Rocket/examples/config/tests/common/mod.rs

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use rocket::{self, State};
use rocket::fairing::AdHoc;
use rocket::config::{self, Config, Environment, LoggingLevel};
Remove Session in favor of private cookies. New testing API. Sessions -------- This commit removes the `Session` type in favor of methods on the `Cookies` types that allow for adding, removing, and getting private (signed and encrypted) cookies. These methods provide a superset of the functionality of `Session` while also being a minimal addition to the existing API. They can be used to implement the previous `Session` type as well as other forms of session storage. The new methods are: * Cookie::add_private(&mut self, Cookie) * Cookie::remove_private(&mut self, Cookie) * Cookie::get_private(&self, &str) Resolves #20 Testing ------- This commit removes the `rocket::testing` module. It adds the `rocket::local` module which provides a `Client` type for local dispatching of requests against a `Rocket` instance. This `local` package subsumes the previous `testing` package. Rocket Examples --------------- The `forms`, `optional_result`, and `hello_alt_methods` examples have been removed. The following example have been renamed: * extended_validation -> form_validation * hello_ranks -> ranking * from_request -> request_guard * hello_tls -> tls Other Changes ------------- This commit also includes the following smaller changes: * Config::{development, staging, production} constructors have been added for easier creation of default `Config` structures. * The `Config` type is exported from the root. * `Request` implements `Clone` and `Debug`. * `Request::new` is no longer exported. * A `Response::body_bytes` method was added to easily retrieve a response's body as a `Vec<u8>`.
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use rocket::http::Status;
use rocket::local::blocking::Client;
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struct LocalConfig(Config);
#[get("/check_config")]
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fn check_config(config: State<'_, LocalConfig>) -> Option<()> {
let environment = match std::env::var("ROCKET_ENV") {
Ok(name) => name,
Err(_) => return None
};
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let config = &config.0;
match &*environment {
"development" => {
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assert_eq!(config.address, "localhost".to_string());
assert_eq!(config.port, 8000);
assert_eq!(config.workers, 1);
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assert_eq!(config.log_level, LoggingLevel::Normal);
assert_eq!(config.environment, config::Environment::Development);
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assert_eq!(config.extras().count(), 2);
assert_eq!(config.get_str("hi"), Ok("Hello!"));
assert_eq!(config.get_bool("is_extra"), Ok(true));
}
"staging" => {
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assert_eq!(config.address, "0.0.0.0".to_string());
assert_eq!(config.port, 8000);
assert_eq!(config.workers, 8);
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assert_eq!(config.log_level, LoggingLevel::Normal);
assert_eq!(config.environment, config::Environment::Staging);
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assert_eq!(config.extras().count(), 0);
}
"production" => {
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assert_eq!(config.address, "0.0.0.0".to_string());
assert_eq!(config.port, 8000);
assert_eq!(config.workers, 12);
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assert_eq!(config.log_level, LoggingLevel::Critical);
assert_eq!(config.environment, config::Environment::Production);
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assert_eq!(config.extras().count(), 0);
}
_ => {
panic!("Unknown environment in envvar: {}", environment);
}
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}
Some(())
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}
pub fn test_config(environment: Environment) {
// Manually set the config environment variable. Rocket will initialize the
// environment in `ignite()`. We'll read this back in the handler to config.
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std::env::set_var("ROCKET_ENV", environment.to_string());
let rocket = rocket::ignite()
.attach(AdHoc::on_attach("Local Config", |mut rocket| async {
println!("Attaching local config.");
let config = rocket.config().await.clone();
Ok(rocket.manage(LocalConfig(config)))
}))
.mount("/", routes![check_config]);
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let client = Client::new(rocket).unwrap();
let response = client.get("/check_config").dispatch();
assert_eq!(response.status(), Status::Ok);
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}