Rocket/testbench/src/server.rs

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use std::future::Future;
use std::net::{Ipv4Addr, SocketAddr};
use std::time::Duration;
use std::sync::Once;
use std::process::Stdio;
use std::io::Read;
use rocket::fairing::AdHoc;
use rocket::listener::{Bind, DefaultListener};
use rocket::serde::{Deserialize, DeserializeOwned, Serialize};
use rocket::{Build, Ignite, Rocket};
use ipc_channel::ipc::{IpcOneShotServer, IpcReceiver, IpcSender};
use crate::{Result, Error};
#[derive(Debug)]
pub struct Server {
proc: procspawn::JoinHandle<Launched>,
pub tls: bool,
pub port: u16,
_rx: IpcReceiver<Message>,
}
#[derive(Debug, Serialize, Deserialize)]
#[serde(crate = "rocket::serde")]
pub enum Message {
Liftoff(bool, u16),
Failure,
}
#[derive(Serialize, Deserialize)]
#[serde(crate = "rocket::serde")]
pub struct Token(String);
#[derive(Serialize, Deserialize)]
#[serde(crate = "rocket::serde")]
pub struct Launched(());
fn stdio() -> Stdio {
std::env::var_os("NOCAPTURE")
.map(|_| Stdio::inherit())
.unwrap_or_else(Stdio::piped)
}
fn read<T: Read>(io: Option<T>) -> Result<String> {
if let Some(mut io) = io {
let mut string = String::new();
io.read_to_string(&mut string)?;
return Ok(string);
}
Ok(String::new())
}
impl Server {
pub fn spawn<T>(ctxt: T, f: fn((Token, T)) -> Launched) -> Result<Server>
where T: Serialize + DeserializeOwned
{
static INIT: Once = Once::new();
INIT.call_once(procspawn::init);
let (ipc, server) = IpcOneShotServer::new()?;
let mut proc = procspawn::Builder::new()
.stdin(Stdio::null())
.stdout(stdio())
.stderr(stdio())
.spawn((Token(server), ctxt), f);
let (rx, _) = ipc.accept().unwrap();
match rx.recv()? {
Message::Liftoff(tls, port) => {
Ok(Server { proc, tls, port, _rx: rx })
},
Message::Failure => {
Err(Error::Liftoff(read(proc.stdout())?, read(proc.stderr())?))
}
}
}
pub fn socket_addr(&self) -> SocketAddr {
let ip = Ipv4Addr::LOCALHOST;
SocketAddr::new(ip.into(), self.port)
}
pub fn read_stdout(&mut self) -> Result<String> {
read(self.proc.stdout())
}
pub fn read_stderr(&mut self) -> Result<String> {
read(self.proc.stderr())
}
pub fn kill(&mut self) -> Result<()> {
Ok(self.proc.kill()?)
}
pub fn terminate(&mut self) -> Result<()> {
use nix::{sys::signal, unistd::Pid};
let pid = Pid::from_raw(self.proc.pid().unwrap() as i32);
Ok(signal::kill(pid, signal::SIGTERM)?)
}
pub fn join(&mut self, duration: Duration) -> Result<()> {
match self.proc.join_timeout(duration) {
Ok(_) => Ok(()),
Err(e) if e.is_remote_close() => Ok(()),
Err(e) => Err(e.into()),
}
}
}
impl Token {
pub fn with_launch<F, Fut>(self, rocket: Rocket<Build>, launch: F) -> Launched
where F: FnOnce(Rocket<Ignite>) -> Fut + Send + Sync + 'static,
Fut: Future<Output = Result<Rocket<Ignite>, rocket::Error>> + Send
{
let server = self.0.clone();
let rocket = rocket.attach(AdHoc::on_liftoff("Liftoff", move |rocket| Box::pin(async move {
let tcp = rocket.endpoints().find_map(|e| e.tcp()).unwrap();
let tls = rocket.endpoints().any(|e| e.is_tls());
let sender = IpcSender::<Message>::connect(server).unwrap();
let _ = sender.send(Message::Liftoff(tls, tcp.port()));
let _ = sender.send(Message::Liftoff(tls, tcp.port()));
})));
let server = self.0.clone();
let launch = async move {
let rocket = rocket.ignite().await?;
launch(rocket).await
};
if let Err(e) = rocket::execute(launch) {
let sender = IpcSender::<Message>::connect(server).unwrap();
let _ = sender.send(Message::Failure);
let _ = sender.send(Message::Failure);
e.pretty_print();
std::process::exit(1);
}
Launched(())
}
pub fn launch_with<B: Bind>(self, rocket: Rocket<Build>) -> Launched
where B: Send + Sync + 'static
{
self.with_launch(rocket, |rocket| rocket.launch_with::<B>())
}
pub fn launch(self, rocket: Rocket<Build>) -> Launched {
self.launch_with::<DefaultListener>(rocket)
}
}
impl Drop for Server {
fn drop(&mut self) {
let _ = self.terminate();
if self.join(Duration::from_secs(3)).is_err() {
let _ = self.kill();
}
}
}
#[macro_export]
macro_rules! spawn {
($($arg:ident : $t:ty),* => $rocket:block) => {{
#[allow(unused_parens)]
fn _server((token, $($arg),*): ($crate::Token, $($t),*)) -> $crate::Launched {
let rocket: rocket::Rocket<rocket::Build> = $rocket;
token.launch(rocket)
}
Server::spawn(($($arg),*), _server)
}};
($($token:tt)*) => {{
let _unit = ();
spawn!(_unit: () => { $($token)* } )
}};
}