mirror of https://github.com/rwf2/Rocket.git
Clean up implementation, and prep for draft PR
This commit is contained in:
parent
0d9a5ec694
commit
216f7943ce
|
@ -76,8 +76,10 @@ impl Sealed for Host<'static> {}
|
|||
impl UniqueProperty for MediaType {
|
||||
fn collides(&self, self_route: &Route, other_route: &Route) -> Option<bool> {
|
||||
match (self_route.method.allows_request_body(), other_route.method.allows_request_body()) {
|
||||
(Some(true), Some(true)) => other_route.get_unique_prop().map(|other| self.collides_with(other)),
|
||||
_ => Some(true),
|
||||
(Some(true), Some(true)) => other_route
|
||||
.get_unique_prop()
|
||||
.map(|other| self.collides_with(other)),
|
||||
_ => None, // Does not differentiate routes
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -101,27 +103,17 @@ pub(crate) fn dyn_box_any(b: &Box<dyn UniqueProperty>) -> &dyn Any {
|
|||
let any = b.as_any();
|
||||
assert_eq!(b.type_id(), any.type_id());
|
||||
any
|
||||
// <Box<dyn UniqueProperty> as AsRef<dyn UniqueProperty>>::as_ref(b).as_any()
|
||||
// todo!()
|
||||
}
|
||||
|
||||
/// A set of properties is unambiguous iff there is at least one property shared by both sets, with
|
||||
/// a different value.
|
||||
pub(crate) fn collides(a: &Route, b: &Route) -> bool {
|
||||
for prop_a in &a.unique_properties {
|
||||
for prop_b in &b.unique_properties {
|
||||
// Check that they have the same type_id, which prevents checking other properties (and potentially
|
||||
// avoids the need to check the reverse)
|
||||
dbg!((prop_a.type_id(), prop_b.type_id(), prop_a.type_id() == prop_b.type_id()));
|
||||
dbg!(prop_a.collides(a, b));
|
||||
// `prop_b.as_ref()` is needed to ensure we do not convert `Box<dyn _>` into `&dyn Any`, but rather
|
||||
// get the inner type
|
||||
// assert_eq!(std::any::TypeId::of::<MediaType>(), dyn_box_any(prop_b).type_id());
|
||||
if dyn_box_any(prop_a).type_id() == dyn_box_any(prop_b).type_id() && prop_a.collides(a, b) == Some(false) {
|
||||
// TODO: we should consider checking the inverse, i.e., does b collide with a
|
||||
if prop_a.collides(a, b) == Some(false) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
true
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue