Indent comments to prevent being commonmark code blocks.

This commit is contained in:
QuietMisdreavus 2017-09-05 11:40:41 -05:00 committed by Sergio Benitez
parent 02554fe225
commit 2a967fca15
3 changed files with 44 additions and 44 deletions

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@ -168,19 +168,19 @@ pub use self::info_kind::{Info, Kind};
///
/// 1. Assign a name to the `Fairing`.
///
/// This is the `name` field, which can be any arbitrary string. Name your
/// fairing something illustrative. The name will be logged during the
/// application's launch procedures.
/// This is the `name` field, which can be any arbitrary string. Name your
/// fairing something illustrative. The name will be logged during the
/// application's launch procedures.
///
/// 2. Determine which callbacks to actually issue on the `Fairing`.
///
/// This is the `kind` field of type
/// [`Kind`](/rocket/fairing/struct.Kind.html). This field is a bitset that
/// represents the kinds of callbacks the fairing wishes to receive. Rocket
/// will only invoke the callbacks that are flagged in this set. `Kind`
/// structures can be `or`d together to represent any combination of kinds
/// of callbacks. For instance, to request launch and response callbacks,
/// return a `kind` field with the value `Kind::Launch | Kind::Response`.
/// This is the `kind` field of type
/// [`Kind`](/rocket/fairing/struct.Kind.html). This field is a bitset that
/// represents the kinds of callbacks the fairing wishes to receive. Rocket
/// will only invoke the callbacks that are flagged in this set. `Kind`
/// structures can be `or`d together to represent any combination of kinds
/// of callbacks. For instance, to request launch and response callbacks,
/// return a `kind` field with the value `Kind::Launch | Kind::Response`.
///
/// [`info`]: /rocket/fairing/trait.Fairing.html#tymethod.info
///

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@ -13,40 +13,40 @@
//!
//! 1. Construct a `Rocket` instance that represents the application.
//!
//! ```rust
//! let rocket = rocket::ignite();
//! # let _ = rocket;
//! ```
//! ```rust
//! let rocket = rocket::ignite();
//! # let _ = rocket;
//! ```
//!
//! 2. Construct a `Client` using the `Rocket` instance.
//!
//! ```rust
//! # use rocket::local::Client;
//! # let rocket = rocket::ignite();
//! let client = Client::new(rocket).expect("valid rocket instance");
//! # let _ = client;
//! ```
//! ```rust
//! # use rocket::local::Client;
//! # let rocket = rocket::ignite();
//! let client = Client::new(rocket).expect("valid rocket instance");
//! # let _ = client;
//! ```
//!
//! 3. Construct requests using the `Client` instance.
//!
//! ```rust
//! # use rocket::local::Client;
//! # let rocket = rocket::ignite();
//! # let client = Client::new(rocket).unwrap();
//! let req = client.get("/");
//! # let _ = req;
//! ```
//! ```rust
//! # use rocket::local::Client;
//! # let rocket = rocket::ignite();
//! # let client = Client::new(rocket).unwrap();
//! let req = client.get("/");
//! # let _ = req;
//! ```
//!
//! 3. Dispatch the request to retrieve the response.
//!
//! ```rust
//! # use rocket::local::Client;
//! # let rocket = rocket::ignite();
//! # let client = Client::new(rocket).unwrap();
//! # let req = client.get("/");
//! let response = req.dispatch();
//! # let _ = response;
//! ```
//! ```rust
//! # use rocket::local::Client;
//! # let rocket = rocket::ignite();
//! # let client = Client::new(rocket).unwrap();
//! # let req = client.get("/");
//! let response = req.dispatch();
//! # let _ = response;
//! ```
//!
//! All together and in idiomatic fashion, this might look like:
//!

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@ -41,21 +41,21 @@ use http::{Header, Cookie};
///
/// 1. [`dispatch`]
///
/// This method should always be preferred. The `LocalRequest` is consumed
/// and a response is returned.
/// This method should always be preferred. The `LocalRequest` is consumed
/// and a response is returned.
///
/// 2. [`cloned_dispatch`]
///
/// This method should be used when one `LocalRequest` will be dispatched
/// many times. This method clones the request and dispatches the clone, so
/// the request _is not_ consumed and can be reused.
/// This method should be used when one `LocalRequest` will be dispatched
/// many times. This method clones the request and dispatches the clone, so
/// the request _is not_ consumed and can be reused.
///
/// 3. [`mut_dispatch`]
///
/// This method should _only_ be used when either it is known that the
/// application will not modify the request, or it is desired to see
/// modifications to the request. No cloning occurs, and the request is not
/// consumed.
/// This method should _only_ be used when either it is known that the
/// application will not modify the request, or it is desired to see
/// modifications to the request. No cloning occurs, and the request is not
/// consumed.
///
/// [`Client`]: /rocket/local/struct.Client.html
/// [`header`]: #method.header