//! Fairings: callbacks at attach, launch, request, and response time. //! //! Fairings allow for structured interposition at various points in the //! application lifetime. Fairings can be seen as a restricted form of //! "middleware". A fairing is an arbitrary structure with methods representing //! callbacks that Rocket will run at requested points in a program. You can use //! fairings to rewrite or record information about requests and responses, or //! to perform an action once a Rocket application has launched. //! //! To learn more about writing a fairing, see the [`Fairing`] trait //! documentation. You can also use [`AdHoc`] to create a fairing on-the-fly //! from a closure or function. //! //! [`AdHoc`]: /rocket/fairing/enum.AdHoc.html //! //! ## Attaching //! //! You must inform Rocket about fairings that you wish to be active by calling //! the [`attach`](/rocket/struct.Rocket.html#method.attach) method on the //! [`Rocket`](/rocket/struct.Rocket.html) instance and passing in the //! appropriate [`Fairing`]. For instance, to attach fairings named //! `req_fairing` and `res_fairing` to a new Rocket instance, you might write: //! //! ```rust //! # use rocket::fairing::AdHoc; //! # let req_fairing = AdHoc::on_request("Request", |_, _| ()); //! # let res_fairing = AdHoc::on_response("Response", |_, _| ()); //! let rocket = rocket::ignite() //! .attach(req_fairing) //! .attach(res_fairing); //! ``` //! //! Once a fairing is attached, Rocket will execute it at the appropriate time, //! which varies depending on the fairing implementation. See the [`Fairing`] //! trait documentation for more information on the dispatching of fairing //! methods. //! //! [`Fairing`]: /rocket/fairing/trait.Fairing.html //! //! ## Ordering //! //! `Fairing`s are executed in the order in which they are attached: the first //! attached fairing has its callbacks executed before all others. Because //! fairing callbacks may not be commutative, the order in which fairings are //! attached may be significant. Because of this, it is important to communicate //! to the user every consequence of a fairing. //! //! Furthermore, a `Fairing` should take care to act locally so that the actions //! of other `Fairings` are not jeopardized. For instance, unless it is made //! abundantly clear, a fairing should not rewrite every request. use {Rocket, Request, Response, Data}; mod fairings; mod ad_hoc; mod info_kind; crate use self::fairings::Fairings; pub use self::ad_hoc::AdHoc; pub use self::info_kind::{Info, Kind}; // We might imagine that a request fairing returns an `Outcome`. If it returns // `Success`, we don't do any routing and use that response directly. Same if it // returns `Failure`. We only route if it returns `Forward`. I've chosen not to // go this direction because I feel like request guards are the correct // mechanism to use here. In other words, enabling this at the fairing level // encourages implicit handling, a bad practice. Fairings can still, however, // return a default `Response` if routing fails via a response fairing. For // instance, to automatically handle preflight in CORS, a response fairing can // check that the user didn't handle the `OPTIONS` request (404) and return an // appropriate response. This allows the users to handle `OPTIONS` requests // when they'd like but default to the fairing when they don't want to. /// Trait implemented by fairings: Rocket's structured middleware. /// /// # Considerations /// /// Fairings are a large hammer that can easily be abused and misused. If you /// are considering writing a `Fairing` implementation, first consider if it is /// appropriate to do so. While middleware is often the best solution to some /// problems in other frameworks, it is often a suboptimal solution in Rocket. /// This is because Rocket provides richer mechanisms such as [request guards] /// and [data guards] that can be used to accomplish the same objective in a /// cleaner, more composable, and more robust manner. /// /// As a general rule of thumb, only _globally applicable actions_ should be /// implemented via fairings. For instance, you should _not_ use a fairing to /// implement authentication or authorization (preferring to use a [request /// guard] instead) _unless_ the authentication or authorization applies to the /// entire application. On the other hand, you _should_ use a fairing to record /// timing and/or usage statistics or to implement global security policies. /// /// [request guard]: /rocket/request/trait.FromRequest.html /// [request guards]: /rocket/request/trait.FromRequest.html /// [data guards]: /rocket/data/trait.FromData.html /// /// ## Fairing Callbacks /// /// There are four kinds of fairing callbacks: attach, launch, request, and /// response. A fairing can request any combination of these callbacks through /// the `kind` field of the `Info` structure returned from the `info` method. /// Rocket will only invoke the callbacks set in the `kind` field. /// /// The four callback kinds are as follows: /// /// * **Attach (`on_attach`)** /// /// An attach callback, represented by the /// [`on_attach`](/rocket/fairing/trait.Fairing.html#method.on_attach) /// method, is called when a fairing is first attached via the /// [`attach`](/rocket/struct.Rocket.html#method.attach) method. The state /// of the `Rocket` instance is, at this point, not finalized, as the user /// may still add additional information to the `Rocket` instance. As a /// result, it is unwise to depend on the state of the `Rocket` instance. /// /// An attach callback can arbitrarily modify the `Rocket` instance being /// constructed. It returns `Ok` if it would like launching to proceed /// nominally and `Err` otherwise. If an attach callback returns `Err`, /// launch will be aborted. All attach callbacks are executed on `launch`, /// even if one or more signal a failure. /// /// * **Launch (`on_launch`)** /// /// A launch callback, represented by the /// [`on_launch`](/rocket/fairing/trait.Fairing.html#method.on_launch) /// method, is called immediately before the Rocket application has /// launched. At this point, Rocket has opened a socket for listening but /// has not yet begun accepting connections. A launch callback can inspect /// the `Rocket` instance being launched. /// /// * **Request (`on_request`)** /// /// A request callback, represented by the /// [`on_request`](/rocket/fairing/trait.Fairing.html#method.on_request) /// method, is called just after a request is received, immediately after /// pre-processing the request with method changes due to `_method` form /// fields. At this point, Rocket has parsed the incoming HTTP request into /// [`Request`](/rocket/struct.Request.html) and /// [`Data`](/rocket/struct.Data.html) structures but has not routed the /// request. A request callback can modify the request at will and /// [`peek`](/rocket/struct.Data.html#method.peek) into the incoming data. /// It may not, however, abort or respond directly to the request; these /// issues are better handled via [request /// guards](/rocket/request/trait.FromRequest.html) or via response /// callbacks. Any modifications to a request are persisted and can /// potentially alter how a request is routed. /// /// * **Response (`on_response`)** /// /// A response callback is called when a response is ready to be sent to the /// client. At this point, Rocket has completed all routing, including to /// error catchers, and has generated the would-be final response. A /// response callback can modify the response at will. For example, a /// response callback can provide a default response when the user fails to /// handle the request by checking for 404 responses. Note that a given /// `Request` may have changed between `on_request` and `on_response` /// invocations. Apart from any change made by other fairings, Rocket sets /// the method for `HEAD` requests to `GET` if there is no matching `HEAD` /// handler for that request. Additionally, Rocket will automatically strip /// the body for `HEAD` requests _after_ response fairings have run. /// /// # Implementing /// /// A `Fairing` implementation has one required method: [`info`]. A `Fairing` /// can also implement any of the available callbacks: `on_attach`, `on_launch`, /// `on_request`, and `on_response`. A `Fairing` _must_ set the appropriate /// callback kind in the `kind` field of the returned `Info` structure from /// [`info`] for a callback to actually be called by Rocket. /// /// ## Fairing `Info` /// /// Every `Fairing` must implement the [`info`] method, which returns an /// [`Info`](/rocket/fairing/struct.Info.html) structure. This structure is used /// by Rocket to: /// /// 1. Assign a name to the `Fairing`. /// /// This is the `name` field, which can be any arbitrary string. Name your /// fairing something illustrative. The name will be logged during the /// application's launch procedures. /// /// 2. Determine which callbacks to actually issue on the `Fairing`. /// /// This is the `kind` field of type /// [`Kind`](/rocket/fairing/struct.Kind.html). This field is a bitset that /// represents the kinds of callbacks the fairing wishes to receive. Rocket /// will only invoke the callbacks that are flagged in this set. `Kind` /// structures can be `or`d together to represent any combination of kinds /// of callbacks. For instance, to request launch and response callbacks, /// return a `kind` field with the value `Kind::Launch | Kind::Response`. /// /// [`info`]: /rocket/fairing/trait.Fairing.html#tymethod.info /// /// ## Restrictions /// /// A `Fairing` must be `Send + Sync + 'static`. This means that the fairing /// must be sendable across thread boundaries (`Send`), thread-safe (`Sync`), /// and have only `'static` references, if any (`'static`). Note that these /// bounds _do not_ prohibit a `Fairing` from holding state: the state need /// simply be thread-safe and statically available or heap allocated. /// /// ## Example /// /// Imagine that we want to record the number of `GET` and `POST` requests that /// our application has received. While we could do this with [request /// guards](/rocket/request/trait.FromRequest.html) and [managed /// state](/rocket/request/struct.State.html), it would require us to annotate /// every `GET` and `POST` request with custom types, polluting handler /// signatures. Instead, we can create a simple fairing that acts globally. /// /// The `Counter` fairing below records the number of all `GET` and `POST` /// requests received. It makes these counts available at a special `'/counts'` /// path. /// /// ```rust /// use std::io::Cursor; /// use std::sync::atomic::{AtomicUsize, Ordering}; /// /// use rocket::{Request, Data, Response}; /// use rocket::fairing::{Fairing, Info, Kind}; /// use rocket::http::{Method, ContentType, Status}; /// /// #[derive(Default)] /// struct Counter { /// get: AtomicUsize, /// post: AtomicUsize, /// } /// /// impl Fairing for Counter { /// fn info(&self) -> Info { /// Info { /// name: "GET/POST Counter", /// kind: Kind::Request | Kind::Response /// } /// } /// /// fn on_request(&self, request: &mut Request, _: &Data) { /// if request.method() == Method::Get { /// self.get.fetch_add(1, Ordering::Relaxed); /// } else if request.method() == Method::Post { /// self.post.fetch_add(1, Ordering::Relaxed); /// } /// } /// /// fn on_response(&self, request: &Request, response: &mut Response) { /// // Don't change a successful user's response, ever. /// if response.status() != Status::NotFound { /// return /// } /// /// if request.method() == Method::Get && request.uri().path() == "/counts" { /// let get_count = self.get.load(Ordering::Relaxed); /// let post_count = self.post.load(Ordering::Relaxed); /// /// let body = format!("Get: {}\nPost: {}", get_count, post_count); /// response.set_status(Status::Ok); /// response.set_header(ContentType::Plain); /// response.set_sized_body(Cursor::new(body)); /// } /// } /// } /// ``` /// /// ## Request-Local State /// /// Fairings can use [request-local state] to persist or carry data between /// requests and responses, or to pass data to a request guard. /// /// As an example, the following fairing uses request-local state to time /// requests, setting an `X-Response-Time` header on all responses with the /// elapsed time. It also exposes the start time of a request via a `StartTime` /// request guard. /// /// ```rust /// # use std::time::{Duration, SystemTime}; /// # use rocket::Outcome; /// # use rocket::{Request, Data, Response}; /// # use rocket::fairing::{Fairing, Info, Kind}; /// # use rocket::http::Status; /// # use rocket::request::{self, FromRequest}; /// # /// /// Fairing for timing requests. /// pub struct RequestTimer; /// /// /// Value stored in request-local state. /// #[derive(Copy, Clone)] /// struct TimerStart(Option); /// /// impl Fairing for RequestTimer { /// fn info(&self) -> Info { /// Info { /// name: "Request Timer", /// kind: Kind::Request | Kind::Response /// } /// } /// /// /// Stores the start time of the request in request-local state. /// fn on_request(&self, request: &mut Request, _: &Data) { /// // Store a `TimerStart` instead of directly storing a `SystemTime` /// // to ensure that this usage doesn't conflict with anything else /// // that might store a `SystemTime` in request-local cache. /// request.local_cache(|| TimerStart(Some(SystemTime::now()))); /// } /// /// /// Adds a header to the response indicating how long the server took to /// /// process the request. /// fn on_response(&self, request: &Request, response: &mut Response) { /// let start_time = request.local_cache(|| TimerStart(None)); /// if let Some(Ok(duration)) = start_time.0.map(|st| st.elapsed()) { /// let ms = duration.as_secs() * 1000 + duration.subsec_millis() as u64; /// response.set_raw_header("X-Response-Time", format!("{} ms", ms)); /// } /// } /// } /// /// /// Request guard used to retrieve the start time of a request. /// #[derive(Copy, Clone)] /// pub struct StartTime(pub SystemTime); /// /// // Allows a route to access the time a request was initiated. /// impl<'a, 'r> FromRequest<'a, 'r> for StartTime { /// type Error = (); /// /// fn from_request(request: &'a Request<'r>) -> request::Outcome { /// match *request.local_cache(|| TimerStart(None)) { /// TimerStart(Some(time)) => Outcome::Success(StartTime(time)), /// TimerStart(None) => Outcome::Failure((Status::InternalServerError, ())), /// } /// } /// } /// ``` /// /// [request-local state]: https://rocket.rs/guide/state/#request-local-state pub trait Fairing: Send + Sync + 'static { /// Returns an [`Info`](/rocket/fairing/struct.Info.html) structure /// containing the `name` and [`Kind`](/rocket/fairing/struct.Kind.html) of /// this fairing. The `name` can be any arbitrary string. `Kind` must be an /// `or`d set of `Kind` variants. /// /// This is the only required method of a `Fairing`. All other methods have /// no-op default implementations. /// /// Rocket will only dispatch callbacks to this fairing for the kinds in the /// `kind` field of the returned `Info` structure. For instance, if /// `Kind::Launch | Kind::Request` is used, then Rocket will only call the /// `on_launch` and `on_request` methods of the fairing. Similarly, if /// `Kind::Response` is used, Rocket will only call the `on_response` method /// of this fairing. /// /// # Example /// /// An `info` implementation for `MyFairing`: a fairing named "My Custom /// Fairing" that is both a launch and response fairing. /// /// ```rust /// use rocket::fairing::{Fairing, Info, Kind}; /// /// struct MyFairing; /// /// impl Fairing for MyFairing { /// fn info(&self) -> Info { /// Info { /// name: "My Custom Fairing", /// kind: Kind::Launch | Kind::Response /// } /// } /// } /// ``` fn info(&self) -> Info; /// The attach callback. Returns `Ok` if launch should proceed and `Err` if /// launch should be aborted. /// /// This method is called when a fairing is attached if `Kind::Attach` is in /// the `kind` field of the `Info` structure for this fairing. The `rocket` /// parameter is the `Rocket` instance that is currently being built for /// this application. /// /// ## Default Implementation /// /// The default implementation of this method simply returns `Ok(rocket)`. fn on_attach(&self, rocket: Rocket) -> Result { Ok(rocket) } /// The launch callback. /// /// This method is called just prior to launching the application if /// `Kind::Launch` is in the `kind` field of the `Info` structure for this /// fairing. The `&Rocket` parameter corresponds to the application that /// will be launched. /// /// ## Default Implementation /// /// The default implementation of this method does nothing. #[allow(unused_variables)] fn on_launch(&self, rocket: &Rocket) {} /// The request callback. /// /// This method is called when a new request is received if `Kind::Request` /// is in the `kind` field of the `Info` structure for this fairing. The /// `&mut Request` parameter is the incoming request, and the `&Data` /// parameter is the incoming data in the request. /// /// ## Default Implementation /// /// The default implementation of this method does nothing. #[allow(unused_variables)] fn on_request(&self, request: &mut Request, data: &Data) {} /// The response callback. /// /// This method is called when a response is ready to be issued to a client /// if `Kind::Response` is in the `kind` field of the `Info` structure for /// this fairing. The `&Request` parameter is the request that was routed, /// and the `&mut Response` parameter is the resulting response. /// /// ## Default Implementation /// /// The default implementation of this method does nothing. #[allow(unused_variables)] fn on_response(&self, request: &Request, response: &mut Response) {} } impl Fairing for ::std::sync::Arc { #[inline] fn info(&self) -> Info { (self as &T).info() } #[inline] fn on_attach(&self, rocket: Rocket) -> Result { (self as &T).on_attach(rocket) } #[inline] fn on_launch(&self, rocket: &Rocket) { (self as &T).on_launch(rocket) } #[inline] fn on_request(&self, request: &mut Request, data: &Data) { (self as &T).on_request(request, data) } #[inline] fn on_response(&self, request: &Request, response: &mut Response) { (self as &T).on_response(request, response) } }