use std::fmt; use std::rc::Rc; use std::mem::transmute; use std::net::SocketAddr; use std::ops::{Deref, DerefMut}; use {Rocket, Request, Response, Data}; use http::{Header, Cookie}; /// A structure representing a local request as created by [`Client`]. /// /// # Usage /// /// A `LocalRequest` value is constructed via method constructors on [`Client`]. /// Headers can be added via the [`header`] builder method and the /// [`add_header`] method. Cookies can be added via the [`cookie`] builder /// method. The remote IP address can be set via the [`remote`] builder method. /// The body of the request can be set via the [`body`] builder method or /// [`set_body`] method. /// /// ## Example /// /// The following snippet uses the available builder methods to construct a /// `POST` request to `/` with a JSON body: /// /// ```rust /// use rocket::local::Client; /// use rocket::http::{ContentType, Cookie}; /// /// let client = Client::new(rocket::ignite()).expect("valid rocket"); /// let req = client.post("/") /// .header(ContentType::JSON) /// .remote("127.0.0.1:8000".parse().unwrap()) /// .cookie(Cookie::new("name", "value")) /// .body(r#"{ "value": 42 }"#); /// ``` /// /// # Dispatching /// /// A `LocalRequest` can be dispatched in one of three ways: /// /// 1. [`dispatch`] /// /// This method should always be preferred. The `LocalRequest` is consumed /// and a response is returned. /// /// 2. [`cloned_dispatch`] /// /// This method should be used when one `LocalRequest` will be dispatched /// many times. This method clones the request and dispatches the clone, so /// the request _is not_ consumed and can be reused. /// /// 3. [`mut_dispatch`] /// /// This method should _only_ be used when either it is known that the /// application will not modify the request, or it is desired to see /// modifications to the request. No cloning occurs, and the request is not /// consumed. /// /// [`Client`]: /rocket/local/struct.Client.html /// [`header`]: #method.header /// [`add_header`]: #method.add_header /// [`cookie`]: #method.cookie /// [`remote`]: #method.remote /// [`body`]: #method.body /// [`set_body`]: #method.set_body /// [`dispatch`]: #method.dispatch /// [`mut_dispatch`]: #method.mut_dispatch /// [`cloned_dispatch`]: #method.cloned_dispatch pub struct LocalRequest<'c> { rocket: &'c Rocket, ptr: *mut Request<'c>, request: Rc>, data: Vec } impl<'c> LocalRequest<'c> { #[inline(always)] pub(crate) fn new(rocket: &'c Rocket, request: Request<'c>) -> LocalRequest<'c> { let mut req = Rc::new(request); let ptr = Rc::get_mut(&mut req).unwrap() as *mut Request; LocalRequest { rocket: rocket, ptr: ptr, request: req, data: vec![] } } /// Retrieves the inner `Request` as seen by Rocket. /// /// # Example /// /// ```rust /// use rocket::local::Client; /// /// let client = Client::new(rocket::ignite()).expect("valid rocket"); /// let req = client.get("/"); /// let inner_req = req.inner(); /// ``` #[inline] pub fn inner(&self) -> &Request<'c> { &*self.request } #[inline(always)] fn request(&mut self) -> &mut Request<'c> { unsafe { &mut *self.ptr } } /// Add a header to this request. /// /// Any type that implements `Into
` can be used here. Among others, /// this includes [`ContentType`] and [`Accept`]. /// /// [`ContentType`]: /rocket/http/struct.ContentType.html /// [`Accept`]: /rocket/http/struct.Accept.html /// /// # Examples /// /// Add the Content-Type header: /// /// ```rust /// use rocket::local::Client; /// use rocket::http::ContentType; /// /// # #[allow(unused_variables)] /// let client = Client::new(rocket::ignite()).unwrap(); /// let req = client.get("/").header(ContentType::JSON); /// ``` #[inline] pub fn header>>(mut self, header: H) -> Self { self.request().add_header(header.into()); self } /// Adds a header to this request without consuming `self`. /// /// # Examples /// /// Add the Content-Type header: /// /// ```rust /// use rocket::local::Client; /// use rocket::http::ContentType; /// /// let client = Client::new(rocket::ignite()).unwrap(); /// let mut req = client.get("/"); /// req.add_header(ContentType::JSON); /// ``` #[inline] pub fn add_header>>(&mut self, header: H) { self.request().add_header(header.into()); } /// Set the remote address of this request. /// /// # Examples /// /// Set the remote address to "8.8.8.8:80": /// /// ```rust /// use rocket::local::Client; /// /// let client = Client::new(rocket::ignite()).unwrap(); /// let address = "8.8.8.8:80".parse().unwrap(); /// let req = client.get("/").remote(address); /// ``` #[inline] pub fn remote(mut self, address: SocketAddr) -> Self { self.request().set_remote(address); self } /// Add a cookie to this request. /// /// # Examples /// /// Add `user_id` cookie: /// /// ```rust /// use rocket::local::Client; /// use rocket::http::Cookie; /// /// let client = Client::new(rocket::ignite()).unwrap(); /// # #[allow(unused_variables)] /// let req = client.get("/") /// .cookie(Cookie::new("username", "sb")) /// .cookie(Cookie::new("user_id", "12")); /// ``` #[inline] pub fn cookie(self, cookie: Cookie<'static>) -> Self { self.request.cookies().add_original(cookie); self } // TODO: For CGI, we want to be able to set the body to be stdin without // actually reading everything into a vector. Can we allow that here while // keeping the simplicity? Looks like it would require us to reintroduce a // NetStream::Local(Box) or something like that. /// Set the body (data) of the request. /// /// # Examples /// /// Set the body to be a JSON structure; also sets the Content-Type. /// /// ```rust /// use rocket::local::Client; /// use rocket::http::ContentType; /// /// let client = Client::new(rocket::ignite()).unwrap(); /// # #[allow(unused_variables)] /// let req = client.post("/") /// .header(ContentType::JSON) /// .body(r#"{ "key": "value", "array": [1, 2, 3], }"#); /// ``` #[inline] pub fn body>(mut self, body: S) -> Self { self.data = body.as_ref().into(); self } /// Set the body (data) of the request without consuming `self`. /// /// # Examples /// /// Set the body to be a JSON structure; also sets the Content-Type. /// /// ```rust /// use rocket::local::Client; /// use rocket::http::ContentType; /// /// let client = Client::new(rocket::ignite()).unwrap(); /// let mut req = client.post("/").header(ContentType::JSON); /// req.set_body(r#"{ "key": "value", "array": [1, 2, 3], }"#); /// ``` #[inline] pub fn set_body>(&mut self, body: S) { self.data = body.as_ref().into(); } /// Dispatches the request, returning the response. /// /// This method consumes `self` and is the preferred mechanism for /// dispatching. /// /// # Example /// /// ```rust /// use rocket::local::Client; /// /// let client = Client::new(rocket::ignite()).unwrap(); /// let response = client.get("/").dispatch(); /// ``` #[inline(always)] pub fn dispatch(mut self) -> LocalResponse<'c> { let req = unsafe { transmute(self.request()) }; let response = self.rocket.dispatch(req, Data::local(self.data)); LocalResponse { _request: self.request, response: response } } /// Dispatches the request, returning the response. /// /// This method _does not_ consume `self`. Instead, it clones `self` and /// dispatches the clone. As such, `self` can be reused. /// /// # Example /// /// ```rust /// use rocket::local::Client; /// /// let client = Client::new(rocket::ignite()).unwrap(); /// /// let req = client.get("/"); /// let response_a = req.cloned_dispatch(); /// let response_b = req.cloned_dispatch(); /// ``` #[inline(always)] pub fn cloned_dispatch(&self) -> LocalResponse<'c> { let cloned = (*self.request).clone(); let mut req = LocalRequest::new(self.rocket, cloned); req.data = self.data.clone(); req.dispatch() } /// Dispatches the request, returning the response. /// /// This method _does not_ consume or clone `self`. Any changes to the /// request that occur during handling will be visible after this method is /// called. For instance, body data is always consumed after a request is /// dispatched. As such, only the first call to `mut_dispatch` for a given /// `LocalRequest` will contains the original body data. /// /// This method should _only_ be used when either it is known that /// the application will not modify the request, or it is desired to see /// modifications to the request. Prefer to use [`dispatch`] or /// [`cloned_dispatch`] instead /// /// [`dispatch`]: #method.dispatch /// [`cloned_dispatch`]: #method.cloned_dispatch /// /// # Example /// /// ```rust /// use rocket::local::Client; /// /// let client = Client::new(rocket::ignite()).unwrap(); /// /// let mut req = client.get("/"); /// let response_a = req.mut_dispatch(); /// let response_b = req.mut_dispatch(); /// ``` #[inline(always)] pub fn mut_dispatch(&mut self) -> LocalResponse<'c> { let data = ::std::mem::replace(&mut self.data, vec![]); let req = unsafe { transmute(self.request()) }; let response = self.rocket.dispatch(req, Data::local(data)); LocalResponse { _request: self.request.clone(), response: response } } } impl<'c> fmt::Debug for LocalRequest<'c> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Debug::fmt(&self.request, f) } } /// A structure representing a response from dispatching a local request. /// /// This structure is a thin wrapper around [`Response`]. It implements no /// methods of its own; all functionality is exposed via the `Deref` and /// `DerefMut` implementations with a target of `Response`. In other words, when /// invoking methods, a `LocalResponse` can be treated exactly as if it were a /// `Response`. /// /// [`Response`]: /rocket/struct.Response.html pub struct LocalResponse<'c> { _request: Rc>, response: Response<'c>, } impl<'c> Deref for LocalResponse<'c> { type Target = Response<'c>; #[inline(always)] fn deref(&self) -> &Response<'c> { &self.response } } impl<'c> DerefMut for LocalResponse<'c> { #[inline(always)] fn deref_mut(&mut self) -> &mut Response<'c> { &mut self.response } } impl<'c> fmt::Debug for LocalResponse<'c> { fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { fmt::Debug::fmt(&self.response, f) } } // fn test() { // use local::Client; // let rocket = Rocket::ignite(); // let res = { // let mut client = Client::new(rocket).unwrap(); // client.get("/").dispatch() // }; // // let client = Client::new(rocket).unwrap(); // // let res1 = client.get("/").dispatch(); // // let res2 = client.get("/").dispatch(); // } // fn test() { // use local::Client; // let rocket = Rocket::ignite(); // let res = { // Client::new(rocket).unwrap() // .get("/").dispatch(); // }; // // let client = Client::new(rocket).unwrap(); // // let res1 = client.get("/").dispatch(); // // let res2 = client.get("/").dispatch(); // } // fn test() { // use local::Client; // let rocket = Rocket::ignite(); // let client = Client::new(rocket).unwrap(); // let res = { // let x = client.get("/").dispatch(); // let y = client.get("/").dispatch(); // }; // let x = client; // } // fn test() { // use local::Client; // let rocket1 = Rocket::ignite(); // let rocket2 = Rocket::ignite(); // let client1 = Client::new(rocket1).unwrap(); // let client2 = Client::new(rocket2).unwrap(); // let res = { // let mut res1 = client1.get("/"); // res1.set_client(&client2); // res1 // }; // drop(client1); // }