# State Many web applications have a need to maintain state. This can be as simple as maintaining a counter for the number of visits or as complex as needing to access job queues and multiple databases. Rocket provides the tools to enable these kinds of interactions in a safe and simple manner. ## Managed State The enabling feature for maintaining state is _managed state_. Managed state, as the name implies, is state that Rocket manages for your application. The state is managed on a per-type basis: Rocket will manage at most one value of a given type. The process for using managed state is simple: 1. Call `manage` on the `Rocket` instance corresponding to your application with the initial value of the state. 2. Add a `&State` type to any request handler, where `T` is the type of the value passed into `manage`. ! note: All managed state must be thread-safe. Because Rocket automatically multithreads your application, handlers can concurrently access managed state. As a result, managed state must be thread-safe. Thanks to Rust, this condition is checked at compile-time by ensuring that the type of values you store in managed state implement `Send` + `Sync`. ### Adding State To instruct Rocket to manage state for your application, call the [`manage`](@api/rocket/struct.Rocket.html#method.manage) method on an instance of `Rocket`. For example, to ask Rocket to manage a `HitCount` structure with an internal `AtomicUsize` with an initial value of `0`, we can write the following: ```rust use std::sync::atomic::AtomicUsize; struct HitCount { count: AtomicUsize } rocket::build().manage(HitCount { count: AtomicUsize::new(0) }); ``` The `manage` method can be called any number of times as long as each call refers to a value of a different type. For instance, to have Rocket manage both a `HitCount` value and a `Config` value, we can write: ```rust # use std::sync::atomic::AtomicUsize; # struct HitCount { count: AtomicUsize } # type Config = &'static str; # let user_input = "input"; rocket::build() .manage(HitCount { count: AtomicUsize::new(0) }) .manage(Config::from(user_input)); ``` ### Retrieving State State that is being managed by Rocket can be retrieved via the [`&State`](@api/rocket/struct.State.html) type: a [request guard](../requests/#request-guards) for managed state. To use the request guard, add a `&State` type to any request handler, where `T` is the type of the managed state. For example, we can retrieve and respond with the current `HitCount` in a `count` route as follows: ```rust # #[macro_use] extern crate rocket; # fn main() {} # use std::sync::atomic::{AtomicUsize, Ordering}; # struct HitCount { count: AtomicUsize } use rocket::State; #[get("/count")] fn count(hit_count: &State) -> String { let current_count = hit_count.count.load(Ordering::Relaxed); format!("Number of visits: {}", current_count) } ``` You can retrieve more than one `&State` type in a single route as well: ```rust # #[macro_use] extern crate rocket; # fn main() {} # struct HitCount; # struct Config; # use rocket::State; #[get("/state")] fn state(hit_count: &State, config: &State) { /* .. */ } ``` ! warning If you request a `&State` for a `T` that is not `managed`, Rocket will refuse to start your application. This prevents what would have been an unmanaged state runtime error. Unmanaged state is detected at runtime through [_sentinels_](@api/rocket/trait.Sentinel.html), so there are limitations. If a limitation is hit, Rocket still won't call the offending route. Instead, Rocket will log an error message and return a **500** error to the client. You can find a complete example using the `HitCount` structure in the [state example on GitHub](@example/state) and learn more about the [`manage` method](@api/rocket/struct.Rocket.html#method.manage) and [`State` type](@api/rocket/struct.State.html) in the API docs. ### Within Guards Because `State` is itself a request guard, managed state can be retrieved from another request guard's implementation using either [`Request::guard()`] or [`Rocket::state()`]. In the following code example, the `Item` request guard retrieves `MyConfig` from managed state using both methods: ```rust use rocket::State; use rocket::request::{self, Request, FromRequest}; use rocket::outcome::IntoOutcome; # struct MyConfig { user_val: String }; struct Item<'r>(&'r str); #[rocket::async_trait] impl<'r> FromRequest<'r> for Item<'r> { type Error = (); async fn from_request(request: &'r Request<'_>) -> request::Outcome { // Using `State` as a request guard. Use `inner()` to get an `'r`. let outcome = request.guard::<&State>().await .map(|my_config| Item(&my_config.user_val)); // Or alternatively, using `Rocket::state()`: let outcome = request.rocket().state::() .map(|my_config| Item(&my_config.user_val)) .or_forward(()); outcome } } ``` [`Request::guard()`]: @api/rocket/struct.Request.html#method.guard [`Rocket::state()`]: @api/rocket/struct.Rocket.html#method.state ## Request-Local State While managed state is *global* and available application-wide, request-local state is *local* to a given request, carried along with the request, and dropped once the request is completed. Request-local state can be used whenever a `Request` is available, such as in a fairing, a request guard, or a responder. Request-local state is *cached*: if data of a given type has already been stored, it will be reused. This is especially useful for request guards that might be invoked multiple times during routing and processing of a single request, such as those that deal with authentication. As an example, consider the following request guard implementation for `RequestId` that uses request-local state to generate and expose a unique integer ID per request: ```rust # #[macro_use] extern crate rocket; # fn main() {} # use std::sync::atomic::{AtomicUsize, Ordering}; use rocket::request::{self, Request, FromRequest}; /// A global atomic counter for generating IDs. static ID_COUNTER: AtomicUsize = AtomicUsize::new(0); /// A type that represents a request's ID. struct RequestId(pub usize); /// Returns the current request's ID, assigning one only as necessary. #[rocket::async_trait] impl<'r> FromRequest<'r> for &'r RequestId { type Error = (); async fn from_request(request: &'r Request<'_>) -> request::Outcome { // The closure passed to `local_cache` will be executed at most once per // request: the first time the `RequestId` guard is used. If it is // requested again, `local_cache` will return the same value. request::Outcome::Success(request.local_cache(|| { RequestId(ID_COUNTER.fetch_add(1, Ordering::Relaxed)) })) } } #[get("/")] fn id(id: &RequestId) -> String { format!("This is request #{}.", id.0) } ``` Note that, without request-local state, it would not be possible to: 1. Associate a piece of data, here an ID, directly with a request. 2. Ensure that a value is generated at most once per request. For more examples, see the [`FromRequest` request-local state] documentation, which uses request-local state to cache expensive authentication and authorization computations, and the [`Fairing`] documentation, which uses request-local state to implement request timing. [`FromRequest` request-local state]: @api/rocket/request/trait.FromRequest.html#request-local-state [`Fairing`]: @api/rocket/fairing/trait.Fairing.html#request-local-state ## Databases Rocket includes built-in, ORM-agnostic support for databases via [`rocket_db_pools`]. The library simplifies accessing one or more databases via connection pools: data structures that maintain active database connections for use in the application. Database configuration occurs via Rocket's regular [configuration](../configuration) mechanisms. Connecting your Rocket application to a database using `rocket_db_pools` happens in three simple steps: 1. Choose your database(s) from the [supported database driver list]. Add `rocket_db_pools` as a dependency in `Cargo.toml` with respective database driver feature(s) enabled: ```toml [dependencies.rocket_db_pools] version = "0.1.0-rc.2" features = ["sqlx_sqlite"] ``` 2. Choose a name for your database, here `sqlite_logs`. [Configure] _at least_ a URL for the database under `databases.$name` (here, in `Rocket.toml`), where `$name` is your choice of database name: ```toml [default.databases.sqlite_logs] url = "/path/to/database.sqlite" ``` 3. [Derive `Database`] for a unit `Type` (`Logs` here) which wraps the selected driver's `Pool` type from the [supported database driver list]. Decorated the struct with `#[database("$name")]` with the `$name` from `2.`. Attach `$Type::init()` to your application's `Rocket` to initialize the database pool and use [`Connection<$Type>`] as a request guard to retrieve an active database connection: ```rust #[macro_use] extern crate rocket; use rocket_db_pools::{Database, Connection}; use rocket_db_pools::sqlx::{self, Row}; #[derive(Database)] #[database("sqlite_logs")] struct Logs(sqlx::SqlitePool); #[get("/")] async fn read(mut db: Connection, id: i64) -> Option { sqlx::query("SELECT content FROM logs WHERE id = ?").bind(id) .fetch_one(&mut *db).await .and_then(|r| Ok(r.try_get(0)?)) .ok() } #[launch] fn rocket() -> _ { rocket::build().attach(Logs::init()).mount("/", routes![read]) } ``` For complete usage details, see [`rocket_db_pools`]. [`rocket_db_pools`]: @api/rocket_db_pools/index.html [supported database driver list]: @api/rocket_db_pools/index.html#supported-drivers [database driver features]: @api/rocket_db_pools/index.html#supported-drivers [`Pool`]: @api/rocket_db_pools/index.html#supported-drivers [Configure]: @api/rocket_db_pools/index.html#configuration [Derive `Database`]: @api/rocket_db_pools/derive.Database.html [`Connection<$Type>`]: @api/rocket_db_pools/struct.Connection.html ### Driver Features Only the minimal features for each driver crate are enabled by `rocket_db_pools`. To use additional driver functionality exposed via its crate's features, you'll need to depend on the crate directly with those features enabled in `Cargo.toml`: ```toml [dependencies.sqlx] version = "0.6" default-features = false features = ["macros", "offline", "migrate"] [dependencies.rocket_db_pools] version = "0.1.0-rc.2" features = ["sqlx_sqlite"] ``` ### Synchronous ORMs While [`rocket_db_pools`] provides support for `async` ORMs and should thus be the preferred solution, Rocket also provides support for synchronous, blocking ORMs like [Diesel] via the [`rocket_sync_db_pools`] library, which you may wish to explore. Usage is similar, but not identical, to `rocket_db_pools`. See the crate docs for complete usage details. [`rocket_sync_db_pools`]: @api/rocket_sync_db_pools/index.html [diesel]: https://diesel.rs/ ### Examples For examples of CRUD-like "blog" JSON APIs backed by a SQLite database driven by each of `sqlx`, `diesel`, and `rusqlite`, with migrations run automatically for the former two drivers, see the [databases example](@example/databases). The `sqlx` example uses `rocket_db_pools` while the `diesel` and `rusqlite` examples use `rocket_sync_db_pools`.