Rocket/core/lib/tests/launch-inspect.rs

79 lines
2.5 KiB
Rust

use rocket::fairing::AdHoc;
#[rocket::async_test]
async fn test_inspectable_launch_state() -> Result<(), rocket::Error> {
let rocket = rocket::custom(rocket::Config::debug_default())
.attach(AdHoc::on_ignite("Add State", |rocket| async {
rocket.manage("Hi!")
}))
.ignite()
.await?;
let state = rocket.state::<&'static str>();
assert_eq!(state, Some(&"Hi!"));
Ok(())
}
#[rocket::async_test]
async fn test_inspectable_launch_state_in_liftoff() -> Result<(), rocket::Error> {
let rocket = rocket::custom(rocket::Config::debug_default())
.attach(AdHoc::on_ignite("Add State", |rocket| async {
rocket.manage("Hi!")
}))
.attach(AdHoc::on_ignite("Inspect State", |rocket| async {
let state = rocket.state::<&'static str>();
assert_eq!(state, Some(&"Hi!"));
rocket
}))
.attach(AdHoc::on_liftoff("Inspect State", |rocket| Box::pin(async move {
let state = rocket.state::<&'static str>();
assert_eq!(state, Some(&"Hi!"));
})))
.ignite()
.await?;
let state = rocket.state::<&'static str>();
assert_eq!(state, Some(&"Hi!"));
Ok(())
}
#[rocket::async_test]
async fn test_launch_state_is_well_ordered() -> Result<(), rocket::Error> {
let rocket = rocket::custom(rocket::Config::debug_default())
.attach(AdHoc::on_ignite("Inspect State Pre", |rocket| async {
let state = rocket.state::<&'static str>();
assert_eq!(state, None);
rocket
}))
.attach(AdHoc::on_ignite("Add State", |rocket| async {
rocket.manage("Hi!")
}))
.attach(AdHoc::on_ignite("Inspect State", |rocket| async {
let state = rocket.state::<&'static str>();
assert_eq!(state, Some(&"Hi!"));
rocket
}))
.ignite()
.await?;
let state = rocket.state::<&'static str>();
assert_eq!(state, Some(&"Hi!"));
Ok(())
}
#[should_panic]
#[rocket::async_test]
async fn negative_test_launch_state() {
let _ = rocket::custom(rocket::Config::debug_default())
.attach(AdHoc::on_ignite("Add State", |rocket| async {
rocket.manage("Hi!")
}))
.attach(AdHoc::on_ignite("Inspect State", |rocket| async {
let state = rocket.state::<&'static str>();
assert_ne!(state, Some(&"Hi!"));
rocket
}))
.ignite()
.await;
}