Reorganize files
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274
Baseless.lua
274
Baseless.lua
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Baseless = {}
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Baseless.Needs = {}
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-- FIXME
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Baseless.RenderLayer = "water-tile"
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Baseless.Image = "__core__/graphics/empty.png"
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Baseless.Image32 = "__core__/graphics/factorio-icon.png"
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Baseless.Sound =
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{
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filename = "__core__/sound/achievement-unlocked.ogg",
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}
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Baseless.RotatedAnimation =
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{
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filename = Baseless.Image,
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size = 1,
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direction_count = 18,
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}
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Baseless.RotatedAnimation32 =
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{
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filename = Baseless.Image32,
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size = 1,
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direction_count = 18,
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}
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Baseless.RotatedAnimation4Way = Baseless.RotatedAnimation
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Baseless.RotatedAnimation4Way32 = Baseless.RotatedAnimation32
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-- END
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Baseless._AmmoType = {category = "dummy-ammo-category"}
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Baseless.AmmoType = function (register)
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if register then
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Baseless.Needs.AmmoType = true
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end
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return Baseless._AmmoType
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end
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Baseless.AttackParameters = {}
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Baseless.AttackParameters._Stream =
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{
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type = "stream",
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range = 0,
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cooldown = 0,
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ammo_type = Baseless._AmmoType,
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animation = Baseless.RotatedAnimation32,
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}
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Baseless.AttackParameters.Stream = function (register)
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if register then
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Baseless.AmmoType(true)
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end
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return Baseless.AttackParameters._Stream
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end
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Baseless._DamagePrototype =
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{
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amount = 1,
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type = "dummy-damage-type",
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}
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Baseless.DamagePrototype = function (register)
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if register then
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Baseless.Needs.DamageType = true
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end
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return Baseless._DamagePrototype
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end
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Baseless.EnergySource = {}
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Baseless.EnergySource._Burner =
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{
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type = "burner",
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fuel_inventory_size = 0,
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fuel_category = "dummy-fuel-category",
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}
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Baseless.EnergySource.Burner = function (register)
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if register then
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Baseless.Needs.FuelType = true
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end
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return Baseless.EnergySource._Burner
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end
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Baseless.EnergySource.Electric =
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{
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type = "electric",
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usage_priority = "tertiary",
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}
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Baseless.EnergySource.Void =
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{
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type = "void",
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usage_priority = "tertiary",
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}
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Baseless._ModuleType = "dummy-module-category"
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Baseless.ModuleType = function (register)
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if register then
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Baseless.Needs.ModuleType = true
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end
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return Baseless._ModuleType
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end
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Baseless._RecipeType = "dummy-recipe-category"
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Baseless.RecipeType = function (register)
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if register then
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Baseless.Needs.RecipeType = true
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end
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return Baseless._RecipeType
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end
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Baseless._ResourceType = "dummy-resource-category"
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Baseless.ResourceType = function (register)
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if register then
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Baseless.Needs.ResourceType = true
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end
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return Baseless._ResourceType
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end
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Baseless._ScienceType = "dummy-science-pack"
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Baseless.ScienceType = function (register)
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if register then
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Baseless.Needs.ScienceType = true
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end
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return Baseless._ScienceType
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end
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-- FIXME
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Baseless.IconSpecification =
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{
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icon = Baseless.Image,
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icon_size = 1,
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}
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Baseless.BoundingBox = {{0, 0}, {0, 0}}
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Baseless.Color = {0, 0, 0}
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Baseless.Sprite =
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{
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filename = Baseless.Image32,
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size = 1,
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}
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Baseless.RotatedSprite =
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{
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filename = Baseless.Image,
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size = 1,
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direction_count = 1,
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}
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Baseless.SpriteVariations =
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{
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sheet = Baseless.Sprite,
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}
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Baseless.Animation =
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{
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filename = Baseless.Image32,
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size = 1,
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variation_count = 12,
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}
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Baseless.Animation4Way = Baseless.Animation
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Baseless.AnimationVariations =
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{
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sheet = Baseless.Animation,
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}
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Baseless.RotatedAnimation =
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{
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filename = Baseless.Image32,
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size = 1,
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direction_count = 18,
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}
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Baseless.RotatedAnimation4Way = Baseless.RotatedAnimation
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Baseless.Sprite4Way = Baseless.Sprite
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Baseless.Sprite8Way =
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{
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sheets = {Baseless.Sprite},
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}
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Baseless.CombinatorOffsets =
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{
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{0, 0},
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{0, 0},
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{0, 0},
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{0, 0},
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}
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Baseless.WireConnectionPoint = {}
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Baseless.WireConnectionPoint.Combinator =
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{
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{wire = {}, shadow = {}},
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{wire = {}, shadow = {}},
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{wire = {}, shadow = {}},
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{wire = {}, shadow = {}},
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}
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Baseless.WireConnectionPoint.Pole =
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{
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{wire = {}, shadow = {}},
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}
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Baseless.WireConnectionPoint.PowerSwitch = {wire = {}, shadow = {}}
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Baseless.FluidBox = {pipe_connections = {}}
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Baseless.HeatBuffer =
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{
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max_temperature = 15,
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specific_heat = "1W",
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max_transfer = "1W",
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}
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Baseless.TransportBeltConnectorFrame =
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{
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frame_main = Baseless.AnimationVariations,
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frame_shadow = Baseless.AnimationVariations,
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frame_main_scanner = Baseless.Animation,
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frame_main_scanner_movement_speed = 1,
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frame_main_scanner_horizontal_start_shift = {0, 0},
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frame_main_scanner_horizontal_end_shift = {0, 0},
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frame_main_scanner_horizontal_y_scale = 1,
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frame_main_scanner_horizontal_rotation = 0,
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frame_main_scanner_vertical_start_shift = {0, 0},
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frame_main_scanner_vertical_end_shift = {0, 0},
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frame_main_scanner_vertical_y_scale = 1,
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frame_main_scanner_vertical_rotation = 0,
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frame_main_scanner_cross_horizontal_start_shift = {0, 0},
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frame_main_scanner_cross_horizontal_end_shift = {0, 0},
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frame_main_scanner_cross_horizontal_y_scale = 1,
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frame_main_scanner_cross_horizontal_rotation = 0,
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frame_main_scanner_cross_vertical_start_shift = {0, 0},
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frame_main_scanner_cross_vertical_end_shift = {0, 0},
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frame_main_scanner_cross_vertical_y_scale = 1,
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frame_main_scanner_cross_vertical_rotation = 0,
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frame_main_scanner_nw_ne = Baseless.Animation,
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frame_main_scanner_sw_se = Baseless.Animation,
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}
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Baseless.BeltAnimation =
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{
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filename = Baseless.Image32,
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size = 1,
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variation_count = 1,
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direction_count = 12,
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}
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Baseless.EquipmentShape =
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{
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width = 1,
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height = 1,
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type = "full",
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}
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Baseless.TileTransitionSprite =
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{
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count = 1,
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picture = Baseless.Image32,
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size = 1,
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}
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Baseless.Transitions =
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{
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main = {Baseless.TileTransitionSprite},
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empty_transitions = true,
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}
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-- END
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@ -0,0 +1,11 @@
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Baseless = {}
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Baseless.PrototypeCount = 0
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require("Data")
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require("Graphics")
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require("Register")
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require("Sound")
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Baseless.Make = {}
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Baseless.Needs = {}
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require("prototypes.constructors")
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Baseless.Data = {}
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Baseless.Data.BoundingBox = {{-1, -1}, {1, 1}}
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Baseless.Data.CollisionMask = {}
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Baseless.Data.Color = {}
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Baseless.Data.DaytimeColorLookupTable = {{1, "identity"}}
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Baseless.Data.Effect = {}
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Baseless.Data.Energy = "1W"
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Baseless.Data.FluidBox = {pipe_connections = {}}
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Baseless.Data.ModuleSpecification = {}
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Baseless.Data.SelectionType = "not-allowed"
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Baseless.Data.SelectionMode = {"nothing"}
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Baseless.Data.SpeechBubbleStyle = "compilatron_speech_bubble"
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Baseless.Data.AmmoType = {category = "dummy-ammo-category"}
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Baseless.Data.EquipmentType = "dummy-equipment-category"
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Baseless.Data.FuelType = "dummy-fuel-category"
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Baseless.Data.ModuleType = "dummy-module-category"
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Baseless.Data.RecipeType = "dummy-recipe-category"
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Baseless.Data.ResourceType = "dummy-resource-category"
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Baseless.Data.Fluid = "dummy-fluid"
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Baseless.Data.Group = "other"
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Baseless.Data.CurvedRailEntity = "dummy-curved-rail"
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Baseless.Data.RocketEntity = "dummy-rocket-silo-rocket"
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Baseless.Data.StraightRailEntity = "dummy-straight-rail"
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Baseless.Data.UnitEntity = "dummy-unit"
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Baseless.Data.GunItem = "dummy-gun"
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Baseless.Data.Particle = "dummy-optimized-particle"
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Baseless.Data.AttackParameters =
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{
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type = "stream", -- StreamAttackParameters
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range = 0,
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cooldown = 0,
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ammo_type = Baseless.Data.AmmoType,
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}
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Baseless.Data.DamagePrototype =
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{
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amount = 0,
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type = "physical",
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}
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Baseless.Data.EnergySource = {}
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Baseless.Data.EnergySource.Burner =
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{
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type = "burner",
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fuel_inventory_size = 0,
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fuel_category = Baseless.Data.FuelType,
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}
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Baseless.Data.EnergySource.Electric =
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{
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type = "electric",
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usage_priority = "tertiary",
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}
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Baseless.Data.EquipmentShape =
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{
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width = 1,
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height = 1,
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type = "full",
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}
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Baseless.Data.HeatBuffer =
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{
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max_temperature = 15,
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specific_heat = Baseless.Data.Energy,
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max_transfer = Baseless.Data.Energy,
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}
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Baseless.Data.MinableProperties =
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{
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mining_time = 1,
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}
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Baseless.Data.Vector = {}
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Baseless.Data.Vector.Zero = {0, 0}
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Baseless.Data.Vector.One = {1, 1}
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@ -0,0 +1,117 @@
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Baseless.Graphics = {}
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Baseless.Graphics.Image1 = "__core__/graphics/empty.png"
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Baseless.Graphics.Image32 = "__core__/graphics/too-far.png"
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Baseless.Graphics.IconSpecification =
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{
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icon = Baseless.Graphics.Image1,
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icon_size = 1,
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}
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Baseless.Graphics.Animation =
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{
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filename = Baseless.Graphics.Image1,
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size = 1,
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}
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Baseless.Graphics.Animation4Way = Baseless.Graphics.Animation
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Baseless.Graphics.AnimationVariations =
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{
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sheet = Merge(
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Baseless.Graphics.Animation,
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{
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variation_count = 1,
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}
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),
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}
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Baseless.Graphics.RotatedAnimation =
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{
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filename = Baseless.Graphics.Image1,
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size = 1,
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direction_count = 1,
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}
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Baseless.Graphics.RotatedAnimation4Way = Baseless.Graphics.RotatedAnimation
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Baseless.Graphics.Animation32 =
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{
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filename = Baseless.Graphics.Image32,
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size = 1,
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}
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Baseless.Graphics.RotatedAnimation32 =
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{
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filename = Baseless.Graphics.Image32,
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size = 1,
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direction_count = 1,
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}
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Baseless.Graphics.Sprite =
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{
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filename = Baseless.Graphics.Image1,
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size = 1,
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}
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Baseless.Graphics.Sprite4Way = Baseless.Graphics.Sprite
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Baseless.Graphics.SpriteVariations =
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{
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sheet = Baseless.Graphics.Sprite,
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}
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Baseless.Graphics.RotatedSprite =
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{
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filename = Baseless.Graphics.Image1,
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size = 1,
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direction_count = 1,
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}
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Baseless.Graphics.Sprite32 =
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{
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filename = Baseless.Graphics.Image32,
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size = 1,
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}
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Baseless.Graphics.SpriteVariations32 =
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{
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sheet = Baseless.Graphics.Sprite32,
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}
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Baseless.Graphics.Sprite8Way32 =
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{
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sheets = {Baseless.Graphics.Sprite32},
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}
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Baseless.Graphics.TileTransitionSprite =
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{
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count = 1,
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picture = Baseless.Graphics.Image32,
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size = 1,
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}
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Baseless.Graphics.Transitions =
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{
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main =
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{
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Baseless.Graphics.TileTransitionSprite,
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},
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empty_transitions = true,
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}
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Baseless.Graphics.RailPieceLayers =
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{
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metals = Baseless.Graphics.SpriteVariations32,
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backplates = Baseless.Graphics.SpriteVariations32,
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ties = Baseless.Graphics.SpriteVariations32,
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stone_path = Baseless.Graphics.SpriteVariations32,
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}
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Baseless.Graphics.RailPictures =
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{
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straight_rail_horizontal = Baseless.Graphics.RailPieceLayers,
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straight_rail_vertical = Baseless.Graphics.RailPieceLayers,
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straight_rail_diagonal_left_top = Baseless.Graphics.RailPieceLayers,
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straight_rail_diagonal_right_top = Baseless.Graphics.RailPieceLayers,
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straight_rail_diagonal_right_bottom = Baseless.Graphics.RailPieceLayers,
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straight_rail_diagonal_left_bottom = Baseless.Graphics.RailPieceLayers,
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curved_rail_vertical_left_top = Baseless.Graphics.RailPieceLayers,
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curved_rail_vertical_right_top = Baseless.Graphics.RailPieceLayers,
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curved_rail_vertical_right_bottom = Baseless.Graphics.RailPieceLayers,
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curved_rail_vertical_left_bottom = Baseless.Graphics.RailPieceLayers,
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curved_rail_horizontal_left_top = Baseless.Graphics.RailPieceLayers,
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curved_rail_horizontal_right_top = Baseless.Graphics.RailPieceLayers,
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curved_rail_horizontal_right_bottom = Baseless.Graphics.RailPieceLayers,
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curved_rail_horizontal_left_bottom = Baseless.Graphics.RailPieceLayers,
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rail_endings = Baseless.Graphics.Sprite8Way32,
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}
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@ -0,0 +1,57 @@
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Baseless._RegisterIfNew = function (prototype)
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local type = prototype.type
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local name = prototype.name
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if data.raw[type] == nil or data.raw[type][name] == nil then
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Baseless.PrototypeCount = Baseless.PrototypeCount + 1
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log(" ✓ [" .. type .. "]" .. name .. " - IfNew")
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data:extend { prototype }
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Baseless.EnableConditions(prototype.baseless_conditions or {})
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return true
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else
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log("✗ [" .. type .. "]" .. name .. " - IfNew")
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return false
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end
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end
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Baseless.RegisterIfNew = function (prototypes)
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if #prototypes == 0 then
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return Baseless._RegisterIfNew(prototypes)
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end
|
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for _, prototype in ipairs(prototypes) do
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Baseless._RegisterIfNew(prototype)
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end
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end
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Baseless._RegisterIfUnique = function (prototype)
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local type = prototype.type
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local name = prototype.name
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if data.raw[type] == nil then
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Baseless.PrototypeCount = Baseless.PrototypeCount + 1
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log("✓ [" .. type .. "]" .. name .. " - IfUnique")
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data:extend { prototype }
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Baseless.EnableConditions(prototype.baseless_conditions or {})
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return true
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||||
else
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log("✗ [" .. type .. "]" .. name .. " - IfUnique")
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return false
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end
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end
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Baseless.RegisterIfUnique = function (prototypes)
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if #prototypes == 0 then
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return Baseless._RegisterIfUnique(prototypes)
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end
|
||||
for _, prototype in ipairs(prototypes) do
|
||||
Baseless._RegisterIfUnique(prototype)
|
||||
end
|
||||
end
|
||||
|
||||
Baseless.EnableCondition = function (condition)
|
||||
if Baseless.Needs[condition] ~= true then
|
||||
Baseless.Needs[condition] = true
|
||||
log(" - Condition: " .. condition .. " - Enabled")
|
||||
end
|
||||
end
|
||||
Baseless.EnableConditions = function (conditions)
|
||||
for _, condition in ipairs(conditions) do
|
||||
Baseless.EnableCondition(condition)
|
||||
end
|
||||
end
|
|
@ -0,0 +1,4 @@
|
|||
Baseless.Sound =
|
||||
{
|
||||
filename = "__core__/sound/achievement-unlocked.ogg",
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
-- Append multiple tables together
|
||||
--
|
||||
-- *Values are not deep copies
|
||||
function Append(...)
|
||||
local newArray = {}
|
||||
for _, array in ipairs({...}) do
|
||||
if array then
|
||||
for _, value in ipairs(array) do
|
||||
table.insert(newArray, value)
|
||||
end
|
||||
end
|
||||
end
|
||||
return newArray
|
||||
end
|
|
@ -0,0 +1,15 @@
|
|||
-- Combine multiple tables into one
|
||||
--
|
||||
-- *In the case of duplicate keys the latest one is used
|
||||
-- *Values are not deep copies
|
||||
function Merge(...)
|
||||
local newTable = {}
|
||||
for _, table in ipairs({...}) do
|
||||
if table then
|
||||
for key, value in pairs(table) do
|
||||
newTable[key] = value
|
||||
end
|
||||
end
|
||||
end
|
||||
return newTable
|
||||
end
|
|
@ -2,4 +2,10 @@
|
|||
|
||||
Defines missing prototypes required to launch the game.
|
||||
|
||||
**Incompatible with the base mod.**
|
||||
---
|
||||
|
||||
## Folder structure
|
||||
|
||||
- `Baseless` - shared constants
|
||||
- `Helpers` - generic functions
|
||||
- `prototypes/constructors` mirrors [https://wiki.factorio.com/Prototype_definitions](https://wiki.factorio.com/Prototype_definitions)
|
||||
|
|
|
@ -0,0 +1,5 @@
|
|||
---------------------------------------------------------------------------------------------------
|
||||
Version: 0.0.1
|
||||
Date: 26.04.2020
|
||||
Features:
|
||||
- Initial release
|
|
@ -1,198 +1,9 @@
|
|||
require("Baseless")
|
||||
require("prototypes.required")
|
||||
|
||||
require("helpers.MergeTables")
|
||||
require("prototypes.entity")
|
||||
require("prototypes.equipment")
|
||||
require("prototypes.item")
|
||||
|
||||
-- Prototype Hierarchy
|
||||
require("helpers.CreatePrototype")
|
||||
require("helpers.CreateItem")
|
||||
require("helpers.CreateItemWithLabel")
|
||||
require("helpers.CreateItemWithInventory")
|
||||
require("helpers.CreateItemWithTags")
|
||||
require("helpers.CreateSelectionTool")
|
||||
require("helpers.CreateTool")
|
||||
require("helpers.CreateEntity")
|
||||
require("helpers.CreateCorpse")
|
||||
require("helpers.CreateEntityWithHealth")
|
||||
require("helpers.CreateCombinator")
|
||||
require("helpers.CreateContainer")
|
||||
require("helpers.CreateLogisticContainer")
|
||||
require("helpers.CreateCraftingMachine")
|
||||
require("helpers.CreateAssemblingMachine")
|
||||
require("helpers.CreateFlyingRobot")
|
||||
require("helpers.CreateRobotWithLogisticInterface")
|
||||
require("helpers.CreatePipe")
|
||||
require("helpers.CreateRail")
|
||||
require("helpers.CreateRailSignalBase")
|
||||
require("helpers.CreateTransportBeltConnectable")
|
||||
require("helpers.CreateTurret")
|
||||
require("helpers.CreateVehicle")
|
||||
require("helpers.CreateRollingStock")
|
||||
require("helpers.CreateExplosion")
|
||||
require("helpers.CreateSmoke")
|
||||
require("helpers.CreateEquipment")
|
||||
require("prototypes.conditional")
|
||||
|
||||
-- Items
|
||||
require("prototypes.item.ammo")
|
||||
require("prototypes.item.armor")
|
||||
require("prototypes.item.blueprint")
|
||||
require("prototypes.item.blueprint-book")
|
||||
require("prototypes.item.capsule")
|
||||
require("prototypes.item.copy-paste-tool")
|
||||
require("prototypes.item.deconstruction-item")
|
||||
require("prototypes.item.gun")
|
||||
require("prototypes.item.item")
|
||||
require("prototypes.item.item-with-entity-data")
|
||||
require("prototypes.item.item-with-inventory")
|
||||
require("prototypes.item.item-with-label")
|
||||
require("prototypes.item.item-with-tags")
|
||||
require("prototypes.item.mining-tool")
|
||||
require("prototypes.item.module")
|
||||
require("prototypes.item.rail-planner")
|
||||
require("prototypes.item.repair-tool")
|
||||
require("prototypes.item.selection-tool")
|
||||
require("prototypes.item.tool")
|
||||
require("prototypes.item.upgrade-item")
|
||||
|
||||
-- Entities (depends on above)
|
||||
|
||||
|
||||
-- Entities
|
||||
require("prototypes.entity.accumulator")
|
||||
require("prototypes.entity.ammo-turret")
|
||||
require("prototypes.entity.arithmetic-combinator")
|
||||
require("prototypes.entity.arrow")
|
||||
require("prototypes.entity.artillery-flare")
|
||||
require("prototypes.entity.artillery-projectile")
|
||||
require("prototypes.entity.artillery-turret")
|
||||
require("prototypes.entity.artillery-wagon")
|
||||
require("prototypes.entity.assembling-machine")
|
||||
require("prototypes.entity.beacon")
|
||||
require("prototypes.entity.beam")
|
||||
require("prototypes.entity.boiler")
|
||||
require("prototypes.entity.burner-generator")
|
||||
require("prototypes.entity.car")
|
||||
require("prototypes.entity.cargo-wagon")
|
||||
require("prototypes.entity.character")
|
||||
require("prototypes.entity.character-corpse")
|
||||
require("prototypes.entity.cliff")
|
||||
require("prototypes.entity.combat-robot")
|
||||
require("prototypes.entity.constant-combinator")
|
||||
require("prototypes.entity.construction-robot")
|
||||
require("prototypes.entity.container")
|
||||
require("prototypes.entity.corpse")
|
||||
require("prototypes.entity.decider-combinator")
|
||||
require("prototypes.entity.deconstructible-tile-proxy")
|
||||
require("prototypes.entity.decorative")
|
||||
require("prototypes.entity.electric-energy-interface")
|
||||
require("prototypes.entity.electric-pole")
|
||||
require("prototypes.entity.electric-turret")
|
||||
require("prototypes.entity.entity-ghost")
|
||||
require("prototypes.entity.explosion")
|
||||
require("prototypes.entity.fire")
|
||||
require("prototypes.entity.fish")
|
||||
require("prototypes.entity.flame-thrower-explosion")
|
||||
require("prototypes.entity.fluid-turret")
|
||||
require("prototypes.entity.fluid-wagon")
|
||||
require("prototypes.entity.flying-text")
|
||||
require("prototypes.entity.furnace")
|
||||
require("prototypes.entity.gate")
|
||||
require("prototypes.entity.generator")
|
||||
require("prototypes.entity.heat-interface")
|
||||
require("prototypes.entity.heat-pipe")
|
||||
require("prototypes.entity.highlight-box")
|
||||
require("prototypes.entity.infinity-container")
|
||||
require("prototypes.entity.infinity-pipe")
|
||||
require("prototypes.entity.inserter")
|
||||
require("prototypes.entity.item-entity")
|
||||
require("prototypes.entity.item-request-proxy")
|
||||
require("prototypes.entity.lab")
|
||||
require("prototypes.entity.lamp")
|
||||
require("prototypes.entity.land-mine")
|
||||
require("prototypes.entity.leaf-particle")
|
||||
require("prototypes.entity.loader")
|
||||
require("prototypes.entity.loader-1x1")
|
||||
require("prototypes.entity.locomotive")
|
||||
require("prototypes.entity.logistic-container")
|
||||
require("prototypes.entity.logistic-robot")
|
||||
require("prototypes.entity.market")
|
||||
require("prototypes.entity.mining-drill")
|
||||
require("prototypes.entity.offshore-pump")
|
||||
require("prototypes.entity.particle")
|
||||
require("prototypes.entity.particle-source")
|
||||
require("prototypes.entity.pipe")
|
||||
require("prototypes.entity.pipe-to-ground")
|
||||
require("prototypes.entity.player-port")
|
||||
require("prototypes.entity.power-switch")
|
||||
require("prototypes.entity.programmable-speaker")
|
||||
require("prototypes.entity.projectile")
|
||||
require("prototypes.entity.pump")
|
||||
require("prototypes.entity.radar")
|
||||
require("prototypes.entity.rail-chain-signal")
|
||||
require("prototypes.entity.rail-remnants")
|
||||
require("prototypes.entity.rail-signal")
|
||||
require("prototypes.entity.reactor")
|
||||
require("prototypes.entity.resource")
|
||||
require("prototypes.entity.roboport")
|
||||
require("prototypes.entity.rocket-silo")
|
||||
require("prototypes.entity.rocket-silo-rocket-shadow")
|
||||
require("prototypes.entity.simple-entity")
|
||||
require("prototypes.entity.simple-entity-with-force")
|
||||
require("prototypes.entity.simple-entity-with-owner")
|
||||
require("prototypes.entity.smoke")
|
||||
require("prototypes.entity.smoke-with-trigger")
|
||||
require("prototypes.entity.solar-panel")
|
||||
require("prototypes.entity.speech-bubble")
|
||||
require("prototypes.entity.splitter")
|
||||
require("prototypes.entity.sticker")
|
||||
require("prototypes.entity.storage-tank")
|
||||
require("prototypes.entity.stream")
|
||||
require("prototypes.entity.tile-ghost")
|
||||
require("prototypes.entity.train-stop")
|
||||
require("prototypes.entity.transport-belt")
|
||||
require("prototypes.entity.tree")
|
||||
require("prototypes.entity.turret")
|
||||
require("prototypes.entity.underground-belt")
|
||||
require("prototypes.entity.unit-spawner")
|
||||
require("prototypes.entity.wall")
|
||||
|
||||
-- Equipment
|
||||
require("prototypes.equipment.active-defense-equipment")
|
||||
require("prototypes.equipment.battery-equipment")
|
||||
require("prototypes.equipment.belt-immunity-equipment")
|
||||
require("prototypes.equipment.energy-shield-equipment")
|
||||
require("prototypes.equipment.generator-equipment")
|
||||
require("prototypes.equipment.movement-bonus-equipment")
|
||||
require("prototypes.equipment.night-vision-equipment")
|
||||
require("prototypes.equipment.roboport-equipment")
|
||||
require("prototypes.equipment.solar-panel-equipment")
|
||||
|
||||
-- Items (depends on above)
|
||||
require("prototypes.item.science")
|
||||
|
||||
-- Entities (depends on above)
|
||||
require("prototypes.entity.curved-rail")
|
||||
require("prototypes.entity.rocket-silo-rocket")
|
||||
require("prototypes.entity.straight-rail")
|
||||
require("prototypes.entity.unit")
|
||||
|
||||
-- Categories (depends on above)
|
||||
require("prototypes.category.ammo")
|
||||
require("prototypes.category.damage")
|
||||
require("prototypes.category.equipment")
|
||||
require("prototypes.category.fuel")
|
||||
require("prototypes.category.module")
|
||||
require("prototypes.category.recipe")
|
||||
require("prototypes.category.resource")
|
||||
require("prototypes.category.trigger-target")
|
||||
|
||||
-- Other (depends on above)
|
||||
require("prototypes.item-group")
|
||||
require("prototypes.item.copper-cable")
|
||||
require("prototypes.item.green-wire")
|
||||
require("prototypes.item.red-wire")
|
||||
require("prototypes.other.equipment-grid")
|
||||
require("prototypes.other.fluid")
|
||||
require("prototypes.other.optimized-particle")
|
||||
require("prototypes.other.tile")
|
||||
require("prototypes.other.trivial-smoke")
|
||||
require("prototypes.other.virtual-signal")
|
||||
log("Added " .. Baseless.PrototypeCount .. " prototypes")
|
||||
|
|
4
data.lua
4
data.lua
|
@ -1 +1,5 @@
|
|||
require("Helpers.Append")
|
||||
require("Helpers.Merge")
|
||||
|
||||
require("Baseless.Baseless")
|
||||
require("prototypes.map-settings")
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
function CreateAssemblingMachine (type, prototype)
|
||||
return CreateCraftingMachine(type, prototype)
|
||||
end
|
|
@ -1,20 +0,0 @@
|
|||
function CreateCombinator (type, prototype)
|
||||
return CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
active_energy_usage = "1W",
|
||||
activity_led_light_offsets = Baseless.CombinatorOffsets,
|
||||
activity_led_sprites = Baseless.Sprite4Way,
|
||||
energy_source = Baseless.EnergySource.Void,
|
||||
input_connection_bounding_box = Baseless.BoundingBox,
|
||||
input_connection_points = Baseless.WireConnectionPoint.Combinator,
|
||||
output_connection_bounding_box = Baseless.BoundingBox,
|
||||
output_connection_points = Baseless.WireConnectionPoint.Combinator,
|
||||
screen_light_offsets = Baseless.CombinatorOffsets,
|
||||
sprites = Baseless.Sprite4Way,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,12 +0,0 @@
|
|||
function CreateContainer (type, prototype)
|
||||
return CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
inventory_size = 1,
|
||||
picture = Baseless.Sprite,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,3 +0,0 @@
|
|||
function CreateCorpse (type, prototype)
|
||||
return CreateEntity(type, prototype)
|
||||
end
|
|
@ -1,18 +0,0 @@
|
|||
function CreateCraftingMachine (type, prototype)
|
||||
if CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
crafting_categories = {Baseless.RecipeType()},
|
||||
crafting_speed = 1,
|
||||
energy_source = Baseless.EnergySource.Void,
|
||||
energy_usage = "1W",
|
||||
}
|
||||
)
|
||||
) then
|
||||
Baseless.RecipeType(true)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
|
@ -1,16 +0,0 @@
|
|||
function CreateEntity (type, prototype)
|
||||
if CreateUniquePrototype(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
Baseless.IconSpecification,
|
||||
{
|
||||
subgroup = "dummy-item-subgroup",
|
||||
}
|
||||
)
|
||||
) then
|
||||
Baseless.Needs.ItemGroup = true
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
|
@ -1,3 +0,0 @@
|
|||
function CreateEntityWithHealth (type, prototype)
|
||||
return CreateEntity(type, prototype)
|
||||
end
|
|
@ -1,30 +0,0 @@
|
|||
function CreateEquipment (type, prototype)
|
||||
if CreateUniquePrototype(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
Baseless.IconSpecification,
|
||||
{
|
||||
categories = {"dummy-equipment-category"},
|
||||
energy_source = Baseless.EnergySource.Void,
|
||||
shape = Baseless.EquipmentShape,
|
||||
sprite = Baseless.Sprite,
|
||||
}
|
||||
)
|
||||
) then
|
||||
Baseless.Needs.EquipmentType = true
|
||||
data:extend
|
||||
{
|
||||
{
|
||||
type = "item",
|
||||
name = "dummy-" .. type,
|
||||
icon = Baseless.Image,
|
||||
icon_size = 1,
|
||||
stack_size = 1,
|
||||
subgroup = "dummy-item-subgroup",
|
||||
},
|
||||
}
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
|
@ -1,11 +0,0 @@
|
|||
function CreateExplosion (type, prototype)
|
||||
return CreateEntity(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
animations = Baseless.AnimationVariations,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,11 +0,0 @@
|
|||
function CreateFlyingRobot (type, prototype)
|
||||
return CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
speed = 1,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,17 +0,0 @@
|
|||
function CreateItem (type, prototype)
|
||||
if CreateUniquePrototype(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
Baseless.IconSpecification,
|
||||
{
|
||||
stack_size = 1,
|
||||
subgroup = "dummy-item-subgroup",
|
||||
}
|
||||
)
|
||||
) then
|
||||
Baseless.Needs.ItemGroup = true
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
|
@ -1,11 +0,0 @@
|
|||
function CreateItemWithInventory (type, prototype)
|
||||
return CreateItemWithLabel(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
inventory_size = 0,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,3 +0,0 @@
|
|||
function CreateItemWithLabel (type, prototype)
|
||||
return CreateItem(type, prototype)
|
||||
end
|
|
@ -1,3 +0,0 @@
|
|||
function CreateItemWithTags (type, prototype)
|
||||
return CreateItemWithLabel(type, prototype)
|
||||
end
|
|
@ -1,11 +0,0 @@
|
|||
function CreateLogisticContainer (type, prototype)
|
||||
return CreateContainer(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
logistic_mode = "storage",
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,43 +0,0 @@
|
|||
Baseless.PipePictures =
|
||||
{
|
||||
straight_vertical_single = Baseless.Sprite,
|
||||
straight_vertical = Baseless.Sprite,
|
||||
straight_vertical_window = Baseless.Sprite,
|
||||
straight_horizontal = Baseless.Sprite,
|
||||
straight_horizontal_window = Baseless.Sprite,
|
||||
corner_up_right = Baseless.Sprite,
|
||||
corner_up_left = Baseless.Sprite,
|
||||
corner_down_right = Baseless.Sprite,
|
||||
corner_down_left = Baseless.Sprite,
|
||||
t_up = Baseless.Sprite,
|
||||
t_down = Baseless.Sprite,
|
||||
t_right = Baseless.Sprite,
|
||||
t_left = Baseless.Sprite,
|
||||
cross = Baseless.Sprite,
|
||||
ending_up = Baseless.Sprite,
|
||||
ending_down = Baseless.Sprite,
|
||||
ending_right = Baseless.Sprite,
|
||||
ending_left = Baseless.Sprite,
|
||||
horizontal_window_background = Baseless.Sprite,
|
||||
vertical_window_background = Baseless.Sprite,
|
||||
fluid_background = Baseless.Sprite,
|
||||
low_temperature_flow = Baseless.Sprite,
|
||||
middle_temperature_flow = Baseless.Sprite,
|
||||
high_temperature_flow = Baseless.Sprite,
|
||||
gas_flow = Baseless.Animation,
|
||||
}
|
||||
|
||||
function CreatePipe (type, prototype)
|
||||
return CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
fluid_box = Baseless.FluidBox,
|
||||
horizontal_window_bounding_box = Baseless.BoundingBox,
|
||||
pictures = Baseless.PipePictures,
|
||||
vertical_window_bounding_box = Baseless.BoundingBox,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,22 +0,0 @@
|
|||
function CreatePrototype (type, prototype)
|
||||
data:extend
|
||||
{
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
type = type,
|
||||
name = "dummy-" .. type,
|
||||
flags = {"hidden"}, -- Make everything hidden
|
||||
}
|
||||
),
|
||||
}
|
||||
end
|
||||
|
||||
-- Does not create if that type already exists
|
||||
function CreateUniquePrototype (type, prototype)
|
||||
if data.raw[type] == nil then
|
||||
CreatePrototype(type, prototype)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
|
@ -1,38 +0,0 @@
|
|||
Baseless.RailPieceLayers =
|
||||
{
|
||||
metals = Baseless.SpriteVariations,
|
||||
backplates = Baseless.SpriteVariations,
|
||||
ties = Baseless.SpriteVariations,
|
||||
stone_path = Baseless.SpriteVariations,
|
||||
}
|
||||
|
||||
Baseless.RailPictures =
|
||||
{
|
||||
straight_rail_horizontal = Baseless.RailPieceLayers,
|
||||
straight_rail_vertical = Baseless.RailPieceLayers,
|
||||
straight_rail_diagonal_left_top = Baseless.RailPieceLayers,
|
||||
straight_rail_diagonal_right_top = Baseless.RailPieceLayers,
|
||||
straight_rail_diagonal_right_bottom = Baseless.RailPieceLayers,
|
||||
straight_rail_diagonal_left_bottom = Baseless.RailPieceLayers,
|
||||
curved_rail_vertical_left_top = Baseless.RailPieceLayers,
|
||||
curved_rail_vertical_right_top = Baseless.RailPieceLayers,
|
||||
curved_rail_vertical_right_bottom = Baseless.RailPieceLayers,
|
||||
curved_rail_vertical_left_bottom = Baseless.RailPieceLayers,
|
||||
curved_rail_horizontal_left_top = Baseless.RailPieceLayers,
|
||||
curved_rail_horizontal_right_top = Baseless.RailPieceLayers,
|
||||
curved_rail_horizontal_right_bottom = Baseless.RailPieceLayers,
|
||||
curved_rail_horizontal_left_bottom = Baseless.RailPieceLayers,
|
||||
rail_endings = Baseless.Sprite8Way,
|
||||
}
|
||||
|
||||
function CreateRail (type, prototype)
|
||||
return CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
pictures = Baseless.RailPictures,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,11 +0,0 @@
|
|||
function CreateRailSignalBase (type, prototype)
|
||||
return CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
animation = Baseless.RotatedAnimation,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,12 +0,0 @@
|
|||
function CreateRobotWithLogisticInterface (type, prototype)
|
||||
return CreateFlyingRobot(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
cargo_centered = {0, 0},
|
||||
max_payload_size = 1,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,19 +0,0 @@
|
|||
function CreateRollingStock (type, prototype)
|
||||
return CreateVehicle(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
air_resistance = 1,
|
||||
connection_distance = 1,
|
||||
joint_distance = 2, -- Must be compatible with collision_box
|
||||
max_speed = 1,
|
||||
pictures = Baseless.RotatedSprite,
|
||||
vertical_selection_shift = 1,
|
||||
|
||||
-- Required for joint_distance to work
|
||||
collision_box = {{-0.1, -2}, {0.1, 2}},
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,16 +0,0 @@
|
|||
function CreateSelectionTool (type, prototype)
|
||||
return CreateItemWithLabel(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
alt_selection_color = Baseless.Color,
|
||||
alt_selection_cursor_box_type = "not-allowed",
|
||||
alt_selection_mode = {"nothing"},
|
||||
selection_color = Baseless.Color,
|
||||
selection_cursor_box_type = "not-allowed",
|
||||
selection_mode = {"nothing"},
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,11 +0,0 @@
|
|||
function CreateSmoke (type, prototype)
|
||||
return CreateEntity(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
animation = Baseless.Animation,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,11 +0,0 @@
|
|||
function CreateTool (type, prototype)
|
||||
return CreateItem(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
infinite = true,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,20 +0,0 @@
|
|||
function CreateTransportBeltConnectable (type, prototype)
|
||||
return CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
speed = 1,
|
||||
belt_horizontal = Baseless.Animation,
|
||||
belt_vertical = Baseless.Animation,
|
||||
ending_bottom = Baseless.Animation,
|
||||
ending_side = Baseless.Animation,
|
||||
ending_top = Baseless.Animation,
|
||||
starting_bottom = Baseless.Animation,
|
||||
starting_side = Baseless.Animation,
|
||||
starting_top = Baseless.Animation,
|
||||
collision_box = {{-1, -1}, {1, 1}},
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,17 +0,0 @@
|
|||
function CreateTurret (type, prototype)
|
||||
if CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
attack_parameters = Baseless.AttackParameters.Stream(),
|
||||
call_for_help_radius = 0,
|
||||
folded_animation = Baseless.RotatedAnimation4Way,
|
||||
}
|
||||
)
|
||||
) then
|
||||
Baseless.AttackParameters.Stream(true)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
|
@ -1,14 +0,0 @@
|
|||
function CreateVehicle (type, prototype)
|
||||
return CreateEntityWithHealth(
|
||||
type,
|
||||
MergeTables(
|
||||
prototype,
|
||||
{
|
||||
braking_force = 1,
|
||||
energy_per_hit_point = 1,
|
||||
friction_force = 1,
|
||||
weight = 1,
|
||||
}
|
||||
)
|
||||
)
|
||||
end
|
|
@ -1,13 +0,0 @@
|
|||
-- Combine multiple tables into one
|
||||
--
|
||||
-- *Tables should not share keys
|
||||
-- *Values are not deep copies
|
||||
function MergeTables(...)
|
||||
local newTable = {}
|
||||
for _, table in pairs({...}) do
|
||||
for key, value in pairs(table) do
|
||||
newTable[key] = value
|
||||
end
|
||||
end
|
||||
return newTable
|
||||
end
|
|
@ -7,7 +7,5 @@
|
|||
"contact": "david@skrundz.ca",
|
||||
"homepage": "https://github.com/DavidSkrundz/Baseless",
|
||||
"factorio_version": "0.18",
|
||||
"dependencies": [
|
||||
"! base"
|
||||
]
|
||||
"dependencies": []
|
||||
}
|
||||
|
|
|
@ -8,9 +8,13 @@ modFiles = [
|
|||
"info.json",
|
||||
"changelog.txt",
|
||||
"thumbnail.png",
|
||||
|
||||
"data.lua",
|
||||
"data-final-fixes.lua",
|
||||
]
|
||||
modFolders = [
|
||||
"helpers",
|
||||
"Baseless",
|
||||
"Helpers",
|
||||
"prototypes",
|
||||
]
|
||||
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
#!/usr/bin/env python3
|
||||
|
||||
import os
|
||||
|
||||
with open(os.path.join("prototypes", "constructors.lua"), "w+") as data:
|
||||
for root, dirs, files in os.walk(os.path.join("prototypes", "constructors")):
|
||||
for file in files:
|
||||
fileParts = os.path.splitext(file)
|
||||
if fileParts[1] != '.lua':
|
||||
continue
|
||||
filePath = os.path.join(root, fileParts[0])
|
||||
data.write('require("{}")\n'.format(filePath.replace(os.sep, '.')))
|
|
@ -1,3 +0,0 @@
|
|||
if Baseless.Needs.AmmoType then
|
||||
CreatePrototype("ammo-category", {})
|
||||
end
|
|
@ -1,26 +0,0 @@
|
|||
if data.raw["damage-type"] == nil or
|
||||
data.raw["damage-type"]["physical"] == nil then
|
||||
data:extend
|
||||
{
|
||||
{
|
||||
type = "damage-type",
|
||||
name = "physical",
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
if data.raw["damage-type"] == nil or
|
||||
data.raw["damage-type"]["impact"] == nil then
|
||||
data:extend
|
||||
{
|
||||
{
|
||||
type = "damage-type",
|
||||
name = "impact",
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
|
||||
if Baseless.Needs.DamageType then
|
||||
CreatePrototype("damage-type", {})
|
||||
end
|
|
@ -1,3 +0,0 @@
|
|||
if Baseless.Needs.EquipmentType then
|
||||
CreatePrototype("equipment-category", {})
|
||||
end
|
|
@ -1,3 +0,0 @@
|
|||
if Baseless.Needs.FuelType then
|
||||
CreatePrototype("fuel-category", {})
|
||||
end
|
|
@ -1,3 +0,0 @@
|
|||
if Baseless.Needs.ModuleType then
|
||||
CreatePrototype("module-category", {})
|
||||
end
|
|
@ -1,14 +0,0 @@
|
|||
if data.raw["recipe-category"] == nil or
|
||||
data.raw["recipe-category"]["crafting"] == nil then
|
||||
data:extend
|
||||
{
|
||||
{
|
||||
type = "recipe-category",
|
||||
name = "crafting",
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
if Baseless.Needs.RecipeType then
|
||||
CreatePrototype("recipe-category", {})
|
||||
end
|
|
@ -1,14 +0,0 @@
|
|||
if data.raw["resource-category"] == nil or
|
||||
data.raw["resource-category"]["basic-solid"] == nil then
|
||||
data:extend
|
||||
{
|
||||
{
|
||||
type = "resource-category",
|
||||
name = "basic-solid",
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
if Baseless.Needs.ResourceType then
|
||||
CreatePrototype("resource-category", {})
|
||||
end
|
|
@ -1,21 +0,0 @@
|
|||
if data.raw["trigger-target-type"] == nil or
|
||||
data.raw["trigger-target-type"]["common"] == nil then
|
||||
data:extend
|
||||
{
|
||||
{
|
||||
type = "trigger-target-type",
|
||||
name = "common",
|
||||
},
|
||||
}
|
||||
end
|
||||
|
||||
if data.raw["trigger-target-type"] == nil or
|
||||
data.raw["trigger-target-type"]["ground-unit"] == nil then
|
||||
data:extend
|
||||
{
|
||||
{
|
||||
type = "trigger-target-type",
|
||||
name = "ground-unit",
|
||||
},
|
||||
}
|
||||
end
|
|
@ -0,0 +1,22 @@
|
|||
local function RegisterConditionals(conditionals)
|
||||
for key, value in pairs(conditionals) do
|
||||
if Baseless.Needs[key] then
|
||||
Baseless.RegisterIfNew(value)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
RegisterConditionals {
|
||||
AmmoType = Baseless.Make.AmmoCategory(),
|
||||
EquipmentType = Baseless.Make.EquipmentCategory(),
|
||||
FuelType = Baseless.Make.FuelCategory(),
|
||||
ModuleType = Baseless.Make.ModuleCategory(),
|
||||
ResourceType = Baseless.Make.ResourceCategory(),
|
||||
RecipeType = Baseless.Make.RecipeCategory(),
|
||||
GunItem = Baseless.Make.Gun(),
|
||||
RailEntity = { Baseless.Make.CurvedRail(), Baseless.Make.StraightRail()} ,
|
||||
RocketEntity = Baseless.Make.RocketSiloRocket(),
|
||||
UnitEntity = Baseless.Make.Unit(),
|
||||
Fluid = Baseless.Make.Fluid(),
|
||||
Particle = Baseless.Make.Particle(),
|
||||
}
|
|
@ -0,0 +1,154 @@
|
|||
require("prototypes.constructors.AmmoCategory")
|
||||
require("prototypes.constructors.Base")
|
||||
require("prototypes.constructors.DamageType")
|
||||
require("prototypes.constructors.Entity")
|
||||
require("prototypes.constructors.Equipment")
|
||||
require("prototypes.constructors.EquipmentCategory")
|
||||
require("prototypes.constructors.EquipmentGrid")
|
||||
require("prototypes.constructors.Fluid")
|
||||
require("prototypes.constructors.FuelCategory")
|
||||
require("prototypes.constructors.Item")
|
||||
require("prototypes.constructors.ItemGroup")
|
||||
require("prototypes.constructors.ItemSubGroup")
|
||||
require("prototypes.constructors.ModuleCategory")
|
||||
require("prototypes.constructors.Particle")
|
||||
require("prototypes.constructors.RecipeCategory")
|
||||
require("prototypes.constructors.ResourceCategory")
|
||||
require("prototypes.constructors.Tile")
|
||||
require("prototypes.constructors.TrivialSmoke")
|
||||
require("prototypes.constructors.VirtualSignal")
|
||||
require("prototypes.constructors.Entity.Arrow")
|
||||
require("prototypes.constructors.Entity.ArtilleryFlare")
|
||||
require("prototypes.constructors.Entity.ArtilleryProjectile")
|
||||
require("prototypes.constructors.Entity.Beam")
|
||||
require("prototypes.constructors.Entity.CharacterCorpse")
|
||||
require("prototypes.constructors.Entity.Cliff")
|
||||
require("prototypes.constructors.Entity.Corpse")
|
||||
require("prototypes.constructors.Entity.DeconstructibleTileProxy")
|
||||
require("prototypes.constructors.Entity.EntityGhost")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth")
|
||||
require("prototypes.constructors.Entity.Explosion")
|
||||
require("prototypes.constructors.Entity.FireFlame")
|
||||
require("prototypes.constructors.Entity.FluidStream")
|
||||
require("prototypes.constructors.Entity.FlyingText")
|
||||
require("prototypes.constructors.Entity.HighlightBoxEntity")
|
||||
require("prototypes.constructors.Entity.ItemEntity")
|
||||
require("prototypes.constructors.Entity.ItemRequestProxy")
|
||||
require("prototypes.constructors.Entity.ParticleSource")
|
||||
require("prototypes.constructors.Entity.Projectile")
|
||||
require("prototypes.constructors.Entity.ResourceEntity")
|
||||
require("prototypes.constructors.Entity.RocketSiloRocket")
|
||||
require("prototypes.constructors.Entity.RocketSiloRocketShadow")
|
||||
require("prototypes.constructors.Entity.Smoke")
|
||||
require("prototypes.constructors.Entity.SpeechBubble")
|
||||
require("prototypes.constructors.Entity.Sticker")
|
||||
require("prototypes.constructors.Entity.TileGhost")
|
||||
require("prototypes.constructors.Entity.Corpse.RailRemnants")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Accumulator")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.ArtilleryTurret")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Beacon")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Boiler")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.BurnerGenerator")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Character")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Combinator")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.ConstantCombinator")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Container")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.CraftingMachine")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.ElectricEnergyInterface")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.ElectricPole")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.EnemySpawner")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Fish")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.FlyingRobot")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Gate")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Generator")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.HeatInterface")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.HeatPipe")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Inserter")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Lab")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Lamp")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.LandMine")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Market")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.MiningDrill")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.OffshorePump")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Pipe")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.PipeToGround")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.PlayerPort")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.PowerSwitch")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.ProgrammableSpeaker")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Pump")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Radar")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Rail")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.RailSignalBase")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Reactor")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Roboport")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.SimpleEntity")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.SimpleEntityWithForce")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.SimpleEntityWithOwner")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.SolarPanel")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.StorageTank")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.TrainStop")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.TransportBeltConnectable")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Tree")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Turret")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Unit")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Vehicle")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Wall")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Combinator.ArithmeticCombinator")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Combinator.DeciderCombinator")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Container.LogisticContainer")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Container.LogisticContainer.InfinityContainer")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.CraftingMachine.AssemblingMachine")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.CraftingMachine.Furnace")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.CraftingMachine.AssemblingMachine.RocketSilo")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.FlyingRobot.CombatRobot")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.FlyingRobot.RobotWithLogisticInterface")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.FlyingRobot.RobotWithLogisticInterface.ConstructionRobot")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.FlyingRobot.RobotWithLogisticInterface.LogisticRobot")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Pipe.InfinityPipe")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Rail.CurvedRail")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Rail.StraightRail")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.RailSignalBase.RailChainSignal")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.RailSignalBase.RailSignal")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.TransportBeltConnectable.Loader1x1")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.TransportBeltConnectable.Loader1x2")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.TransportBeltConnectable.Splitter")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.TransportBeltConnectable.TransportBelt")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.TransportBeltConnectable.UndergroundBelt")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Turret.AmmoTurret")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Turret.ElectricTurret")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Turret.FluidTurret")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Vehicle.Car")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Vehicle.RollingStock")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Vehicle.RollingStock.ArtilleryWagon")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Vehicle.RollingStock.CargoWagon")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Vehicle.RollingStock.FluidWagon")
|
||||
require("prototypes.constructors.Entity.EntityWithHealth.Vehicle.RollingStock.Locomotive")
|
||||
require("prototypes.constructors.Entity.Explosion.FlameThrowerExplosion")
|
||||
require("prototypes.constructors.Entity.Smoke.SmokeWithTrigger")
|
||||
require("prototypes.constructors.Equipment.ActiveDefenseEquipment")
|
||||
require("prototypes.constructors.Equipment.BatteryEquipment")
|
||||
require("prototypes.constructors.Equipment.BeltImmunityEquipment")
|
||||
require("prototypes.constructors.Equipment.EnergyShieldEquipment")
|
||||
require("prototypes.constructors.Equipment.GeneratorEquipment")
|
||||
require("prototypes.constructors.Equipment.MovementBonusEquipment")
|
||||
require("prototypes.constructors.Equipment.NightVisionEquipment")
|
||||
require("prototypes.constructors.Equipment.RoboportEquipment")
|
||||
require("prototypes.constructors.Equipment.SolarPanelEquipment")
|
||||
require("prototypes.constructors.Item.Ammo")
|
||||
require("prototypes.constructors.Item.Capsule")
|
||||
require("prototypes.constructors.Item.Gun")
|
||||
require("prototypes.constructors.Item.ItemWithEntityData")
|
||||
require("prototypes.constructors.Item.ItemWithLabel")
|
||||
require("prototypes.constructors.Item.Module")
|
||||
require("prototypes.constructors.Item.RailPlanner")
|
||||
require("prototypes.constructors.Item.Tool")
|
||||
require("prototypes.constructors.Item.ItemWithLabel.ItemWithInventory")
|
||||
require("prototypes.constructors.Item.ItemWithLabel.ItemWithTags")
|
||||
require("prototypes.constructors.Item.ItemWithLabel.SelectionTool")
|
||||
require("prototypes.constructors.Item.ItemWithLabel.ItemWithInventory.BlueprintBook")
|
||||
require("prototypes.constructors.Item.ItemWithLabel.SelectionTool.Blueprint")
|
||||
require("prototypes.constructors.Item.ItemWithLabel.SelectionTool.CopyPasteTool")
|
||||
require("prototypes.constructors.Item.ItemWithLabel.SelectionTool.DeconstructionItem")
|
||||
require("prototypes.constructors.Item.ItemWithLabel.SelectionTool.UpgradeItem")
|
||||
require("prototypes.constructors.Item.Tool.Armor")
|
||||
require("prototypes.constructors.Item.Tool.RepairTool")
|
|
@ -0,0 +1,3 @@
|
|||
Baseless.Make.AmmoCategory = function (name, prototype)
|
||||
return Baseless.Make.Base("ammo-category", name, prototype)
|
||||
end
|
|
@ -0,0 +1,10 @@
|
|||
Baseless.Make.Base = function (type, name, prototype, conditions)
|
||||
return Merge(
|
||||
{
|
||||
type = type,
|
||||
name = name or "dummy-" .. type,
|
||||
baseless_conditions = conditions, -- Conditions to enable when Registered
|
||||
},
|
||||
prototype
|
||||
)
|
||||
end
|
|
@ -0,0 +1,3 @@
|
|||
Baseless.Make.DamageType = function (name, prototype)
|
||||
return Baseless.Make.Base("damage-type", name, prototype)
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
Baseless.Make.Entity = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.Base(type, name, Merge(
|
||||
Baseless.Graphics.IconSpecification,
|
||||
{
|
||||
},
|
||||
prototype
|
||||
), conditions)
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
Baseless.Make.Arrow = function (name, prototype)
|
||||
return Baseless.Make.Entity("arrow", name, Merge(
|
||||
{
|
||||
arrow_picture = Baseless.Graphics.Sprite,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,10 @@
|
|||
Baseless.Make.ArtilleryFlare = function (name, prototype)
|
||||
return Baseless.Make.Entity("artillery-flare", name, Merge(
|
||||
{
|
||||
life_time = 0,
|
||||
pictures = Baseless.Graphics.AnimationVariations,
|
||||
map_color = Baseless.Data.Color,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,9 @@
|
|||
Baseless.Make.ArtilleryProjectile = function (name, prototype)
|
||||
return Baseless.Make.Entity("artillery-projectile", name, Merge(
|
||||
{
|
||||
reveal_map = false,
|
||||
map_color = Baseless.Data.Color,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,12 @@
|
|||
Baseless.Make.Beam = function (name, prototype)
|
||||
return Baseless.Make.Entity("beam", name, Merge(
|
||||
{
|
||||
body = Baseless.Graphics.AnimationVariations,
|
||||
damage_interval = 1,
|
||||
head = Baseless.Graphics.Animation,
|
||||
tail = Baseless.Graphics.Animation,
|
||||
width = 0,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,9 @@
|
|||
Baseless.Make.CharacterCorpse = function (name, prototype)
|
||||
return Baseless.Make.Entity("character-corpse", name, Merge(
|
||||
{
|
||||
time_to_live = 0,
|
||||
picture = Baseless.Graphics.Animation,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,41 @@
|
|||
local OrientedCliffPrototype =
|
||||
{
|
||||
collision_bounding_box = Baseless.Data.BoundingBox,
|
||||
pictures = Baseless.Graphics.SpriteVariations,
|
||||
fill_volume = 1,
|
||||
}
|
||||
local CliffOrientations =
|
||||
{
|
||||
west_to_east = OrientedCliffPrototype,
|
||||
north_to_south = OrientedCliffPrototype,
|
||||
east_to_west = OrientedCliffPrototype,
|
||||
south_to_north = OrientedCliffPrototype,
|
||||
west_to_north = OrientedCliffPrototype,
|
||||
north_to_east = OrientedCliffPrototype,
|
||||
east_to_south = OrientedCliffPrototype,
|
||||
south_to_west = OrientedCliffPrototype,
|
||||
west_to_south = OrientedCliffPrototype,
|
||||
north_to_west = OrientedCliffPrototype,
|
||||
east_to_north = OrientedCliffPrototype,
|
||||
south_to_east = OrientedCliffPrototype,
|
||||
west_to_none = OrientedCliffPrototype,
|
||||
none_to_east = OrientedCliffPrototype,
|
||||
north_to_none = OrientedCliffPrototype,
|
||||
none_to_south = OrientedCliffPrototype,
|
||||
east_to_none = OrientedCliffPrototype,
|
||||
none_to_west = OrientedCliffPrototype,
|
||||
south_to_none = OrientedCliffPrototype,
|
||||
none_to_north = OrientedCliffPrototype,
|
||||
}
|
||||
|
||||
|
||||
Baseless.Make.Cliff = function (name, prototype)
|
||||
return Baseless.Make.Entity("cliff", name, Merge(
|
||||
{
|
||||
grid_offset = Baseless.Data.Vector.Zero,
|
||||
grid_size = Baseless.Data.Vector.One,
|
||||
orientations = CliffOrientations,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,7 @@
|
|||
Baseless.Make.Corpse = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.Entity(type or "corpse", name, Merge(
|
||||
{
|
||||
},
|
||||
prototype
|
||||
), conditions)
|
||||
end
|
|
@ -0,0 +1,11 @@
|
|||
Baseless.Make.RailRemnants = function (name, prototype)
|
||||
return Baseless.Make.Corpse("rail-remnants", name, Merge(
|
||||
{
|
||||
bending_type = "turn",
|
||||
pictures = Baseless.Graphics.RailPictures,
|
||||
collision_box = Baseless.Data.BoundingBox,
|
||||
secondary_collision_box = Baseless.Data.BoundingBox,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,7 @@
|
|||
Baseless.Make.DeconstructibleTileProxy = function (name, prototype)
|
||||
return Baseless.Make.Entity("deconstructible-tile-proxy", name, Merge(
|
||||
{
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,7 @@
|
|||
Baseless.Make.EntityGhost = function (name, prototype)
|
||||
return Baseless.Make.Entity("entity-ghost", name, Merge(
|
||||
{
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,7 @@
|
|||
Baseless.Make.EntityWithHealth = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.Entity(type, name, Merge(
|
||||
{
|
||||
},
|
||||
prototype
|
||||
), conditions)
|
||||
end
|
|
@ -0,0 +1,11 @@
|
|||
Baseless.Make.Accumulator = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("accumulator", name, Merge(
|
||||
{
|
||||
charge_cooldown = 0,
|
||||
discharge_cooldown = 0,
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
picture = Baseless.Graphics.Sprite,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,13 @@
|
|||
Baseless.Make.ArtilleryTurret = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("artillery-turret", name, Merge(
|
||||
{
|
||||
ammo_stack_limit = 1,
|
||||
automated_ammo_count = 0,
|
||||
gun = Baseless.Data.GunItem,
|
||||
inventory_size = 1,
|
||||
manual_range_modifier = 1,
|
||||
turret_rotation_speed = 0,
|
||||
},
|
||||
prototype
|
||||
), {"GunItem"})
|
||||
end
|
|
@ -0,0 +1,15 @@
|
|||
Baseless.Make.Beacon = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("beacon", name, Merge(
|
||||
{
|
||||
animation = Baseless.Graphics.Animation,
|
||||
animation_shadow = Baseless.Graphics.Animation,
|
||||
base_picture = Baseless.Graphics.Sprite,
|
||||
distribution_effectivity = 0,
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
energy_usage = Baseless.Data.Energy,
|
||||
module_specification = Baseless.Data.ModuleSpecification,
|
||||
supply_area_distance = 0,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,22 @@
|
|||
Baseless.Make.Boiler = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("boiler", name, Merge(
|
||||
{
|
||||
burning_cooldown = 0,
|
||||
energy_consumption = Baseless.Data.Energy,
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
fire = {},
|
||||
fire_glow = {},
|
||||
fluid_box = Baseless.Data.FluidBox,
|
||||
output_fluid_box = Baseless.Data.FluidBox,
|
||||
structure =
|
||||
{
|
||||
north = Baseless.Graphics.Sprite,
|
||||
south = Baseless.Graphics.Sprite,
|
||||
east = Baseless.Graphics.Sprite,
|
||||
west = Baseless.Graphics.Sprite,
|
||||
},
|
||||
target_temperature = 0,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,11 @@
|
|||
Baseless.Make.BurnerGenerator = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("burner-generator", name, Merge(
|
||||
{
|
||||
animation = Baseless.Graphics.Animation4Way,
|
||||
burner = Baseless.Data.EnergySource.Burner,
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
max_power_output = Baseless.Data.Energy,
|
||||
},
|
||||
prototype
|
||||
), {"FuelType"})
|
||||
end
|
|
@ -0,0 +1,42 @@
|
|||
local RotatedAnimation32 = Merge(
|
||||
Baseless.Graphics.RotatedAnimation32,
|
||||
{
|
||||
direction_count = 18,
|
||||
}
|
||||
)
|
||||
local CharacterArmorAnimation =
|
||||
{
|
||||
idle = RotatedAnimation32,
|
||||
idle_with_gun = RotatedAnimation32,
|
||||
running = RotatedAnimation32,
|
||||
running_with_gun = RotatedAnimation32,
|
||||
mining_with_tool = RotatedAnimation32,
|
||||
}
|
||||
|
||||
Baseless.Make.Character = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("character", name, Merge(
|
||||
{
|
||||
animations = {CharacterArmorAnimation},
|
||||
build_distance = 0,
|
||||
damage_hit_tint = Baseless.Data.Color,
|
||||
distance_per_frame = 0,
|
||||
drop_item_distance = 0,
|
||||
eat = Baseless.Sound,
|
||||
heartbeat = Baseless.Sound,
|
||||
inventory_size = 0,
|
||||
item_pickup_distance = 0,
|
||||
loot_pickup_distance = 0,
|
||||
maximum_corner_sliding_distance = 0,
|
||||
mining_speed = 0,
|
||||
mining_with_tool_particles_animation_positions = {},
|
||||
reach_distance = 0,
|
||||
reach_resource_distance = 0,
|
||||
running_sound_animation_positions = {},
|
||||
running_speed = 0,
|
||||
ticks_to_keep_aiming_direction = 0,
|
||||
ticks_to_keep_gun = 0,
|
||||
ticks_to_stay_in_combat = 0,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,32 @@
|
|||
local WireConnectionPoint =
|
||||
{
|
||||
{wire = {}, shadow = {}},
|
||||
{wire = {}, shadow = {}},
|
||||
{wire = {}, shadow = {}},
|
||||
{wire = {}, shadow = {}},
|
||||
}
|
||||
local Offsets =
|
||||
{
|
||||
{0, 0},
|
||||
{0, 0},
|
||||
{0, 0},
|
||||
{0, 0},
|
||||
}
|
||||
|
||||
Baseless.Make.Combinator = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.EntityWithHealth(type, name, Merge(
|
||||
{
|
||||
active_energy_usage = Baseless.Data.Energy,
|
||||
activity_led_light_offsets = Offsets,
|
||||
activity_led_sprites = Baseless.Graphics.Sprite4Way,
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
input_connection_bounding_box = Baseless.Data.BoundingBox,
|
||||
input_connection_points = WireConnectionPoint,
|
||||
output_connection_bounding_box = Baseless.Data.BoundingBox,
|
||||
output_connection_points = WireConnectionPoint,
|
||||
screen_light_offsets = Offsets,
|
||||
sprites = Baseless.Graphics.Sprite4Way,
|
||||
},
|
||||
prototype
|
||||
), conditions)
|
||||
end
|
|
@ -0,0 +1,18 @@
|
|||
Baseless.Make.ArithmeticCombinator = function (name, prototype)
|
||||
return Baseless.Make.Combinator("arithmetic-combinator", name, Merge(
|
||||
{
|
||||
and_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
divide_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
left_shift_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
minus_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
modulo_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
multiply_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
or_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
plus_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
power_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
right_shift_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
xor_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,13 @@
|
|||
Baseless.Make.DeciderCombinator = function (name, prototype)
|
||||
return Baseless.Make.Combinator("decider-combinator", name, Merge(
|
||||
{
|
||||
equal_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
greater_or_equal_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
greater_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
less_or_equal_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
less_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
not_equal_symbol_sprites = Baseless.Graphics.Sprite4Way,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,27 @@
|
|||
local WireConnectionPoint =
|
||||
{
|
||||
{wire = {}, shadow = {}},
|
||||
{wire = {}, shadow = {}},
|
||||
{wire = {}, shadow = {}},
|
||||
{wire = {}, shadow = {}},
|
||||
}
|
||||
local Offsets =
|
||||
{
|
||||
{0, 0},
|
||||
{0, 0},
|
||||
{0, 0},
|
||||
{0, 0},
|
||||
}
|
||||
|
||||
Baseless.Make.ConstantCombinator = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("constant-combinator", name, Merge(
|
||||
{
|
||||
activity_led_light_offsets = Offsets,
|
||||
activity_led_sprites = Baseless.Graphics.Sprite4Way,
|
||||
circuit_wire_connection_points = WireConnectionPoint,
|
||||
item_slot_count = 0,
|
||||
sprites = Baseless.Graphics.Sprite4Way,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,9 @@
|
|||
Baseless.Make.Container = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.EntityWithHealth(type or "container", name, Merge(
|
||||
{
|
||||
inventory_size = 1,
|
||||
picture = Baseless.Graphics.Sprite,
|
||||
},
|
||||
prototype
|
||||
), conditions)
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
Baseless.Make.LogisticContainer = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.Container(type or "logistic-container", name, Merge(
|
||||
{
|
||||
logistic_mode = "storage",
|
||||
},
|
||||
prototype
|
||||
), conditions)
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
Baseless.Make.InfinityContainer = function (name, prototype)
|
||||
return Baseless.Make.LogisticContainer("infinity-container", name, Merge(
|
||||
{
|
||||
erase_contents_when_mined = false,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,11 @@
|
|||
Baseless.Make.CraftingMachine = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.EntityWithHealth(type, name, Merge(
|
||||
{
|
||||
crafting_categories = {Baseless.Data.RecipeType},
|
||||
crafting_speed = 1,
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
energy_usage = Baseless.Data.Energy,
|
||||
},
|
||||
prototype
|
||||
), Append({"RecipeType"}, conditions))
|
||||
end
|
|
@ -0,0 +1,7 @@
|
|||
Baseless.Make.AssemblingMachine = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.CraftingMachine(type or "assembling-machine", name, Merge(
|
||||
{
|
||||
},
|
||||
prototype
|
||||
), conditions)
|
||||
end
|
|
@ -0,0 +1,37 @@
|
|||
Baseless.Make.RocketSilo = function (name, prototype)
|
||||
return Baseless.Make.AssemblingMachine("rocket-silo", name, Merge(
|
||||
{
|
||||
active_energy_usage = Baseless.Data.Energy,
|
||||
arm_01_back_animation = Baseless.Graphics.Animation,
|
||||
arm_02_right_animation = Baseless.Graphics.Animation,
|
||||
arm_03_front_animation = Baseless.Graphics.Animation,
|
||||
base_day_sprite = Baseless.Graphics.Sprite,
|
||||
base_front_sprite = Baseless.Graphics.Sprite,
|
||||
door_back_open_offset = Baseless.Data.Vector.Zero,
|
||||
door_back_sprite = Baseless.Graphics.Sprite,
|
||||
door_front_open_offset = Baseless.Data.Vector.Zero,
|
||||
door_front_sprite = Baseless.Graphics.Sprite,
|
||||
door_opening_speed = 0,
|
||||
energy_usage = Baseless.Data.Energy,
|
||||
hole_clipping_box = Baseless.Data.BoundingBox,
|
||||
hole_light_sprite = Baseless.Graphics.Sprite,
|
||||
hole_sprite = Baseless.Graphics.Sprite,
|
||||
idle_energy_usage = Baseless.Data.Energy,
|
||||
lamp_energy_usage = Baseless.Data.Energy,
|
||||
light_blinking_speed = 0,
|
||||
red_lights_back_sprites = Baseless.Graphics.Sprite,
|
||||
red_lights_front_sprites = Baseless.Graphics.Sprite,
|
||||
rocket_entity = Baseless.Data.RocketEntity,
|
||||
rocket_glow_overlay_sprite = Baseless.Graphics.Sprite,
|
||||
rocket_parts_required = 0,
|
||||
rocket_shadow_overlay_sprite = Baseless.Graphics.Sprite,
|
||||
satellite_animation = Baseless.Graphics.Animation,
|
||||
satellite_shadow_animation = Baseless.Graphics.Animation,
|
||||
shadow_sprite = Baseless.Graphics.Sprite,
|
||||
silo_fade_out_end_distance = 0,
|
||||
silo_fade_out_start_distance = 0,
|
||||
times_to_blink = 0,
|
||||
},
|
||||
prototype
|
||||
), {"RocketEntity"})
|
||||
end
|
|
@ -0,0 +1,9 @@
|
|||
Baseless.Make.Furnace = function (name, prototype)
|
||||
return Baseless.Make.CraftingMachine("furnace", name, Merge(
|
||||
{
|
||||
result_inventory_size = 0,
|
||||
source_inventory_size = 0,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
Baseless.Make.ElectricEnergyInterface = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("electric-energy-interface", name, Merge(
|
||||
{
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,15 @@
|
|||
local WireConnectionPoint =
|
||||
{
|
||||
{wire = {}, shadow = {}},
|
||||
}
|
||||
|
||||
Baseless.Make.ElectricPole = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("electric-pole", name, Merge(
|
||||
{
|
||||
connection_points = WireConnectionPoint,
|
||||
pictures = Baseless.Graphics.RotatedSprite,
|
||||
supply_area_distance = 0,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,34 @@
|
|||
local UnitSpawnDefinition =
|
||||
{
|
||||
{
|
||||
unit = Baseless.Data.UnitEntity,
|
||||
spawn_points =
|
||||
{
|
||||
{
|
||||
evolution_factor = 0,
|
||||
spawn_weight = 0,
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
local Cooldowns = {1, 1}
|
||||
|
||||
Baseless.Make.EnemySpawner = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("unit-spawner", name, Merge(
|
||||
{
|
||||
animations = Baseless.Graphics.AnimationVariations,
|
||||
call_for_help_radius = 0,
|
||||
max_count_of_owned_units = 0,
|
||||
max_friends_around_to_spawn = 0,
|
||||
max_richness_for_spawn_shift = 0,
|
||||
max_spawn_shift = 0,
|
||||
pollution_absorption_absolute = 0,
|
||||
pollution_absorption_proportional = 0,
|
||||
result_units = UnitSpawnDefinition,
|
||||
spawning_cooldown = Cooldowns,
|
||||
spawning_radius = 0,
|
||||
spawning_spacing = 0,
|
||||
},
|
||||
prototype
|
||||
), {"UnitEntity"})
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
Baseless.Make.Fish = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("fish", name, Merge(
|
||||
{
|
||||
pictures = Baseless.Graphics.SpriteVariations,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
Baseless.Make.FlyingRobot = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.EntityWithHealth(type, name, Merge(
|
||||
{
|
||||
speed = 0,
|
||||
},
|
||||
prototype
|
||||
), conditions)
|
||||
end
|
|
@ -0,0 +1,13 @@
|
|||
Baseless.Make.CombatRobot = function (name, prototype)
|
||||
return Baseless.Make.FlyingRobot("combat-robot", name, Merge(
|
||||
{
|
||||
attack_parameters = Baseless.Data.AttackParameters,
|
||||
idle = Baseless.Graphics.RotatedAnimation,
|
||||
in_motion = Baseless.Graphics.RotatedAnimation,
|
||||
shadow_idle = Baseless.Graphics.RotatedAnimation,
|
||||
shadow_in_motion = Baseless.Graphics.RotatedAnimation,
|
||||
time_to_live = 0,
|
||||
},
|
||||
prototype
|
||||
), {"AmmoType"})
|
||||
end
|
|
@ -0,0 +1,9 @@
|
|||
Baseless.Make.RobotWithLogisticInterface = function (type, name, prototype, conditions)
|
||||
return Baseless.Make.FlyingRobot(type, name, Merge(
|
||||
{
|
||||
cargo_centered = Baseless.Data.Vector.Zero,
|
||||
max_payload_size = 0,
|
||||
},
|
||||
prototype
|
||||
), conditions)
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
Baseless.Make.ConstructionRobot = function (name, prototype)
|
||||
return Baseless.Make.RobotWithLogisticInterface("construction-robot", name, Merge(
|
||||
{
|
||||
construction_vector = Baseless.Data.Vector.Zero,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,7 @@
|
|||
Baseless.Make.LogisticRobot = function (name, prototype)
|
||||
return Baseless.Make.RobotWithLogisticInterface("logistic-robot", name, Merge(
|
||||
{
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,21 @@
|
|||
Baseless.Make.Gate = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("gate", name, Merge(
|
||||
{
|
||||
activation_distance = 0,
|
||||
close_sound = Baseless.Sound,
|
||||
horizontal_animation = Baseless.Graphics.Animation,
|
||||
horizontal_rail_animation_left = Baseless.Graphics.Animation,
|
||||
horizontal_rail_animation_right = Baseless.Graphics.Animation,
|
||||
horizontal_rail_base = Baseless.Graphics.Animation,
|
||||
open_sound = Baseless.Sound,
|
||||
opening_speed = 0,
|
||||
timeout_to_close = 0,
|
||||
vertical_animation = Baseless.Graphics.Animation,
|
||||
vertical_rail_animation_left = Baseless.Graphics.Animation,
|
||||
vertical_rail_animation_right = Baseless.Graphics.Animation,
|
||||
vertical_rail_base = Baseless.Graphics.Animation,
|
||||
wall_patch = Baseless.Graphics.Animation,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,15 @@
|
|||
Baseless.Make.Generator = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("generator", name, Merge(
|
||||
{
|
||||
effectivity = 0,
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
fluid_box = Baseless.Data.FluidBox,
|
||||
fluid_usage_per_tick = 0,
|
||||
horizontal_animation = Baseless.Graphics.Animation,
|
||||
maximum_temperature = 0,
|
||||
vertical_animation = Baseless.Graphics.Animation,
|
||||
max_power_output = Baseless.Data.Energy,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,8 @@
|
|||
Baseless.Make.HeatInterface = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("heat-interface", name, Merge(
|
||||
{
|
||||
heat_buffer = Baseless.Data.HeatBuffer,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,30 @@
|
|||
local ConnectableEntityGraphics =
|
||||
{
|
||||
single = Baseless.Graphics.SpriteVariations,
|
||||
straight_vertical = Baseless.Graphics.SpriteVariations,
|
||||
straight_horizontal = Baseless.Graphics.SpriteVariations,
|
||||
corner_right_down = Baseless.Graphics.SpriteVariations,
|
||||
corner_left_down = Baseless.Graphics.SpriteVariations,
|
||||
corner_right_up = Baseless.Graphics.SpriteVariations,
|
||||
corner_left_up = Baseless.Graphics.SpriteVariations,
|
||||
t_up = Baseless.Graphics.SpriteVariations,
|
||||
t_right = Baseless.Graphics.SpriteVariations,
|
||||
t_down = Baseless.Graphics.SpriteVariations,
|
||||
t_left = Baseless.Graphics.SpriteVariations,
|
||||
ending_up = Baseless.Graphics.SpriteVariations,
|
||||
ending_right = Baseless.Graphics.SpriteVariations,
|
||||
ending_down = Baseless.Graphics.SpriteVariations,
|
||||
ending_left = Baseless.Graphics.SpriteVariations,
|
||||
cross = Baseless.Graphics.SpriteVariations,
|
||||
}
|
||||
|
||||
Baseless.Make.HeatPipe = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("heat-pipe", name, Merge(
|
||||
{
|
||||
connection_sprites = ConnectableEntityGraphics,
|
||||
heat_buffer = Baseless.Data.HeatBuffer,
|
||||
heat_glow_sprites = ConnectableEntityGraphics,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,24 @@
|
|||
local InsertVector = {0, 1}
|
||||
local PickupVector = {0, -1}
|
||||
local CollisionBox = {{-0.1, -0.1}, {0.1, 0.1}}
|
||||
|
||||
Baseless.Make.Inserter = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("inserter", name, Merge(
|
||||
{
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
extension_speed = 0,
|
||||
hand_base_picture = Baseless.Graphics.Sprite,
|
||||
hand_base_shadow = Baseless.Graphics.Sprite,
|
||||
hand_closed_picture = Baseless.Graphics.Sprite,
|
||||
hand_closed_shadow = Baseless.Graphics.Sprite,
|
||||
hand_open_picture = Baseless.Graphics.Sprite,
|
||||
hand_open_shadow = Baseless.Graphics.Sprite,
|
||||
insert_position = InsertVector,
|
||||
pickup_position = PickupVector,
|
||||
platform_picture = Baseless.Graphics.Sprite4Way,
|
||||
rotation_speed = 0,
|
||||
collision_box = CollisionBox,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
|
@ -0,0 +1,12 @@
|
|||
Baseless.Make.Lab = function (name, prototype)
|
||||
return Baseless.Make.EntityWithHealth("lab", name, Merge(
|
||||
{
|
||||
energy_source = Baseless.Data.EnergySource.Electric,
|
||||
energy_usage = Baseless.Data.Energy,
|
||||
inputs = {},
|
||||
off_animation = Baseless.Graphics.Animation,
|
||||
on_animation = Baseless.Graphics.Animation,
|
||||
},
|
||||
prototype
|
||||
))
|
||||
end
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue