Initial commit

This commit is contained in:
David Skrundz 2024-09-15 02:10:53 -06:00
commit 56f433c398
Signed by: DavidSkrundz
GPG Key ID: D7006AAB6214A600
15 changed files with 258 additions and 0 deletions

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.gitignore vendored Normal file
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*.zip

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.vscode/.lua-format vendored Normal file
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column_limit: 100
indent_width: 2
use_tab: false
tab_width: 4
continuation_indent_width: 4
keep_simple_control_block_one_line: false
keep_simple_function_one_line: false
align_args: true
break_after_functioncall_lp: false
break_before_functioncall_rp: false
align_parameter: true
chop_down_parameter: true
break_after_functiondef_lp: true
break_before_functiondef_rp: true
align_table_field: true
break_after_table_lb: true
break_before_table_rb: true
chop_down_table: false
chop_down_kv_table: true
column_table_limit: 100
column_table_limit_kv: 100
table_sep: ","
extra_sep_at_table_end: true
break_after_operator: false
single_quote_to_double_quote: true
double_quote_to_single_quote: false
spaces_before_call: 1
spaces_inside_functiondef_parens: false
spaces_inside_functioncall_parens: false
spaces_inside_table_braces: false
spaces_around_equals_in_field: true
line_breaks_after_function_body: 1
line_separator: input

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.vscode/extensions.json vendored Normal file
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{
"recommendations": [
"koihik.vscode-lua-format",
],
}

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.vscode/settings.json vendored Normal file
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{
"editor.detectIndentation": false,
"editor.tabSize": 4,
"editor.insertSpaces": false,
"[lua]": {
"editor.detectIndentation": false,
"editor.tabSize": 2,
"editor.insertSpaces": true,
},
"vscode-lua-format.configPath": ".vscode/.lua-format"
}

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CONTRIBUTING.md Normal file
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How to Contribute
=================
We'd love to accept your patches and contributions to this project.
We just need you to follow the Contributor License Agreement outlined
in the latest v0.0.x of https://github.com/Skrunix/license

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LICENSE.md Normal file
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Skrunix Software License
========================
Permission to use, copy, modify, and/or distribute this software is
outlined in the latest v0.0.x of https://github.com/Skrunix/license
THE SOFTWARE IS PROVIDED "AS IS"

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README.md Normal file
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# Standard Library
Factorio Modding Standard Library
---

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changelog.txt Normal file
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---------------------------------------------------------------------------------------------------
Version: 0.0.1
Date: 15.09.2024
Features:
- Initial release

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control.lua Normal file
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fmsl = require("__fmsl__.fmsl")
local next = next
active_tick = 1
passive_tick = 31
require("teardown.mining_drill")
require("teardown.on_resource_depleted")
require("teardown.on_tick")
script.on_init(function()
global.active = {}
global.active.mining_drills = {} -- [Tick:Entity]
global.passive = {}
global.passive.mining_drills = {} -- [Entity:true]
recompute_max_mining_drill_radius()
end)
script.on_load(function()
if next(global.active.mining_drills) ~= nil then
script.on_nth_tick(active_tick, on_active_tick)
end
if next(global.passive.mining_drills) ~= nil then
script.on_nth_tick(passive_tick, on_passive_tick)
end
end)
script.on_event(defines.events.on_resource_depleted, on_resource_depleted)

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info.json Normal file
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{
"name": "Teardown",
"version": "1.0.0",
"title": "Teardown",
"description": "Automate the removal of depleted miners",
"author": "David Skrundz",
"contact": "david@skrundz.ca",
"homepage": "https://git.skrundz.dev/skrundztorio/Teardown",
"factorio_version": "1.1",
"dependencies": [
"fmsl"
]
}

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package.py Executable file
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#!/usr/bin/env python3
import json
import os
from zipfile import ZipFile
modFiles = [
"info.json",
"changelog.txt",
"thumbnail.png",
"control.lua",
]
modFolders = [
"autodeconstruct",
]
with open("info.json") as file:
modInfo = json.load(file)
mod_name = modInfo["name"]
mod_version = modInfo["version"]
zipName = f"{mod_name}_{mod_version}"
with ZipFile(f"{zipName}.zip", 'w') as modZip:
for file in modFiles:
modZip.write(file, arcname=f"{zipName}/{file}")
for folder in modFolders:
for root, dirs, files in os.walk(folder):
for file in files:
filePath = os.path.join(root, file)
archivePath = os.path.relpath(filePath, os.path.join(folder, '..'))
modZip.write(filePath, arcname=f"{zipName}/{archivePath}")

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teardown/mining_drill.lua Normal file
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-- Populate global.max_mining_drill_radius with [Category:double]
function recompute_max_mining_drill_radius()
local max_radius = {}
local prototypes = game.get_filtered_entity_prototypes({{filter = "type", type = "mining-drill"}})
for _, prototype in pairs(prototypes) do
local categories = prototype.resource_categories or {}
for category, _ in pairs(categories) do
max_radius[category] = math.max(max_radius[category] or 0, prototype.mining_drill_radius or 0)
end
end
global.max_mining_drill_radius = max_radius
end

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function on_resource_depleted(event)
local entity = event.entity
if entity.initial_amount ~= nil then
-- Infinite Resource
return
end
local surface = entity.surface
local position = entity.position
local category = entity.prototype.resource_category
local radius = global.max_mining_drill_radius[category]
if radius == nil then
log("max_mining_drill_radius: " .. serpent.block(global.max_mining_drill_radius))
error("max_mining_drill_radius is not set for category: " .. category)
return
end
local miners = surface.find_entities_filtered({
area = fmsl.box.center_radius(position, radius),
type = "mining-drill",
to_be_deconstructed = false,
})
-- two tick delay for dropping product and finding a new resource node
local target_tick = event.tick + 2
local add_table = false
local active_miners = table.remove_key(global.active.mining_drills, target_tick) or {}
for _, miner in pairs(miners) do
if miner.has_flag("hidden") then
goto miner_continue
end
add_table = true
table.insert(active_miners, miner)
::miner_continue::
end
if add_table then
global.active.mining_drills[target_tick] = active_miners
script.on_nth_tick(active_tick, on_active_tick)
end
end

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teardown/on_tick.lua Normal file
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local next = next
function on_active_tick(event)
local active_mining_drills = global.active.mining_drills
local passive_mining_drills = global.passive.mining_drills
local miners = table.remove_key(active_mining_drills, event.tick) or {}
for _, miner in pairs(miners) do
if miner.valid then
local status = miner.status
if status == defines.entity_status.no_minable_resources then
miner.order_deconstruction(miner.force, nil)
elseif status ~= defines.entity_status.working then
passive_mining_drills[miner] = true
script.on_nth_tick(passive_tick, on_passive_tick)
end
end
end
if next(active_mining_drills) == nil then
script.on_nth_tick(active_tick, nil)
return
end
end
function on_passive_tick(event)
local passive_mining_drills = global.passive.mining_drills
for miner, _ in pairs(passive_mining_drills) do
if miner.valid then
local status = miner.status
if status == defines.entity_status.no_minable_resources then
miner.order_deconstruction(miner.force, nil)
passive_mining_drills[miner] = nil
elseif status == defines.entity_status.working then
passive_mining_drills[miner] = nil
end
else
passive_mining_drills[miner] = nil
end
end
if next(passive_mining_drills) == nil then
script.on_nth_tick(passive_tick, nil)
return
end
end

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