2016-06-18 12:46:12 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* os_haiku.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 12:16:55 +00:00
|
|
|
/* https://godotengine.org */
|
2016-06-18 12:46:12 +00:00
|
|
|
/*************************************************************************/
|
2020-01-01 10:16:22 +00:00
|
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
2016-06-18 12:46:12 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-04 23:50:27 +00:00
|
|
|
|
2015-05-24 20:22:51 +00:00
|
|
|
#ifndef OS_HAIKU_H
|
|
|
|
#define OS_HAIKU_H
|
|
|
|
|
2015-08-14 19:52:28 +00:00
|
|
|
#include "audio_driver_media_kit.h"
|
2015-06-11 19:57:41 +00:00
|
|
|
#include "context_gl_haiku.h"
|
2020-04-28 13:19:37 +00:00
|
|
|
#include "core/input/input.h"
|
2017-03-05 15:44:50 +00:00
|
|
|
#include "drivers/unix/os_unix.h"
|
2015-06-11 19:57:41 +00:00
|
|
|
#include "haiku_application.h"
|
|
|
|
#include "haiku_direct_window.h"
|
2017-03-05 15:44:50 +00:00
|
|
|
#include "servers/audio_server.h"
|
2020-03-27 18:21:27 +00:00
|
|
|
#include "servers/rendering_server.h"
|
2015-05-24 20:22:51 +00:00
|
|
|
|
|
|
|
class OS_Haiku : public OS_Unix {
|
|
|
|
private:
|
2017-03-05 15:44:50 +00:00
|
|
|
HaikuApplication *app;
|
|
|
|
HaikuDirectWindow *window;
|
|
|
|
MainLoop *main_loop;
|
|
|
|
InputDefault *input;
|
2020-03-27 18:21:27 +00:00
|
|
|
RenderingServer *rendering_server;
|
2015-05-29 21:57:07 +00:00
|
|
|
VideoMode current_video_mode;
|
2018-07-20 09:56:18 +00:00
|
|
|
int video_driver_index;
|
2015-06-11 19:57:41 +00:00
|
|
|
|
2015-07-25 23:18:32 +00:00
|
|
|
#ifdef MEDIA_KIT_ENABLED
|
|
|
|
AudioDriverMediaKit driver_media_kit;
|
|
|
|
#endif
|
2015-06-11 19:57:41 +00:00
|
|
|
|
2017-10-12 22:18:04 +00:00
|
|
|
#if defined(OPENGL_ENABLED)
|
2017-03-05 15:44:50 +00:00
|
|
|
ContextGL_Haiku *context_gl;
|
2015-06-11 19:57:41 +00:00
|
|
|
#endif
|
2015-05-28 00:42:40 +00:00
|
|
|
|
2015-05-24 20:22:51 +00:00
|
|
|
virtual void delete_main_loop();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual int get_video_driver_count() const;
|
2017-03-05 15:44:50 +00:00
|
|
|
virtual const char *get_video_driver_name(int p_driver) const;
|
2018-07-20 09:56:18 +00:00
|
|
|
virtual int get_current_video_driver() const;
|
2015-05-24 20:22:51 +00:00
|
|
|
|
2018-01-03 17:26:44 +00:00
|
|
|
virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
|
2015-05-24 20:22:51 +00:00
|
|
|
virtual void finalize();
|
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
virtual void set_main_loop(MainLoop *p_main_loop);
|
2015-05-24 20:22:51 +00:00
|
|
|
|
|
|
|
public:
|
|
|
|
OS_Haiku();
|
|
|
|
void run();
|
|
|
|
|
2019-05-20 17:36:24 +00:00
|
|
|
virtual String get_name() const;
|
2015-05-24 20:22:51 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
virtual MainLoop *get_main_loop() const;
|
2015-06-11 19:57:41 +00:00
|
|
|
|
2015-05-24 20:22:51 +00:00
|
|
|
virtual bool can_draw() const;
|
2015-06-11 19:57:41 +00:00
|
|
|
virtual void release_rendering_thread();
|
|
|
|
virtual void make_rendering_thread();
|
|
|
|
virtual void swap_buffers();
|
2015-05-24 20:22:51 +00:00
|
|
|
|
2017-03-29 15:29:38 +00:00
|
|
|
virtual Point2 get_mouse_position() const;
|
2015-05-24 20:22:51 +00:00
|
|
|
virtual int get_mouse_button_state() const;
|
|
|
|
virtual void set_cursor_shape(CursorShape p_shape);
|
2019-04-15 15:30:20 +00:00
|
|
|
virtual CursorShape get_cursor_shape() const;
|
2017-11-10 10:50:11 +00:00
|
|
|
virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
|
2015-05-24 20:22:51 +00:00
|
|
|
|
2015-06-20 23:08:31 +00:00
|
|
|
virtual int get_screen_count() const;
|
|
|
|
virtual int get_current_screen() const;
|
|
|
|
virtual void set_current_screen(int p_screen);
|
2017-08-20 19:12:29 +00:00
|
|
|
virtual Point2 get_screen_position(int p_screen = -1) const;
|
|
|
|
virtual Size2 get_screen_size(int p_screen = -1) const;
|
2017-03-05 15:44:50 +00:00
|
|
|
virtual void set_window_title(const String &p_title);
|
2015-05-24 20:22:51 +00:00
|
|
|
virtual Size2 get_window_size() const;
|
2015-06-20 23:08:31 +00:00
|
|
|
virtual void set_window_size(const Size2 p_size);
|
2015-06-20 12:35:54 +00:00
|
|
|
virtual Point2 get_window_position() const;
|
2017-03-05 15:44:50 +00:00
|
|
|
virtual void set_window_position(const Point2 &p_position);
|
2015-06-20 23:08:31 +00:00
|
|
|
virtual void set_window_fullscreen(bool p_enabled);
|
|
|
|
virtual bool is_window_fullscreen() const;
|
2015-06-23 18:22:12 +00:00
|
|
|
virtual void set_window_resizable(bool p_enabled);
|
|
|
|
virtual bool is_window_resizable() const;
|
|
|
|
virtual void set_window_minimized(bool p_enabled);
|
|
|
|
virtual bool is_window_minimized() const;
|
|
|
|
virtual void set_window_maximized(bool p_enabled);
|
|
|
|
virtual bool is_window_maximized() const;
|
2015-05-24 20:22:51 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
|
|
|
|
virtual VideoMode get_video_mode(int p_screen = 0) const;
|
|
|
|
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
|
2015-05-25 03:34:16 +00:00
|
|
|
virtual String get_executable_path() const;
|
2017-03-05 15:44:50 +00:00
|
|
|
|
2017-07-19 20:00:46 +00:00
|
|
|
virtual bool _check_internal_feature_support(const String &p_feature);
|
Add initial support for the XDG Base Directory spec
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html
(latest as of this commit).
Three virtual methods are added to OS for the various XDG paths we will use:
- OS::get_data_path gives XDG_DATA_HOME, or if missing:
~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_config_path gives XDG_CONFIG_HOME, or if missing:
~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_cache_path gives XDG_CACHE_HOME, or if missing:
~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows
So for Windows there are no changes, for Linux we follow the full split spec
and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot.
Support for system-wide installation of templates on Unix was removed for now,
as it's a bit hackish and I don't think anyone uses it.
user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by
default, but when using the application/config/use_shared_user_dir option
it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame.
For now everything still goes in EditorSettings::get_settings_dir(), but
this will be changed in a later commit to make use of the new splitting
where relevant.
Part of #3513.
2017-11-17 16:11:41 +00:00
|
|
|
|
|
|
|
virtual String get_config_path() const;
|
|
|
|
virtual String get_data_path() const;
|
|
|
|
virtual String get_cache_path() const;
|
2015-05-24 20:22:51 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|