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/**************************************************************************/
/* windows_utils.cpp */
/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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# include "windows_utils.h"
# ifdef WINDOWS_ENABLED
# include "core/error/error_macros.h"
# include "core/io/dir_access.h"
# include "core/io/file_access.h"
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
# undef FAILED // Overrides Error::FAILED
// dbghelp is linked only in DEBUG_ENABLED builds.
# ifdef DEBUG_ENABLED
# include <dbghelp.h>
# endif
# include <winnt.h>
HashMap < String , Vector < String > > WindowsUtils : : temp_pdbs ;
Error WindowsUtils : : copy_and_rename_pdb ( const String & p_dll_path ) {
# ifdef DEBUG_ENABLED
// 1000 ought to be enough for anybody, in case the debugger does not unblock previous PDBs.
// Usually no more than 2 will be used.
const int max_pdb_names = 1000 ;
struct PDBResourceInfo {
uint32_t address = 0 ;
String path ;
} pdb_info ;
// Open and read the PDB information if available.
{
ULONG dbg_info_size = 0 ;
DWORD dbg_info_position = 0 ;
{
// The custom LoadLibraryExW is used instead of open_dynamic_library
// to avoid loading the original PDB into the debugger.
HMODULE library_ptr = LoadLibraryExW ( ( LPCWSTR ) ( p_dll_path . utf16 ( ) . get_data ( ) ) , NULL , LOAD_LIBRARY_AS_DATAFILE_EXCLUSIVE ) ;
ERR_FAIL_NULL_V_MSG ( library_ptr , ERR_FILE_CANT_OPEN , vformat ( " Failed to load library '%s'. " , p_dll_path ) ) ;
IMAGE_DEBUG_DIRECTORY * dbg_dir = ( IMAGE_DEBUG_DIRECTORY * ) ImageDirectoryEntryToDataEx ( library_ptr , FALSE , IMAGE_DIRECTORY_ENTRY_DEBUG , & dbg_info_size , NULL ) ;
bool has_debug = dbg_dir & & dbg_dir - > Type = = IMAGE_DEBUG_TYPE_CODEVIEW ;
if ( has_debug ) {
dbg_info_position = dbg_dir - > PointerToRawData ;
dbg_info_size = dbg_dir - > SizeOfData ;
}
ERR_FAIL_COND_V_MSG ( ! FreeLibrary ( ( HMODULE ) library_ptr ) , FAILED , vformat ( " Failed to free library '%s'. " , p_dll_path ) ) ;
if ( ! has_debug ) {
// Skip with no debugging symbols.
return ERR_SKIP ;
}
}
struct CV_HEADER {
DWORD Signature ;
DWORD Offset ;
} ;
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const DWORD nb10_magic = 0x3031424e ; // "01BN" (little-endian)
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struct CV_INFO_PDB20 {
CV_HEADER CvHeader ; // CvHeader.Signature = "NB10"
DWORD Signature ;
DWORD Age ;
BYTE PdbFileName [ 1 ] ;
} ;
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const DWORD rsds_magic = 0x53445352 ; // "SDSR" (little-endian)
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struct CV_INFO_PDB70 {
DWORD Signature ; // "RSDS"
BYTE Guid [ 16 ] ;
DWORD Age ;
BYTE PdbFileName [ 1 ] ;
} ;
Vector < uint8_t > dll_data ;
{
Error err = OK ;
Ref < FileAccess > file = FileAccess : : open ( p_dll_path , FileAccess : : READ , & err ) ;
ERR_FAIL_COND_V_MSG ( err ! = OK , err , vformat ( " Failed to read library '%s'. " , p_dll_path ) ) ;
file - > seek ( dbg_info_position ) ;
dll_data = file - > get_buffer ( dbg_info_size ) ;
ERR_FAIL_COND_V_MSG ( file - > get_error ( ) ! = OK , file - > get_error ( ) , vformat ( " Failed to read data from library '%s'. " , p_dll_path ) ) ;
}
const char * raw_pdb_path = nullptr ;
int raw_pdb_offset = 0 ;
DWORD * pdb_info_signature = ( DWORD * ) dll_data . ptr ( ) ;
if ( * pdb_info_signature = = rsds_magic ) {
raw_pdb_path = ( const char * ) ( ( ( CV_INFO_PDB70 * ) pdb_info_signature ) - > PdbFileName ) ;
raw_pdb_offset = offsetof ( CV_INFO_PDB70 , PdbFileName ) ;
} else if ( * pdb_info_signature = = nb10_magic ) {
// Not even sure if this format still exists anywhere...
raw_pdb_path = ( const char * ) ( ( ( CV_INFO_PDB20 * ) pdb_info_signature ) - > PdbFileName ) ;
raw_pdb_offset = offsetof ( CV_INFO_PDB20 , PdbFileName ) ;
} else {
ERR_FAIL_V_MSG ( FAILED , vformat ( " Unknown PDB format in '%s'. " , p_dll_path ) ) ;
}
String utf_path ;
Error err = utf_path . parse_utf8 ( raw_pdb_path ) ;
ERR_FAIL_COND_V_MSG ( err ! = OK , err , vformat ( " Failed to read PDB path from '%s'. " , p_dll_path ) ) ;
pdb_info . path = utf_path ;
pdb_info . address = dbg_info_position + raw_pdb_offset ;
}
String dll_base_dir = p_dll_path . get_base_dir ( ) ;
String copy_pdb_path = pdb_info . path ;
// Attempting to find the PDB by absolute and relative paths.
if ( copy_pdb_path . is_relative_path ( ) ) {
copy_pdb_path = dll_base_dir . path_join ( copy_pdb_path ) ;
if ( ! FileAccess : : exists ( copy_pdb_path ) ) {
copy_pdb_path = dll_base_dir . path_join ( copy_pdb_path . get_file ( ) ) ;
}
} else if ( ! FileAccess : : exists ( copy_pdb_path ) ) {
copy_pdb_path = dll_base_dir . path_join ( copy_pdb_path . get_file ( ) ) ;
}
ERR_FAIL_COND_V_MSG ( ! FileAccess : : exists ( copy_pdb_path ) , FAILED , vformat ( " File '%s' does not exist. " , copy_pdb_path ) ) ;
String new_pdb_base_name = p_dll_path . get_file ( ) . get_basename ( ) + " _ " ;
// Checking the available space for the updated string
// and trying to shorten it if there is not much space.
{
// e.g. 999.pdb
const uint8_t suffix_size = String : : num_characters ( ( int64_t ) max_pdb_names - 1 ) + 4 ;
// e.g. ~lib_ + 1 for the \0
const uint8_t min_base_size = 5 + 1 ;
int original_path_size = pdb_info . path . utf8 ( ) . length ( ) ;
CharString utf8_name = new_pdb_base_name . utf8 ( ) ;
int new_expected_buffer_size = utf8_name . length ( ) + suffix_size ;
// Since we have limited space inside the DLL to patch the path to the PDB,
// it is necessary to limit the size based on the number of bytes occupied by the string.
if ( new_expected_buffer_size > original_path_size ) {
ERR_FAIL_COND_V_MSG ( original_path_size < min_base_size + suffix_size , FAILED , vformat ( " The original PDB path size in bytes is too small: '%s'. Expected size: %d or more bytes, but available %d. " , pdb_info . path , min_base_size + suffix_size , original_path_size ) ) ;
utf8_name . resize ( original_path_size - suffix_size + 1 ) ; // +1 for the \0
utf8_name [ utf8_name . size ( ) - 1 ] = ' \0 ' ;
new_pdb_base_name . parse_utf8 ( utf8_name ) ;
new_pdb_base_name [ new_pdb_base_name . length ( ) - 1 ] = ' _ ' ; // Restore the last '_'
WARN_PRINT ( vformat ( " The original path size of '%s' in bytes was too small to fit the new name, so it was shortened to '%s%d.pdb'. " , pdb_info . path , new_pdb_base_name , max_pdb_names - 1 ) ) ;
}
}
// Delete old PDB files.
for ( const String & file : DirAccess : : get_files_at ( dll_base_dir ) ) {
if ( file . begins_with ( new_pdb_base_name ) & & file . ends_with ( " .pdb " ) ) {
String path = dll_base_dir . path_join ( file ) ;
// Just try to delete without showing any errors.
Error err = DirAccess : : remove_absolute ( path ) ;
if ( err = = OK & & temp_pdbs [ p_dll_path ] . has ( path ) ) {
temp_pdbs [ p_dll_path ] . erase ( path ) ;
}
}
}
// Try to copy PDB with new name and patch DLL.
Ref < DirAccess > d = DirAccess : : create ( DirAccess : : ACCESS_FILESYSTEM ) ;
for ( int i = 0 ; i < max_pdb_names ; i + + ) {
String new_pdb_name = vformat ( " %s%d.pdb " , new_pdb_base_name , i ) ;
String new_pdb_path = dll_base_dir . path_join ( new_pdb_name ) ;
Error err = OK ;
Ref < FileAccess > test_pdb_is_locked = FileAccess : : open ( new_pdb_path , FileAccess : : READ_WRITE , & err ) ;
if ( err = = ERR_FILE_CANT_OPEN ) {
// If the file is blocked, continue searching.
continue ;
} else if ( err ! = OK & & err ! = ERR_FILE_NOT_FOUND ) {
ERR_FAIL_V_MSG ( err , vformat ( " Failed to open '%s' to check if it is locked. " , new_pdb_path ) ) ;
}
err = d - > copy ( copy_pdb_path , new_pdb_path ) ;
ERR_FAIL_COND_V_MSG ( err ! = OK , err , vformat ( " Failed to copy PDB from '%s' to '%s'. " , copy_pdb_path , new_pdb_path ) ) ;
temp_pdbs [ p_dll_path ] . append ( new_pdb_path ) ;
Ref < FileAccess > file = FileAccess : : open ( p_dll_path , FileAccess : : READ_WRITE , & err ) ;
ERR_FAIL_COND_V_MSG ( err ! = OK , err , vformat ( " Failed to open '%s' to patch the PDB path. " , p_dll_path ) ) ;
int original_path_size = pdb_info . path . utf8 ( ) . length ( ) ;
// Double-check file bounds.
ERR_FAIL_INDEX_V_MSG ( pdb_info . address + original_path_size , file - > get_length ( ) , FAILED , vformat ( " Failed to write a new PDB path. Probably '%s' has been changed. " , p_dll_path ) ) ;
Vector < uint8_t > u8 = new_pdb_name . to_utf8_buffer ( ) ;
file - > seek ( pdb_info . address ) ;
file - > store_buffer ( u8 ) ;
// Terminate string and fill the remaining part of the original string with the '\0'.
// Can be replaced by file->store_8('\0');
Vector < uint8_t > padding_buffer ;
padding_buffer . resize ( ( int64_t ) original_path_size - u8 . size ( ) ) ;
padding_buffer . fill ( ' \0 ' ) ;
file - > store_buffer ( padding_buffer ) ;
ERR_FAIL_COND_V_MSG ( err ! = OK , err , vformat ( " Failed to write a new PDB path to '%s'. " , p_dll_path ) ) ;
return OK ;
}
ERR_FAIL_V_MSG ( FAILED , vformat ( " Failed to find an unblocked PDB name for '%s' among %d files. " , p_dll_path , max_pdb_names ) ) ;
# else
WARN_PRINT_ONCE ( " Renaming PDB files is only available in debug builds. If your libraries use PDB files, then the original ones will be used. " ) ;
return ERR_SKIP ;
# endif
}
void WindowsUtils : : remove_temp_pdbs ( const String & p_dll_path ) {
# ifdef DEBUG_ENABLED
if ( temp_pdbs . has ( p_dll_path ) ) {
Vector < String > removed ;
int failed = 0 ;
const int failed_limit = 10 ;
for ( const String & pdb : temp_pdbs [ p_dll_path ] ) {
if ( FileAccess : : exists ( pdb ) ) {
Error err = DirAccess : : remove_absolute ( pdb ) ;
if ( err = = OK ) {
removed . append ( pdb ) ;
} else {
failed + + ;
if ( failed < = failed_limit ) {
print_verbose ( " Failed to remove temp PDB: " + pdb ) ;
}
}
} else {
removed . append ( pdb ) ;
}
}
if ( failed > failed_limit ) {
print_verbose ( vformat ( " And %d more PDB files could not be removed.... " , failed - failed_limit ) ) ;
}
for ( const String & pdb : removed ) {
temp_pdbs [ p_dll_path ] . erase ( pdb ) ;
}
}
# endif
}
# endif // WINDOWS_ENABLED