2020-10-14 07:32:05 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* rasterizer_storage_common.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
class RasterizerStorageCommon {
|
|
|
|
public:
|
|
|
|
enum FVF {
|
|
|
|
FVF_UNBATCHED,
|
|
|
|
FVF_REGULAR,
|
|
|
|
FVF_COLOR,
|
|
|
|
FVF_LIGHT_ANGLE,
|
|
|
|
FVF_MODULATED,
|
|
|
|
FVF_LARGE,
|
|
|
|
};
|
|
|
|
|
|
|
|
// these flags are specifically for batching
|
|
|
|
// some of the logic is thus in rasterizer_storage.cpp
|
|
|
|
// we could alternatively set bitflags for each 'uses' and test on the fly
|
|
|
|
enum BatchFlags {
|
|
|
|
PREVENT_COLOR_BAKING = 1 << 0,
|
|
|
|
PREVENT_VERTEX_BAKING = 1 << 1,
|
|
|
|
|
2020-11-19 15:09:33 +00:00
|
|
|
// custom vertex shaders using BUILTINS that vary per item
|
|
|
|
PREVENT_ITEM_JOINING = 1 << 2,
|
|
|
|
|
|
|
|
USE_MODULATE_FVF = 1 << 3,
|
|
|
|
USE_LARGE_FVF = 1 << 4,
|
2020-10-14 07:32:05 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
enum BatchType : uint16_t {
|
|
|
|
BT_DEFAULT = 0,
|
|
|
|
BT_RECT = 1,
|
|
|
|
BT_LINE = 2,
|
|
|
|
BT_LINE_AA = 3,
|
|
|
|
BT_POLY = 4,
|
|
|
|
BT_DUMMY = 5, // dummy batch is just used to keep the batch creation loop simple
|
|
|
|
};
|
|
|
|
|
|
|
|
enum BatchTypeFlags {
|
|
|
|
BTF_DEFAULT = 1 << BT_DEFAULT,
|
|
|
|
BTF_RECT = 1 << BT_RECT,
|
|
|
|
BTF_LINE = 1 << BT_LINE,
|
|
|
|
BTF_LINE_AA = 1 << BT_LINE_AA,
|
|
|
|
BTF_POLY = 1 << BT_POLY,
|
|
|
|
};
|
|
|
|
};
|