2023-04-20 04:34:38 +00:00
|
|
|
/**************************************************************************/
|
|
|
|
/* cpu_particles_3d_gizmo_plugin.cpp */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
|
|
|
|
|
|
|
#include "cpu_particles_3d_gizmo_plugin.h"
|
|
|
|
|
2023-09-13 11:14:07 +00:00
|
|
|
#include "editor/editor_node.h"
|
|
|
|
#include "editor/editor_string_names.h"
|
2023-04-20 04:34:38 +00:00
|
|
|
#include "editor/plugins/node_3d_editor_plugin.h"
|
|
|
|
#include "scene/3d/cpu_particles_3d.h"
|
|
|
|
|
|
|
|
CPUParticles3DGizmoPlugin::CPUParticles3DGizmoPlugin() {
|
2023-09-13 11:14:07 +00:00
|
|
|
create_icon_material("particles_icon", EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("GizmoCPUParticles3D"), EditorStringName(EditorIcons)));
|
2023-04-20 04:34:38 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool CPUParticles3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
|
|
|
|
return Object::cast_to<CPUParticles3D>(p_spatial) != nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
String CPUParticles3DGizmoPlugin::get_gizmo_name() const {
|
|
|
|
return "CPUParticles3D";
|
|
|
|
}
|
|
|
|
|
|
|
|
int CPUParticles3DGizmoPlugin::get_priority() const {
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool CPUParticles3DGizmoPlugin::is_selectable_when_hidden() const {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CPUParticles3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
|
|
|
|
Ref<Material> icon = get_material("particles_icon", p_gizmo);
|
|
|
|
p_gizmo->add_unscaled_billboard(icon, 0.05);
|
|
|
|
}
|