2020-11-18 18:11:30 +00:00
|
|
|
#!/usr/bin/env python
|
|
|
|
|
|
|
|
Import("env")
|
|
|
|
|
2022-07-20 06:28:22 +00:00
|
|
|
if env["platform"] in ["haiku", "macos", "windows", "linuxbsd"]:
|
2020-11-18 18:11:30 +00:00
|
|
|
# Thirdparty source files
|
|
|
|
thirdparty_dir = "#thirdparty/glad/"
|
|
|
|
thirdparty_sources = [
|
|
|
|
"glad.c",
|
|
|
|
]
|
|
|
|
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
|
|
|
|
|
|
|
env.Prepend(CPPPATH=[thirdparty_dir])
|
|
|
|
|
|
|
|
env.Append(CPPDEFINES=["GLAD_ENABLED"])
|
|
|
|
env.Append(CPPDEFINES=["GLES_OVER_GL"])
|
|
|
|
|
|
|
|
env_thirdparty = env.Clone()
|
|
|
|
env_thirdparty.disable_warnings()
|
|
|
|
env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources)
|
|
|
|
|
|
|
|
# Godot source files
|
|
|
|
env.add_source_files(env.drivers_sources, "*.cpp")
|