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/**************************************************************************/
/* rendering_context_driver_vulkan_ios.mm */
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/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#import "rendering_context_driver_vulkan_ios.h"
#ifdef VULKAN_ENABLED
#ifdef USE_VOLK
#include <volk.h>
#else
#include <vulkan/vulkan_metal.h>
#endif
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const char *RenderingContextDriverVulkanIOS::_get_platform_surface_extension() const {
return VK_EXT_METAL_SURFACE_EXTENSION_NAME;
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}
RenderingContextDriver::SurfaceID RenderingContextDriverVulkanIOS::surface_create(const void *p_platform_data) {
const WindowPlatformData *wpd = (const WindowPlatformData *)(p_platform_data);
VkMetalSurfaceCreateInfoEXT create_info = {};
create_info.sType = VK_STRUCTURE_TYPE_METAL_SURFACE_CREATE_INFO_EXT;
create_info.pLayer = *wpd->layer_ptr;
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VkSurfaceKHR vk_surface = VK_NULL_HANDLE;
VkResult err = vkCreateMetalSurfaceEXT(instance_get(), &create_info, get_allocation_callbacks(VK_OBJECT_TYPE_SURFACE_KHR), &vk_surface);
ERR_FAIL_COND_V(err != VK_SUCCESS, SurfaceID());
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Surface *surface = memnew(Surface);
surface->vk_surface = vk_surface;
return SurfaceID(surface);
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}
RenderingContextDriverVulkanIOS::RenderingContextDriverVulkanIOS() {
// Does nothing.
}
RenderingContextDriverVulkanIOS::~RenderingContextDriverVulkanIOS() {
// Does nothing.
}
#endif // VULKAN_ENABLED