2023-04-20 04:34:38 +00:00
|
|
|
/**************************************************************************/
|
|
|
|
/* joint_3d_gizmo_plugin.h */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
|
|
|
|
|
|
|
#ifndef JOINT_3D_GIZMO_PLUGIN_H
|
|
|
|
#define JOINT_3D_GIZMO_PLUGIN_H
|
|
|
|
|
|
|
|
#include "editor/plugins/node_3d_editor_gizmos.h"
|
|
|
|
|
|
|
|
class Joint3DGizmoPlugin : public EditorNode3DGizmoPlugin {
|
|
|
|
GDCLASS(Joint3DGizmoPlugin, EditorNode3DGizmoPlugin);
|
|
|
|
|
|
|
|
Timer *update_timer = nullptr;
|
2024-07-24 14:27:52 +00:00
|
|
|
EditorNode3DGizmo *last_drawn = nullptr;
|
2023-04-20 04:34:38 +00:00
|
|
|
|
|
|
|
void incremental_update_gizmos();
|
|
|
|
|
|
|
|
public:
|
|
|
|
bool has_gizmo(Node3D *p_spatial) override;
|
|
|
|
String get_gizmo_name() const override;
|
|
|
|
int get_priority() const override;
|
|
|
|
void redraw(EditorNode3DGizmo *p_gizmo) override;
|
|
|
|
|
|
|
|
static void CreatePinJointGizmo(const Transform3D &p_offset, Vector<Vector3> &r_cursor_points);
|
|
|
|
static void CreateHingeJointGizmo(const Transform3D &p_offset, const Transform3D &p_trs_joint, const Transform3D &p_trs_body_a, const Transform3D &p_trs_body_b, real_t p_limit_lower, real_t p_limit_upper, bool p_use_limit, Vector<Vector3> &r_common_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
|
|
|
|
static void CreateSliderJointGizmo(const Transform3D &p_offset, const Transform3D &p_trs_joint, const Transform3D &p_trs_body_a, const Transform3D &p_trs_body_b, real_t p_angular_limit_lower, real_t p_angular_limit_upper, real_t p_linear_limit_lower, real_t p_linear_limit_upper, Vector<Vector3> &r_points, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
|
|
|
|
static void CreateConeTwistJointGizmo(const Transform3D &p_offset, const Transform3D &p_trs_joint, const Transform3D &p_trs_body_a, const Transform3D &p_trs_body_b, real_t p_swing, real_t p_twist, Vector<Vector3> *r_body_a_points, Vector<Vector3> *r_body_b_points);
|
|
|
|
static void CreateGeneric6DOFJointGizmo(
|
|
|
|
const Transform3D &p_offset,
|
|
|
|
const Transform3D &p_trs_joint,
|
|
|
|
const Transform3D &p_trs_body_a,
|
|
|
|
const Transform3D &p_trs_body_b,
|
|
|
|
real_t p_angular_limit_lower_x,
|
|
|
|
real_t p_angular_limit_upper_x,
|
|
|
|
real_t p_linear_limit_lower_x,
|
|
|
|
real_t p_linear_limit_upper_x,
|
|
|
|
bool p_enable_angular_limit_x,
|
|
|
|
bool p_enable_linear_limit_x,
|
|
|
|
real_t p_angular_limit_lower_y,
|
|
|
|
real_t p_angular_limit_upper_y,
|
|
|
|
real_t p_linear_limit_lower_y,
|
|
|
|
real_t p_linear_limit_upper_y,
|
|
|
|
bool p_enable_angular_limit_y,
|
|
|
|
bool p_enable_linear_limit_y,
|
|
|
|
real_t p_angular_limit_lower_z,
|
|
|
|
real_t p_angular_limit_upper_z,
|
|
|
|
real_t p_linear_limit_lower_z,
|
|
|
|
real_t p_linear_limit_upper_z,
|
|
|
|
bool p_enable_angular_limit_z,
|
|
|
|
bool p_enable_linear_limit_z,
|
|
|
|
Vector<Vector3> &r_points,
|
|
|
|
Vector<Vector3> *r_body_a_points,
|
|
|
|
Vector<Vector3> *r_body_b_points);
|
|
|
|
|
|
|
|
Joint3DGizmoPlugin();
|
|
|
|
};
|
|
|
|
|
|
|
|
class JointGizmosDrawer {
|
|
|
|
public:
|
|
|
|
static Basis look_body(const Transform3D &p_joint_transform, const Transform3D &p_body_transform);
|
|
|
|
static Basis look_body_toward(Vector3::Axis p_axis, const Transform3D &joint_transform, const Transform3D &body_transform);
|
|
|
|
static Basis look_body_toward_x(const Transform3D &p_joint_transform, const Transform3D &p_body_transform);
|
|
|
|
static Basis look_body_toward_y(const Transform3D &p_joint_transform, const Transform3D &p_body_transform);
|
|
|
|
/// Special function just used for physics joints, it returns a basis constrained toward Joint Z axis
|
|
|
|
/// with axis X and Y that are looking toward the body and oriented toward up
|
|
|
|
static Basis look_body_toward_z(const Transform3D &p_joint_transform, const Transform3D &p_body_transform);
|
|
|
|
|
|
|
|
// Draw circle around p_axis
|
|
|
|
static void draw_circle(Vector3::Axis p_axis, real_t p_radius, const Transform3D &p_offset, const Basis &p_base, real_t p_limit_lower, real_t p_limit_upper, Vector<Vector3> &r_points, bool p_inverse = false);
|
|
|
|
static void draw_cone(const Transform3D &p_offset, const Basis &p_base, real_t p_swing, real_t p_twist, Vector<Vector3> &r_points);
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // JOINT_3D_GIZMO_PLUGIN_H
|