godot/doc/classes/AudioStream.xml

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

74 lines
3.8 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioStream" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base class for audio streams.
</brief_description>
<description>
Base class for audio streams. Audio streams are used for sound effects and music playback, and support WAV (via [AudioStreamWAV]) and Ogg (via [AudioStreamOggVorbis]) file formats.
</description>
<tutorials>
<link title="Audio streams">$DOCS_URL/tutorials/audio/audio_streams.html</link>
<link title="Audio Generator Demo">https://godotengine.org/asset-library/asset/526</link>
<link title="Audio Mic Record Demo">https://godotengine.org/asset-library/asset/527</link>
<link title="Audio Spectrum Demo">https://godotengine.org/asset-library/asset/528</link>
</tutorials>
<methods>
<method name="_get_beat_count" qualifiers="virtual const">
<return type="int" />
<description>
Overridable method. Should return the total number of beats of this audio stream. Used by the engine to determine the position of every beat.
Ideally, the returned value should be based off the stream's sample rate ([member AudioStreamWAV.mix_rate], for example).
</description>
</method>
<method name="_get_bpm" qualifiers="virtual const">
<return type="float" />
<description>
Overridable method. Should return the tempo of this audio stream, in beats per minute (BPM). Used by the engine to determine the position of every beat.
Ideally, the returned value should be based off the stream's sample rate ([member AudioStreamWAV.mix_rate], for example).
</description>
</method>
<method name="_get_length" qualifiers="virtual const">
<return type="float" />
<description>
Override this method to customize the returned value of [method get_length]. Should return the length of this audio stream, in seconds.
</description>
</method>
<method name="_get_stream_name" qualifiers="virtual const">
<return type="String" />
<description>
Override this method to customize the name assigned to this audio stream. Unused by the engine.
</description>
</method>
<method name="_instantiate_playback" qualifiers="virtual const">
<return type="AudioStreamPlayback" />
<description>
Override this method to customize the returned value of [method instantiate_playback]. Should returned a new [AudioStreamPlayback] created when the stream is played (such as by an [AudioStreamPlayer])..
</description>
</method>
<method name="_is_monophonic" qualifiers="virtual const">
<return type="bool" />
<description>
Override this method to customize the returned value of [method is_monophonic]. Should return [code]true[/code] if this audio stream only supports one channel.
</description>
</method>
2018-02-19 09:47:16 +00:00
<method name="get_length" qualifiers="const">
<return type="float" />
2018-02-19 09:47:16 +00:00
<description>
2018-07-31 19:20:27 +00:00
Returns the length of the audio stream in seconds.
2018-02-19 09:47:16 +00:00
</description>
</method>
<method name="instantiate_playback">
<return type="AudioStreamPlayback" />
<description>
Returns a newly created [AudioStreamPlayback] intended to play this audio stream. Useful for when you want to extend [method _instantiate_playback] but call [method instantiate_playback] from an internally held AudioStream subresource. An example of this can be found in the source code for [code]AudioStreamRandomPitch::instantiate_playback[/code].
</description>
</method>
<method name="is_monophonic" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if this audio stream only supports one channel ([i]monophony[/i]), or [code]false[/code] if the audio stream supports two or more channels ([i]polyphony[/i]).
</description>
</method>
</methods>
</class>