godot/platform/osx/SCsub

22 lines
525 B
Plaintext
Raw Normal View History

#!/usr/bin/env python
Import("env")
2014-02-10 01:10:30 +00:00
from platform_methods import run_in_subprocess
import platform_osx_builders
2014-02-10 01:10:30 +00:00
files = [
"crash_handler_osx.mm",
"os_osx.mm",
"godot_main_osx.mm",
"semaphore_osx.cpp",
"dir_access_osx.mm",
"joypad_osx.cpp",
"power_osx.cpp",
]
2014-02-10 01:10:30 +00:00
prog = env.add_program("#bin/godot", files)
if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx))