godot/core/string/string_name.cpp

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/**************************************************************************/
/* string_name.cpp */
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/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "string_name.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
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StaticCString StaticCString::create(const char *p_ptr) {
StaticCString scs;
scs.ptr = p_ptr;
return scs;
}
StringName _scs_create(const char *p_chr, bool p_static) {
return (p_chr[0] ? StringName(StaticCString::create(p_chr), p_static) : StringName());
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}
void StringName::setup() {
ERR_FAIL_COND(configured);
for (int i = 0; i < STRING_TABLE_LEN; i++) {
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_table[i] = nullptr;
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}
configured = true;
}
void StringName::cleanup() {
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MutexLock lock(mutex);
#ifdef DEBUG_ENABLED
if (unlikely(debug_stringname)) {
Vector<_Data *> data;
for (int i = 0; i < STRING_TABLE_LEN; i++) {
_Data *d = _table[i];
while (d) {
data.push_back(d);
d = d->next;
}
}
print_line("\nStringName reference ranking (from most to least referenced):\n");
data.sort_custom<DebugSortReferences>();
int unreferenced_stringnames = 0;
int rarely_referenced_stringnames = 0;
for (int i = 0; i < data.size(); i++) {
print_line(itos(i + 1) + ": " + data[i]->get_name() + " - " + itos(data[i]->debug_references));
if (data[i]->debug_references == 0) {
unreferenced_stringnames += 1;
} else if (data[i]->debug_references < 5) {
rarely_referenced_stringnames += 1;
}
}
print_line(vformat("\nOut of %d StringNames, %d StringNames were never referenced during this run (0 times) (%.2f%%).", data.size(), unreferenced_stringnames, unreferenced_stringnames / float(data.size()) * 100));
print_line(vformat("Out of %d StringNames, %d StringNames were rarely referenced during this run (1-4 times) (%.2f%%).", data.size(), rarely_referenced_stringnames, rarely_referenced_stringnames / float(data.size()) * 100));
}
#endif
int lost_strings = 0;
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for (int i = 0; i < STRING_TABLE_LEN; i++) {
while (_table[i]) {
_Data *d = _table[i];
if (d->static_count.get() != d->refcount.get()) {
lost_strings++;
if (OS::get_singleton()->is_stdout_verbose()) {
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String dname = String(d->cname ? d->cname : d->name);
print_line(vformat("Orphan StringName: %s (static: %d, total: %d)", dname, d->static_count.get(), d->refcount.get()));
}
}
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_table[i] = _table[i]->next;
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memdelete(d);
}
}
if (lost_strings) {
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print_verbose(vformat("StringName: %d unclaimed string names at exit.", lost_strings));
}
configured = false;
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}
void StringName::unref() {
ERR_FAIL_COND(!configured);
if (_data && _data->refcount.unref()) {
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MutexLock lock(mutex);
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if (CoreGlobals::leak_reporting_enabled && _data->static_count.get() > 0) {
if (_data->cname) {
ERR_PRINT("BUG: Unreferenced static string to 0: " + String(_data->cname));
} else {
ERR_PRINT("BUG: Unreferenced static string to 0: " + String(_data->name));
}
}
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if (_data->prev) {
_data->prev->next = _data->next;
} else {
if (_table[_data->idx] != _data) {
ERR_PRINT("BUG!");
}
_table[_data->idx] = _data->next;
}
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if (_data->next) {
_data->next->prev = _data->prev;
}
memdelete(_data);
}
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_data = nullptr;
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}
bool StringName::operator==(const String &p_name) const {
if (!_data) {
return (p_name.length() == 0);
}
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return (_data->get_name() == p_name);
}
bool StringName::operator==(const char *p_name) const {
if (!_data) {
return (p_name[0] == 0);
}
return (_data->get_name() == p_name);
}
bool StringName::operator!=(const String &p_name) const {
return !(operator==(p_name));
}
bool StringName::operator!=(const char *p_name) const {
return !(operator==(p_name));
}
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bool StringName::operator!=(const StringName &p_name) const {
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// the real magic of all this mess happens here.
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// this is why path comparisons are very fast
return _data != p_name._data;
}
void StringName::operator=(const StringName &p_name) {
if (this == &p_name) {
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return;
}
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unref();
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if (p_name._data && p_name._data->refcount.ref()) {
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_data = p_name._data;
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}
}
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StringName::StringName(const StringName &p_name) {
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_data = nullptr;
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ERR_FAIL_COND(!configured);
if (p_name._data && p_name._data->refcount.ref()) {
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_data = p_name._data;
}
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}
void StringName::assign_static_unique_class_name(StringName *ptr, const char *p_name) {
mutex.lock();
if (*ptr == StringName()) {
*ptr = StringName(p_name, true);
}
mutex.unlock();
}
StringName::StringName(const char *p_name, bool p_static) {
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_data = nullptr;
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ERR_FAIL_COND(!configured);
if (!p_name || p_name[0] == 0) {
return; //empty, ignore
}
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MutexLock lock(mutex);
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uint32_t hash = String::hash(p_name);
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uint32_t idx = hash & STRING_TABLE_MASK;
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_data = _table[idx];
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while (_data) {
// compare hash first
if (_data->hash == hash && _data->get_name() == p_name) {
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break;
}
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_data = _data->next;
}
if (_data && _data->refcount.ref()) {
// exists
if (p_static) {
_data->static_count.increment();
}
#ifdef DEBUG_ENABLED
if (unlikely(debug_stringname)) {
_data->debug_references++;
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}
#endif
return;
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}
_data = memnew(_Data);
_data->name = p_name;
_data->refcount.init();
_data->static_count.set(p_static ? 1 : 0);
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_data->hash = hash;
_data->idx = idx;
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_data->cname = nullptr;
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_data->next = _table[idx];
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_data->prev = nullptr;
#ifdef DEBUG_ENABLED
if (unlikely(debug_stringname)) {
// Keep in memory, force static.
_data->refcount.ref();
_data->static_count.increment();
}
#endif
if (_table[idx]) {
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_table[idx]->prev = _data;
}
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_table[idx] = _data;
}
StringName::StringName(const StaticCString &p_static_string, bool p_static) {
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_data = nullptr;
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ERR_FAIL_COND(!configured);
ERR_FAIL_COND(!p_static_string.ptr || !p_static_string.ptr[0]);
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MutexLock lock(mutex);
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uint32_t hash = String::hash(p_static_string.ptr);
uint32_t idx = hash & STRING_TABLE_MASK;
_data = _table[idx];
while (_data) {
// compare hash first
if (_data->hash == hash && _data->get_name() == p_static_string.ptr) {
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break;
}
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_data = _data->next;
}
if (_data && _data->refcount.ref()) {
// exists
if (p_static) {
_data->static_count.increment();
}
#ifdef DEBUG_ENABLED
if (unlikely(debug_stringname)) {
_data->debug_references++;
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}
#endif
return;
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}
_data = memnew(_Data);
_data->refcount.init();
_data->static_count.set(p_static ? 1 : 0);
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_data->hash = hash;
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_data->idx = idx;
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_data->cname = p_static_string.ptr;
_data->next = _table[idx];
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_data->prev = nullptr;
#ifdef DEBUG_ENABLED
if (unlikely(debug_stringname)) {
// Keep in memory, force static.
_data->refcount.ref();
_data->static_count.increment();
}
#endif
if (_table[idx]) {
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_table[idx]->prev = _data;
}
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_table[idx] = _data;
}
StringName::StringName(const String &p_name, bool p_static) {
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_data = nullptr;
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ERR_FAIL_COND(!configured);
if (p_name.is_empty()) {
return;
}
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MutexLock lock(mutex);
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uint32_t hash = p_name.hash();
uint32_t idx = hash & STRING_TABLE_MASK;
_data = _table[idx];
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while (_data) {
if (_data->hash == hash && _data->get_name() == p_name) {
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break;
}
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_data = _data->next;
}
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if (_data && _data->refcount.ref()) {
// exists
if (p_static) {
_data->static_count.increment();
}
#ifdef DEBUG_ENABLED
if (unlikely(debug_stringname)) {
_data->debug_references++;
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}
#endif
return;
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}
_data = memnew(_Data);
_data->name = p_name;
_data->refcount.init();
_data->static_count.set(p_static ? 1 : 0);
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_data->hash = hash;
_data->idx = idx;
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_data->cname = nullptr;
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_data->next = _table[idx];
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_data->prev = nullptr;
#ifdef DEBUG_ENABLED
if (unlikely(debug_stringname)) {
// Keep in memory, force static.
_data->refcount.ref();
_data->static_count.increment();
}
#endif
if (_table[idx]) {
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_table[idx]->prev = _data;
}
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_table[idx] = _data;
}
StringName StringName::search(const char *p_name) {
ERR_FAIL_COND_V(!configured, StringName());
ERR_FAIL_NULL_V(p_name, StringName());
if (!p_name[0]) {
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return StringName();
}
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MutexLock lock(mutex);
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uint32_t hash = String::hash(p_name);
uint32_t idx = hash & STRING_TABLE_MASK;
_Data *_data = _table[idx];
while (_data) {
// compare hash first
if (_data->hash == hash && _data->get_name() == p_name) {
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break;
}
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_data = _data->next;
}
if (_data && _data->refcount.ref()) {
#ifdef DEBUG_ENABLED
if (unlikely(debug_stringname)) {
_data->debug_references++;
}
#endif
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return StringName(_data);
}
return StringName(); //does not exist
}
StringName StringName::search(const char32_t *p_name) {
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ERR_FAIL_COND_V(!configured, StringName());
ERR_FAIL_NULL_V(p_name, StringName());
if (!p_name[0]) {
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return StringName();
}
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MutexLock lock(mutex);
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uint32_t hash = String::hash(p_name);
uint32_t idx = hash & STRING_TABLE_MASK;
_Data *_data = _table[idx];
while (_data) {
// compare hash first
if (_data->hash == hash && _data->get_name() == p_name) {
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break;
}
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_data = _data->next;
}
if (_data && _data->refcount.ref()) {
return StringName(_data);
}
return StringName(); //does not exist
}
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StringName StringName::search(const String &p_name) {
ERR_FAIL_COND_V(p_name.is_empty(), StringName());
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MutexLock lock(mutex);
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uint32_t hash = p_name.hash();
uint32_t idx = hash & STRING_TABLE_MASK;
_Data *_data = _table[idx];
while (_data) {
// compare hash first
if (_data->hash == hash && p_name == _data->get_name()) {
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break;
}
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_data = _data->next;
}
if (_data && _data->refcount.ref()) {
#ifdef DEBUG_ENABLED
if (unlikely(debug_stringname)) {
_data->debug_references++;
}
#endif
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return StringName(_data);
}
return StringName(); //does not exist
}
bool operator==(const String &p_name, const StringName &p_string_name) {
return p_name == p_string_name.operator String();
}
bool operator!=(const String &p_name, const StringName &p_string_name) {
return p_name != p_string_name.operator String();
}
bool operator==(const char *p_name, const StringName &p_string_name) {
return p_name == p_string_name.operator String();
}
bool operator!=(const char *p_name, const StringName &p_string_name) {
return p_name != p_string_name.operator String();
}