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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "OptionButton" inherits= "Button" version= "4.0" >
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<brief_description >
Button control that provides selectable options when pressed.
</brief_description>
<description >
OptionButton is a type button that provides a selectable list of items when pressed. The item selected becomes the "current" item and is displayed as the button text.
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See also [BaseButton] which contains common properties and methods associated with this node.
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</description>
<tutorials >
</tutorials>
<methods >
<method name= "add_icon_item" >
<return type= "void" >
</return>
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<argument index= "0" name= "texture" type= "Texture2D" >
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</argument>
<argument index= "1" name= "label" type= "String" >
</argument>
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<argument index= "2" name= "id" type= "int" default= "-1" >
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</argument>
<description >
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Adds an item, with a [code]texture[/code] icon, text [code]label[/code] and (optionally) [code]id[/code]. If no [code]id[/code] is passed, the item index will be used as the item's ID. New items are appended at the end.
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</description>
</method>
<method name= "add_item" >
<return type= "void" >
</return>
<argument index= "0" name= "label" type= "String" >
</argument>
<argument index= "1" name= "id" type= "int" default= "-1" >
</argument>
<description >
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Adds an item, with text [code]label[/code] and (optionally) [code]id[/code]. If no [code]id[/code] is passed, the item index will be used as the item's ID. New items are appended at the end.
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</description>
</method>
<method name= "add_separator" >
<return type= "void" >
</return>
<description >
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Adds a separator to the list of items. Separators help to group items. Separator also takes up an index and is appended at the end.
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</description>
</method>
<method name= "clear" >
<return type= "void" >
</return>
<description >
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Clears all the items in the [OptionButton].
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</description>
</method>
<method name= "get_item_count" qualifiers= "const" >
<return type= "int" >
</return>
<description >
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Returns the amount of items in the OptionButton, including separators.
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</description>
</method>
<method name= "get_item_icon" qualifiers= "const" >
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<return type= "Texture2D" >
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</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<description >
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Returns the icon of the item at index [code]idx[/code].
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</description>
</method>
<method name= "get_item_id" qualifiers= "const" >
<return type= "int" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<description >
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Returns the ID of the item at index [code]idx[/code].
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</description>
</method>
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<method name= "get_item_index" qualifiers= "const" >
<return type= "int" >
</return>
<argument index= "0" name= "id" type= "int" >
</argument>
<description >
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Returns the index of the item with the given [code]id[/code].
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</description>
</method>
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<method name= "get_item_metadata" qualifiers= "const" >
<return type= "Variant" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<description >
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Retrieves the metadata of an item. Metadata may be any type and can be used to store extra information about an item, such as an external string ID.
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</description>
</method>
<method name= "get_item_text" qualifiers= "const" >
<return type= "String" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<description >
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Returns the text of the item at index [code]idx[/code].
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</description>
</method>
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<method name= "get_popup" qualifiers= "const" >
<return type= "PopupMenu" >
</return>
<description >
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Returns the [PopupMenu] contained in this button.
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</description>
</method>
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<method name= "get_selected_id" qualifiers= "const" >
<return type= "int" >
</return>
<description >
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Returns the ID of the selected item, or [code]0[/code] if no item is selected.
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</description>
</method>
<method name= "get_selected_metadata" qualifiers= "const" >
<return type= "Variant" >
</return>
<description >
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Gets the metadata of the selected item. Metadata for items can be set using [method set_item_metadata].
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</description>
</method>
<method name= "is_item_disabled" qualifiers= "const" >
<return type= "bool" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<description >
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Returns [code]true[/code] if the item at index [code]idx[/code] is disabled.
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</description>
</method>
<method name= "remove_item" >
<return type= "void" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<description >
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Removes the item at index [code]idx[/code].
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</description>
</method>
<method name= "select" >
<return type= "void" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<description >
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Selects an item by index and makes it the current item. This will work even if the item is disabled.
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</description>
</method>
<method name= "set_item_disabled" >
<return type= "void" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<argument index= "1" name= "disabled" type= "bool" >
</argument>
<description >
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Sets whether the item at index [code]idx[/code] is disabled.
Disabled items are drawn differently in the dropdown and are not selectable by the user. If the current selected item is set as disabled, it will remain selected.
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</description>
</method>
<method name= "set_item_icon" >
<return type= "void" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
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<argument index= "1" name= "texture" type= "Texture2D" >
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</argument>
<description >
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Sets the icon of the item at index [code]idx[/code].
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</description>
</method>
<method name= "set_item_id" >
<return type= "void" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<argument index= "1" name= "id" type= "int" >
</argument>
<description >
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Sets the ID of the item at index [code]idx[/code].
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</description>
</method>
<method name= "set_item_metadata" >
<return type= "void" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<argument index= "1" name= "metadata" type= "Variant" >
</argument>
<description >
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Sets the metadata of an item. Metadata may be of any type and can be used to store extra information about an item, such as an external string ID.
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</description>
</method>
<method name= "set_item_text" >
<return type= "void" >
</return>
<argument index= "0" name= "idx" type= "int" >
</argument>
<argument index= "1" name= "text" type= "String" >
</argument>
<description >
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Sets the text of the item at index [code]idx[/code].
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</description>
</method>
</methods>
<members >
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<member name= "action_mode" type= "int" setter= "set_action_mode" getter= "get_action_mode" override= "true" enum= "BaseButton.ActionMode" default= "0" />
<member name= "align" type= "int" setter= "set_text_align" getter= "get_text_align" override= "true" enum= "Button.TextAlign" default= "0" />
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<member name= "selected" type= "int" setter= "_select_int" getter= "get_selected" default= "-1" >
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The index of the currently selected item, or [code]-1[/code] if no item is selected.
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</member>
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<member name= "toggle_mode" type= "bool" setter= "set_toggle_mode" getter= "is_toggle_mode" override= "true" default= "true" />
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</members>
<signals >
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<signal name= "item_focused" >
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<argument index= "0" name= "index" type= "int" >
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</argument>
<description >
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Emitted when the user navigates to an item using the [code]ui_up[/code] or [code]ui_down[/code] actions. The index of the item selected is passed as argument.
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</description>
</signal>
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<signal name= "item_selected" >
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<argument index= "0" name= "index" type= "int" >
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</argument>
<description >
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Emitted when the current item has been changed by the user. The index of the item selected is passed as argument.
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</description>
</signal>
</signals>
<constants >
</constants>
<theme_items >
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<theme_item name= "arrow" type= "Texture2D" >
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The arrow icon to be drawn on the right end of the button.
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</theme_item>
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<theme_item name= "arrow_margin" type= "int" default= "2" >
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The horizontal space between the arrow icon and the right edge of the button.
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</theme_item>
<theme_item name= "disabled" type= "StyleBox" >
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[StyleBox] used when the [OptionButton] is disabled.
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</theme_item>
<theme_item name= "focus" type= "StyleBox" >
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[StyleBox] used when the [OptionButton] is focused. It is displayed over the current [StyleBox], so using [StyleBoxEmpty] will just disable the focus visual effect.
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</theme_item>
<theme_item name= "font" type= "Font" >
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[Font] of the [OptionButton]'s text.
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</theme_item>
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<theme_item name= "font_color" type= "Color" default= "Color( 0.88, 0.88, 0.88, 1 )" >
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Default text [Color] of the [OptionButton].
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</theme_item>
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<theme_item name= "font_color_disabled" type= "Color" default= "Color( 0.9, 0.9, 0.9, 0.2 )" >
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Text [Color] used when the [OptionButton] is disabled.
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</theme_item>
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<theme_item name= "font_color_hover" type= "Color" default= "Color( 0.94, 0.94, 0.94, 1 )" >
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Text [Color] used when the [OptionButton] is being hovered.
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</theme_item>
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<theme_item name= "font_color_pressed" type= "Color" default= "Color( 1, 1, 1, 1 )" >
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Text [Color] used when the [OptionButton] is being pressed.
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</theme_item>
<theme_item name= "hover" type= "StyleBox" >
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[StyleBox] used when the [OptionButton] is being hovered.
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</theme_item>
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<theme_item name= "hseparation" type= "int" default= "2" >
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The horizontal space between [OptionButton]'s icon and text.
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</theme_item>
<theme_item name= "normal" type= "StyleBox" >
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Default [StyleBox] for the [OptionButton].
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</theme_item>
<theme_item name= "pressed" type= "StyleBox" >
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[StyleBox] used when the [OptionButton] is being pressed.
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</theme_item>
</theme_items>
</class>