godot/modules/visual_script/doc_classes/VisualScriptOperator.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.0.2">
<brief_description>
</brief_description>
<description>
[b]Input Ports:[/b]
- Data (variant): [code]A[/code]
- Data (variant): [code]B[/code]
[b]Output Ports:[/b]
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- Data (variant): [code]result[/code]
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="operator" type="int" setter="set_operator" getter="get_operator" enum="Variant.Operator">
</member>
<member name="type" type="int" setter="set_typed" getter="get_typed" enum="Variant.Type">
</member>
</members>
<constants>
</constants>
</class>