godot/doc/classes/VisualShaderNodeVectorScalarMix.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeVectorScalarMix" inherits="VisualShaderNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
Linearly interpolates between two vectors using a scalar. For use within the visual shader graph.
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</brief_description>
<description>
Translates to [code]mix(a, b, weight)[/code] in the shader language, where [code]a[/code] and [code]b[/code] are vectors and [code]weight[/code] is a scalar.
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</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>