2016-06-18 12:46:12 +00:00
|
|
|
/**************************************************************************/
|
|
|
|
/* editor_asset_installer.h */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
2018-01-04 23:50:27 +00:00
|
|
|
|
2022-07-23 21:41:51 +00:00
|
|
|
#ifndef EDITOR_ASSET_INSTALLER_H
|
|
|
|
#define EDITOR_ASSET_INSTALLER_H
|
2016-03-12 13:44:12 +00:00
|
|
|
|
|
|
|
#include "scene/gui/dialogs.h"
|
|
|
|
#include "scene/gui/tree.h"
|
|
|
|
class EditorAssetInstaller : public ConfirmationDialog {
|
2017-01-03 02:03:46 +00:00
|
|
|
GDCLASS(EditorAssetInstaller, ConfirmationDialog);
|
2016-03-12 13:44:12 +00:00
|
|
|
|
2022-04-04 13:06:57 +00:00
|
|
|
Tree *tree = nullptr;
|
|
|
|
Label *asset_contents = nullptr;
|
2016-03-12 13:44:12 +00:00
|
|
|
String package_path;
|
2021-04-06 15:37:55 +00:00
|
|
|
String asset_name;
|
2022-04-04 13:06:57 +00:00
|
|
|
AcceptDialog *error = nullptr;
|
2022-05-13 13:04:37 +00:00
|
|
|
HashMap<String, TreeItem *> status_map;
|
2022-02-15 14:56:58 +00:00
|
|
|
bool updating = false;
|
2016-03-12 13:44:12 +00:00
|
|
|
void _item_edited();
|
2021-09-17 15:50:24 +00:00
|
|
|
void _check_propagated_to_item(Object *p_obj, int column);
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void ok_pressed() override;
|
2016-03-12 13:44:12 +00:00
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
public:
|
|
|
|
void open(const String &p_path, int p_depth = 0);
|
2021-04-06 15:37:55 +00:00
|
|
|
|
|
|
|
void set_asset_name(const String &p_asset_name);
|
|
|
|
String get_asset_name() const;
|
|
|
|
|
2016-03-12 13:44:12 +00:00
|
|
|
EditorAssetInstaller();
|
|
|
|
};
|
|
|
|
|
2022-07-23 21:41:51 +00:00
|
|
|
#endif // EDITOR_ASSET_INSTALLER_H
|