godot/editor/plugins/tiles/tile_map_layer_editor.cpp

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/**************************************************************************/
/* tile_map_layer_editor.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "tile_map_layer_editor.h"
#include "tiles_editor_plugin.h"
#include "editor/editor_node.h"
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#include "editor/editor_resource_preview.h"
#include "editor/editor_settings.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/multi_node_edit.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/themes/editor_scale.h"
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#include "scene/2d/camera_2d.h"
#include "scene/2d/tile_map_layer.h"
#include "scene/gui/center_container.h"
#include "scene/gui/split_container.h"
#include "core/input/input.h"
#include "core/math/geometry_2d.h"
#include "core/os/keyboard.h"
TileMapLayer *TileMapLayerSubEditorPlugin::_get_edited_layer() const {
return Object::cast_to<TileMapLayer>(ObjectDB::get_instance(edited_tile_map_layer_id));
}
void TileMapLayerEditorTilesPlugin::tile_set_changed() {
_update_fix_selected_and_hovered();
_update_tile_set_sources_list();
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_update_source_display();
_update_patterns_list();
}
void TileMapLayerEditorTilesPlugin::_on_random_tile_checkbox_toggled(bool p_pressed) {
scatter_controls_container->set_visible(p_pressed);
}
void TileMapLayerEditorTilesPlugin::_on_scattering_spinbox_changed(double p_value) {
scattering = p_value;
}
void TileMapLayerEditorTilesPlugin::_update_toolbar() {
// Stop draggig if needed.
_stop_dragging();
// Hide all settings.
for (int i = 0; i < tools_settings->get_child_count(); i++) {
Object::cast_to<CanvasItem>(tools_settings->get_child(i))->hide();
}
// Show only the correct settings.
if (tool_buttons_group->get_pressed_button() == select_tool_button) {
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transform_toolbar->show();
} else if (tool_buttons_group->get_pressed_button() != bucket_tool_button) {
tools_settings_vsep->show();
picker_button->show();
erase_button->show();
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transform_toolbar->show();
tools_settings_vsep_2->show();
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random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
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} else {
tools_settings_vsep->show();
picker_button->show();
erase_button->show();
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transform_toolbar->show();
tools_settings_vsep_2->show();
bucket_contiguous_checkbox->show();
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random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
}
}
void TileMapLayerEditorTilesPlugin::_update_transform_buttons() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
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return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
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if (tile_set.is_null() || selection_pattern.is_null()) {
return;
}
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bool has_scene_tile = false;
for (const KeyValue<Vector2i, TileMapCell> &E : selection_pattern->get_pattern()) {
if (Object::cast_to<TileSetScenesCollectionSource>(tile_set->get_source(E.value.source_id).ptr())) {
has_scene_tile = true;
break;
}
}
if (has_scene_tile) {
_set_transform_buttons_state({}, { transform_button_rotate_left, transform_button_rotate_right, transform_button_flip_h, transform_button_flip_v },
TTR("Can't transform scene tiles."));
} else if (tile_set->get_tile_shape() != TileSet::TILE_SHAPE_SQUARE && selection_pattern->get_size() != Vector2i(1, 1)) {
_set_transform_buttons_state({ transform_button_flip_h, transform_button_flip_v }, { transform_button_rotate_left, transform_button_rotate_right },
TTR("Can't rotate patterns when using non-square tile grid."));
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} else {
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_set_transform_buttons_state({ transform_button_rotate_left, transform_button_rotate_right, transform_button_flip_h, transform_button_flip_v }, {}, "");
}
}
void TileMapLayerEditorTilesPlugin::_set_transform_buttons_state(const Vector<Button *> &p_enabled_buttons, const Vector<Button *> &p_disabled_buttons, const String &p_why_disabled) {
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for (Button *button : p_enabled_buttons) {
button->set_disabled(false);
button->set_tooltip_text("");
}
for (Button *button : p_disabled_buttons) {
button->set_disabled(true);
button->set_tooltip_text(p_why_disabled);
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}
}
Vector<TileMapLayerSubEditorPlugin::TabData> TileMapLayerEditorTilesPlugin::get_tabs() const {
Vector<TileMapLayerSubEditorPlugin::TabData> tabs;
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tabs.push_back({ toolbar, tiles_bottom_panel });
tabs.push_back({ toolbar, patterns_bottom_panel });
return tabs;
}
void TileMapLayerEditorTilesPlugin::_tab_changed() {
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if (tiles_bottom_panel->is_visible_in_tree()) {
_update_selection_pattern_from_tileset_tiles_selection();
} else if (patterns_bottom_panel->is_visible_in_tree()) {
_update_selection_pattern_from_tileset_pattern_selection();
}
}
void TileMapLayerEditorTilesPlugin::_update_tile_set_sources_list() {
// Update the sources.
int old_current = sources_list->get_current();
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int old_source = -1;
if (old_current > -1) {
old_source = sources_list->get_item_metadata(old_current);
} else {
old_source = sources_list->get_meta("old_source", -1);
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}
sources_list->set_meta("old_source", old_source);
sources_list->clear();
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
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if (!tile_set->has_source(old_source)) {
old_source = -1;
}
List<int> source_ids = TilesEditorUtils::get_singleton()->get_sorted_sources(tile_set);
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for (const int &source_id : source_ids) {
TileSetSource *source = *tile_set->get_source(source_id);
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Ref<Texture2D> texture;
String item_text;
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// Common to all type of sources.
if (!source->get_name().is_empty()) {
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item_text = source->get_name();
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}
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// Atlas source.
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
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texture = atlas_source->get_texture();
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if (item_text.is_empty()) {
if (texture.is_valid()) {
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item_text = texture->get_path().get_file();
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} else {
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item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
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}
}
}
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// Scene collection source.
TileSetScenesCollectionSource *scene_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
if (scene_collection_source) {
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texture = tiles_bottom_panel->get_editor_theme_icon(SNAME("PackedScene"));
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if (item_text.is_empty()) {
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if (scene_collection_source->get_scene_tiles_count() > 0) {
item_text = vformat(TTR("Scene Collection Source (ID: %d)"), source_id);
} else {
item_text = vformat(TTR("Empty Scene Collection Source (ID: %d)"), source_id);
}
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}
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}
// Use default if not valid.
if (item_text.is_empty()) {
item_text = vformat(TTR("Unknown Type Source (ID: %d)"), source_id);
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}
if (!texture.is_valid()) {
texture = missing_atlas_texture_icon;
}
sources_list->add_item(item_text, texture);
sources_list->set_item_metadata(-1, source_id);
}
if (sources_list->get_item_count() > 0) {
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if (old_source >= 0) {
for (int i = 0; i < sources_list->get_item_count(); i++) {
if ((int)sources_list->get_item_metadata(i) == old_source) {
sources_list->set_current(i);
sources_list->ensure_current_is_visible();
break;
}
}
} else {
sources_list->set_current(0);
}
sources_list->emit_signal(SceneStringName(item_selected), sources_list->get_current());
}
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// Synchronize the lists.
TilesEditorUtils::get_singleton()->set_sources_lists_current(sources_list->get_current());
}
void TileMapLayerEditorTilesPlugin::_update_source_display() {
// Update the atlas display.
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
int source_index = sources_list->get_current();
if (source_index >= 0 && source_index < sources_list->get_item_count()) {
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atlas_sources_split_container->show();
missing_source_label->hide();
int source_id = sources_list->get_item_metadata(source_index);
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
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TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
if (atlas_source) {
tile_atlas_view->show();
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scene_tiles_list->hide();
invalid_source_label->hide();
_update_atlas_view();
} else if (scenes_collection_source) {
tile_atlas_view->hide();
scene_tiles_list->show();
invalid_source_label->hide();
_update_scenes_collection_view();
} else {
tile_atlas_view->hide();
scene_tiles_list->hide();
invalid_source_label->show();
}
} else {
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atlas_sources_split_container->hide();
missing_source_label->show();
tile_atlas_view->hide();
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scene_tiles_list->hide();
invalid_source_label->hide();
}
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}
void TileMapLayerEditorTilesPlugin::_patterns_item_list_gui_input(const Ref<InputEvent> &p_event) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
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return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
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return;
}
if (ED_IS_SHORTCUT("tiles_editor/paste", p_event) && p_event->is_pressed() && !p_event->is_echo()) {
select_last_pattern = true;
int new_pattern_index = tile_set->get_patterns_count();
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Add TileSet pattern"));
undo_redo->add_do_method(*tile_set, "add_pattern", tile_map_clipboard, new_pattern_index);
undo_redo->add_undo_method(*tile_set, "remove_pattern", new_pattern_index);
undo_redo->commit_action();
patterns_item_list->accept_event();
}
if (ED_IS_SHORTCUT("tiles_editor/delete", p_event) && p_event->is_pressed() && !p_event->is_echo()) {
Vector<int> selected = patterns_item_list->get_selected_items();
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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undo_redo->create_action(TTR("Remove TileSet patterns"));
for (int i = 0; i < selected.size(); i++) {
int pattern_index = selected[i];
undo_redo->add_do_method(*tile_set, "remove_pattern", pattern_index);
undo_redo->add_undo_method(*tile_set, "add_pattern", tile_set->get_pattern(pattern_index), pattern_index);
}
undo_redo->commit_action();
patterns_item_list->accept_event();
}
}
void TileMapLayerEditorTilesPlugin::_pattern_preview_done(Ref<TileMapPattern> p_pattern, Ref<Texture2D> p_texture) {
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// TODO optimize ?
for (int i = 0; i < patterns_item_list->get_item_count(); i++) {
if (patterns_item_list->get_item_metadata(i) == p_pattern) {
patterns_item_list->set_item_icon(i, p_texture);
break;
}
}
}
void TileMapLayerEditorTilesPlugin::_update_patterns_list() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
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return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
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return;
}
// Recreate the items.
patterns_item_list->clear();
for (int i = 0; i < tile_set->get_patterns_count(); i++) {
int id = patterns_item_list->add_item("");
patterns_item_list->set_item_metadata(id, tile_set->get_pattern(i));
patterns_item_list->set_item_tooltip(id, vformat(TTR("Index: %d"), i));
TilesEditorUtils::get_singleton()->queue_pattern_preview(tile_set, tile_set->get_pattern(i), callable_mp(this, &TileMapLayerEditorTilesPlugin::_pattern_preview_done));
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}
// Update the label visibility.
patterns_help_label->set_visible(patterns_item_list->get_item_count() == 0);
// Added a new pattern, thus select the last one.
if (select_last_pattern) {
patterns_item_list->select(tile_set->get_patterns_count() - 1);
patterns_item_list->grab_focus();
_update_selection_pattern_from_tileset_pattern_selection();
}
select_last_pattern = false;
}
void TileMapLayerEditorTilesPlugin::_update_atlas_view() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
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return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
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return;
}
int source_id = sources_list->get_item_metadata(sources_list->get_current());
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
ERR_FAIL_NULL(atlas_source);
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tile_atlas_view->set_atlas_source(*tile_set, atlas_source, source_id);
TilesEditorUtils::get_singleton()->synchronize_atlas_view(tile_atlas_view);
tile_atlas_control->queue_redraw();
}
void TileMapLayerEditorTilesPlugin::_update_scenes_collection_view() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
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return;
}
int source_id = sources_list->get_item_metadata(sources_list->get_current());
TileSetSource *source = *tile_set->get_source(source_id);
TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
ERR_FAIL_NULL(scenes_collection_source);
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// Clear the list.
scene_tiles_list->clear();
// Rebuild the list.
for (int i = 0; i < scenes_collection_source->get_scene_tiles_count(); i++) {
int scene_id = scenes_collection_source->get_scene_tile_id(i);
Ref<PackedScene> scene = scenes_collection_source->get_scene_tile_scene(scene_id);
int item_index = 0;
if (scene.is_valid()) {
item_index = scene_tiles_list->add_item(vformat("%s (Path: %s, ID: %d)", scene->get_path().get_file().get_basename(), scene->get_path(), scene_id));
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Variant udata = i;
EditorResourcePreview::get_singleton()->queue_edited_resource_preview(scene, this, "_scene_thumbnail_done", udata);
} else {
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item_index = scene_tiles_list->add_item(TTR("Tile with Invalid Scene"), tiles_bottom_panel->get_editor_theme_icon(SNAME("PackedScene")));
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}
scene_tiles_list->set_item_metadata(item_index, scene_id);
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// Check if in selection.
if (tile_set_selection.has(TileMapCell(source_id, Vector2i(), scene_id))) {
scene_tiles_list->select(item_index, false);
}
}
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if (scene_tiles_list->get_item_count() == 0) {
scene_tiles_list->add_item(TTR("The selected scene collection source has no scenes. Add scenes in the TileSet bottom tab."));
scene_tiles_list->set_item_disabled(-1, true);
}
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// Icon size update.
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int int_size = int(EDITOR_GET("filesystem/file_dialog/thumbnail_size")) * EDSCALE;
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scene_tiles_list->set_fixed_icon_size(Vector2(int_size, int_size));
}
void TileMapLayerEditorTilesPlugin::_scene_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_ud) {
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int index = p_ud;
if (index >= 0 && index < scene_tiles_list->get_item_count()) {
scene_tiles_list->set_item_icon(index, p_preview);
}
}
void TileMapLayerEditorTilesPlugin::_scenes_list_multi_selected(int p_index, bool p_selected) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
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return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
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return;
}
// Add or remove the Tile form the selection.
int scene_id = scene_tiles_list->get_item_metadata(p_index);
int source_id = sources_list->get_item_metadata(sources_list->get_current());
TileSetSource *source = *tile_set->get_source(source_id);
TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to<TileSetScenesCollectionSource>(source);
ERR_FAIL_NULL(scenes_collection_source);
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TileMapCell selected = TileMapCell(source_id, Vector2i(), scene_id);
// Clear the selection if shift is not pressed.
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if (!Input::get_singleton()->is_key_pressed(Key::SHIFT)) {
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tile_set_selection.clear();
}
if (p_selected) {
tile_set_selection.insert(selected);
} else {
if (tile_set_selection.has(selected)) {
tile_set_selection.erase(selected);
}
}
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_update_selection_pattern_from_tileset_tiles_selection();
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}
void TileMapLayerEditorTilesPlugin::_scenes_list_lmb_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index) {
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if (p_mouse_button_index != MouseButton::LEFT) {
return;
}
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scene_tiles_list->deselect_all();
tile_set_selection.clear();
tile_map_selection.clear();
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selection_pattern.instantiate();
_update_selection_pattern_from_tileset_tiles_selection();
}
void TileMapLayerEditorTilesPlugin::_update_theme() {
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source_sort_button->set_icon(tiles_bottom_panel->get_editor_theme_icon(SNAME("Sort")));
select_tool_button->set_icon(tiles_bottom_panel->get_editor_theme_icon(SNAME("ToolSelect")));
paint_tool_button->set_icon(tiles_bottom_panel->get_editor_theme_icon(SNAME("Edit")));
line_tool_button->set_icon(tiles_bottom_panel->get_editor_theme_icon(SNAME("Line")));
rect_tool_button->set_icon(tiles_bottom_panel->get_editor_theme_icon(SNAME("Rectangle")));
bucket_tool_button->set_icon(tiles_bottom_panel->get_editor_theme_icon(SNAME("Bucket")));
picker_button->set_icon(tiles_bottom_panel->get_editor_theme_icon(SNAME("ColorPick")));
erase_button->set_icon(tiles_bottom_panel->get_editor_theme_icon(SNAME("Eraser")));
random_tile_toggle->set_icon(tiles_bottom_panel->get_editor_theme_icon(SNAME("RandomNumberGenerator")));
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transform_button_rotate_left->set_icon(tiles_bottom_panel->get_editor_theme_icon("RotateLeft"));
transform_button_rotate_right->set_icon(tiles_bottom_panel->get_editor_theme_icon("RotateRight"));
transform_button_flip_h->set_icon(tiles_bottom_panel->get_editor_theme_icon("MirrorX"));
transform_button_flip_v->set_icon(tiles_bottom_panel->get_editor_theme_icon("MirrorY"));
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missing_atlas_texture_icon = tiles_bottom_panel->get_editor_theme_icon(SNAME("TileSet"));
_update_tile_set_sources_list();
}
bool TileMapLayerEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
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if (!(tiles_bottom_panel->is_visible_in_tree() || patterns_bottom_panel->is_visible_in_tree())) {
// If the bottom editor is not visible, we ignore inputs.
return false;
}
if (CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT) {
_stop_dragging();
return false;
}
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return false;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return false;
}
// Shortcuts
if (ED_IS_SHORTCUT("tiles_editor/cut", p_event) || ED_IS_SHORTCUT("tiles_editor/copy", p_event)) {
// Fill in the clipboard.
if (!tile_map_selection.is_empty()) {
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tile_map_clipboard.instantiate();
TypedArray<Vector2i> coords_array;
for (const Vector2i &E : tile_map_selection) {
coords_array.push_back(E);
}
tile_map_clipboard = edited_layer->get_pattern(coords_array);
}
if (ED_IS_SHORTCUT("tiles_editor/cut", p_event)) {
// Delete selected tiles.
if (!tile_map_selection.is_empty()) {
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Delete tiles"));
for (const Vector2i &coords : tile_map_selection) {
undo_redo->add_do_method(edited_layer, "set_cell", coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
undo_redo->add_undo_method(edited_layer, "set_cell", coords, edited_layer->get_cell_source_id(coords), edited_layer->get_cell_atlas_coords(coords), edited_layer->get_cell_alternative_tile(coords));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection());
undo_redo->commit_action();
}
}
return true;
}
if (ED_IS_SHORTCUT("tiles_editor/paste", p_event)) {
if (drag_type == DRAG_TYPE_NONE) {
drag_type = DRAG_TYPE_CLIPBOARD_PASTE;
}
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
if (ED_IS_SHORTCUT("tiles_editor/cancel", p_event)) {
if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) {
drag_type = DRAG_TYPE_NONE;
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
}
if (ED_IS_SHORTCUT("tiles_editor/delete", p_event)) {
// Delete selected tiles.
if (!tile_map_selection.is_empty()) {
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Delete tiles"));
for (const Vector2i &coords : tile_map_selection) {
undo_redo->add_do_method(edited_layer, "set_cell", coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
undo_redo->add_undo_method(edited_layer, "set_cell", coords, edited_layer->get_cell_source_id(coords), edited_layer->get_cell_atlas_coords(coords), edited_layer->get_cell_alternative_tile(coords));
}
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection());
undo_redo->commit_action();
}
return true;
}
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed() && !k->is_echo()) {
for (BaseButton *b : viewport_shortcut_buttons) {
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if (b->is_disabled()) {
continue;
}
if (b->get_shortcut().is_valid() && b->get_shortcut()->matches_event(p_event)) {
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if (b->is_toggle_mode()) {
b->set_pressed(b->get_button_group().is_valid() || !b->is_pressed());
} else {
// Can't press a button without toggle mode, so just emit the signal directly.
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b->emit_signal(SceneStringName(pressed));
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}
return true;
}
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
has_mouse = true;
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * edited_layer->get_global_transform_with_canvas();
Vector2 mpos = xform.affine_inverse().xform(mm->get_position());
switch (drag_type) {
case DRAG_TYPE_PAINT: {
HashMap<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, drag_last_mouse_pos, mpos, drag_erasing);
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
Vector2i coords = E.key;
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, edited_layer->get_cell(coords));
if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
edited_layer->set_cell(coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
}
_fix_invalid_tiles_in_tile_map_selection();
} break;
case DRAG_TYPE_BUCKET: {
Vector<Vector2i> line = TileMapLayerEditor::get_line(edited_layer, tile_set->local_to_map(drag_last_mouse_pos), tile_set->local_to_map(mpos));
for (int i = 0; i < line.size(); i++) {
if (!drag_modified.has(line[i])) {
HashMap<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_contiguous_checkbox->is_pressed(), drag_erasing);
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
Vector2i coords = E.key;
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, edited_layer->get_cell(coords));
if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
edited_layer->set_cell(coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
}
}
}
_fix_invalid_tiles_in_tile_map_selection();
} break;
default:
break;
}
drag_last_mouse_pos = mpos;
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
has_mouse = true;
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * edited_layer->get_global_transform_with_canvas();
Vector2 mpos = xform.affine_inverse().xform(mb->get_position());
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if (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT) {
if (mb->is_pressed()) {
// Pressed
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if (erase_button->is_pressed() || mb->get_button_index() == MouseButton::RIGHT) {
drag_erasing = true;
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}
if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) {
// Cancel tile pasting on right-click
if (mb->get_button_index() == MouseButton::RIGHT) {
drag_type = DRAG_TYPE_NONE;
}
} else if (tool_buttons_group->get_pressed_button() == select_tool_button) {
drag_start_mouse_pos = mpos;
if (tile_map_selection.has(tile_set->local_to_map(drag_start_mouse_pos)) && !mb->is_shift_pressed() && !mb->is_command_or_control_pressed()) {
// Move the selection
_update_selection_pattern_from_tilemap_selection(); // Make sure the pattern is up to date before moving.
drag_type = DRAG_TYPE_MOVE;
drag_modified.clear();
for (const Vector2i &E : tile_map_selection) {
Vector2i coords = E;
drag_modified.insert(coords, edited_layer->get_cell(coords));
edited_layer->set_cell(coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
}
} else {
// Select tiles
drag_type = DRAG_TYPE_SELECT;
}
} else {
// Check if we are picking a tile.
if (picker_button->is_pressed() || (Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) {
drag_type = DRAG_TYPE_PICK;
drag_start_mouse_pos = mpos;
} else {
// Paint otherwise.
if (tool_buttons_group->get_pressed_button() == paint_tool_button && !Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT)) {
drag_type = DRAG_TYPE_PAINT;
drag_start_mouse_pos = mpos;
drag_modified.clear();
HashMap<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, mpos, mpos, drag_erasing);
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
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Vector2i coords = E.key;
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, edited_layer->get_cell(coords));
}
edited_layer->set_cell(coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
_fix_invalid_tiles_in_tile_map_selection();
} else if (tool_buttons_group->get_pressed_button() == line_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && !Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL))) {
drag_type = DRAG_TYPE_LINE;
drag_start_mouse_pos = mpos;
drag_modified.clear();
} else if (tool_buttons_group->get_pressed_button() == rect_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL))) {
drag_type = DRAG_TYPE_RECT;
drag_start_mouse_pos = mpos;
drag_modified.clear();
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
drag_type = DRAG_TYPE_BUCKET;
drag_start_mouse_pos = mpos;
drag_modified.clear();
Vector<Vector2i> line = TileMapLayerEditor::get_line(edited_layer, tile_set->local_to_map(drag_last_mouse_pos), tile_set->local_to_map(mpos));
for (int i = 0; i < line.size(); i++) {
if (!drag_modified.has(line[i])) {
HashMap<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_contiguous_checkbox->is_pressed(), drag_erasing);
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
Vector2i coords = E.key;
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, edited_layer->get_cell(coords));
if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
edited_layer->set_cell(coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
}
}
}
_fix_invalid_tiles_in_tile_map_selection();
}
}
}
} else {
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// Released.
if (drag_type == DRAG_TYPE_NONE) {
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drag_erasing = false;
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return false;
} else {
_stop_dragging();
}
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drag_erasing = false;
}
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
drag_last_mouse_pos = mpos;
}
return false;
}
void TileMapLayerEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
if (!edited_layer->is_visible_in_tree()) {
return;
}
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * edited_layer->get_global_transform_with_canvas();
Vector2 mpos = edited_layer->get_local_mouse_position();
Vector2i tile_shape_size = tile_set->get_tile_size();
// Draw the selection.
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if ((tiles_bottom_panel->is_visible_in_tree() || patterns_bottom_panel->is_visible_in_tree()) && tool_buttons_group->get_pressed_button() == select_tool_button) {
// In select mode, we only draw the current selection if we are modifying it (pressing control or shift).
if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) {
// Do nothing.
} else {
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Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
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Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
tile_set->draw_cells_outline(p_overlay, tile_map_selection, selection_color, xform);
}
}
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// Handle the preview of the tiles to be placed.
if ((tiles_bottom_panel->is_visible_in_tree() || patterns_bottom_panel->is_visible_in_tree()) && CanvasItemEditor::get_singleton()->get_current_tool() == CanvasItemEditor::TOOL_SELECT && has_mouse) { // Only if the tilemap editor is opened and the viewport is hovered.
HashMap<Vector2i, TileMapCell> preview;
Rect2i drawn_grid_rect;
if (drag_type == DRAG_TYPE_PICK) {
// Draw the area being picked.
Rect2i rect = Rect2i(tile_set->local_to_map(drag_start_mouse_pos), tile_set->local_to_map(mpos) - tile_set->local_to_map(drag_start_mouse_pos)).abs();
rect.size += Vector2i(1, 1);
for (int x = rect.position.x; x < rect.get_end().x; x++) {
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
if (edited_layer->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
Transform2D tile_xform(0, tile_shape_size, 0, tile_set->map_to_local(coords));
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0), false);
}
}
}
} else if (drag_type == DRAG_TYPE_SELECT) {
// Draw the area being selected.
Rect2i rect = Rect2i(tile_set->local_to_map(drag_start_mouse_pos), tile_set->local_to_map(mpos) - tile_set->local_to_map(drag_start_mouse_pos)).abs();
rect.size += Vector2i(1, 1);
RBSet<Vector2i> to_draw;
for (int x = rect.position.x; x < rect.get_end().x; x++) {
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
if (edited_layer->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
to_draw.insert(coords);
}
Transform2D tile_xform(0, tile_shape_size, 0, tile_set->map_to_local(coords));
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.2), true);
}
}
tile_set->draw_cells_outline(p_overlay, to_draw, Color(1.0, 1.0, 1.0), xform);
} else if (drag_type == DRAG_TYPE_MOVE) {
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if (!(patterns_item_list->is_visible_in_tree() && patterns_item_list->has_point(patterns_item_list->get_local_mouse_position()))) {
// Preview when moving.
Vector2i top_left;
if (!tile_map_selection.is_empty()) {
top_left = tile_map_selection.front()->get();
}
for (const Vector2i &E : tile_map_selection) {
top_left = top_left.min(E);
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}
Vector2i offset = drag_start_mouse_pos - tile_set->map_to_local(top_left);
offset = tile_set->local_to_map(mpos - offset) - tile_set->local_to_map(drag_start_mouse_pos - offset);
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TypedArray<Vector2i> selection_used_cells = selection_pattern->get_used_cells();
for (int i = 0; i < selection_used_cells.size(); i++) {
Vector2i coords = tile_set->map_pattern(offset + top_left, selection_used_cells[i], selection_pattern);
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preview[coords] = TileMapCell(selection_pattern->get_cell_source_id(selection_used_cells[i]), selection_pattern->get_cell_atlas_coords(selection_used_cells[i]), selection_pattern->get_cell_alternative_tile(selection_used_cells[i]));
}
}
} else if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) {
// Preview when pasting.
Vector2 mouse_offset = (Vector2(tile_map_clipboard->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size();
TypedArray<Vector2i> clipboard_used_cells = tile_map_clipboard->get_used_cells();
for (int i = 0; i < clipboard_used_cells.size(); i++) {
Vector2i coords = tile_set->map_pattern(tile_set->local_to_map(mpos - mouse_offset), clipboard_used_cells[i], tile_map_clipboard);
preview[coords] = TileMapCell(tile_map_clipboard->get_cell_source_id(clipboard_used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(clipboard_used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(clipboard_used_cells[i]));
}
} else if (!picker_button->is_pressed() && !(drag_type == DRAG_TYPE_NONE && Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) {
bool expand_grid = false;
if (tool_buttons_group->get_pressed_button() == paint_tool_button && drag_type == DRAG_TYPE_NONE) {
// Preview for a single pattern.
preview = _draw_line(mpos, mpos, mpos, erase_button->is_pressed());
expand_grid = true;
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} else if (tool_buttons_group->get_pressed_button() == line_tool_button || drag_type == DRAG_TYPE_LINE) {
if (drag_type == DRAG_TYPE_NONE) {
// Preview for a single pattern.
preview = _draw_line(mpos, mpos, mpos, erase_button->is_pressed());
expand_grid = true;
} else if (drag_type == DRAG_TYPE_LINE) {
// Preview for a line pattern.
preview = _draw_line(drag_start_mouse_pos, drag_start_mouse_pos, mpos, drag_erasing);
expand_grid = true;
}
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} else if (drag_type == DRAG_TYPE_RECT) {
// Preview for a rect pattern.
preview = _draw_rect(tile_set->local_to_map(drag_start_mouse_pos), tile_set->local_to_map(mpos), drag_erasing);
expand_grid = true;
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button && drag_type == DRAG_TYPE_NONE) {
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// Preview for a fill pattern.
preview = _draw_bucket_fill(tile_set->local_to_map(mpos), bucket_contiguous_checkbox->is_pressed(), erase_button->is_pressed());
}
// Expand the grid if needed
if (expand_grid && !preview.is_empty()) {
drawn_grid_rect = Rect2i(preview.begin()->key, Vector2i(0, 0));
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for (const KeyValue<Vector2i, TileMapCell> &E : preview) {
drawn_grid_rect.expand_to(E.key);
}
drawn_grid_rect.size += Vector2i(1, 1);
}
}
if (!preview.is_empty()) {
const int fading = 5;
// Draw the lines of the grid behind the preview.
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bool display_grid = EDITOR_GET("editors/tiles_editor/display_grid");
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if (display_grid) {
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Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
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if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) {
drawn_grid_rect = drawn_grid_rect.grow(fading);
for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) {
for (int y = drawn_grid_rect.position.y; y < (drawn_grid_rect.position.y + drawn_grid_rect.size.y); y++) {
Vector2i pos_in_rect = Vector2i(x, y) - drawn_grid_rect.position;
// Fade out the border of the grid.
float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f);
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float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)(pos_in_rect.x + 1)), 0.0f, 1.0f);
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float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f);
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float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)(pos_in_rect.y + 1)), 0.0f, 1.0f);
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float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Transform2D tile_xform;
tile_xform.set_origin(tile_set->map_to_local(Vector2(x, y)));
tile_xform.set_scale(tile_shape_size);
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Color color = grid_color;
color.a = color.a * opacity;
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false);
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}
}
}
}
// Draw the preview.
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for (const KeyValue<Vector2i, TileMapCell> &E : preview) {
Transform2D tile_xform;
tile_xform.set_origin(tile_set->map_to_local(E.key));
tile_xform.set_scale(tile_set->get_tile_size());
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if (!(drag_erasing || erase_button->is_pressed()) && random_tile_toggle->is_pressed()) {
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
} else {
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if (tile_set->has_source(E.value.source_id)) {
TileSetSource *source = *tile_set->get_source(E.value.source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get tile data.
TileData *tile_data = atlas_source->get_tile_data(E.value.get_atlas_coords(), E.value.alternative_tile);
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if (!tile_data) {
continue;
}
// Compute the offset
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Rect2i source_rect = atlas_source->get_tile_texture_region(E.value.get_atlas_coords());
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Vector2i tile_offset = tile_data->get_texture_origin();
// Compute the destination rectangle in the CanvasItem.
Rect2 dest_rect;
dest_rect.size = source_rect.size;
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bool transpose = tile_data->get_transpose() ^ bool(E.value.alternative_tile & TileSetAtlasSource::TRANSFORM_TRANSPOSE);
if (transpose) {
dest_rect.position = (tile_set->map_to_local(E.key) - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
} else {
dest_rect.position = (tile_set->map_to_local(E.key) - dest_rect.size / 2 - tile_offset);
}
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if (tile_data->get_flip_h() ^ bool(E.value.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_H)) {
dest_rect.size.x = -dest_rect.size.x;
}
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if (tile_data->get_flip_v() ^ bool(E.value.alternative_tile & TileSetAtlasSource::TRANSFORM_FLIP_V)) {
dest_rect.size.y = -dest_rect.size.y;
}
// Get the tile modulation.
Color modulate = tile_data->get_modulate() * edited_layer->get_modulate_in_tree() * edited_layer->get_self_modulate();
// Draw the tile.
p_overlay->draw_set_transform_matrix(xform);
p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping());
p_overlay->draw_set_transform_matrix(Transform2D());
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} else {
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
}
} else {
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(0.0, 0.0, 0.0, 0.5), true);
}
}
}
}
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Ref<Font> font = p_overlay->get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = p_overlay->get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
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Point2 msgpos = Point2(20 * EDSCALE, p_overlay->get_size().y - 20 * EDSCALE);
String text = tile_set->local_to_map(edited_layer->get_local_mouse_position());
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if (drag_type == DRAG_TYPE_RECT) {
Vector2i size = tile_set->local_to_map(edited_layer->get_local_mouse_position()) - tile_set->local_to_map(drag_start_mouse_pos);
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text += vformat(" %s (%dx%d)", TTR("Drawing Rect:"), ABS(size.x) + 1, ABS(size.y) + 1);
}
p_overlay->draw_string(font, msgpos + Point2(1, 1), text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
p_overlay->draw_string(font, msgpos + Point2(-1, -1), text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
p_overlay->draw_string(font, msgpos, text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 1));
}
}
void TileMapLayerEditorTilesPlugin::_mouse_exited_viewport() {
has_mouse = false;
CanvasItemEditor::get_singleton()->update_viewport();
}
TileMapCell TileMapLayerEditorTilesPlugin::_pick_random_tile(Ref<TileMapPattern> p_pattern) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return TileMapCell();
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return TileMapCell();
}
TypedArray<Vector2i> used_cells = p_pattern->get_used_cells();
double sum = 0.0;
for (int i = 0; i < used_cells.size(); i++) {
int source_id = p_pattern->get_cell_source_id(used_cells[i]);
Vector2i atlas_coords = p_pattern->get_cell_atlas_coords(used_cells[i]);
int alternative_tile = p_pattern->get_cell_alternative_tile(used_cells[i]);
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
TileData *tile_data = atlas_source->get_tile_data(atlas_coords, alternative_tile);
ERR_FAIL_NULL_V(tile_data, TileMapCell());
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sum += tile_data->get_probability();
} else {
sum += 1.0;
}
}
double empty_probability = sum * scattering;
double current = 0.0;
double rand = Math::random(0.0, sum + empty_probability);
for (int i = 0; i < used_cells.size(); i++) {
int source_id = p_pattern->get_cell_source_id(used_cells[i]);
Vector2i atlas_coords = p_pattern->get_cell_atlas_coords(used_cells[i]);
int alternative_tile = p_pattern->get_cell_alternative_tile(used_cells[i]);
TileSetSource *source = *tile_set->get_source(source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
current += atlas_source->get_tile_data(atlas_coords, alternative_tile)->get_probability();
} else {
current += 1.0;
}
if (current >= rand) {
return TileMapCell(source_id, atlas_coords, alternative_tile);
}
}
return TileMapCell();
}
HashMap<Vector2i, TileMapCell> TileMapLayerEditorTilesPlugin::_draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2 p_to_mouse_pos, bool p_erase) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return HashMap<Vector2i, TileMapCell>();
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return HashMap<Vector2i, TileMapCell>();
}
// Get or create the pattern.
Ref<TileMapPattern> pattern = p_erase ? erase_pattern : selection_pattern;
HashMap<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
// Paint the tiles on the tile map.
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if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
Vector<Vector2i> line = TileMapLayerEditor::get_line(edited_layer, tile_set->local_to_map(p_from_mouse_pos), tile_set->local_to_map(p_to_mouse_pos));
for (int i = 0; i < line.size(); i++) {
output.insert(line[i], _pick_random_tile(pattern));
}
} else {
// Paint the pattern.
// If we paint several tiles, we virtually move the mouse as if it was in the center of the "brush"
Vector2 mouse_offset = (Vector2(pattern->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size();
Vector2i last_hovered_cell = tile_set->local_to_map(p_from_mouse_pos - mouse_offset);
Vector2i new_hovered_cell = tile_set->local_to_map(p_to_mouse_pos - mouse_offset);
Vector2i drag_start_cell = tile_set->local_to_map(p_start_drag_mouse_pos - mouse_offset);
TypedArray<Vector2i> used_cells = pattern->get_used_cells();
Vector2i offset = Vector2i(Math::posmod(drag_start_cell.x, pattern->get_size().x), Math::posmod(drag_start_cell.y, pattern->get_size().y)); // Note: no posmodv for Vector2i for now. Meh.s
Vector<Vector2i> line = TileMapLayerEditor::get_line(edited_layer, (last_hovered_cell - offset) / pattern->get_size(), (new_hovered_cell - offset) / pattern->get_size());
for (int i = 0; i < line.size(); i++) {
Vector2i top_left = line[i] * pattern->get_size() + offset;
for (int j = 0; j < used_cells.size(); j++) {
Vector2i coords = tile_set->map_pattern(top_left, used_cells[j], pattern);
output.insert(coords, TileMapCell(pattern->get_cell_source_id(used_cells[j]), pattern->get_cell_atlas_coords(used_cells[j]), pattern->get_cell_alternative_tile(used_cells[j])));
}
}
}
}
return output;
}
HashMap<Vector2i, TileMapCell> TileMapLayerEditorTilesPlugin::_draw_rect(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return HashMap<Vector2i, TileMapCell>();
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return HashMap<Vector2i, TileMapCell>();
}
// Create the rect to draw.
Rect2i rect = Rect2i(p_start_cell, p_end_cell - p_start_cell).abs();
rect.size += Vector2i(1, 1);
// Get or create the pattern.
Ref<TileMapPattern> pattern = p_erase ? erase_pattern : selection_pattern;
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HashMap<Vector2i, TileMapCell> err_output;
ERR_FAIL_COND_V(pattern->is_empty(), err_output);
// Compute the offset to align things to the bottom or right.
bool aligned_right = p_end_cell.x < p_start_cell.x;
bool valigned_bottom = p_end_cell.y < p_start_cell.y;
Vector2i offset = Vector2i(aligned_right ? -(pattern->get_size().x - (rect.get_size().x % pattern->get_size().x)) : 0, valigned_bottom ? -(pattern->get_size().y - (rect.get_size().y % pattern->get_size().y)) : 0);
HashMap<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
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if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
for (int x = 0; x < rect.size.x; x++) {
for (int y = 0; y < rect.size.y; y++) {
Vector2i coords = rect.position + Vector2i(x, y);
output.insert(coords, _pick_random_tile(pattern));
}
}
} else {
// Paint the pattern.
TypedArray<Vector2i> used_cells = pattern->get_used_cells();
for (int x = 0; x <= rect.size.x / pattern->get_size().x; x++) {
for (int y = 0; y <= rect.size.y / pattern->get_size().y; y++) {
Vector2i pattern_coords = rect.position + Vector2i(x, y) * pattern->get_size() + offset;
for (int j = 0; j < used_cells.size(); j++) {
Vector2i coords = pattern_coords + used_cells[j];
if (rect.has_point(coords)) {
output.insert(coords, TileMapCell(pattern->get_cell_source_id(used_cells[j]), pattern->get_cell_atlas_coords(used_cells[j]), pattern->get_cell_alternative_tile(used_cells[j])));
}
}
}
}
}
}
return output;
}
HashMap<Vector2i, TileMapCell> TileMapLayerEditorTilesPlugin::_draw_bucket_fill(Vector2i p_coords, bool p_contiguous, bool p_erase) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return HashMap<Vector2i, TileMapCell>();
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return HashMap<Vector2i, TileMapCell>();
}
HashMap<Vector2i, TileMapCell> output;
// Get or create the pattern.
Ref<TileMapPattern> pattern = p_erase ? erase_pattern : selection_pattern;
if (!pattern->is_empty()) {
TileMapCell source_cell = edited_layer->get_cell(p_coords);
// If we are filling empty tiles, compute the tilemap boundaries.
Rect2i boundaries;
if (source_cell.source_id == TileSet::INVALID_SOURCE) {
boundaries = edited_layer->get_used_rect();
}
if (p_contiguous) {
// Replace continuous tiles like the source.
RBSet<Vector2i> already_checked;
List<Vector2i> to_check;
to_check.push_back(p_coords);
while (!to_check.is_empty()) {
Vector2i coords = to_check.back()->get();
to_check.pop_back();
if (!already_checked.has(coords)) {
if (source_cell.source_id == edited_layer->get_cell_source_id(coords) &&
source_cell.get_atlas_coords() == edited_layer->get_cell_atlas_coords(coords) &&
source_cell.alternative_tile == edited_layer->get_cell_alternative_tile(coords) &&
(source_cell.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
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if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
// Paint the pattern.
Vector2i pattern_coords = (coords - p_coords) % pattern->get_size(); // Note: it would be good to have posmodv for Vector2i.
pattern_coords.x = pattern_coords.x < 0 ? pattern_coords.x + pattern->get_size().x : pattern_coords.x;
pattern_coords.y = pattern_coords.y < 0 ? pattern_coords.y + pattern->get_size().y : pattern_coords.y;
if (pattern->has_cell(pattern_coords)) {
output.insert(coords, TileMapCell(pattern->get_cell_source_id(pattern_coords), pattern->get_cell_atlas_coords(pattern_coords), pattern->get_cell_alternative_tile(pattern_coords)));
} else {
output.insert(coords, TileMapCell());
}
}
// Get surrounding tiles (handles different tile shapes).
TypedArray<Vector2i> around = tile_set->get_surrounding_cells(coords);
for (int i = 0; i < around.size(); i++) {
to_check.push_back(around[i]);
}
}
already_checked.insert(coords);
}
}
} else {
// Replace all tiles like the source.
TypedArray<Vector2i> to_check;
if (source_cell.source_id == TileSet::INVALID_SOURCE) {
Rect2i rect = edited_layer->get_used_rect();
if (!rect.has_area()) {
rect = Rect2i(p_coords, Vector2i(1, 1));
}
for (int x = boundaries.position.x; x < boundaries.get_end().x; x++) {
for (int y = boundaries.position.y; y < boundaries.get_end().y; y++) {
to_check.append(Vector2i(x, y));
}
}
} else {
to_check = edited_layer->get_used_cells();
}
for (int i = 0; i < to_check.size(); i++) {
Vector2i coords = to_check[i];
if (source_cell.source_id == edited_layer->get_cell_source_id(coords) &&
source_cell.get_atlas_coords() == edited_layer->get_cell_atlas_coords(coords) &&
source_cell.alternative_tile == edited_layer->get_cell_alternative_tile(coords) &&
(source_cell.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
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if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
// Paint the pattern.
Vector2i pattern_coords = (coords - p_coords) % pattern->get_size(); // Note: it would be good to have posmodv for Vector2i.
pattern_coords.x = pattern_coords.x < 0 ? pattern_coords.x + pattern->get_size().x : pattern_coords.x;
pattern_coords.y = pattern_coords.y < 0 ? pattern_coords.y + pattern->get_size().y : pattern_coords.y;
if (pattern->has_cell(pattern_coords)) {
output.insert(coords, TileMapCell(pattern->get_cell_source_id(pattern_coords), pattern->get_cell_atlas_coords(pattern_coords), pattern->get_cell_alternative_tile(pattern_coords)));
} else {
output.insert(coords, TileMapCell());
}
}
}
}
}
}
return output;
}
void TileMapLayerEditorTilesPlugin::_stop_dragging() {
if (drag_type == DRAG_TYPE_NONE) {
return;
}
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * edited_layer->get_global_transform_with_canvas();
Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position());
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
switch (drag_type) {
case DRAG_TYPE_SELECT: {
undo_redo->create_action_for_history(TTR("Change selection"), EditorNode::get_editor_data().get_current_edited_scene_history_id());
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
if (!Input::get_singleton()->is_key_pressed(Key::SHIFT) && !Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL)) {
tile_map_selection.clear();
}
Rect2i rect = Rect2i(tile_set->local_to_map(drag_start_mouse_pos), tile_set->local_to_map(mpos) - tile_set->local_to_map(drag_start_mouse_pos)).abs();
for (int x = rect.position.x; x <= rect.get_end().x; x++) {
for (int y = rect.position.y; y <= rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
if (Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL)) {
if (tile_map_selection.has(coords)) {
tile_map_selection.erase(coords);
}
} else {
if (edited_layer->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
tile_map_selection.insert(coords);
}
}
}
}
undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection());
undo_redo->commit_action(false);
_update_selection_pattern_from_tilemap_selection();
_update_tileset_selection_from_selection_pattern();
} break;
case DRAG_TYPE_MOVE: {
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if (patterns_item_list->is_visible_in_tree() && patterns_item_list->has_point(patterns_item_list->get_local_mouse_position())) {
// Restore the cells.
for (KeyValue<Vector2i, TileMapCell> kv : drag_modified) {
edited_layer->set_cell(kv.key, kv.value.source_id, kv.value.get_atlas_coords(), kv.value.alternative_tile);
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}
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if (!EditorNode::get_singleton()->is_resource_read_only(tile_set)) {
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// Creating a pattern in the pattern list.
select_last_pattern = true;
int new_pattern_index = tile_set->get_patterns_count();
undo_redo->create_action(TTR("Add TileSet pattern"));
undo_redo->add_do_method(*tile_set, "add_pattern", selection_pattern, new_pattern_index);
undo_redo->add_undo_method(*tile_set, "remove_pattern", new_pattern_index);
undo_redo->commit_action();
}
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} else {
// Get the top-left cell.
Vector2i top_left;
if (!tile_map_selection.is_empty()) {
top_left = tile_map_selection.front()->get();
}
for (const Vector2i &E : tile_map_selection) {
top_left = top_left.min(E);
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}
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// Get the offset from the mouse.
Vector2i offset = drag_start_mouse_pos - tile_set->map_to_local(top_left);
offset = tile_set->local_to_map(mpos - offset) - tile_set->local_to_map(drag_start_mouse_pos - offset);
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TypedArray<Vector2i> selection_used_cells = selection_pattern->get_used_cells();
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// Build the list of cells to undo.
Vector2i coords;
HashMap<Vector2i, TileMapCell> cells_undo;
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for (int i = 0; i < selection_used_cells.size(); i++) {
coords = tile_set->map_pattern(top_left, selection_used_cells[i], selection_pattern);
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cells_undo[coords] = TileMapCell(drag_modified[coords].source_id, drag_modified[coords].get_atlas_coords(), drag_modified[coords].alternative_tile);
coords = tile_set->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern);
cells_undo[coords] = TileMapCell(edited_layer->get_cell_source_id(coords), edited_layer->get_cell_atlas_coords(coords), edited_layer->get_cell_alternative_tile(coords));
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}
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// Build the list of cells to do.
HashMap<Vector2i, TileMapCell> cells_do;
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for (int i = 0; i < selection_used_cells.size(); i++) {
coords = tile_set->map_pattern(top_left, selection_used_cells[i], selection_pattern);
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cells_do[coords] = TileMapCell();
}
for (int i = 0; i < selection_used_cells.size(); i++) {
coords = tile_set->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern);
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cells_do[coords] = TileMapCell(selection_pattern->get_cell_source_id(selection_used_cells[i]), selection_pattern->get_cell_atlas_coords(selection_used_cells[i]), selection_pattern->get_cell_alternative_tile(selection_used_cells[i]));
}
// Move the tiles.
undo_redo->create_action(TTR("Move tiles"));
for (const KeyValue<Vector2i, TileMapCell> &E : cells_do) {
undo_redo->add_do_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
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}
for (const KeyValue<Vector2i, TileMapCell> &E : cells_undo) {
undo_redo->add_undo_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
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}
// Update the selection.
undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
tile_map_selection.clear();
for (int i = 0; i < selection_used_cells.size(); i++) {
coords = tile_set->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern);
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tile_map_selection.insert(coords);
}
undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection());
undo_redo->commit_action();
}
} break;
case DRAG_TYPE_PICK: {
Rect2i rect = Rect2i(tile_set->local_to_map(drag_start_mouse_pos), tile_set->local_to_map(mpos) - tile_set->local_to_map(drag_start_mouse_pos)).abs();
rect.size += Vector2i(1, 1);
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int picked_source = -1;
TypedArray<Vector2i> coords_array;
for (int x = rect.position.x; x < rect.get_end().x; x++) {
for (int y = rect.position.y; y < rect.get_end().y; y++) {
Vector2i coords = Vector2i(x, y);
int source = edited_layer->get_cell_source_id(coords);
if (source != TileSet::INVALID_SOURCE) {
coords_array.push_back(coords);
if (picked_source == -1) {
picked_source = source;
} else if (picked_source != source) {
picked_source = -2;
}
}
}
}
if (picked_source >= 0) {
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for (int i = 0; i < sources_list->get_item_count(); i++) {
if (int(sources_list->get_item_metadata(i)) == picked_source) {
sources_list->set_current(i);
TilesEditorUtils::get_singleton()->set_sources_lists_current(i);
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break;
}
}
sources_list->ensure_current_is_visible();
}
Ref<TileMapPattern> new_selection_pattern = edited_layer->get_pattern(coords_array);
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if (!new_selection_pattern->is_empty()) {
selection_pattern = new_selection_pattern;
_update_tileset_selection_from_selection_pattern();
}
picker_button->set_pressed(false);
} break;
case DRAG_TYPE_PAINT: {
undo_redo->create_action(TTR("Paint tiles"));
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for (const KeyValue<Vector2i, TileMapCell> &E : drag_modified) {
undo_redo->add_do_method(edited_layer, "set_cell", E.key, edited_layer->get_cell_source_id(E.key), edited_layer->get_cell_atlas_coords(E.key), edited_layer->get_cell_alternative_tile(E.key));
undo_redo->add_undo_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
undo_redo->commit_action(false);
} break;
case DRAG_TYPE_LINE: {
HashMap<Vector2i, TileMapCell> to_draw = _draw_line(drag_start_mouse_pos, drag_start_mouse_pos, mpos, drag_erasing);
undo_redo->create_action(TTR("Paint tiles"));
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
undo_redo->add_do_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
undo_redo->add_undo_method(edited_layer, "set_cell", E.key, edited_layer->get_cell_source_id(E.key), edited_layer->get_cell_atlas_coords(E.key), edited_layer->get_cell_alternative_tile(E.key));
}
undo_redo->commit_action();
} break;
case DRAG_TYPE_RECT: {
HashMap<Vector2i, TileMapCell> to_draw = _draw_rect(tile_set->local_to_map(drag_start_mouse_pos), tile_set->local_to_map(mpos), drag_erasing);
undo_redo->create_action(TTR("Paint tiles"));
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
undo_redo->add_do_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
undo_redo->add_undo_method(edited_layer, "set_cell", E.key, edited_layer->get_cell_source_id(E.key), edited_layer->get_cell_atlas_coords(E.key), edited_layer->get_cell_alternative_tile(E.key));
}
undo_redo->commit_action();
} break;
case DRAG_TYPE_BUCKET: {
undo_redo->create_action(TTR("Paint tiles"));
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for (const KeyValue<Vector2i, TileMapCell> &E : drag_modified) {
undo_redo->add_do_method(edited_layer, "set_cell", E.key, edited_layer->get_cell_source_id(E.key), edited_layer->get_cell_atlas_coords(E.key), edited_layer->get_cell_alternative_tile(E.key));
undo_redo->add_undo_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
undo_redo->commit_action(false);
} break;
case DRAG_TYPE_CLIPBOARD_PASTE: {
Vector2 mouse_offset = (Vector2(tile_map_clipboard->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size();
undo_redo->create_action(TTR("Paste tiles"));
TypedArray<Vector2i> used_cells = tile_map_clipboard->get_used_cells();
for (int i = 0; i < used_cells.size(); i++) {
Vector2i coords = tile_set->map_pattern(tile_set->local_to_map(mpos - mouse_offset), used_cells[i], tile_map_clipboard);
undo_redo->add_do_method(edited_layer, "set_cell", coords, tile_map_clipboard->get_cell_source_id(used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(used_cells[i]));
undo_redo->add_undo_method(edited_layer, "set_cell", coords, edited_layer->get_cell_source_id(coords), edited_layer->get_cell_atlas_coords(coords), edited_layer->get_cell_alternative_tile(coords));
}
undo_redo->commit_action();
} break;
default:
break;
}
drag_type = DRAG_TYPE_NONE;
}
void TileMapLayerEditorTilesPlugin::_apply_transform(int p_type) {
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if (selection_pattern.is_null() || selection_pattern->is_empty()) {
return;
}
Ref<TileMapPattern> transformed_pattern;
transformed_pattern.instantiate();
bool keep_shape = selection_pattern->get_size() == Vector2i(1, 1);
Vector2i size = selection_pattern->get_size();
for (int y = 0; y < size.y; y++) {
for (int x = 0; x < size.x; x++) {
Vector2i src_coords = Vector2i(x, y);
if (!selection_pattern->has_cell(src_coords)) {
continue;
}
Vector2i dst_coords;
if (keep_shape) {
dst_coords = src_coords;
} else if (p_type == TRANSFORM_ROTATE_LEFT) {
dst_coords = Vector2i(y, size.x - x - 1);
} else if (p_type == TRANSFORM_ROTATE_RIGHT) {
dst_coords = Vector2i(size.y - y - 1, x);
} else if (p_type == TRANSFORM_FLIP_H) {
dst_coords = Vector2i(size.x - x - 1, y);
} else if (p_type == TRANSFORM_FLIP_V) {
dst_coords = Vector2i(x, size.y - y - 1);
}
transformed_pattern->set_cell(dst_coords,
selection_pattern->get_cell_source_id(src_coords), selection_pattern->get_cell_atlas_coords(src_coords),
_get_transformed_alternative(selection_pattern->get_cell_alternative_tile(src_coords), p_type));
}
}
selection_pattern = transformed_pattern;
CanvasItemEditor::get_singleton()->update_viewport();
}
int TileMapLayerEditorTilesPlugin::_get_transformed_alternative(int p_alternative_id, int p_transform) {
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bool transform_flip_h = p_alternative_id & TileSetAtlasSource::TRANSFORM_FLIP_H;
bool transform_flip_v = p_alternative_id & TileSetAtlasSource::TRANSFORM_FLIP_V;
bool transform_transpose = p_alternative_id & TileSetAtlasSource::TRANSFORM_TRANSPOSE;
switch (p_transform) {
case TRANSFORM_ROTATE_LEFT:
case TRANSFORM_ROTATE_RIGHT: {
// A matrix with every possible flip/transpose combination, sorted by what comes next when you rotate.
const LocalVector<bool> rotation_matrix = {
0, 0, 0,
0, 1, 1,
1, 1, 0,
1, 0, 1,
1, 0, 0,
0, 0, 1,
0, 1, 0,
1, 1, 1
};
for (int i = 0; i < 8; i++) {
if (transform_flip_h == rotation_matrix[i * 3] && transform_flip_v == rotation_matrix[i * 3 + 1] && transform_transpose == rotation_matrix[i * 3 + 2]) {
if (p_transform == TRANSFORM_ROTATE_LEFT) {
i = i / 4 * 4 + (i + 1) % 4;
} else {
i = i / 4 * 4 + Math::posmod(i - 1, 4);
}
transform_flip_h = rotation_matrix[i * 3];
transform_flip_v = rotation_matrix[i * 3 + 1];
transform_transpose = rotation_matrix[i * 3 + 2];
break;
}
}
} break;
case TRANSFORM_FLIP_H: {
transform_flip_h = !transform_flip_h;
} break;
case TRANSFORM_FLIP_V: {
transform_flip_v = !transform_flip_v;
} break;
}
return TileSetAtlasSource::alternative_no_transform(p_alternative_id) |
int(transform_flip_h) * TileSetAtlasSource::TRANSFORM_FLIP_H |
int(transform_flip_v) * TileSetAtlasSource::TRANSFORM_FLIP_V |
int(transform_transpose) * TileSetAtlasSource::TRANSFORM_TRANSPOSE;
}
void TileMapLayerEditorTilesPlugin::_update_fix_selected_and_hovered() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
hovered_tile.source_id = TileSet::INVALID_SOURCE;
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hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
tile_set_selection.clear();
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patterns_item_list->deselect_all();
tile_map_selection.clear();
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selection_pattern.instantiate();
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
hovered_tile.source_id = TileSet::INVALID_SOURCE;
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hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
tile_set_selection.clear();
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patterns_item_list->deselect_all();
tile_map_selection.clear();
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selection_pattern.instantiate();
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
hovered_tile.source_id = TileSet::INVALID_SOURCE;
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hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
tile_set_selection.clear();
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patterns_item_list->deselect_all();
tile_map_selection.clear();
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selection_pattern.instantiate();
return;
}
int source_id = sources_list->get_item_metadata(source_index);
// Clear hovered if needed.
if (source_id != hovered_tile.source_id ||
!tile_set->has_source(hovered_tile.source_id) ||
!tile_set->get_source(hovered_tile.source_id)->has_tile(hovered_tile.get_atlas_coords()) ||
!tile_set->get_source(hovered_tile.source_id)->has_alternative_tile(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile)) {
hovered_tile.source_id = TileSet::INVALID_SOURCE;
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hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
}
// Cleanup tile set selection.
for (RBSet<TileMapCell>::Element *E = tile_set_selection.front(); E;) {
RBSet<TileMapCell>::Element *N = E->next();
const TileMapCell *selected = &(E->get());
if (!tile_set->has_source(selected->source_id) ||
!tile_set->get_source(selected->source_id)->has_tile(selected->get_atlas_coords()) ||
!tile_set->get_source(selected->source_id)->has_alternative_tile(selected->get_atlas_coords(), selected->alternative_tile)) {
tile_set_selection.erase(E);
}
E = N;
}
// Cleanup selection.
for (const KeyValue<Vector2i, TileMapCell> &E : selection_pattern->get_pattern()) {
const Vector2i key = E.key;
const TileMapCell &selected = E.value;
if (!tile_set->has_source(selected.source_id) ||
!tile_set->get_source(selected.source_id)->has_tile(selected.get_atlas_coords()) ||
!tile_set->get_source(selected.source_id)->has_alternative_tile(selected.get_atlas_coords(), selected.alternative_tile)) {
selection_pattern->remove_cell(key);
}
}
}
void TileMapLayerEditorTilesPlugin::_fix_invalid_tiles_in_tile_map_selection() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
RBSet<Vector2i> to_remove;
for (Vector2i selected : tile_map_selection) {
TileMapCell cell = edited_layer->get_cell(selected);
if (cell.source_id == TileSet::INVALID_SOURCE && cell.get_atlas_coords() == TileSetSource::INVALID_ATLAS_COORDS && cell.alternative_tile == TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
to_remove.insert(selected);
}
}
for (Vector2i cell : to_remove) {
tile_map_selection.erase(cell);
}
}
void TileMapLayerEditorTilesPlugin::patterns_item_list_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index) {
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if (p_mouse_button_index == MouseButton::LEFT) {
_update_selection_pattern_from_tileset_pattern_selection();
}
}
void TileMapLayerEditorTilesPlugin::_update_selection_pattern_from_tilemap_selection() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
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return;
}
selection_pattern.instantiate();
TypedArray<Vector2i> coords_array;
for (const Vector2i &E : tile_map_selection) {
coords_array.push_back(E);
}
selection_pattern = edited_layer->get_pattern(coords_array);
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_update_transform_buttons();
}
void TileMapLayerEditorTilesPlugin::_update_selection_pattern_from_tileset_tiles_selection() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
// Clear the tilemap selection.
tile_map_selection.clear();
// Clear the selected pattern.
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selection_pattern.instantiate();
// Group per source.
HashMap<int, List<const TileMapCell *>> per_source;
for (const TileMapCell &E : tile_set_selection) {
per_source[E.source_id].push_back(&(E));
}
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int vertical_offset = 0;
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for (const KeyValue<int, List<const TileMapCell *>> &E_source : per_source) {
// Per source.
List<const TileMapCell *> unorganized;
Rect2i encompassing_rect_coords;
HashMap<Vector2i, const TileMapCell *> organized_pattern;
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TileSetSource *source = *tile_set->get_source(E_source.key);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Organize using coordinates.
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for (const TileMapCell *current : E_source.value) {
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if (current->alternative_tile == 0) {
organized_pattern[current->get_atlas_coords()] = current;
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} else {
unorganized.push_back(current);
}
}
// Compute the encompassing rect for the organized pattern.
HashMap<Vector2i, const TileMapCell *>::Iterator E_cell = organized_pattern.begin();
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if (E_cell) {
encompassing_rect_coords = Rect2i(E_cell->key, Vector2i(1, 1));
for (; E_cell; ++E_cell) {
encompassing_rect_coords.expand_to(E_cell->key + Vector2i(1, 1));
encompassing_rect_coords.expand_to(E_cell->key);
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}
}
} else {
// Add everything unorganized.
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for (const TileMapCell *cell : E_source.value) {
unorganized.push_back(cell);
}
}
// Now add everything to the output pattern.
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for (const KeyValue<Vector2i, const TileMapCell *> &E_cell : organized_pattern) {
selection_pattern->set_cell(E_cell.key - encompassing_rect_coords.position + Vector2i(0, vertical_offset), E_cell.value->source_id, E_cell.value->get_atlas_coords(), E_cell.value->alternative_tile);
}
Vector2i organized_size = selection_pattern->get_size();
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int unorganized_index = 0;
for (const TileMapCell *cell : unorganized) {
selection_pattern->set_cell(Vector2(organized_size.x + unorganized_index, vertical_offset), cell->source_id, cell->get_atlas_coords(), cell->alternative_tile);
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unorganized_index++;
}
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vertical_offset += MAX(organized_size.y, 1);
}
CanvasItemEditor::get_singleton()->update_viewport();
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_update_transform_buttons();
}
void TileMapLayerEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
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return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
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return;
}
// Clear the tilemap selection.
tile_map_selection.clear();
// Clear the selected pattern.
selection_pattern.instantiate();
if (patterns_item_list->get_selected_items().size() >= 1) {
selection_pattern = patterns_item_list->get_item_metadata(patterns_item_list->get_selected_items()[0]);
}
CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapLayerEditorTilesPlugin::_update_tileset_selection_from_selection_pattern() {
tile_set_selection.clear();
TypedArray<Vector2i> used_cells = selection_pattern->get_used_cells();
for (int i = 0; i < used_cells.size(); i++) {
Vector2i coords = used_cells[i];
if (selection_pattern->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
tile_set_selection.insert(TileMapCell(selection_pattern->get_cell_source_id(coords), selection_pattern->get_cell_atlas_coords(coords), selection_pattern->get_cell_alternative_tile(coords)));
}
}
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_update_source_display();
tile_atlas_control->queue_redraw();
alternative_tiles_control->queue_redraw();
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_update_transform_buttons();
}
void TileMapLayerEditorTilesPlugin::_tile_atlas_control_draw() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
return;
}
int source_id = sources_list->get_item_metadata(source_index);
if (!tile_set->has_source(source_id)) {
return;
}
TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id));
if (!atlas) {
return;
}
// Draw the selection.
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Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
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Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0);
for (const TileMapCell &E : tile_set_selection) {
int16_t untransformed_alternative_id = E.alternative_tile & TileSetAtlasSource::UNTRANSFORM_MASK;
if (E.source_id == source_id && untransformed_alternative_id == 0) {
for (int frame = 0; frame < atlas->get_tile_animation_frames_count(E.get_atlas_coords()); frame++) {
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Color color = selection_color;
if (frame > 0) {
color.a *= 0.3;
}
TilesEditorUtils::draw_selection_rect(tile_atlas_control, atlas->get_tile_texture_region(E.get_atlas_coords(), frame), color);
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}
}
}
// Draw the hovered tile.
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if (hovered_tile.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0 && !tile_set_dragging_selection) {
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for (int frame = 0; frame < atlas->get_tile_animation_frames_count(hovered_tile.get_atlas_coords()); frame++) {
Color color = Color(1.0, 0.8, 0.0, frame == 0 ? 0.6 : 0.3);
TilesEditorUtils::draw_selection_rect(tile_atlas_control, atlas->get_tile_texture_region(hovered_tile.get_atlas_coords(), frame), color);
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}
}
// Draw the selection rect.
if (tile_set_dragging_selection) {
Vector2i start_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_set_drag_start_mouse_pos, true);
Vector2i end_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position(), true);
Rect2i region = Rect2i(start_tile, end_tile - start_tile).abs();
region.size += Vector2i(1, 1);
RBSet<Vector2i> to_draw;
for (int x = region.position.x; x < region.get_end().x; x++) {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i tile = atlas->get_tile_at_coords(Vector2i(x, y));
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if (tile != TileSetSource::INVALID_ATLAS_COORDS) {
to_draw.insert(tile);
}
}
}
for (const Vector2i &E : to_draw) {
TilesEditorUtils::draw_selection_rect(tile_atlas_control, atlas->get_tile_texture_region(E));
}
}
}
void TileMapLayerEditorTilesPlugin::_tile_atlas_control_mouse_exited() {
hovered_tile.source_id = TileSet::INVALID_SOURCE;
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hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
tile_atlas_control->queue_redraw();
}
void TileMapLayerEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEvent> &p_event) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
return;
}
int source_id = sources_list->get_item_metadata(source_index);
if (!tile_set->has_source(source_id)) {
return;
}
TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id));
if (!atlas) {
return;
}
// Update the hovered tile
hovered_tile.source_id = source_id;
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hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position());
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if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
coords = atlas->get_tile_at_coords(coords);
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if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
hovered_tile.set_atlas_coords(coords);
hovered_tile.alternative_tile = 0;
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
tile_atlas_control->queue_redraw();
alternative_tiles_control->queue_redraw();
}
Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) { // Pressed
tile_set_dragging_selection = true;
tile_set_drag_start_mouse_pos = tile_atlas_control->get_local_mouse_position();
if (!mb->is_shift_pressed()) {
tile_set_selection.clear();
}
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if (hovered_tile.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0) {
if (mb->is_shift_pressed() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0))) {
tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0));
} else {
tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0));
}
}
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_update_selection_pattern_from_tileset_tiles_selection();
} else { // Released
if (tile_set_dragging_selection) {
if (!mb->is_shift_pressed()) {
tile_set_selection.clear();
}
// Compute the covered area.
Vector2i start_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_set_drag_start_mouse_pos, true);
Vector2i end_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position(), true);
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if (start_tile != TileSetSource::INVALID_ATLAS_COORDS && end_tile != TileSetSource::INVALID_ATLAS_COORDS) {
Rect2i region = Rect2i(start_tile, end_tile - start_tile).abs();
region.size += Vector2i(1, 1);
// To update the selection, we copy the selected/not selected status of the tiles we drag from.
Vector2i start_coords = atlas->get_tile_at_coords(start_tile);
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if (mb->is_shift_pressed() && start_coords != TileSetSource::INVALID_ATLAS_COORDS && !tile_set_selection.has(TileMapCell(source_id, start_coords, 0))) {
// Remove from the selection.
for (int x = region.position.x; x < region.get_end().x; x++) {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y));
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if (tile_coords != TileSetSource::INVALID_ATLAS_COORDS && tile_set_selection.has(TileMapCell(source_id, tile_coords, 0))) {
tile_set_selection.erase(TileMapCell(source_id, tile_coords, 0));
}
}
}
} else {
// Insert in the selection.
for (int x = region.position.x; x < region.get_end().x; x++) {
for (int y = region.position.y; y < region.get_end().y; y++) {
Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y));
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if (tile_coords != TileSetSource::INVALID_ATLAS_COORDS) {
tile_set_selection.insert(TileMapCell(source_id, tile_coords, 0));
}
}
}
}
}
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_update_selection_pattern_from_tileset_tiles_selection();
}
tile_set_dragging_selection = false;
}
tile_atlas_control->queue_redraw();
}
}
void TileMapLayerEditorTilesPlugin::_tile_alternatives_control_draw() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
return;
}
int source_id = sources_list->get_item_metadata(source_index);
if (!tile_set->has_source(source_id)) {
return;
}
TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id));
if (!atlas) {
return;
}
// Draw the selection.
for (const TileMapCell &E : tile_set_selection) {
int16_t untransformed_alternative_id = E.alternative_tile & TileSetAtlasSource::UNTRANSFORM_MASK;
if (E.source_id == source_id && E.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && untransformed_alternative_id > 0) {
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E.get_atlas_coords(), untransformed_alternative_id);
if (rect != Rect2i()) {
TilesEditorUtils::draw_selection_rect(alternative_tiles_control, rect);
}
}
}
// Draw hovered tile.
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if (hovered_tile.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile > 0) {
Rect2i rect = tile_atlas_view->get_alternative_tile_rect(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile);
if (rect != Rect2i()) {
TilesEditorUtils::draw_selection_rect(alternative_tiles_control, rect, Color(1.0, 0.8, 0.0, 0.5));
}
}
}
void TileMapLayerEditorTilesPlugin::_tile_alternatives_control_mouse_exited() {
hovered_tile.source_id = TileSet::INVALID_SOURCE;
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hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
alternative_tiles_control->queue_redraw();
}
void TileMapLayerEditorTilesPlugin::_tile_alternatives_control_gui_input(const Ref<InputEvent> &p_event) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
int source_index = sources_list->get_current();
if (source_index < 0 || source_index >= sources_list->get_item_count()) {
return;
}
int source_id = sources_list->get_item_metadata(source_index);
if (!tile_set->has_source(source_id)) {
return;
}
TileSetAtlasSource *atlas = Object::cast_to<TileSetAtlasSource>(*tile_set->get_source(source_id));
if (!atlas) {
return;
}
// Update the hovered tile
hovered_tile.source_id = source_id;
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hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS);
hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE;
Vector3i alternative_coords = tile_atlas_view->get_alternative_tile_at_pos(alternative_tiles_control->get_local_mouse_position());
Vector2i coords = Vector2i(alternative_coords.x, alternative_coords.y);
int alternative = alternative_coords.z;
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if (coords != TileSetSource::INVALID_ATLAS_COORDS && alternative != TileSetSource::INVALID_TILE_ALTERNATIVE) {
hovered_tile.set_atlas_coords(coords);
hovered_tile.alternative_tile = alternative;
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
tile_atlas_control->queue_redraw();
alternative_tiles_control->queue_redraw();
}
Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) { // Pressed
// Left click pressed.
if (!mb->is_shift_pressed()) {
tile_set_selection.clear();
}
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if (coords != TileSetSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
if (mb->is_shift_pressed() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile))) {
tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile));
} else {
tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile));
}
}
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_update_selection_pattern_from_tileset_tiles_selection();
}
tile_atlas_control->queue_redraw();
alternative_tiles_control->queue_redraw();
}
}
void TileMapLayerEditorTilesPlugin::_set_tile_map_selection(const TypedArray<Vector2i> &p_selection) {
tile_map_selection.clear();
for (int i = 0; i < p_selection.size(); i++) {
tile_map_selection.insert(p_selection[i]);
}
_update_selection_pattern_from_tilemap_selection();
_update_tileset_selection_from_selection_pattern();
CanvasItemEditor::get_singleton()->update_viewport();
}
TypedArray<Vector2i> TileMapLayerEditorTilesPlugin::_get_tile_map_selection() const {
TypedArray<Vector2i> output;
for (const Vector2i &E : tile_map_selection) {
output.push_back(E);
}
return output;
}
void TileMapLayerEditorTilesPlugin::_set_source_sort(int p_sort) {
for (int i = 0; i != TilesEditorUtils::SOURCE_SORT_MAX; i++) {
source_sort_button->get_popup()->set_item_checked(i, (i == (int)p_sort));
}
TilesEditorUtils::get_singleton()->set_sorting_option(p_sort);
_update_tile_set_sources_list();
EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "tile_source_sort", p_sort);
}
void TileMapLayerEditorTilesPlugin::_bind_methods() {
ClassDB::bind_method(D_METHOD("_scene_thumbnail_done"), &TileMapLayerEditorTilesPlugin::_scene_thumbnail_done);
ClassDB::bind_method(D_METHOD("_set_tile_map_selection", "selection"), &TileMapLayerEditorTilesPlugin::_set_tile_map_selection);
ClassDB::bind_method(D_METHOD("_get_tile_map_selection"), &TileMapLayerEditorTilesPlugin::_get_tile_map_selection);
}
void TileMapLayerEditorTilesPlugin::edit(ObjectID p_tile_map_layer_id) {
_stop_dragging(); // Avoids staying in a wrong drag state.
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// Disable sort button if the tileset is read-only
TileMapLayer *edited_layer = _get_edited_layer();
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Ref<TileSet> tile_set;
if (edited_layer) {
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tile_set = edited_layer->get_tile_set();
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if (tile_set.is_valid()) {
source_sort_button->set_disabled(EditorNode::get_singleton()->is_resource_read_only(tile_set));
}
}
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TileMapLayer *new_tile_map_layer = Object::cast_to<TileMapLayer>(ObjectDB::get_instance(edited_tile_map_layer_id));
Ref<TileSet> new_tile_set;
if (new_tile_map_layer) {
new_tile_set = new_tile_map_layer->get_tile_set();
}
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if (tile_set.is_valid() && tile_set != new_tile_set) {
// Clear the selection.
tile_set_selection.clear();
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patterns_item_list->deselect_all();
tile_map_selection.clear();
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selection_pattern.instantiate();
}
edited_tile_map_layer_id = p_tile_map_layer_id;
}
TileMapLayerEditorTilesPlugin::TileMapLayerEditorTilesPlugin() {
CanvasItemEditor::get_singleton()
->get_viewport_control()
->connect(SceneStringName(mouse_exited), callable_mp(this, &TileMapLayerEditorTilesPlugin::_mouse_exited_viewport));
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// --- Initialize references ---
tile_map_clipboard.instantiate();
selection_pattern.instantiate();
erase_pattern.instantiate();
erase_pattern->set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE);
// --- Toolbar ---
toolbar = memnew(HBoxContainer);
HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer);
tool_buttons_group.instantiate();
select_tool_button = memnew(Button);
select_tool_button->set_theme_type_variation("FlatButton");
select_tool_button->set_toggle_mode(true);
select_tool_button->set_button_group(tool_buttons_group);
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select_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/selection_tool", TTR("Selection"), Key::S));
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select_tool_button->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(select_tool_button);
viewport_shortcut_buttons.push_back(select_tool_button);
paint_tool_button = memnew(Button);
paint_tool_button->set_theme_type_variation("FlatButton");
paint_tool_button->set_toggle_mode(true);
paint_tool_button->set_button_group(tool_buttons_group);
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paint_tool_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/paint_tool"));
paint_tool_button->set_tooltip_text(TTR("Shift: Draw line.") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Shift: Draw rectangle."));
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paint_tool_button->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(paint_tool_button);
viewport_shortcut_buttons.push_back(paint_tool_button);
line_tool_button = memnew(Button);
line_tool_button->set_theme_type_variation("FlatButton");
line_tool_button->set_toggle_mode(true);
line_tool_button->set_button_group(tool_buttons_group);
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// TRANSLATORS: This refers to the line tool in the tilemap editor.
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line_tool_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/line_tool"));
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line_tool_button->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(line_tool_button);
viewport_shortcut_buttons.push_back(line_tool_button);
rect_tool_button = memnew(Button);
rect_tool_button->set_theme_type_variation("FlatButton");
rect_tool_button->set_toggle_mode(true);
rect_tool_button->set_button_group(tool_buttons_group);
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rect_tool_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/rect_tool"));
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rect_tool_button->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(rect_tool_button);
viewport_shortcut_buttons.push_back(rect_tool_button);
bucket_tool_button = memnew(Button);
bucket_tool_button->set_theme_type_variation("FlatButton");
bucket_tool_button->set_toggle_mode(true);
bucket_tool_button->set_button_group(tool_buttons_group);
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bucket_tool_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/bucket_tool"));
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bucket_tool_button->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(bucket_tool_button);
toolbar->add_child(tilemap_tiles_tools_buttons);
viewport_shortcut_buttons.push_back(bucket_tool_button);
// -- TileMap tool settings --
tools_settings = memnew(HBoxContainer);
toolbar->add_child(tools_settings);
tools_settings_vsep = memnew(VSeparator);
tools_settings->add_child(tools_settings_vsep);
// Picker
picker_button = memnew(Button);
picker_button->set_theme_type_variation("FlatButton");
picker_button->set_toggle_mode(true);
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picker_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/picker"));
Key key = (OS::get_singleton()->has_feature("macos") || OS::get_singleton()->has_feature("web_macos") || OS::get_singleton()->has_feature("web_ios")) ? Key::META : Key::CTRL;
picker_button->set_tooltip_text(vformat(TTR("Alternatively hold %s with other tools to pick tile."), find_keycode_name(key)));
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picker_button->connect(SceneStringName(pressed), callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport));
tools_settings->add_child(picker_button);
viewport_shortcut_buttons.push_back(picker_button);
// Erase button.
erase_button = memnew(Button);
erase_button->set_theme_type_variation("FlatButton");
erase_button->set_toggle_mode(true);
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erase_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/eraser"));
erase_button->set_tooltip_text(TTR("Alternatively use RMB to erase tiles."));
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erase_button->connect(SceneStringName(pressed), callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport));
tools_settings->add_child(erase_button);
viewport_shortcut_buttons.push_back(erase_button);
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// Transform toolbar.
transform_toolbar = memnew(HBoxContainer);
tools_settings->add_child(transform_toolbar);
transform_toolbar->add_child(memnew(VSeparator));
transform_button_rotate_left = memnew(Button);
transform_button_rotate_left->set_theme_type_variation("FlatButton");
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transform_button_rotate_left->set_shortcut(ED_SHORTCUT("tiles_editor/rotate_tile_left", TTR("Rotate Tile Left"), Key::Z));
transform_toolbar->add_child(transform_button_rotate_left);
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transform_button_rotate_left->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_apply_transform).bind(TRANSFORM_ROTATE_LEFT));
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viewport_shortcut_buttons.push_back(transform_button_rotate_left);
transform_button_rotate_right = memnew(Button);
transform_button_rotate_right->set_theme_type_variation("FlatButton");
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transform_button_rotate_right->set_shortcut(ED_SHORTCUT("tiles_editor/rotate_tile_right", TTR("Rotate Tile Right"), Key::X));
transform_toolbar->add_child(transform_button_rotate_right);
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transform_button_rotate_right->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_apply_transform).bind(TRANSFORM_ROTATE_RIGHT));
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viewport_shortcut_buttons.push_back(transform_button_rotate_right);
transform_button_flip_h = memnew(Button);
transform_button_flip_h->set_theme_type_variation("FlatButton");
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transform_button_flip_h->set_shortcut(ED_SHORTCUT("tiles_editor/flip_tile_horizontal", TTR("Flip Tile Horizontally"), Key::C));
transform_toolbar->add_child(transform_button_flip_h);
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transform_button_flip_h->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_apply_transform).bind(TRANSFORM_FLIP_H));
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viewport_shortcut_buttons.push_back(transform_button_flip_h);
transform_button_flip_v = memnew(Button);
transform_button_flip_v->set_theme_type_variation("FlatButton");
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transform_button_flip_v->set_shortcut(ED_SHORTCUT("tiles_editor/flip_tile_vertical", TTR("Flip Tile Vertically"), Key::V));
transform_toolbar->add_child(transform_button_flip_v);
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transform_button_flip_v->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_apply_transform).bind(TRANSFORM_FLIP_V));
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viewport_shortcut_buttons.push_back(transform_button_flip_v);
// Separator 2.
tools_settings_vsep_2 = memnew(VSeparator);
tools_settings->add_child(tools_settings_vsep_2);
// Continuous checkbox.
bucket_contiguous_checkbox = memnew(CheckBox);
bucket_contiguous_checkbox->set_flat(true);
bucket_contiguous_checkbox->set_text(TTR("Contiguous"));
bucket_contiguous_checkbox->set_pressed(true);
tools_settings->add_child(bucket_contiguous_checkbox);
// Random tile checkbox.
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random_tile_toggle = memnew(Button);
random_tile_toggle->set_theme_type_variation("FlatButton");
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random_tile_toggle->set_toggle_mode(true);
random_tile_toggle->set_tooltip_text(TTR("Place Random Tile"));
random_tile_toggle->connect("toggled", callable_mp(this, &TileMapLayerEditorTilesPlugin::_on_random_tile_checkbox_toggled));
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tools_settings->add_child(random_tile_toggle);
// Random tile scattering.
scatter_controls_container = memnew(HBoxContainer);
scatter_label = memnew(Label);
scatter_label->set_tooltip_text(TTR("Modifies the chance of painting nothing instead of a randomly selected tile."));
scatter_label->set_text(TTR("Scattering:"));
scatter_controls_container->add_child(scatter_label);
scatter_spinbox = memnew(SpinBox);
scatter_spinbox->set_min(0.0);
scatter_spinbox->set_max(1000);
scatter_spinbox->set_step(0.001);
scatter_spinbox->set_tooltip_text(TTR("Modifies the chance of painting nothing instead of a randomly selected tile."));
scatter_spinbox->get_line_edit()->add_theme_constant_override("minimum_character_width", 4);
scatter_spinbox->connect(SceneStringName(value_changed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_on_scattering_spinbox_changed));
scatter_controls_container->add_child(scatter_spinbox);
tools_settings->add_child(scatter_controls_container);
_on_random_tile_checkbox_toggled(false);
// Default tool.
paint_tool_button->set_pressed(true);
_update_toolbar();
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// --- Bottom panel tiles ---
tiles_bottom_panel = memnew(VBoxContainer);
// FIXME: This can trigger theme updates when the nodes that we want to update are not yet available.
// The toolbar should be extracted to a dedicated control and theme updates should be handled through
// the notification.
tiles_bottom_panel->connect(SceneStringName(theme_changed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_theme));
tiles_bottom_panel->connect(SceneStringName(visibility_changed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_stop_dragging));
tiles_bottom_panel->connect(SceneStringName(visibility_changed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_tab_changed));
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tiles_bottom_panel->set_name(TTR("Tiles"));
missing_source_label = memnew(Label);
missing_source_label->set_text(TTR("This TileMap's TileSet has no source configured. Go to the TileSet bottom panel to add one."));
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missing_source_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
missing_source_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
missing_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
missing_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
missing_source_label->hide();
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tiles_bottom_panel->add_child(missing_source_label);
atlas_sources_split_container = memnew(HSplitContainer);
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atlas_sources_split_container->set_h_size_flags(Control::SIZE_EXPAND_FILL);
atlas_sources_split_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tiles_bottom_panel->add_child(atlas_sources_split_container);
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VBoxContainer *split_container_left_side = memnew(VBoxContainer);
split_container_left_side->set_h_size_flags(Control::SIZE_EXPAND_FILL);
split_container_left_side->set_v_size_flags(Control::SIZE_EXPAND_FILL);
split_container_left_side->set_stretch_ratio(0.25);
split_container_left_side->set_custom_minimum_size(Size2(70, 0) * EDSCALE);
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atlas_sources_split_container->add_child(split_container_left_side);
HBoxContainer *sources_bottom_actions = memnew(HBoxContainer);
sources_bottom_actions->set_alignment(HBoxContainer::ALIGNMENT_END);
source_sort_button = memnew(MenuButton);
source_sort_button->set_flat(false);
source_sort_button->set_theme_type_variation("FlatMenuButton");
source_sort_button->set_tooltip_text(TTR("Sort sources"));
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PopupMenu *p = source_sort_button->get_popup();
p->connect(SceneStringName(id_pressed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_set_source_sort));
p->add_radio_check_item(TTR("Sort by ID (Ascending)"), TilesEditorUtils::SOURCE_SORT_ID);
p->add_radio_check_item(TTR("Sort by ID (Descending)"), TilesEditorUtils::SOURCE_SORT_ID_REVERSE);
p->add_radio_check_item(TTR("Sort by Name (Ascending)"), TilesEditorUtils::SOURCE_SORT_NAME);
p->add_radio_check_item(TTR("Sort by Name (Descending)"), TilesEditorUtils::SOURCE_SORT_NAME_REVERSE);
p->set_item_checked(TilesEditorUtils::SOURCE_SORT_ID, true);
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sources_bottom_actions->add_child(source_sort_button);
sources_list = memnew(ItemList);
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sources_list->set_auto_translate_mode(Node::AUTO_TRANSLATE_MODE_DISABLED);
sources_list->set_fixed_icon_size(Size2(60, 60) * EDSCALE);
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sources_list->set_h_size_flags(Control::SIZE_EXPAND_FILL);
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sources_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
sources_list->set_stretch_ratio(0.25);
sources_list->set_custom_minimum_size(Size2(70, 0) * EDSCALE);
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sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
sources_list->connect(SceneStringName(item_selected), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_source_display).unbind(1));
sources_list->connect(SceneStringName(item_selected), callable_mp(TilesEditorUtils::get_singleton(), &TilesEditorUtils::set_sources_lists_current));
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sources_list->connect("item_activated", callable_mp(TilesEditorUtils::get_singleton(), &TilesEditorUtils::display_tile_set_editor_panel).unbind(1));
sources_list->connect(SceneStringName(visibility_changed), callable_mp(TilesEditorUtils::get_singleton(), &TilesEditorUtils::synchronize_sources_list).bind(sources_list, source_sort_button));
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sources_list->add_user_signal(MethodInfo("sort_request"));
sources_list->connect("sort_request", callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_tile_set_sources_list));
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split_container_left_side->add_child(sources_list);
split_container_left_side->add_child(sources_bottom_actions);
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// Tile atlas source.
tile_atlas_view = memnew(TileAtlasView);
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tile_atlas_view->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tile_atlas_view->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tile_atlas_view->set_texture_grid_visible(false);
tile_atlas_view->set_tile_shape_grid_visible(false);
tile_atlas_view->connect("transform_changed", callable_mp(TilesEditorUtils::get_singleton(), &TilesEditorUtils::set_atlas_view_transform));
atlas_sources_split_container->add_child(tile_atlas_view);
tile_atlas_control = memnew(Control);
tile_atlas_control->connect(SceneStringName(draw), callable_mp(this, &TileMapLayerEditorTilesPlugin::_tile_atlas_control_draw));
tile_atlas_control->connect(SceneStringName(mouse_exited), callable_mp(this, &TileMapLayerEditorTilesPlugin::_tile_atlas_control_mouse_exited));
tile_atlas_control->connect(SceneStringName(gui_input), callable_mp(this, &TileMapLayerEditorTilesPlugin::_tile_atlas_control_gui_input));
tile_atlas_view->add_control_over_atlas_tiles(tile_atlas_control);
alternative_tiles_control = memnew(Control);
alternative_tiles_control->connect(SceneStringName(draw), callable_mp(this, &TileMapLayerEditorTilesPlugin::_tile_alternatives_control_draw));
alternative_tiles_control->connect(SceneStringName(mouse_exited), callable_mp(this, &TileMapLayerEditorTilesPlugin::_tile_alternatives_control_mouse_exited));
alternative_tiles_control->connect(SceneStringName(gui_input), callable_mp(this, &TileMapLayerEditorTilesPlugin::_tile_alternatives_control_gui_input));
tile_atlas_view->add_control_over_alternative_tiles(alternative_tiles_control);
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// Scenes collection source.
scene_tiles_list = memnew(ItemList);
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scene_tiles_list->set_auto_translate_mode(Node::AUTO_TRANSLATE_MODE_DISABLED);
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scene_tiles_list->set_h_size_flags(Control::SIZE_EXPAND_FILL);
scene_tiles_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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scene_tiles_list->set_select_mode(ItemList::SELECT_MULTI);
scene_tiles_list->connect("multi_selected", callable_mp(this, &TileMapLayerEditorTilesPlugin::_scenes_list_multi_selected));
scene_tiles_list->connect("empty_clicked", callable_mp(this, &TileMapLayerEditorTilesPlugin::_scenes_list_lmb_empty_clicked));
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scene_tiles_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
atlas_sources_split_container->add_child(scene_tiles_list);
// Invalid source label.
invalid_source_label = memnew(Label);
invalid_source_label->set_text(TTR("Invalid source selected."));
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invalid_source_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
invalid_source_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
invalid_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
invalid_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
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invalid_source_label->hide();
atlas_sources_split_container->add_child(invalid_source_label);
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// --- Bottom panel patterns ---
patterns_bottom_panel = memnew(VBoxContainer);
patterns_bottom_panel->set_name(TTR("Patterns"));
patterns_bottom_panel->connect(SceneStringName(visibility_changed), callable_mp(this, &TileMapLayerEditorTilesPlugin::_tab_changed));
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int thumbnail_size = 64;
patterns_item_list = memnew(ItemList);
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patterns_item_list->set_auto_translate_mode(Node::AUTO_TRANSLATE_MODE_DISABLED);
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patterns_item_list->set_max_columns(0);
patterns_item_list->set_icon_mode(ItemList::ICON_MODE_TOP);
patterns_item_list->set_fixed_column_width(thumbnail_size * 3 / 2);
patterns_item_list->set_max_text_lines(2);
patterns_item_list->set_fixed_icon_size(Size2(thumbnail_size, thumbnail_size));
patterns_item_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
patterns_item_list->connect(SceneStringName(gui_input), callable_mp(this, &TileMapLayerEditorTilesPlugin::_patterns_item_list_gui_input));
patterns_item_list->connect(SceneStringName(item_selected), callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection).unbind(1));
patterns_item_list->connect("item_activated", callable_mp(this, &TileMapLayerEditorTilesPlugin::_update_selection_pattern_from_tileset_pattern_selection).unbind(1));
patterns_item_list->connect("empty_clicked", callable_mp(this, &TileMapLayerEditorTilesPlugin::patterns_item_list_empty_clicked));
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patterns_bottom_panel->add_child(patterns_item_list);
patterns_help_label = memnew(Label);
patterns_help_label->set_text(TTR("Drag and drop or paste a TileMap selection here to store a pattern."));
patterns_help_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
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patterns_help_label->set_anchors_and_offsets_preset(Control::PRESET_CENTER);
patterns_item_list->add_child(patterns_help_label);
// Update.
_update_source_display();
}
TileMapLayerEditorTilesPlugin::~TileMapLayerEditorTilesPlugin() {
}
void TileMapLayerEditorTerrainsPlugin::tile_set_changed() {
_update_terrains_cache();
_update_terrains_tree();
_update_tiles_list();
}
void TileMapLayerEditorTerrainsPlugin::_update_toolbar() {
// Hide all settings.
for (int i = 0; i < tools_settings->get_child_count(); i++) {
Object::cast_to<CanvasItem>(tools_settings->get_child(i))->hide();
}
// Show only the correct settings.
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if (tool_buttons_group->get_pressed_button() != bucket_tool_button) {
tools_settings_vsep->show();
picker_button->show();
erase_button->show();
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} else {
tools_settings_vsep->show();
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
bucket_contiguous_checkbox->show();
}
}
Vector<TileMapLayerSubEditorPlugin::TabData> TileMapLayerEditorTerrainsPlugin::get_tabs() const {
Vector<TileMapLayerSubEditorPlugin::TabData> tabs;
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tabs.push_back({ toolbar, main_vbox_container });
return tabs;
}
HashMap<Vector2i, TileMapCell> TileMapLayerEditorTerrainsPlugin::_draw_terrain_path_or_connect(const Vector<Vector2i> &p_to_paint, int p_terrain_set, int p_terrain, bool p_connect) const {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return HashMap<Vector2i, TileMapCell>();
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return HashMap<Vector2i, TileMapCell>();
}
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HashMap<Vector2i, TileSet::TerrainsPattern> terrain_fill_output;
if (p_connect) {
terrain_fill_output = edited_layer->terrain_fill_connect(p_to_paint, p_terrain_set, p_terrain, false);
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} else {
terrain_fill_output = edited_layer->terrain_fill_path(p_to_paint, p_terrain_set, p_terrain, false);
}
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// Make the painted path a set for faster lookups
HashSet<Vector2i> painted_set;
for (Vector2i coords : p_to_paint) {
painted_set.insert(coords);
}
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HashMap<Vector2i, TileMapCell> output;
for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &kv : terrain_fill_output) {
if (painted_set.has(kv.key)) {
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// Paint a random tile with the correct terrain for the painted path.
output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value);
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} else {
// Avoids updating the painted path from the output if the new pattern is the same as before.
TileSet::TerrainsPattern in_map_terrain_pattern = TileSet::TerrainsPattern(*tile_set, p_terrain_set);
TileMapCell cell = edited_layer->get_cell(kv.key);
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if (cell.source_id != TileSet::INVALID_SOURCE) {
TileSetSource *source = *tile_set->get_source(cell.source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get tile data.
TileData *tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
if (tile_data && tile_data->get_terrain_set() == p_terrain_set) {
in_map_terrain_pattern = tile_data->get_terrains_pattern();
}
}
}
if (in_map_terrain_pattern != kv.value) {
output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value);
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}
}
}
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return output;
}
HashMap<Vector2i, TileMapCell> TileMapLayerEditorTerrainsPlugin::_draw_terrain_pattern(const Vector<Vector2i> &p_to_paint, int p_terrain_set, TileSet::TerrainsPattern p_terrains_pattern) const {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
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return HashMap<Vector2i, TileMapCell>();
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
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return HashMap<Vector2i, TileMapCell>();
}
HashMap<Vector2i, TileSet::TerrainsPattern> terrain_fill_output = edited_layer->terrain_fill_pattern(p_to_paint, p_terrain_set, p_terrains_pattern, false);
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// Make the painted path a set for faster lookups
HashSet<Vector2i> painted_set;
for (Vector2i coords : p_to_paint) {
painted_set.insert(coords);
}
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HashMap<Vector2i, TileMapCell> output;
for (const KeyValue<Vector2i, TileSet::TerrainsPattern> &kv : terrain_fill_output) {
if (painted_set.has(kv.key)) {
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// Paint a random tile with the correct terrain for the painted path.
output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value);
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} else {
// Avoids updating the painted path from the output if the new pattern is the same as before.
TileSet::TerrainsPattern in_map_terrain_pattern = TileSet::TerrainsPattern(*tile_set, p_terrain_set);
TileMapCell cell = edited_layer->get_cell(kv.key);
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if (cell.source_id != TileSet::INVALID_SOURCE) {
TileSetSource *source = *tile_set->get_source(cell.source_id);
TileSetAtlasSource *atlas_source = Object::cast_to<TileSetAtlasSource>(source);
if (atlas_source) {
// Get tile data.
TileData *tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
if (tile_data && tile_data->get_terrain_set() == p_terrain_set) {
in_map_terrain_pattern = tile_data->get_terrains_pattern();
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}
}
}
if (in_map_terrain_pattern != kv.value) {
output[kv.key] = tile_set->get_random_tile_from_terrains_pattern(p_terrain_set, kv.value);
}
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}
}
return output;
}
HashMap<Vector2i, TileMapCell> TileMapLayerEditorTerrainsPlugin::_draw_line(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return HashMap<Vector2i, TileMapCell>();
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return HashMap<Vector2i, TileMapCell>();
}
if (p_erase) {
return _draw_terrain_pattern(TileMapLayerEditor::get_line(edited_layer, p_start_cell, p_end_cell), selected_terrain_set, TileSet::TerrainsPattern(*tile_set, selected_terrain_set));
} else {
if (selected_type == SELECTED_TYPE_CONNECT) {
return _draw_terrain_path_or_connect(TileMapLayerEditor::get_line(edited_layer, p_start_cell, p_end_cell), selected_terrain_set, selected_terrain, true);
} else if (selected_type == SELECTED_TYPE_PATH) {
return _draw_terrain_path_or_connect(TileMapLayerEditor::get_line(edited_layer, p_start_cell, p_end_cell), selected_terrain_set, selected_terrain, false);
} else { // SELECTED_TYPE_PATTERN
return _draw_terrain_pattern(TileMapLayerEditor::get_line(edited_layer, p_start_cell, p_end_cell), selected_terrain_set, selected_terrains_pattern);
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}
}
}
HashMap<Vector2i, TileMapCell> TileMapLayerEditorTerrainsPlugin::_draw_rect(Vector2i p_start_cell, Vector2i p_end_cell, bool p_erase) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return HashMap<Vector2i, TileMapCell>();
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return HashMap<Vector2i, TileMapCell>();
}
Rect2i rect;
rect.set_position(p_start_cell);
rect.set_end(p_end_cell);
rect = rect.abs();
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Vector<Vector2i> to_draw;
for (int x = rect.position.x; x <= rect.get_end().x; x++) {
for (int y = rect.position.y; y <= rect.get_end().y; y++) {
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to_draw.append(Vector2i(x, y));
}
}
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if (p_erase) {
return _draw_terrain_pattern(to_draw, selected_terrain_set, TileSet::TerrainsPattern(*tile_set, selected_terrain_set));
} else {
if (selected_type == SELECTED_TYPE_CONNECT || selected_type == SELECTED_TYPE_PATH) {
return _draw_terrain_path_or_connect(to_draw, selected_terrain_set, selected_terrain, true);
} else { // SELECTED_TYPE_PATTERN
return _draw_terrain_pattern(to_draw, selected_terrain_set, selected_terrains_pattern);
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}
}
}
RBSet<Vector2i> TileMapLayerEditorTerrainsPlugin::_get_cells_for_bucket_fill(Vector2i p_coords, bool p_contiguous) {
const TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return RBSet<Vector2i>();
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return RBSet<Vector2i>();
}
TileMapCell source_cell = edited_layer->get_cell(p_coords);
TileSet::TerrainsPattern source_pattern(*tile_set, selected_terrain_set);
if (source_cell.source_id != TileSet::INVALID_SOURCE) {
TileData *tile_data = nullptr;
Ref<TileSetSource> source = tile_set->get_source(source_cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
tile_data = atlas_source->get_tile_data(source_cell.get_atlas_coords(), source_cell.alternative_tile);
}
if (!tile_data) {
return RBSet<Vector2i>();
}
source_pattern = tile_data->get_terrains_pattern();
}
// If we are filling empty tiles, compute the tilemap boundaries.
Rect2i boundaries;
if (source_cell.source_id == TileSet::INVALID_SOURCE) {
boundaries = edited_layer->get_used_rect();
}
RBSet<Vector2i> output;
if (p_contiguous) {
// Replace continuous tiles like the source.
RBSet<Vector2i> already_checked;
List<Vector2i> to_check;
to_check.push_back(p_coords);
while (!to_check.is_empty()) {
Vector2i coords = to_check.back()->get();
to_check.pop_back();
if (!already_checked.has(coords)) {
// Get the candidate cell pattern.
TileSet::TerrainsPattern candidate_pattern(*tile_set, selected_terrain_set);
if (edited_layer->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
TileData *tile_data = nullptr;
Ref<TileSetSource> source = tile_set->get_source(edited_layer->get_cell_source_id(coords));
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
tile_data = atlas_source->get_tile_data(edited_layer->get_cell_atlas_coords(coords), edited_layer->get_cell_alternative_tile(coords));
}
if (tile_data) {
candidate_pattern = tile_data->get_terrains_pattern();
}
}
// Draw.
if (candidate_pattern == source_pattern && (!source_pattern.is_erase_pattern() || boundaries.has_point(coords))) {
output.insert(coords);
// Get surrounding tiles (handles different tile shapes).
TypedArray<Vector2i> around = tile_set->get_surrounding_cells(coords);
for (int i = 0; i < around.size(); i++) {
to_check.push_back(around[i]);
}
}
already_checked.insert(coords);
}
}
} else {
// Replace all tiles like the source.
TypedArray<Vector2i> to_check;
if (source_cell.source_id == TileSet::INVALID_SOURCE) {
Rect2i rect = edited_layer->get_used_rect();
if (!rect.has_area()) {
rect = Rect2i(p_coords, Vector2i(1, 1));
}
for (int x = boundaries.position.x; x < boundaries.get_end().x; x++) {
for (int y = boundaries.position.y; y < boundaries.get_end().y; y++) {
to_check.append(Vector2i(x, y));
}
}
} else {
to_check = edited_layer->get_used_cells();
}
for (int i = 0; i < to_check.size(); i++) {
Vector2i coords = to_check[i];
// Get the candidate cell pattern.
TileSet::TerrainsPattern candidate_pattern;
if (edited_layer->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
TileData *tile_data = nullptr;
Ref<TileSetSource> source = tile_set->get_source(edited_layer->get_cell_source_id(coords));
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
tile_data = atlas_source->get_tile_data(edited_layer->get_cell_atlas_coords(coords), edited_layer->get_cell_alternative_tile(coords));
}
if (tile_data) {
candidate_pattern = tile_data->get_terrains_pattern();
}
}
// Draw.
if (candidate_pattern == source_pattern && (!source_pattern.is_erase_pattern() || boundaries.has_point(coords))) {
output.insert(coords);
}
}
}
return output;
}
HashMap<Vector2i, TileMapCell> TileMapLayerEditorTerrainsPlugin::_draw_bucket_fill(Vector2i p_coords, bool p_contiguous, bool p_erase) {
const TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return HashMap<Vector2i, TileMapCell>();
}
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const Ref<TileSet> &tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return HashMap<Vector2i, TileMapCell>();
}
RBSet<Vector2i> cells_to_draw = _get_cells_for_bucket_fill(p_coords, p_contiguous);
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Vector<Vector2i> cells_to_draw_as_vector;
for (Vector2i cell : cells_to_draw) {
cells_to_draw_as_vector.append(cell);
}
if (p_erase) {
return _draw_terrain_pattern(cells_to_draw_as_vector, selected_terrain_set, TileSet::TerrainsPattern(*tile_set, selected_terrain_set));
} else {
if (selected_type == SELECTED_TYPE_CONNECT || selected_type == SELECTED_TYPE_PATH) {
return _draw_terrain_path_or_connect(cells_to_draw_as_vector, selected_terrain_set, selected_terrain, true);
} else { // SELECTED_TYPE_PATTERN
return _draw_terrain_pattern(cells_to_draw_as_vector, selected_terrain_set, selected_terrains_pattern);
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}
}
}
void TileMapLayerEditorTerrainsPlugin::_stop_dragging() {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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const Ref<TileSet> &tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * edited_layer->get_global_transform_with_canvas();
Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position());
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
switch (drag_type) {
case DRAG_TYPE_PICK: {
Vector2i coords = tile_set->local_to_map(mpos);
TileMapCell cell = edited_layer->get_cell(coords);
TileData *tile_data = nullptr;
Ref<TileSetSource> source = tile_set->get_source(cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
}
if (tile_data) {
TileSet::TerrainsPattern terrains_pattern = tile_data->get_terrains_pattern();
// Find the tree item for the right terrain set.
bool need_tree_item_switch = true;
TreeItem *tree_item = terrains_tree->get_selected();
int new_terrain_set = -1;
if (tree_item) {
Dictionary metadata_dict = tree_item->get_metadata(0);
if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
int terrain_set = metadata_dict["terrain_set"];
int terrain_id = metadata_dict["terrain_id"];
if (per_terrain_terrains_patterns[terrain_set][terrain_id].has(terrains_pattern)) {
new_terrain_set = terrain_set;
need_tree_item_switch = false;
}
}
}
if (need_tree_item_switch) {
for (tree_item = terrains_tree->get_root()->get_first_child(); tree_item; tree_item = tree_item->get_next_visible()) {
Dictionary metadata_dict = tree_item->get_metadata(0);
if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
int terrain_set = metadata_dict["terrain_set"];
int terrain_id = metadata_dict["terrain_id"];
if (per_terrain_terrains_patterns[terrain_set][terrain_id].has(terrains_pattern)) {
// Found
new_terrain_set = terrain_set;
tree_item->select(0);
_update_tiles_list();
break;
}
}
}
}
// Find the list item for the given tile.
if (tree_item) {
for (int i = 0; i < terrains_tile_list->get_item_count(); i++) {
Dictionary metadata_dict = terrains_tile_list->get_item_metadata(i);
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if (int(metadata_dict["type"]) == SELECTED_TYPE_PATTERN) {
TileSet::TerrainsPattern in_meta_terrains_pattern(*tile_set, new_terrain_set);
in_meta_terrains_pattern.from_array(metadata_dict["terrains_pattern"]);
if (in_meta_terrains_pattern == terrains_pattern) {
terrains_tile_list->select(i);
break;
}
}
}
} else {
ERR_PRINT("Terrain tile not found.");
}
}
picker_button->set_pressed(false);
} break;
case DRAG_TYPE_PAINT: {
undo_redo->create_action(TTR("Paint terrain"));
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for (const KeyValue<Vector2i, TileMapCell> &E : drag_modified) {
undo_redo->add_do_method(edited_layer, "set_cell", E.key, edited_layer->get_cell_source_id(E.key), edited_layer->get_cell_atlas_coords(E.key), edited_layer->get_cell_alternative_tile(E.key));
undo_redo->add_undo_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
undo_redo->commit_action(false);
} break;
case DRAG_TYPE_LINE: {
HashMap<Vector2i, TileMapCell> to_draw = _draw_line(tile_set->local_to_map(drag_start_mouse_pos), tile_set->local_to_map(mpos), drag_erasing);
undo_redo->create_action(TTR("Paint terrain"));
for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
undo_redo->add_do_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
undo_redo->add_undo_method(edited_layer, "set_cell", E.key, edited_layer->get_cell_source_id(E.key), edited_layer->get_cell_atlas_coords(E.key), edited_layer->get_cell_alternative_tile(E.key));
}
undo_redo->commit_action();
} break;
case DRAG_TYPE_RECT: {
HashMap<Vector2i, TileMapCell> to_draw = _draw_rect(tile_set->local_to_map(drag_start_mouse_pos), tile_set->local_to_map(mpos), drag_erasing);
undo_redo->create_action(TTR("Paint terrain"));
for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
undo_redo->add_do_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
undo_redo->add_undo_method(edited_layer, "set_cell", E.key, edited_layer->get_cell_source_id(E.key), edited_layer->get_cell_atlas_coords(E.key), edited_layer->get_cell_alternative_tile(E.key));
}
undo_redo->commit_action();
} break;
case DRAG_TYPE_BUCKET: {
undo_redo->create_action(TTR("Paint terrain"));
for (const KeyValue<Vector2i, TileMapCell> &E : drag_modified) {
undo_redo->add_do_method(edited_layer, "set_cell", E.key, edited_layer->get_cell_source_id(E.key), edited_layer->get_cell_atlas_coords(E.key), edited_layer->get_cell_alternative_tile(E.key));
undo_redo->add_undo_method(edited_layer, "set_cell", E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
undo_redo->commit_action(false);
} break;
default:
break;
}
drag_type = DRAG_TYPE_NONE;
}
void TileMapLayerEditorTerrainsPlugin::_mouse_exited_viewport() {
has_mouse = false;
CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapLayerEditorTerrainsPlugin::_update_selection() {
const TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
// Get the selected terrain.
selected_terrain_set = -1;
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selected_terrains_pattern = TileSet::TerrainsPattern();
TreeItem *selected_tree_item = terrains_tree->get_selected();
if (selected_tree_item && selected_tree_item->get_metadata(0)) {
Dictionary metadata_dict = selected_tree_item->get_metadata(0);
// Selected terrain
selected_terrain_set = metadata_dict["terrain_set"];
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selected_terrain = metadata_dict["terrain_id"];
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// Selected mode/terrain pattern
if (erase_button->is_pressed()) {
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selected_type = SELECTED_TYPE_PATTERN;
selected_terrains_pattern = TileSet::TerrainsPattern(*tile_set, selected_terrain_set);
} else if (terrains_tile_list->is_anything_selected()) {
metadata_dict = terrains_tile_list->get_item_metadata(terrains_tile_list->get_selected_items()[0]);
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if (int(metadata_dict["type"]) == SELECTED_TYPE_CONNECT) {
selected_type = SELECTED_TYPE_CONNECT;
} else if (int(metadata_dict["type"]) == SELECTED_TYPE_PATH) {
selected_type = SELECTED_TYPE_PATH;
} else if (int(metadata_dict["type"]) == SELECTED_TYPE_PATTERN) {
selected_type = SELECTED_TYPE_PATTERN;
selected_terrains_pattern = TileSet::TerrainsPattern(*tile_set, selected_terrain_set);
selected_terrains_pattern.from_array(metadata_dict["terrains_pattern"]);
} else {
ERR_FAIL();
}
}
}
}
bool TileMapLayerEditorTerrainsPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
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if (!main_vbox_container->is_visible_in_tree()) {
// If the bottom editor is not visible, we ignore inputs.
return false;
}
if (CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT) {
return false;
}
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return false;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return false;
}
_update_selection();
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed() && !k->is_echo()) {
for (BaseButton *b : viewport_shortcut_buttons) {
if (b->get_shortcut().is_valid() && b->get_shortcut()->matches_event(p_event)) {
b->set_pressed(b->get_button_group().is_valid() || !b->is_pressed());
return true;
}
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
has_mouse = true;
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * edited_layer->get_global_transform_with_canvas();
Vector2 mpos = xform.affine_inverse().xform(mm->get_position());
switch (drag_type) {
case DRAG_TYPE_PAINT: {
if (selected_terrain_set >= 0) {
HashMap<Vector2i, TileMapCell> to_draw = _draw_line(tile_set->local_to_map(drag_last_mouse_pos), tile_set->local_to_map(mpos), drag_erasing);
for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
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if (!drag_modified.has(E.key)) {
drag_modified[E.key] = edited_layer->get_cell(E.key);
}
edited_layer->set_cell(E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
}
} break;
default:
break;
}
drag_last_mouse_pos = mpos;
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
has_mouse = true;
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * edited_layer->get_global_transform_with_canvas();
Vector2 mpos = xform.affine_inverse().xform(mb->get_position());
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if (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT) {
if (mb->is_pressed()) {
// Pressed
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if (erase_button->is_pressed() || mb->get_button_index() == MouseButton::RIGHT) {
drag_erasing = true;
}
if (picker_button->is_pressed()) {
drag_type = DRAG_TYPE_PICK;
} else {
// Paint otherwise.
if (tool_buttons_group->get_pressed_button() == paint_tool_button && !Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT)) {
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if (selected_terrain_set < 0 || selected_terrain < 0 || (selected_type == SELECTED_TYPE_PATTERN && !selected_terrains_pattern.is_valid())) {
return true;
}
drag_type = DRAG_TYPE_PAINT;
drag_start_mouse_pos = mpos;
drag_modified.clear();
Vector2i cell = tile_set->local_to_map(mpos);
HashMap<Vector2i, TileMapCell> to_draw = _draw_line(cell, cell, drag_erasing);
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for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
drag_modified[E.key] = edited_layer->get_cell(E.key);
edited_layer->set_cell(E.key, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
} else if (tool_buttons_group->get_pressed_button() == line_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && !Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL))) {
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if (selected_terrain_set < 0 || selected_terrain < 0 || (selected_type == SELECTED_TYPE_PATTERN && !selected_terrains_pattern.is_valid())) {
return true;
}
drag_type = DRAG_TYPE_LINE;
drag_start_mouse_pos = mpos;
drag_modified.clear();
} else if (tool_buttons_group->get_pressed_button() == rect_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL))) {
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if (selected_terrain_set < 0 || selected_terrain < 0 || (selected_type == SELECTED_TYPE_PATTERN && !selected_terrains_pattern.is_valid())) {
return true;
}
drag_type = DRAG_TYPE_RECT;
drag_start_mouse_pos = mpos;
drag_modified.clear();
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
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if (selected_terrain_set < 0 || selected_terrain < 0 || (selected_type == SELECTED_TYPE_PATTERN && !selected_terrains_pattern.is_valid())) {
return true;
}
drag_type = DRAG_TYPE_BUCKET;
drag_start_mouse_pos = mpos;
drag_modified.clear();
Vector<Vector2i> line = TileMapLayerEditor::get_line(edited_layer, tile_set->local_to_map(drag_last_mouse_pos), tile_set->local_to_map(mpos));
for (int i = 0; i < line.size(); i++) {
if (!drag_modified.has(line[i])) {
HashMap<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_contiguous_checkbox->is_pressed(), drag_erasing);
for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
continue;
}
Vector2i coords = E.key;
if (!drag_modified.has(coords)) {
drag_modified.insert(coords, edited_layer->get_cell(coords));
}
edited_layer->set_cell(coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
}
}
}
}
}
} else {
// Released
_stop_dragging();
drag_erasing = false;
}
CanvasItemEditor::get_singleton()->update_viewport();
return true;
}
drag_last_mouse_pos = mpos;
}
return false;
}
void TileMapLayerEditorTerrainsPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) {
const TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
if (!edited_layer->is_visible_in_tree()) {
return;
}
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * edited_layer->get_global_transform_with_canvas();
Vector2 mpos = edited_layer->get_local_mouse_position();
Vector2i tile_shape_size = tile_set->get_tile_size();
// Handle the preview of the tiles to be placed.
if (main_vbox_container->is_visible_in_tree() && has_mouse) { // Only if the tilemap editor is opened and the viewport is hovered.
RBSet<Vector2i> preview;
Rect2i drawn_grid_rect;
if (drag_type == DRAG_TYPE_PICK) {
// Draw the area being picked.
Vector2i coords = tile_set->local_to_map(mpos);
if (edited_layer->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) {
Transform2D tile_xform;
tile_xform.set_origin(tile_set->map_to_local(coords));
tile_xform.set_scale(tile_shape_size);
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0), false);
}
} else if (!picker_button->is_pressed() && !(drag_type == DRAG_TYPE_NONE && Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !Input::get_singleton()->is_key_pressed(Key::SHIFT))) {
bool expand_grid = false;
if (tool_buttons_group->get_pressed_button() == paint_tool_button && drag_type == DRAG_TYPE_NONE) {
// Preview for a single tile.
preview.insert(tile_set->local_to_map(mpos));
expand_grid = true;
} else if (tool_buttons_group->get_pressed_button() == line_tool_button || drag_type == DRAG_TYPE_LINE) {
if (drag_type == DRAG_TYPE_NONE) {
// Preview for a single tile.
preview.insert(tile_set->local_to_map(mpos));
} else if (drag_type == DRAG_TYPE_LINE) {
// Preview for a line.
Vector<Vector2i> line = TileMapLayerEditor::get_line(edited_layer, tile_set->local_to_map(drag_start_mouse_pos), tile_set->local_to_map(mpos));
for (int i = 0; i < line.size(); i++) {
preview.insert(line[i]);
}
expand_grid = true;
}
} else if (drag_type == DRAG_TYPE_RECT) {
// Preview for a rect.
Rect2i rect;
rect.set_position(tile_set->local_to_map(drag_start_mouse_pos));
rect.set_end(tile_set->local_to_map(mpos));
rect = rect.abs();
HashMap<Vector2i, TileSet::TerrainsPattern> to_draw;
for (int x = rect.position.x; x <= rect.get_end().x; x++) {
for (int y = rect.position.y; y <= rect.get_end().y; y++) {
preview.insert(Vector2i(x, y));
}
}
expand_grid = true;
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button && drag_type == DRAG_TYPE_NONE) {
// Preview for a fill.
preview = _get_cells_for_bucket_fill(tile_set->local_to_map(mpos), bucket_contiguous_checkbox->is_pressed());
}
// Expand the grid if needed
if (expand_grid && !preview.is_empty()) {
drawn_grid_rect = Rect2i(preview.front()->get(), Vector2i(1, 1));
for (const Vector2i &E : preview) {
drawn_grid_rect.expand_to(E);
}
}
}
if (!preview.is_empty()) {
const int fading = 5;
// Draw the lines of the grid behind the preview.
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bool display_grid = EDITOR_GET("editors/tiles_editor/display_grid");
if (display_grid) {
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Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) {
drawn_grid_rect = drawn_grid_rect.grow(fading);
for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) {
for (int y = drawn_grid_rect.position.y; y < (drawn_grid_rect.position.y + drawn_grid_rect.size.y); y++) {
Vector2i pos_in_rect = Vector2i(x, y) - drawn_grid_rect.position;
// Fade out the border of the grid.
float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f);
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float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)(pos_in_rect.x + 1)), 0.0f, 1.0f);
float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f);
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float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)(pos_in_rect.y + 1)), 0.0f, 1.0f);
float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Transform2D tile_xform;
tile_xform.set_origin(tile_set->map_to_local(Vector2(x, y)));
tile_xform.set_scale(tile_shape_size);
Color color = grid_color;
color.a = color.a * opacity;
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false);
}
}
}
}
// Draw the preview.
for (const Vector2i &E : preview) {
Transform2D tile_xform;
tile_xform.set_origin(tile_set->map_to_local(E));
tile_xform.set_scale(tile_set->get_tile_size());
if (drag_erasing || erase_button->is_pressed()) {
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(0.0, 0.0, 0.0, 0.5), true);
} else {
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
}
}
}
}
}
void TileMapLayerEditorTerrainsPlugin::_update_terrains_cache() {
const TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
// Organizes tiles into structures.
per_terrain_terrains_patterns.resize(tile_set->get_terrain_sets_count());
for (int i = 0; i < tile_set->get_terrain_sets_count(); i++) {
per_terrain_terrains_patterns[i].resize(tile_set->get_terrains_count(i));
for (RBSet<TileSet::TerrainsPattern> &pattern : per_terrain_terrains_patterns[i]) {
pattern.clear();
}
}
for (int source_index = 0; source_index < tile_set->get_source_count(); source_index++) {
int source_id = tile_set->get_source_id(source_index);
Ref<TileSetSource> source = tile_set->get_source(source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) {
Vector2i tile_id = source->get_tile_id(tile_index);
for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) {
int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index);
TileData *tile_data = atlas_source->get_tile_data(tile_id, alternative_id);
int terrain_set = tile_data->get_terrain_set();
if (terrain_set >= 0) {
ERR_FAIL_INDEX(terrain_set, (int)per_terrain_terrains_patterns.size());
TileMapCell cell;
cell.source_id = source_id;
cell.set_atlas_coords(tile_id);
cell.alternative_tile = alternative_id;
TileSet::TerrainsPattern terrains_pattern = tile_data->get_terrains_pattern();
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// Terrain center bit
int terrain = terrains_pattern.get_terrain();
if (terrain >= 0 && terrain < (int)per_terrain_terrains_patterns[terrain_set].size()) {
per_terrain_terrains_patterns[terrain_set][terrain].insert(terrains_pattern);
}
// Terrain bits.
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
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if (tile_set->is_valid_terrain_peering_bit(terrain_set, bit)) {
terrain = terrains_pattern.get_terrain_peering_bit(bit);
if (terrain >= 0 && terrain < (int)per_terrain_terrains_patterns[terrain_set].size()) {
per_terrain_terrains_patterns[terrain_set][terrain].insert(terrains_pattern);
}
}
}
}
}
}
}
}
}
void TileMapLayerEditorTerrainsPlugin::_update_terrains_tree() {
terrains_tree->clear();
terrains_tree->create_item();
const TileMapLayer *edited_layer = _get_edited_layer();
ERR_FAIL_NULL(edited_layer);
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
// Fill in the terrain list.
Vector<Vector<Ref<Texture2D>>> icons = tile_set->generate_terrains_icons(Size2(16, 16) * EDSCALE);
for (int terrain_set_index = 0; terrain_set_index < tile_set->get_terrain_sets_count(); terrain_set_index++) {
// Add an item for the terrain set.
TreeItem *terrain_set_tree_item = terrains_tree->create_item();
String matches;
if (tile_set->get_terrain_set_mode(terrain_set_index) == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) {
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terrain_set_tree_item->set_icon(0, main_vbox_container->get_editor_theme_icon(SNAME("TerrainMatchCornersAndSides")));
matches = String(TTR("Matches Corners and Sides"));
} else if (tile_set->get_terrain_set_mode(terrain_set_index) == TileSet::TERRAIN_MODE_MATCH_CORNERS) {
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terrain_set_tree_item->set_icon(0, main_vbox_container->get_editor_theme_icon(SNAME("TerrainMatchCorners")));
matches = String(TTR("Matches Corners Only"));
} else {
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terrain_set_tree_item->set_icon(0, main_vbox_container->get_editor_theme_icon(SNAME("TerrainMatchSides")));
matches = String(TTR("Matches Sides Only"));
}
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terrain_set_tree_item->set_text(0, vformat(TTR("Terrain Set %d (%s)"), terrain_set_index, matches));
terrain_set_tree_item->set_selectable(0, false);
for (int terrain_index = 0; terrain_index < tile_set->get_terrains_count(terrain_set_index); terrain_index++) {
// Add the item to the terrain list.
TreeItem *terrain_tree_item = terrains_tree->create_item(terrain_set_tree_item);
terrain_tree_item->set_text(0, tile_set->get_terrain_name(terrain_set_index, terrain_index));
terrain_tree_item->set_icon_max_width(0, 32 * EDSCALE);
terrain_tree_item->set_icon(0, icons[terrain_set_index][terrain_index]);
Dictionary metadata_dict;
metadata_dict["terrain_set"] = terrain_set_index;
metadata_dict["terrain_id"] = terrain_index;
terrain_tree_item->set_metadata(0, metadata_dict);
}
}
}
void TileMapLayerEditorTerrainsPlugin::_update_tiles_list() {
terrains_tile_list->clear();
const TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
TreeItem *selected_tree_item = terrains_tree->get_selected();
if (selected_tree_item && selected_tree_item->get_metadata(0)) {
Dictionary metadata_dict = selected_tree_item->get_metadata(0);
int sel_terrain_set = metadata_dict["terrain_set"];
int sel_terrain_id = metadata_dict["terrain_id"];
ERR_FAIL_INDEX(sel_terrain_set, tile_set->get_terrain_sets_count());
ERR_FAIL_INDEX(sel_terrain_id, tile_set->get_terrains_count(sel_terrain_set));
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// Add the two first generic modes
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int item_index = terrains_tile_list->add_icon_item(main_vbox_container->get_editor_theme_icon(SNAME("TerrainConnect")));
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terrains_tile_list->set_item_tooltip(item_index, TTR("Connect mode: paints a terrain, then connects it with the surrounding tiles with the same terrain."));
Dictionary list_metadata_dict;
list_metadata_dict["type"] = SELECTED_TYPE_CONNECT;
terrains_tile_list->set_item_metadata(item_index, list_metadata_dict);
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item_index = terrains_tile_list->add_icon_item(main_vbox_container->get_editor_theme_icon(SNAME("TerrainPath")));
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terrains_tile_list->set_item_tooltip(item_index, TTR("Path mode: paints a terrain, then connects it to the previous tile painted within the same stroke."));
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list_metadata_dict = Dictionary();
list_metadata_dict["type"] = SELECTED_TYPE_PATH;
terrains_tile_list->set_item_metadata(item_index, list_metadata_dict);
// Sort the items in a map by the number of corresponding terrains.
RBMap<int, RBSet<TileSet::TerrainsPattern>> sorted;
for (const TileSet::TerrainsPattern &E : per_terrain_terrains_patterns[sel_terrain_set][sel_terrain_id]) {
// Count the number of matching sides/terrains.
int count = 0;
for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
if (tile_set->is_valid_terrain_peering_bit(sel_terrain_set, bit) && E.get_terrain_peering_bit(bit) == sel_terrain_id) {
count++;
}
}
sorted[count].insert(E);
}
for (RBMap<int, RBSet<TileSet::TerrainsPattern>>::Element *E_set = sorted.back(); E_set; E_set = E_set->prev()) {
for (const TileSet::TerrainsPattern &E : E_set->get()) {
TileSet::TerrainsPattern terrains_pattern = E;
// Get the icon.
Ref<Texture2D> icon;
Rect2 region;
bool transpose = false;
double max_probability = -1.0;
for (const TileMapCell &cell : tile_set->get_tiles_for_terrains_pattern(sel_terrain_set, terrains_pattern)) {
Ref<TileSetSource> source = tile_set->get_source(cell.source_id);
Ref<TileSetAtlasSource> atlas_source = source;
if (atlas_source.is_valid()) {
TileData *tile_data = atlas_source->get_tile_data(cell.get_atlas_coords(), cell.alternative_tile);
if (tile_data->get_probability() > max_probability) {
icon = atlas_source->get_texture();
region = atlas_source->get_tile_texture_region(cell.get_atlas_coords());
if (tile_data->get_flip_h()) {
region.position.x += region.size.x;
region.size.x = -region.size.x;
}
if (tile_data->get_flip_v()) {
region.position.y += region.size.y;
region.size.y = -region.size.y;
}
transpose = tile_data->get_transpose();
max_probability = tile_data->get_probability();
}
}
}
// Create the ItemList's item.
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item_index = terrains_tile_list->add_item("");
terrains_tile_list->set_item_icon(item_index, icon);
terrains_tile_list->set_item_icon_region(item_index, region);
terrains_tile_list->set_item_icon_transposed(item_index, transpose);
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list_metadata_dict = Dictionary();
list_metadata_dict["type"] = SELECTED_TYPE_PATTERN;
list_metadata_dict["terrains_pattern"] = terrains_pattern.as_array();
terrains_tile_list->set_item_metadata(item_index, list_metadata_dict);
}
}
if (terrains_tile_list->get_item_count() > 0) {
terrains_tile_list->select(0);
}
}
}
void TileMapLayerEditorTerrainsPlugin::_update_theme() {
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paint_tool_button->set_icon(main_vbox_container->get_editor_theme_icon(SNAME("Edit")));
line_tool_button->set_icon(main_vbox_container->get_editor_theme_icon(SNAME("Line")));
rect_tool_button->set_icon(main_vbox_container->get_editor_theme_icon(SNAME("Rectangle")));
bucket_tool_button->set_icon(main_vbox_container->get_editor_theme_icon(SNAME("Bucket")));
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picker_button->set_icon(main_vbox_container->get_editor_theme_icon(SNAME("ColorPick")));
erase_button->set_icon(main_vbox_container->get_editor_theme_icon(SNAME("Eraser")));
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_update_tiles_list();
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}
void TileMapLayerEditorTerrainsPlugin::edit(ObjectID p_edited_tile_map_layer_id) {
_stop_dragging(); // Avoids staying in a wrong drag state.
if (edited_tile_map_layer_id != p_edited_tile_map_layer_id) {
edited_tile_map_layer_id = p_edited_tile_map_layer_id;
// Clear the selection.
_update_terrains_cache();
_update_terrains_tree();
_update_tiles_list();
}
}
TileMapLayerEditorTerrainsPlugin::TileMapLayerEditorTerrainsPlugin() {
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main_vbox_container = memnew(VBoxContainer);
// FIXME: This can trigger theme updates when the nodes that we want to update are not yet available.
// The toolbar should be extracted to a dedicated control and theme updates should be handled through
// the notification.
main_vbox_container->connect(SceneStringName(theme_changed), callable_mp(this, &TileMapLayerEditorTerrainsPlugin::_update_theme));
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main_vbox_container->set_name(TTR("Terrains"));
HSplitContainer *tilemap_tab_terrains = memnew(HSplitContainer);
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tilemap_tab_terrains->set_h_size_flags(Control::SIZE_EXPAND_FILL);
tilemap_tab_terrains->set_v_size_flags(Control::SIZE_EXPAND_FILL);
main_vbox_container->add_child(tilemap_tab_terrains);
terrains_tree = memnew(Tree);
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terrains_tree->set_h_size_flags(Control::SIZE_EXPAND_FILL);
terrains_tree->set_stretch_ratio(0.25);
terrains_tree->set_custom_minimum_size(Size2(70, 0) * EDSCALE);
terrains_tree->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
terrains_tree->set_hide_root(true);
terrains_tree->connect(SceneStringName(item_selected), callable_mp(this, &TileMapLayerEditorTerrainsPlugin::_update_tiles_list));
tilemap_tab_terrains->add_child(terrains_tree);
terrains_tile_list = memnew(ItemList);
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terrains_tile_list->set_auto_translate_mode(Node::AUTO_TRANSLATE_MODE_DISABLED);
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terrains_tile_list->set_h_size_flags(Control::SIZE_EXPAND_FILL);
terrains_tile_list->set_max_columns(0);
terrains_tile_list->set_same_column_width(true);
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terrains_tile_list->set_fixed_icon_size(Size2(32, 32) * EDSCALE);
terrains_tile_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
tilemap_tab_terrains->add_child(terrains_tile_list);
// --- Toolbar ---
toolbar = memnew(HBoxContainer);
HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer);
tool_buttons_group.instantiate();
paint_tool_button = memnew(Button);
paint_tool_button->set_theme_type_variation("FlatButton");
paint_tool_button->set_toggle_mode(true);
paint_tool_button->set_button_group(tool_buttons_group);
paint_tool_button->set_pressed(true);
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paint_tool_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/paint_tool"));
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paint_tool_button->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTerrainsPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(paint_tool_button);
viewport_shortcut_buttons.push_back(paint_tool_button);
line_tool_button = memnew(Button);
line_tool_button->set_theme_type_variation("FlatButton");
line_tool_button->set_toggle_mode(true);
line_tool_button->set_button_group(tool_buttons_group);
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line_tool_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/line_tool"));
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line_tool_button->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTerrainsPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(line_tool_button);
viewport_shortcut_buttons.push_back(line_tool_button);
rect_tool_button = memnew(Button);
rect_tool_button->set_theme_type_variation("FlatButton");
rect_tool_button->set_toggle_mode(true);
rect_tool_button->set_button_group(tool_buttons_group);
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rect_tool_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/rect_tool"));
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rect_tool_button->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTerrainsPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(rect_tool_button);
viewport_shortcut_buttons.push_back(rect_tool_button);
bucket_tool_button = memnew(Button);
bucket_tool_button->set_theme_type_variation("FlatButton");
bucket_tool_button->set_toggle_mode(true);
bucket_tool_button->set_button_group(tool_buttons_group);
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bucket_tool_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/bucket_tool"));
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bucket_tool_button->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditorTerrainsPlugin::_update_toolbar));
tilemap_tiles_tools_buttons->add_child(bucket_tool_button);
viewport_shortcut_buttons.push_back(bucket_tool_button);
toolbar->add_child(tilemap_tiles_tools_buttons);
// -- TileMap tool settings --
tools_settings = memnew(HBoxContainer);
toolbar->add_child(tools_settings);
tools_settings_vsep = memnew(VSeparator);
tools_settings->add_child(tools_settings_vsep);
// Picker
picker_button = memnew(Button);
picker_button->set_theme_type_variation("FlatButton");
picker_button->set_toggle_mode(true);
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picker_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/picker"));
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picker_button->connect(SceneStringName(pressed), callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport));
tools_settings->add_child(picker_button);
viewport_shortcut_buttons.push_back(picker_button);
// Erase button.
erase_button = memnew(Button);
erase_button->set_theme_type_variation("FlatButton");
erase_button->set_toggle_mode(true);
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erase_button->set_shortcut(ED_GET_SHORTCUT("tiles_editor/eraser"));
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erase_button->connect(SceneStringName(pressed), callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport));
tools_settings->add_child(erase_button);
viewport_shortcut_buttons.push_back(erase_button);
// Separator 2.
tools_settings_vsep_2 = memnew(VSeparator);
tools_settings->add_child(tools_settings_vsep_2);
// Continuous checkbox.
bucket_contiguous_checkbox = memnew(CheckBox);
bucket_contiguous_checkbox->set_flat(true);
bucket_contiguous_checkbox->set_text(TTR("Contiguous"));
bucket_contiguous_checkbox->set_pressed(true);
tools_settings->add_child(bucket_contiguous_checkbox);
}
TileMapLayerEditorTerrainsPlugin::~TileMapLayerEditorTerrainsPlugin() {
}
TileMapLayer *TileMapLayerEditor::_get_edited_layer() const {
return Object::cast_to<TileMapLayer>(ObjectDB::get_instance(edited_tile_map_layer_id));
}
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void TileMapLayerEditor::_find_tile_map_layers_in_scene(Node *p_current, const Node *p_owner, Vector<TileMapLayer *> &r_list) const {
ERR_FAIL_COND(!p_current || !p_owner);
if (p_current != p_owner) {
if (!p_current->get_owner()) {
return;
}
if (p_current->get_owner() != p_owner && !p_owner->is_editable_instance(p_current->get_owner())) {
return;
}
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}
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TileMapLayer *layer = Object::cast_to<TileMapLayer>(p_current);
if (layer) {
r_list.append(layer);
}
for (int i = 0; i < p_current->get_child_count(); i++) {
Node *child = p_current->get_child(i);
_find_tile_map_layers_in_scene(child, p_owner, r_list);
}
}
void TileMapLayerEditor::_update_tile_map_layers_in_scene_list_cache() {
if (!layers_in_scene_list_cache_needs_update) {
return;
}
EditorNode *en = EditorNode::get_singleton();
Node *edited_scene_root = en->get_edited_scene();
if (!edited_scene_root) {
return;
}
tile_map_layers_in_scene_cache.clear();
_find_tile_map_layers_in_scene(edited_scene_root, edited_scene_root, tile_map_layers_in_scene_cache);
layers_in_scene_list_cache_needs_update = false;
}
void TileMapLayerEditor::_node_change(Node *p_node) {
if (!layers_in_scene_list_cache_needs_update && p_node->is_part_of_edited_scene() && Object::cast_to<TileMapLayer>(p_node)) {
layers_in_scene_list_cache_needs_update = true;
}
}
void TileMapLayerEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
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get_tree()->connect("node_added", callable_mp(this, &TileMapLayerEditor::_node_change));
get_tree()->connect("node_removed", callable_mp(this, &TileMapLayerEditor::_node_change));
} break;
case NOTIFICATION_EXIT_TREE: {
get_tree()->disconnect("node_added", callable_mp(this, &TileMapLayerEditor::_node_change));
get_tree()->disconnect("node_removed", callable_mp(this, &TileMapLayerEditor::_node_change));
} break;
case NOTIFICATION_THEME_CHANGED: {
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missing_tile_texture = get_editor_theme_icon(SNAME("StatusWarning"));
warning_pattern_texture = get_editor_theme_icon(SNAME("WarningPattern"));
advanced_menu_button->set_icon(get_editor_theme_icon(SNAME("Tools")));
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select_previous_layer->set_icon(get_editor_theme_icon(SNAME("MoveUp")));
select_next_layer->set_icon(get_editor_theme_icon(SNAME("MoveDown")));
select_all_layers->set_icon(get_editor_theme_icon(SNAME("FileList")));
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toggle_grid_button->set_icon(get_editor_theme_icon(SNAME("Grid")));
toggle_highlight_selected_layer_button->set_icon(get_editor_theme_icon(SNAME("TileMapHighlightSelected")));
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
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if (is_visible_in_tree() && tile_map_layer_changed_needs_update) {
_update_bottom_panel();
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_update_layers_selector();
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tabs_plugins[tabs_bar->get_current_tab()]->tile_set_changed();
CanvasItemEditor::get_singleton()->update_viewport();
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tile_map_layer_changed_needs_update = false;
}
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
if (EditorSettings::get_singleton()->check_changed_settings_in_group("editors/tiles_editor")) {
toggle_grid_button->set_pressed_no_signal(EDITOR_GET("editors/tiles_editor/display_grid"));
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toggle_highlight_selected_layer_button->set_pressed_no_signal(EDITOR_GET("editors/tiles_editor/highlight_selected_layer"));
}
} break;
}
}
void TileMapLayerEditor::_on_grid_toggled(bool p_pressed) {
EditorSettings::get_singleton()->set("editors/tiles_editor/display_grid", p_pressed);
CanvasItemEditor::get_singleton()->update_viewport();
}
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void TileMapLayerEditor::_select_previous_layer_pressed() {
_layers_select_next_or_previous(false);
}
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void TileMapLayerEditor::_select_next_layer_pressed() {
_layers_select_next_or_previous(true);
}
void TileMapLayerEditor::_select_all_layers_pressed() {
EditorNode *en = EditorNode::get_singleton();
Node *edited_scene_root = en->get_edited_scene();
ERR_FAIL_NULL(edited_scene_root);
en->get_editor_selection()->clear();
if (tile_map_layers_in_scene_cache.size() == 1) {
en->edit_node(tile_map_layers_in_scene_cache[0]);
en->get_editor_selection()->add_node(tile_map_layers_in_scene_cache[0]);
} else {
_update_tile_map_layers_in_scene_list_cache();
Ref<MultiNodeEdit> multi_node_edit = memnew(MultiNodeEdit);
for (TileMapLayer *layer : tile_map_layers_in_scene_cache) {
multi_node_edit->add_node(edited_scene_root->get_path_to(layer));
en->get_editor_selection()->add_node(layer);
}
en->push_item(multi_node_edit.ptr());
}
}
void TileMapLayerEditor::_layers_selection_item_selected(int p_index) {
TileMapLayer *edited_layer = _get_edited_layer();
ERR_FAIL_NULL(edited_layer);
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TileMap *tile_map = Object::cast_to<TileMap>(edited_layer->get_parent());
ERR_FAIL_NULL(tile_map);
TileMapLayer *new_edited = Object::cast_to<TileMapLayer>(tile_map->get_child(p_index));
edit(new_edited);
}
void TileMapLayerEditor::_update_layers_selector() {
const TileMapLayer *edited_layer = _get_edited_layer();
// Update the selector.
layers_selection_button->clear();
layers_selection_button->hide();
select_all_layers->show();
select_next_layer->set_disabled(false);
select_previous_layer->set_disabled(false);
advanced_menu_button->get_popup()->set_item_disabled(ADVANCED_MENU_EXTRACT_TILE_MAP_LAYERS, true);
if (edited_layer) {
TileMap *tile_map = Object::cast_to<TileMap>(edited_layer->get_parent());
if (tile_map && edited_layer->get_index_in_tile_map() >= 0) {
// Build the list of layers.
for (int i = 0; i < tile_map->get_layers_count(); i++) {
const TileMapLayer *layer = Object::cast_to<TileMapLayer>(tile_map->get_child(i));
if (layer) {
int index = layers_selection_button->get_item_count();
layers_selection_button->add_item(layer->get_name());
layers_selection_button->set_item_metadata(index, layer->get_name());
if (edited_layer == layer) {
layers_selection_button->select(index);
}
}
}
// Disable selector if there's no layer to select.
layers_selection_button->set_disabled(false);
if (layers_selection_button->get_item_count() == 0) {
layers_selection_button->set_disabled(true);
layers_selection_button->set_text(TTR("No Layers"));
}
// Disable next/previous if there's one or less layers.
if (layers_selection_button->get_item_count() <= 1) {
select_next_layer->set_disabled(true);
select_previous_layer->set_disabled(true);
}
layers_selection_button->show();
select_all_layers->hide();
// Enable the "extract as TileMapLayer" option only if we are editing a TleMap.
advanced_menu_button->get_popup()->set_item_disabled(ADVANCED_MENU_EXTRACT_TILE_MAP_LAYERS, false);
}
} else {
select_all_layers->hide();
select_next_layer->set_disabled(true);
select_previous_layer->set_disabled(true);
}
}
void TileMapLayerEditor::_clear_all_layers_highlighting() {
// Note: This function might be removed if we remove the TileMap node at some point.
// All processing could be done in _update_all_layers_highlighting otherwise.
TileMapLayer *edited_layer = _get_edited_layer();
// Use default mode.
if (edited_layer && edited_layer->get_index_in_tile_map() >= 0) {
// For the TileMap node.
TileMap *tile_map = Object::cast_to<TileMap>(edited_layer->get_parent());
if (tile_map) {
for (int i = 0; i < tile_map->get_layers_count(); i++) {
TileMapLayer *layer = Object::cast_to<TileMapLayer>(tile_map->get_child(i));
layer->set_highlight_mode(TileMapLayer::HIGHLIGHT_MODE_DEFAULT);
}
}
} else {
// For other TileMapLayer nodes.
_update_tile_map_layers_in_scene_list_cache();
for (TileMapLayer *layer : tile_map_layers_in_scene_cache) {
layer->set_highlight_mode(TileMapLayer::HIGHLIGHT_MODE_DEFAULT);
}
}
}
void TileMapLayerEditor::_update_all_layers_highlighting() {
EditorNode *en = EditorNode::get_singleton();
Node *edited_scene_root = en->get_edited_scene();
if (!edited_scene_root) {
return;
}
// Get selected layer.
TileMapLayer *edited_layer = _get_edited_layer();
bool highlight_selected_layer = EDITOR_GET("editors/tiles_editor/highlight_selected_layer");
if (edited_layer && highlight_selected_layer) {
int edited_z_index = edited_layer->get_z_index();
if (edited_layer->get_index_in_tile_map() >= 0) {
// For the TileMap node.
TileMap *tile_map = Object::cast_to<TileMap>(edited_layer->get_parent());
ERR_FAIL_NULL(tile_map);
bool passed = false;
for (int i = 0; i < tile_map->get_layers_count(); i++) {
TileMapLayer *layer = Object::cast_to<TileMapLayer>(tile_map->get_child(i));
if (layer == edited_layer) {
passed = true;
layer->set_highlight_mode(TileMapLayer::HIGHLIGHT_MODE_DEFAULT);
} else {
if (passed || layer->get_z_index() > edited_z_index) {
layer->set_highlight_mode(TileMapLayer::HIGHLIGHT_MODE_ABOVE);
} else {
layer->set_highlight_mode(TileMapLayer::HIGHLIGHT_MODE_BELOW);
}
}
}
} else {
// Update highlight mode for independent layers.
_update_tile_map_layers_in_scene_list_cache();
bool passed = false;
for (TileMapLayer *layer : tile_map_layers_in_scene_cache) {
if (layer == edited_layer) {
passed = true;
layer->set_highlight_mode(TileMapLayer::HIGHLIGHT_MODE_DEFAULT);
} else {
if (passed || layer->get_z_index() > edited_z_index) {
layer->set_highlight_mode(TileMapLayer::HIGHLIGHT_MODE_ABOVE);
} else {
layer->set_highlight_mode(TileMapLayer::HIGHLIGHT_MODE_BELOW);
}
}
}
}
}
}
void TileMapLayerEditor::_highlight_selected_layer_button_toggled(bool p_pressed) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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EditorSettings::get_singleton()->set("editors/tiles_editor/highlight_selected_layer", p_pressed);
if (p_pressed) {
_update_all_layers_highlighting();
} else {
_clear_all_layers_highlighting();
}
}
void TileMapLayerEditor::_advanced_menu_button_id_pressed(int p_id) {
TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
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if (p_id == ADVANCED_MENU_REPLACE_WITH_PROXIES) { // Replace Tile Proxies
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Replace Tiles with Proxies"));
TypedArray<Vector2i> used_cells = edited_layer->get_used_cells();
for (int i = 0; i < used_cells.size(); i++) {
Vector2i cell_coords = used_cells[i];
TileMapCell from = edited_layer->get_cell(cell_coords);
Array to_array = tile_set->map_tile_proxy(from.source_id, from.get_atlas_coords(), from.alternative_tile);
TileMapCell to;
to.source_id = to_array[0];
to.set_atlas_coords(to_array[1]);
to.alternative_tile = to_array[2];
if (from != to) {
undo_redo->add_do_method(edited_layer, "set_cell", cell_coords, to.source_id, to.get_atlas_coords(), to.alternative_tile);
undo_redo->add_undo_method(edited_layer, "set_cell", cell_coords, from.source_id, from.get_atlas_coords(), from.alternative_tile);
}
}
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undo_redo->commit_action();
} else if (p_id == ADVANCED_MENU_EXTRACT_TILE_MAP_LAYERS) { // Transform internal TileMap layers into TileMapLayers.
ERR_FAIL_COND(edited_layer->get_index_in_tile_map() < 0);
EditorNode *en = EditorNode::get_singleton();
Node *edited_scene_root = en->get_edited_scene();
ERR_FAIL_NULL(edited_scene_root);
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Extract TileMap layers as individual TileMapLayer nodes"));
TileMap *tile_map = Object::cast_to<TileMap>(edited_layer->get_parent());
for (int i = 0; i < tile_map->get_layers_count(); i++) {
undo_redo->add_do_method(tile_map, "remove_layer", 0);
}
for (int i = 0; i < tile_map->get_layers_count(); i++) {
TileMapLayer *new_layer = tile_map->duplicate_layer_from_internal(i);
undo_redo->add_do_method(tile_map, "add_child", new_layer);
undo_redo->add_do_method(new_layer, "set_owner", edited_scene_root);
undo_redo->add_do_property(new_layer, "tile_set", tile_map->get_tileset()); // Workaround for a bug: #89947.
undo_redo->add_undo_method(tile_map, "remove_child", new_layer);
undo_redo->add_do_reference(new_layer);
}
List<PropertyInfo> prop_list;
tile_map->get_property_list(&prop_list);
for (PropertyInfo &prop : prop_list) {
undo_redo->add_undo_property(tile_map, prop.name, tile_map->get(prop.name));
}
undo_redo->commit_action();
}
}
void TileMapLayerEditor::_update_bottom_panel() {
const TileMapLayer *edited_layer = _get_edited_layer();
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Ref<TileSet> tile_set;
if (edited_layer) {
tile_set = edited_layer->get_tile_set();
}
// Update state labels.
if (is_multi_node_edit) {
cant_edit_label->set_text(TTR("Can't edit multiple layers at once."));
cant_edit_label->show();
} else if (!edited_layer) {
cant_edit_label->set_text(TTR("The selected TileMap has no layer to edit."));
cant_edit_label->show();
} else if (!edited_layer->is_enabled() || !edited_layer->is_visible_in_tree()) {
cant_edit_label->set_text(TTR("The edited layer is disabled or invisible"));
cant_edit_label->show();
} else if (tile_set.is_null()) {
cant_edit_label->set_text(TTR("The edited TileMap or TileMapLayer node has no TileSet resource.\nCreate or load a TileSet resource in the Tile Set property in the inspector."));
cant_edit_label->show();
} else {
cant_edit_label->hide();
}
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// Update tabs visibility.
for (int i = 0; i < int(tabs_data.size()); i++) {
TileMapLayerSubEditorPlugin::TabData &tab_data = tabs_data[i];
if (i == tabs_bar->get_current_tab()) {
tab_data.panel->set_visible(!cant_edit_label->is_visible());
} else {
tab_data.panel->hide();
}
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}
}
Vector<Vector2i> TileMapLayerEditor::get_line(const TileMapLayer *p_tile_map_layer, Vector2i p_from_cell, Vector2i p_to_cell) {
ERR_FAIL_NULL_V(p_tile_map_layer, Vector<Vector2i>());
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Ref<TileSet> tile_set = p_tile_map_layer->get_tile_set();
ERR_FAIL_COND_V(tile_set.is_null(), Vector<Vector2i>());
if (tile_set->get_tile_shape() == TileSet::TILE_SHAPE_SQUARE) {
return Geometry2D::bresenham_line(p_from_cell, p_to_cell);
} else {
// Adapt the bresenham line algorithm to half-offset shapes.
// See this blog post: http://zvold.blogspot.com/2010/01/bresenhams-line-drawing-algorithm-on_26.html
Vector<Point2i> points;
bool transposed = tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL;
p_from_cell = TileSet::transform_coords_layout(p_from_cell, tile_set->get_tile_offset_axis(), tile_set->get_tile_layout(), TileSet::TILE_LAYOUT_STACKED);
p_to_cell = TileSet::transform_coords_layout(p_to_cell, tile_set->get_tile_offset_axis(), tile_set->get_tile_layout(), TileSet::TILE_LAYOUT_STACKED);
if (transposed) {
SWAP(p_from_cell.x, p_from_cell.y);
SWAP(p_to_cell.x, p_to_cell.y);
}
Vector2i delta = p_to_cell - p_from_cell;
delta = Vector2i(2 * delta.x + ABS(p_to_cell.y % 2) - ABS(p_from_cell.y % 2), delta.y);
Vector2i sign = delta.sign();
Vector2i current = p_from_cell;
points.push_back(TileSet::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout()));
int err = 0;
if (ABS(delta.y) < ABS(delta.x)) {
Vector2i err_step = 3 * delta.abs();
while (current != p_to_cell) {
err += err_step.y;
if (err > ABS(delta.x)) {
if (sign.x == 0) {
current += Vector2(sign.y, 0);
} else {
current += Vector2(bool(current.y % 2) ^ (sign.x < 0) ? sign.x : 0, sign.y);
}
err -= err_step.x;
} else {
current += Vector2i(sign.x, 0);
err += err_step.y;
}
points.push_back(TileSet::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout()));
}
} else {
Vector2i err_step = delta.abs();
while (current != p_to_cell) {
err += err_step.x;
if (err > 0) {
if (sign.x == 0) {
current += Vector2(0, sign.y);
} else {
current += Vector2(bool(current.y % 2) ^ (sign.x < 0) ? sign.x : 0, sign.y);
}
err -= err_step.y;
} else {
if (sign.x == 0) {
current += Vector2(0, sign.y);
} else {
current += Vector2(bool(current.y % 2) ^ (sign.x > 0) ? -sign.x : 0, sign.y);
}
err += err_step.y;
}
points.push_back(TileSet::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout()));
}
}
return points;
}
}
void TileMapLayerEditor::_tile_map_layer_changed() {
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tile_map_layer_changed_needs_update = true;
}
void TileMapLayerEditor::_tab_changed(int p_tab_id) {
// Make the plugin edit the correct tilemap.
tabs_plugins[tabs_bar->get_current_tab()]->edit(edited_tile_map_layer_id);
// Update toolbar.
for (TileMapLayerSubEditorPlugin::TabData &tab_data : tabs_data) {
tab_data.toolbar->hide();
}
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tabs_data[p_tab_id].toolbar->show();
// Update visible panel.
for (TileMapLayerSubEditorPlugin::TabData &tab_data : tabs_data) {
tab_data.panel->hide();
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}
TileMapLayer *tile_map_layer = _get_edited_layer();
if (tile_map_layer) {
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if (tile_map_layer->get_tile_set().is_valid()) {
tabs_data[tabs_bar->get_current_tab()].panel->show();
}
}
// Graphical update.
tabs_data[tabs_bar->get_current_tab()].panel->queue_redraw();
CanvasItemEditor::get_singleton()->update_viewport();
}
void TileMapLayerEditor::_layers_select_next_or_previous(bool p_next) {
const TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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EditorNode *en = EditorNode::get_singleton();
Node *edited_scene_root = en->get_edited_scene();
ERR_FAIL_NULL(edited_scene_root);
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TileMapLayer *new_selected_layer = nullptr;
int inc = p_next ? 1 : -1;
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if (edited_layer->get_index_in_tile_map() >= 0) {
// Part of a TileMap.
TileMap *tile_map = Object::cast_to<TileMap>(edited_layer->get_parent());
new_selected_layer = Object::cast_to<TileMapLayer>(tile_map->get_child(Math::posmod(edited_layer->get_index_in_tile_map() + inc, tile_map->get_layers_count())));
} else {
// Individual layer.
_update_tile_map_layers_in_scene_list_cache();
int edited_index = -1;
for (int i = 0; i < tile_map_layers_in_scene_cache.size(); i++) {
if (tile_map_layers_in_scene_cache[i] == edited_layer) {
edited_index = i;
break;
}
}
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new_selected_layer = tile_map_layers_in_scene_cache[Math::posmod(edited_index + inc, tile_map_layers_in_scene_cache.size())];
}
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ERR_FAIL_NULL(new_selected_layer);
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if (edited_layer->get_index_in_tile_map() < 0) {
// Only if not part of a TileMap.
en->edit_node(new_selected_layer);
en->get_editor_selection()->clear();
en->get_editor_selection()->add_node(new_selected_layer);
} else {
edit(new_selected_layer);
}
}
void TileMapLayerEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_edited, const String &p_array_prefix, int p_from_index, int p_to_pos) {
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EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo);
ERR_FAIL_NULL(undo_redo_man);
TileMap *tile_map = Object::cast_to<TileMap>(p_edited);
if (!tile_map) {
return;
}
// Compute the array indices to save.
int begin = 0;
int end;
if (p_array_prefix == "layer_") {
end = tile_map->get_layers_count();
} else {
ERR_FAIL_MSG("Invalid array prefix for TileSet.");
}
if (p_from_index < 0) {
// Adding new.
if (p_to_pos >= 0) {
begin = p_to_pos;
} else {
end = 0; // Nothing to save when adding at the end.
}
} else if (p_to_pos < 0) {
// Removing.
begin = p_from_index;
} else {
// Moving.
begin = MIN(p_from_index, p_to_pos);
end = MIN(MAX(p_from_index, p_to_pos) + 1, end);
}
#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property));
// Save layers' properties.
if (p_from_index < 0) {
undo_redo_man->add_undo_method(tile_map, "remove_layer", p_to_pos < 0 ? tile_map->get_layers_count() : p_to_pos);
} else if (p_to_pos < 0) {
undo_redo_man->add_undo_method(tile_map, "add_layer", p_from_index);
}
List<PropertyInfo> properties;
tile_map->get_property_list(&properties);
for (PropertyInfo pi : properties) {
if (pi.name.begins_with(p_array_prefix)) {
String str = pi.name.trim_prefix(p_array_prefix);
int to_char_index = 0;
while (to_char_index < str.length()) {
if (!is_digit(str[to_char_index])) {
break;
}
to_char_index++;
}
if (to_char_index > 0) {
int array_index = str.left(to_char_index).to_int();
if (array_index >= begin && array_index < end) {
ADD_UNDO(tile_map, pi.name);
}
}
}
}
#undef ADD_UNDO
if (p_from_index < 0) {
undo_redo_man->add_do_method(tile_map, "add_layer", p_to_pos);
} else if (p_to_pos < 0) {
undo_redo_man->add_do_method(tile_map, "remove_layer", p_from_index);
} else {
undo_redo_man->add_do_method(tile_map, "move_layer", p_from_index, p_to_pos);
}
}
bool TileMapLayerEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
if (ED_IS_SHORTCUT("tiles_editor/select_next_layer", p_event) && p_event->is_pressed()) {
_layers_select_next_or_previous(true);
return true;
}
if (ED_IS_SHORTCUT("tiles_editor/select_previous_layer", p_event) && p_event->is_pressed()) {
_layers_select_next_or_previous(false);
return true;
}
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return tabs_plugins[tabs_bar->get_current_tab()]->forward_canvas_gui_input(p_event);
}
void TileMapLayerEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
const TileMapLayer *edited_layer = _get_edited_layer();
if (!edited_layer) {
return;
}
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Ref<TileSet> tile_set = edited_layer->get_tile_set();
if (tile_set.is_null()) {
return;
}
if (!edited_layer->is_visible_in_tree()) {
return;
}
Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * edited_layer->get_global_transform_with_canvas();
Transform2D xform_inv = xform.affine_inverse();
Vector2i tile_shape_size = tile_set->get_tile_size();
// Draw tiles with invalid IDs in the grid.
TypedArray<Vector2i> used_cells = edited_layer->get_used_cells();
for (int i = 0; i < used_cells.size(); i++) {
Vector2i coords = used_cells[i];
int tile_source_id = edited_layer->get_cell_source_id(coords);
if (tile_source_id >= 0) {
Vector2i tile_atlas_coords = edited_layer->get_cell_atlas_coords(coords);
int tile_alternative_tile = edited_layer->get_cell_alternative_tile(coords);
TileSetSource *source = nullptr;
if (tile_set->has_source(tile_source_id)) {
source = *tile_set->get_source(tile_source_id);
}
if (!source || !source->has_tile(tile_atlas_coords) || !source->has_alternative_tile(tile_atlas_coords, tile_alternative_tile)) {
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// Generate a random color from the hashed identifier of the tiles.
Array to_hash;
to_hash.push_back(tile_source_id);
to_hash.push_back(tile_atlas_coords);
to_hash.push_back(tile_alternative_tile);
uint32_t hash = RandomPCG(to_hash.hash()).rand();
Color color;
color = color.from_hsv(
(float)((hash >> 24) & 0xFF) / 256.0,
Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0),
Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0),
0.8);
// Display the warning pattern.
Transform2D tile_xform;
tile_xform.set_origin(tile_set->map_to_local(coords));
tile_xform.set_scale(tile_shape_size);
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, true, warning_pattern_texture);
// Draw the warning icon.
Vector2::Axis min_axis = missing_tile_texture->get_size().min_axis_index();
Vector2 icon_size;
icon_size[min_axis] = tile_set->get_tile_size()[min_axis] / 3;
icon_size[(min_axis + 1) % 2] = (icon_size[min_axis] * missing_tile_texture->get_size()[(min_axis + 1) % 2] / missing_tile_texture->get_size()[min_axis]);
Rect2 rect = Rect2(xform.xform(tile_set->map_to_local(coords)) - (icon_size * xform.get_scale() / 2), icon_size * xform.get_scale());
p_overlay->draw_texture_rect(missing_tile_texture, rect);
}
}
}
// Fading on the border.
const int fading = 5;
// Determine the drawn area.
Size2 screen_size = p_overlay->get_size();
Rect2i screen_rect;
screen_rect.position = tile_set->local_to_map(xform_inv.xform(Vector2()));
screen_rect.expand_to(tile_set->local_to_map(xform_inv.xform(Vector2(0, screen_size.height))));
screen_rect.expand_to(tile_set->local_to_map(xform_inv.xform(Vector2(screen_size.width, 0))));
screen_rect.expand_to(tile_set->local_to_map(xform_inv.xform(screen_size)));
screen_rect = screen_rect.grow(1);
Rect2i tilemap_used_rect = edited_layer->get_used_rect();
Rect2i displayed_rect = tilemap_used_rect.intersection(screen_rect);
displayed_rect = displayed_rect.grow(fading);
// Reduce the drawn area to avoid crashes if needed.
int max_size = 100;
if (displayed_rect.size.x > max_size) {
displayed_rect = displayed_rect.grow_individual(-(displayed_rect.size.x - max_size) / 2, 0, -(displayed_rect.size.x - max_size) / 2, 0);
}
if (displayed_rect.size.y > max_size) {
displayed_rect = displayed_rect.grow_individual(0, -(displayed_rect.size.y - max_size) / 2, 0, -(displayed_rect.size.y - max_size) / 2);
}
// Draw the grid.
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bool display_grid = EDITOR_GET("editors/tiles_editor/display_grid");
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if (display_grid) {
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Color grid_color = EDITOR_GET("editors/tiles_editor/grid_color");
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for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) {
for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) {
Vector2i pos_in_rect = Vector2i(x, y) - displayed_rect.position;
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// Fade out the border of the grid.
float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f);
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float right_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.x, (float)(displayed_rect.size.x - fading), (float)(pos_in_rect.x + 1)), 0.0f, 1.0f);
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float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f);
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float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)(pos_in_rect.y + 1)), 0.0f, 1.0f);
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float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f);
Transform2D tile_xform;
tile_xform.set_origin(tile_set->map_to_local(Vector2(x, y)));
tile_xform.set_scale(tile_shape_size);
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Color color = grid_color;
color.a = color.a * opacity;
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, color, false);
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}
}
}
// Draw the IDs for debug.
/*Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) {
for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) {
p_overlay->draw_string(font, xform.xform(tile_set->map_to_local(Vector2(x, y))) + Vector2i(-tile_shape_size.x / 2, 0), vformat("%s", Vector2(x, y)));
}
}*/
// Draw the plugins.
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tabs_plugins[tabs_bar->get_current_tab()]->forward_canvas_draw_over_viewport(p_overlay);
}
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void TileMapLayerEditor::edit(Object *p_edited) {
if (p_edited && p_edited->get_instance_id() == edited_tile_map_layer_id) {
return;
}
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_clear_all_layers_highlighting();
// Disconnect to changes.
TileMapLayer *tile_map_layer = _get_edited_layer();
if (tile_map_layer) {
tile_map_layer->disconnect(CoreStringName(changed), callable_mp(this, &TileMapLayerEditor::_tile_map_layer_changed));
tile_map_layer->disconnect(SceneStringName(visibility_changed), callable_mp(this, &TileMapLayerEditor::_tile_map_layer_changed));
}
// Update the edited layer.
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TileMapLayer *new_layer = Object::cast_to<TileMapLayer>(p_edited);
if (new_layer) {
// Change the edited object.
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edited_tile_map_layer_id = new_layer->get_instance_id();
tile_map_layer = _get_edited_layer();
// Connect to changes.
if (!tile_map_layer->is_connected(CoreStringName(changed), callable_mp(this, &TileMapLayerEditor::_tile_map_layer_changed))) {
tile_map_layer->connect(CoreStringName(changed), callable_mp(this, &TileMapLayerEditor::_tile_map_layer_changed));
tile_map_layer->connect(SceneStringName(visibility_changed), callable_mp(this, &TileMapLayerEditor::_tile_map_layer_changed));
}
} else {
edited_tile_map_layer_id = ObjectID();
}
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// Check if we are trying to use a MultiNodeEdit.
is_multi_node_edit = Object::cast_to<MultiNodeEdit>(p_edited);
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// Call the plugins and update everything.
tabs_plugins[tabs_bar->get_current_tab()]->edit(edited_tile_map_layer_id);
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_update_layers_selector();
_update_all_layers_highlighting();
_tile_map_layer_changed();
}
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void TileMapLayerEditor::set_show_layer_selector(bool p_show_layer_selector) {
show_layers_selector = p_show_layer_selector;
_update_layers_selector();
}
TileMapLayerEditor::TileMapLayerEditor() {
set_process_internal(true);
// Shortcuts.
ED_SHORTCUT("tiles_editor/select_next_layer", TTR("Select Next Tile Map Layer"), Key::PAGEDOWN);
ED_SHORTCUT("tiles_editor/select_previous_layer", TTR("Select Previous Tile Map Layer"), Key::PAGEUP);
// TileMap editor plugins
tile_map_editor_plugins.push_back(memnew(TileMapLayerEditorTilesPlugin));
tile_map_editor_plugins.push_back(memnew(TileMapLayerEditorTerrainsPlugin));
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// TabBar.
tabs_bar = memnew(TabBar);
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tabs_bar->set_clip_tabs(false);
for (int plugin_index = 0; plugin_index < tile_map_editor_plugins.size(); plugin_index++) {
Vector<TileMapLayerSubEditorPlugin::TabData> tabs_vector = tile_map_editor_plugins[plugin_index]->get_tabs();
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for (int tab_index = 0; tab_index < tabs_vector.size(); tab_index++) {
tabs_bar->add_tab(tabs_vector[tab_index].panel->get_name());
tabs_data.push_back(tabs_vector[tab_index]);
tabs_plugins.push_back(tile_map_editor_plugins[plugin_index]);
}
}
tabs_bar->connect("tab_changed", callable_mp(this, &TileMapLayerEditor::_tab_changed));
// --- TileMap toolbar ---
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tile_map_toolbar = memnew(HFlowContainer);
tile_map_toolbar->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(tile_map_toolbar);
// Tabs.
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tile_map_toolbar->add_child(tabs_bar);
// Tabs toolbars.
for (TileMapLayerSubEditorPlugin::TabData &tab_data : tabs_data) {
tab_data.toolbar->hide();
if (!tab_data.toolbar->get_parent()) {
tile_map_toolbar->add_child(tab_data.toolbar);
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}
}
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// Wide empty separation control. (like BoxContainer::add_spacer())
Control *c = memnew(Control);
c->set_mouse_filter(MOUSE_FILTER_PASS);
c->set_h_size_flags(SIZE_EXPAND_FILL);
tile_map_toolbar->add_child(c);
// Layer selector.
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layer_selection_hbox = memnew(HBoxContainer);
tile_map_toolbar->add_child(layer_selection_hbox);
layers_selection_button = memnew(OptionButton);
layers_selection_button->set_custom_minimum_size(Size2(200, 0));
layers_selection_button->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
layers_selection_button->set_tooltip_text(TTR("TileMap Layers"));
layers_selection_button->connect(SceneStringName(item_selected), callable_mp(this, &TileMapLayerEditor::_layers_selection_item_selected));
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layer_selection_hbox->add_child(layers_selection_button);
select_previous_layer = memnew(Button);
select_previous_layer->set_theme_type_variation("FlatButton");
select_previous_layer->set_tooltip_text(TTR("Select previous layer"));
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select_previous_layer->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditor::_select_previous_layer_pressed));
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layer_selection_hbox->add_child(select_previous_layer);
select_next_layer = memnew(Button);
select_next_layer->set_theme_type_variation("FlatButton");
select_next_layer->set_tooltip_text(TTR("Select next layer"));
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select_next_layer->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditor::_select_next_layer_pressed));
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layer_selection_hbox->add_child(select_next_layer);
select_all_layers = memnew(Button);
select_all_layers->set_theme_type_variation("FlatButton");
select_all_layers->set_text(TTR("Select all layers"));
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select_all_layers->connect(SceneStringName(pressed), callable_mp(this, &TileMapLayerEditor::_select_all_layers_pressed));
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select_all_layers->set_tooltip_text(TTR("Select all TileMapLayers in scene"));
layer_selection_hbox->add_child(select_all_layers);
// Highlighting selected layer.
toggle_highlight_selected_layer_button = memnew(Button);
toggle_highlight_selected_layer_button->set_theme_type_variation("FlatButton");
toggle_highlight_selected_layer_button->set_toggle_mode(true);
toggle_highlight_selected_layer_button->set_pressed(true);
toggle_highlight_selected_layer_button->connect("toggled", callable_mp(this, &TileMapLayerEditor::_highlight_selected_layer_button_toggled));
toggle_highlight_selected_layer_button->set_tooltip_text(TTR("Highlight Selected TileMap Layer"));
tile_map_toolbar->add_child(toggle_highlight_selected_layer_button);
tile_map_toolbar->add_child(memnew(VSeparator));
// Grid toggle.
toggle_grid_button = memnew(Button);
toggle_grid_button->set_theme_type_variation("FlatButton");
toggle_grid_button->set_toggle_mode(true);
toggle_grid_button->set_tooltip_text(TTR("Toggle grid visibility."));
toggle_grid_button->connect("toggled", callable_mp(this, &TileMapLayerEditor::_on_grid_toggled));
tile_map_toolbar->add_child(toggle_grid_button);
// Advanced settings menu button.
advanced_menu_button = memnew(MenuButton);
advanced_menu_button->set_flat(false);
advanced_menu_button->set_theme_type_variation("FlatButton");
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advanced_menu_button->get_popup()->add_item(TTR("Automatically Replace Tiles with Proxies"), ADVANCED_MENU_REPLACE_WITH_PROXIES);
advanced_menu_button->get_popup()->add_item(TTR("Extract TileMap layers as individual TileMapLayer nodes"), ADVANCED_MENU_EXTRACT_TILE_MAP_LAYERS);
advanced_menu_button->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &TileMapLayerEditor::_advanced_menu_button_id_pressed));
tile_map_toolbar->add_child(advanced_menu_button);
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// A label for editing errors.
cant_edit_label = memnew(Label);
cant_edit_label->set_h_size_flags(SIZE_EXPAND_FILL);
cant_edit_label->set_v_size_flags(SIZE_EXPAND_FILL);
cant_edit_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
cant_edit_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
cant_edit_label->hide();
add_child(cant_edit_label);
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for (unsigned int tab_index = 0; tab_index < tabs_data.size(); tab_index++) {
add_child(tabs_data[tab_index].panel);
tabs_data[tab_index].panel->set_v_size_flags(SIZE_EXPAND_FILL);
tabs_data[tab_index].panel->set_visible(tab_index == 0);
tabs_data[tab_index].panel->set_h_size_flags(SIZE_EXPAND_FILL);
}
_tab_changed(0);
// Registers UndoRedo inspector callback.
EditorNode::get_editor_data().add_move_array_element_function(SNAME("TileMap"), callable_mp(this, &TileMapLayerEditor::_move_tile_map_array_element));
}
TileMapLayerEditor::~TileMapLayerEditor() {
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for (int i = 0; i < tile_map_editor_plugins.size(); i++) {
memdelete(tile_map_editor_plugins[i]);
}
}