godot/core/math/math_funcs.cpp

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/*************************************************************************/
/* math_funcs.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "math_funcs.h"
#include "core/os/os.h"
#include "float.h"
#include <math.h>
uint32_t Math::default_seed = 1;
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#define PHI 0x9e3779b9
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#if 0
static uint32_t Q[4096];
#endif
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uint32_t Math::rand_from_seed(uint32_t *seed) {
#if 1
uint32_t k;
uint32_t s = (*seed);
if (s == 0)
s = 0x12345987;
k = s / 127773;
s = 16807 * (s - k * 127773) - 2836 * k;
// if (s < 0)
// s += 2147483647;
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(*seed) = s;
return (s & Math::RANDOM_MAX);
#else
*seed = *seed * 1103515245 + 12345;
return (*seed % ((unsigned int)RANDOM_MAX + 1));
#endif
}
void Math::seed(uint32_t x) {
#if 0
int i;
Q[0] = x;
Q[1] = x + PHI;
Q[2] = x + PHI + PHI;
for (i = 3; i < 4096; i++)
Q[i] = Q[i - 3] ^ Q[i - 2] ^ PHI ^ i;
#else
default_seed = x;
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#endif
}
void Math::randomize() {
OS::Time time = OS::get_singleton()->get_time();
seed(OS::get_singleton()->get_ticks_usec() * (time.hour + 1) * (time.min + 1) * (time.sec + 1) * rand()); /* *OS::get_singleton()->get_time().sec); // windows doesn't have get_time(), returns always 0 */
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}
uint32_t Math::rand() {
return rand_from_seed(&default_seed) & 0x7FFFFFFF;
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}
double Math::randf() {
return (double)rand() / (double)RANDOM_MAX;
}
double Math::sin(double p_x) {
return ::sin(p_x);
}
double Math::cos(double p_x) {
return ::cos(p_x);
}
double Math::tan(double p_x) {
return ::tan(p_x);
}
double Math::sinh(double p_x) {
return ::sinh(p_x);
}
double Math::cosh(double p_x) {
return ::cosh(p_x);
}
double Math::tanh(double p_x) {
return ::tanh(p_x);
}
double Math::deg2rad(double p_y) {
return p_y * Math_PI / 180.0;
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}
double Math::rad2deg(double p_y) {
return p_y * 180.0 / Math_PI;
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}
double Math::round(double p_val) {
if (p_val >= 0) {
return ::floor(p_val + 0.5);
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} else {
p_val = -p_val;
return -::floor(p_val + 0.5);
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}
}
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double Math::asin(double p_x) {
return ::asin(p_x);
}
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double Math::acos(double p_x) {
return ::acos(p_x);
}
double Math::atan(double p_x) {
return ::atan(p_x);
}
double Math::dectime(double p_value, double p_amount, double p_step) {
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float sgn = p_value < 0 ? -1.0 : 1.0;
float val = absf(p_value);
val -= p_amount * p_step;
if (val < 0.0)
val = 0.0;
return val * sgn;
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}
double Math::atan2(double p_y, double p_x) {
return ::atan2(p_y, p_x);
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}
double Math::sqrt(double p_x) {
return ::sqrt(p_x);
}
double Math::fmod(double p_x, double p_y) {
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return ::fmod(p_x, p_y);
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}
double Math::fposmod(double p_x, double p_y) {
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if (p_x >= 0) {
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return Math::fmod(p_x, p_y);
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} else {
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return p_y - Math::fmod(-p_x, p_y);
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}
}
double Math::floor(double p_x) {
return ::floor(p_x);
}
double Math::ceil(double p_x) {
return ::ceil(p_x);
}
int Math::step_decimals(double p_step) {
static const int maxn = 9;
static const double sd[maxn] = {
0.9999, // somehow compensate for floating point error
0.09999,
0.009999,
0.0009999,
0.00009999,
0.000009999,
0.0000009999,
0.00000009999,
0.000000009999
};
double as = absf(p_step);
for (int i = 0; i < maxn; i++) {
if (as >= sd[i]) {
return i;
}
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}
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return maxn;
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}
double Math::ease(double p_x, double p_c) {
if (p_x < 0)
p_x = 0;
else if (p_x > 1.0)
p_x = 1.0;
if (p_c > 0) {
if (p_c < 1.0) {
return 1.0 - Math::pow(1.0 - p_x, 1.0 / p_c);
} else {
return Math::pow(p_x, p_c);
}
} else if (p_c < 0) {
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//inout ease
if (p_x < 0.5) {
return Math::pow(p_x * 2.0, -p_c) * 0.5;
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} else {
return (1.0 - Math::pow(1.0 - (p_x - 0.5) * 2.0, -p_c)) * 0.5 + 0.5;
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}
} else
return 0; // no ease (raw)
}
double Math::stepify(double p_value, double p_step) {
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if (p_step != 0) {
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p_value = floor(p_value / p_step + 0.5) * p_step;
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}
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return p_value;
}
bool Math::is_nan(double p_val) {
return (p_val != p_val);
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}
bool Math::is_inf(double p_val) {
#ifdef _MSC_VER
return !_finite(p_val);
#else
return isinf(p_val);
#endif
}
uint32_t Math::larger_prime(uint32_t p_val) {
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static const uint32_t primes[] = {
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5,
13,
23,
47,
97,
193,
389,
769,
1543,
3079,
6151,
12289,
24593,
49157,
98317,
196613,
393241,
786433,
1572869,
3145739,
6291469,
12582917,
25165843,
50331653,
100663319,
201326611,
402653189,
805306457,
1610612741,
0,
};
int idx = 0;
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while (true) {
ERR_FAIL_COND_V(primes[idx] == 0, 0);
if (primes[idx] > p_val)
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return primes[idx];
idx++;
}
return 0;
}
double Math::random(double from, double to) {
unsigned int r = Math::rand();
double ret = (double)r / (double)RANDOM_MAX;
return (ret) * (to - from) + from;
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}
double Math::pow(double x, double y) {
return ::pow(x, y);
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}
double Math::log(double x) {
return ::log(x);
}
double Math::exp(double x) {
return ::exp(x);
}