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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "Texture3D" inherits= "TextureLayered" version= "3.5" >
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<brief_description >
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Texture with 3 dimensions.
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</brief_description>
<description >
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Texture3D is a 3-dimensional texture that has a width, height, and depth.
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</description>
<tutorials >
</tutorials>
<methods >
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<method name= "create" >
<return type= "void" />
<argument index= "0" name= "width" type= "int" />
<argument index= "1" name= "height" type= "int" />
<argument index= "2" name= "depth" type= "int" />
<argument index= "3" name= "format" type= "int" enum= "Image.Format" />
<argument index= "4" name= "flags" type= "int" default= "4" />
<description >
Creates the Texture3D with specified [code]width[/code], [code]height[/code], and [code]depth[/code]. See [enum Image.Format] for [code]format[/code] options. See [enum TextureLayered.Flags] enumerator for [code]flags[/code] options.
</description>
</method>
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</methods>
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<members >
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<member name= "data" type= "Dictionary" setter= "_set_data" getter= "_get_data" override= "true" default= "{"depth": 0,"flags": 4,"format": 37,"height": 0,"layers": [ ],"width": 0}" />
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<member name= "flags" type= "int" setter= "set_flags" getter= "get_flags" override= "true" default= "4" />
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</members>
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<constants >
</constants>
</class>