godot/editor/editor_audio_buses.h

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/**************************************************************************/
/* editor_audio_buses.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef EDITOR_AUDIO_BUSES_H
#define EDITOR_AUDIO_BUSES_H
#include "editor/editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/slider.h"
#include "scene/gui/texture_progress_bar.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
class EditorAudioBuses;
class EditorFileDialog;
class EditorAudioBus : public PanelContainer {
GDCLASS(EditorAudioBus, PanelContainer);
Ref<Texture2D> disabled_vu;
LineEdit *track_name = nullptr;
MenuButton *bus_options = nullptr;
VSlider *slider = nullptr;
int cc;
static const int CHANNELS_MAX = 4;
struct {
bool prev_active = false;
float peak_l = 0;
float peak_r = 0;
TextureProgressBar *vu_l = nullptr;
TextureProgressBar *vu_r = nullptr;
} channel[CHANNELS_MAX];
OptionButton *send = nullptr;
PopupMenu *effect_options = nullptr;
PopupMenu *bus_popup = nullptr;
PopupMenu *delete_effect_popup = nullptr;
Panel *audio_value_preview_box = nullptr;
Label *audio_value_preview_label = nullptr;
Timer *preview_timer = nullptr;
Button *solo = nullptr;
Button *mute = nullptr;
Button *bypass = nullptr;
Tree *effects = nullptr;
bool updating_bus = false;
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bool is_master;
mutable bool hovering_drop = false;
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virtual void gui_input(const Ref<InputEvent> &p_event) override;
void _effects_gui_input(Ref<InputEvent> p_event);
void _bus_popup_pressed(int p_option);
void _name_changed(const String &p_new_name);
void _name_focus_exit() { _name_changed(track_name->get_text()); }
void _volume_changed(float p_normalized);
float _normalized_volume_to_scaled_db(float normalized);
float _scaled_db_to_normalized_volume(float db);
void _show_value(float slider_value);
void _hide_value_preview();
void _solo_toggled();
void _mute_toggled();
void _bypass_toggled();
void _send_selected(int p_which);
void _effect_edited();
void _effect_add(int p_which);
void _effect_selected();
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void _delete_effect_pressed(int p_option);
void _effect_rmb(const Vector2 &p_pos, MouseButton p_button);
void _update_visible_channels();
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virtual Variant get_drag_data(const Point2 &p_point) override;
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
friend class EditorAudioBuses;
EditorAudioBuses *buses = nullptr;
protected:
static void _bind_methods();
void _notification(int p_what);
public:
void update_bus();
void update_send();
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EditorAudioBus(EditorAudioBuses *p_buses = nullptr, bool p_is_master = false);
};
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class EditorAudioBusDrop : public Control {
GDCLASS(EditorAudioBusDrop, Control);
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virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const override;
virtual void drop_data(const Point2 &p_point, const Variant &p_data) override;
mutable bool hovering_drop = false;
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protected:
static void _bind_methods();
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void _notification(int p_what);
public:
EditorAudioBusDrop();
};
class EditorAudioBuses : public VBoxContainer {
GDCLASS(EditorAudioBuses, VBoxContainer);
HBoxContainer *top_hb = nullptr;
ScrollContainer *bus_scroll = nullptr;
HBoxContainer *bus_hb = nullptr;
EditorAudioBusDrop *drop_end = nullptr;
Label *file = nullptr;
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Button *add = nullptr;
Button *load = nullptr;
Button *save_as = nullptr;
Button *_default = nullptr;
Button *_new = nullptr;
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Timer *save_timer = nullptr;
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String edited_path;
bool renaming_buses = false;
void _set_renaming_buses(bool p_renaming);
void _add_bus();
void _update_buses();
void _update_bus(int p_index);
void _update_sends();
void _delete_bus(Object *p_which);
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void _duplicate_bus(int p_which);
void _reset_bus_volume(Object *p_which);
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void _request_drop_end();
void _drop_at_index(int p_bus, int p_index);
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void _server_save();
void _select_layout();
void _load_layout();
void _save_as_layout();
void _load_default_layout();
void _new_layout();
EditorFileDialog *file_dialog = nullptr;
bool new_layout = false;
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void _file_dialog_callback(const String &p_string);
protected:
static void _bind_methods();
void _notification(int p_what);
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public:
void open_layout(const String &p_path);
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static EditorAudioBuses *register_editor();
EditorAudioBuses();
};
class EditorAudioMeterNotches : public Control {
GDCLASS(EditorAudioMeterNotches, Control);
private:
struct AudioNotch {
float relative_position = 0;
float db_value = 0;
bool render_db_value = false;
_FORCE_INLINE_ AudioNotch(float r_pos, float db_v, bool rndr_val) {
relative_position = r_pos;
db_value = db_v;
render_db_value = rndr_val;
}
_FORCE_INLINE_ AudioNotch(const AudioNotch &n) {
relative_position = n.relative_position;
db_value = n.db_value;
render_db_value = n.render_db_value;
}
_FORCE_INLINE_ void operator=(const EditorAudioMeterNotches::AudioNotch &n) {
Fix few GCC9 warnings: thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const': thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy] 176 | pOut = aiColor3D(c.r,c.g,c.b); modules/dds/texture_loader_dds.cpp:167:50: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 167 | if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT1")) { | ^ [ 28%] modules/dds/texture_loader_dds.cpp:170:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 170 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT3")) { | ^ modules/dds/texture_loader_dds.cpp:174:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 174 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT5")) { | ^ modules/dds/texture_loader_dds.cpp:177:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 177 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI1")) { | ^ modules/dds/texture_loader_dds.cpp:180:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 180 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI2")) { | ^ modules/dds/texture_loader_dds.cpp:183:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare] 183 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("A2XY")) { | ^ thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const': thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy] 176 | pOut = aiColor3D(c.r,c.g,c.b);
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relative_position = n.relative_position;
db_value = n.db_value;
render_db_value = n.render_db_value;
}
_FORCE_INLINE_ AudioNotch() {}
};
List<AudioNotch> notches;
struct ThemeCache {
Color notch_color;
Ref<Font> font;
int font_size = 0;
} theme_cache;
public:
const float line_length = 5.0f;
const float label_space = 2.0f;
const float btm_padding = 9.0f;
const float top_padding = 5.0f;
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void add_notch(float p_normalized_offset, float p_db_value, bool p_render_value = false);
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Size2 get_minimum_size() const override;
private:
virtual void _update_theme_item_cache() override;
static void _bind_methods();
void _notification(int p_what);
void _draw_audio_notches();
public:
EditorAudioMeterNotches() {}
};
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class AudioBusesEditorPlugin : public EditorPlugin {
GDCLASS(AudioBusesEditorPlugin, EditorPlugin);
EditorAudioBuses *audio_bus_editor = nullptr;
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public:
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virtual String get_name() const override { return "SampleLibrary"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_node) override;
virtual bool handles(Object *p_node) const override;
virtual void make_visible(bool p_visible) override;
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AudioBusesEditorPlugin(EditorAudioBuses *p_node);
~AudioBusesEditorPlugin();
};
#endif // EDITOR_AUDIO_BUSES_H