2017-12-21 02:13:23 +00:00
|
|
|
/*************************************************************************/
|
2019-02-12 21:28:47 +00:00
|
|
|
/* websocket_multiplayer_peer.h */
|
2017-12-21 02:13:23 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
2017-12-21 02:47:16 +00:00
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
2017-12-21 02:13:23 +00:00
|
|
|
/*************************************************************************/
|
2022-01-03 20:27:34 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2017-12-21 02:13:23 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2019-01-01 11:46:36 +00:00
|
|
|
|
2017-12-21 02:13:23 +00:00
|
|
|
#ifndef WEBSOCKET_MULTIPLAYER_PEER_H
|
|
|
|
#define WEBSOCKET_MULTIPLAYER_PEER_H
|
|
|
|
|
2020-11-07 22:33:38 +00:00
|
|
|
#include "core/error/error_list.h"
|
2021-09-03 17:40:47 +00:00
|
|
|
#include "core/multiplayer/multiplayer_peer.h"
|
2020-11-07 22:33:38 +00:00
|
|
|
#include "core/templates/list.h"
|
2017-12-21 02:13:23 +00:00
|
|
|
#include "websocket_peer.h"
|
|
|
|
|
2021-07-12 14:11:05 +00:00
|
|
|
class WebSocketMultiplayerPeer : public MultiplayerPeer {
|
|
|
|
GDCLASS(WebSocketMultiplayerPeer, MultiplayerPeer);
|
2017-12-21 02:13:23 +00:00
|
|
|
|
|
|
|
private:
|
2020-02-17 21:06:54 +00:00
|
|
|
Vector<uint8_t> _make_pkt(uint8_t p_type, int32_t p_from, int32_t p_to, const uint8_t *p_data, uint32_t p_data_size);
|
2017-12-21 02:13:23 +00:00
|
|
|
void _store_pkt(int32_t p_source, int32_t p_dest, const uint8_t *p_data, uint32_t p_data_size);
|
|
|
|
Error _server_relay(int32_t p_from, int32_t p_to, const uint8_t *p_buffer, uint32_t p_buffer_size);
|
|
|
|
|
|
|
|
protected:
|
|
|
|
enum {
|
|
|
|
SYS_NONE = 0,
|
|
|
|
SYS_ADD = 1,
|
|
|
|
SYS_DEL = 2,
|
|
|
|
SYS_ID = 3,
|
|
|
|
|
2018-11-03 04:46:38 +00:00
|
|
|
PROTO_SIZE = 9
|
2017-12-21 02:13:23 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct Packet {
|
2021-02-08 09:57:18 +00:00
|
|
|
int source = 0;
|
|
|
|
int destination = 0;
|
|
|
|
uint8_t *data = nullptr;
|
|
|
|
uint32_t size = 0;
|
2017-12-21 02:13:23 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
List<Packet> _incoming_packets;
|
2022-05-13 13:04:37 +00:00
|
|
|
HashMap<int, Ref<WebSocketPeer>> _peer_map;
|
2017-12-21 02:13:23 +00:00
|
|
|
Packet _current_packet;
|
|
|
|
|
2021-02-08 09:57:18 +00:00
|
|
|
bool _is_multiplayer = false;
|
|
|
|
int _target_peer = 0;
|
|
|
|
int _peer_id = 0;
|
2017-12-21 02:13:23 +00:00
|
|
|
|
|
|
|
static void _bind_methods();
|
|
|
|
|
|
|
|
void _send_add(int32_t p_peer_id);
|
|
|
|
void _send_sys(Ref<WebSocketPeer> p_peer, uint8_t p_type, int32_t p_peer_id);
|
|
|
|
void _send_del(int32_t p_peer_id);
|
|
|
|
|
|
|
|
public:
|
2021-07-12 14:11:05 +00:00
|
|
|
/* MultiplayerPeer */
|
2020-07-10 10:34:39 +00:00
|
|
|
void set_target_peer(int p_target_peer) override;
|
|
|
|
int get_packet_peer() const override;
|
|
|
|
int get_unique_id() const override;
|
2017-12-21 02:13:23 +00:00
|
|
|
|
|
|
|
/* PacketPeer */
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual int get_available_packet_count() const override;
|
|
|
|
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
|
|
|
|
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
|
2017-12-21 02:13:23 +00:00
|
|
|
|
|
|
|
/* WebSocketPeer */
|
2019-06-15 15:13:26 +00:00
|
|
|
virtual Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets) = 0;
|
2017-12-21 02:13:23 +00:00
|
|
|
virtual Ref<WebSocketPeer> get_peer(int p_peer_id) const = 0;
|
|
|
|
|
|
|
|
void _process_multiplayer(Ref<WebSocketPeer> p_peer, uint32_t p_peer_id);
|
|
|
|
void _clear();
|
|
|
|
|
|
|
|
WebSocketMultiplayerPeer();
|
|
|
|
~WebSocketMultiplayerPeer();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // WEBSOCKET_MULTIPLAYER_PEER_H
|