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/*************************************************************************/
/* variant.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
# include "variant.h"
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# include "core_string_names.h"
# include "io/marshalls.h"
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# include "math_funcs.h"
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# include "print_string.h"
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# include "resource.h"
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# include "scene/gui/control.h"
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# include "scene/main/node.h"
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# include "variant_parser.h"
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String Variant : : get_type_name ( Variant : : Type p_type ) {
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switch ( p_type ) {
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case NIL : {
return " Nil " ;
} break ;
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// atomic types
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case BOOL : {
return " bool " ;
} break ;
case INT : {
return " int " ;
} break ;
case REAL : {
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return " float " ;
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} break ;
case STRING : {
return " String " ;
} break ;
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// math types
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case VECTOR2 : {
return " Vector2 " ;
} break ;
case RECT2 : {
return " Rect2 " ;
} break ;
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case TRANSFORM2D : {
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return " Transform2D " ;
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} break ;
case VECTOR3 : {
return " Vector3 " ;
} break ;
case PLANE : {
return " Plane " ;
} break ;
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/*
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case QUAT : {
} break ; */
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case RECT3 : {
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return " Rect3 " ;
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} break ;
case QUAT : {
return " Quat " ;
} break ;
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case BASIS : {
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return " Basis " ;
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} break ;
case TRANSFORM : {
return " Transform " ;
} break ;
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// misc types
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case COLOR : {
return " Color " ;
} break ;
case _RID : {
return " RID " ;
} break ;
case OBJECT : {
return " Object " ;
} break ;
case NODE_PATH : {
return " NodePath " ;
} break ;
case DICTIONARY : {
return " Dictionary " ;
} break ;
case ARRAY : {
return " Array " ;
} break ;
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// arrays
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case POOL_BYTE_ARRAY : {
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return " PoolByteArray " ;
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} break ;
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case POOL_INT_ARRAY : {
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return " PoolIntArray " ;
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} break ;
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case POOL_REAL_ARRAY : {
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return " PoolRealArray " ;
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} break ;
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case POOL_STRING_ARRAY : {
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return " PoolStringArray " ;
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} break ;
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case POOL_VECTOR2_ARRAY : {
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return " PoolVector2Array " ;
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} break ;
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case POOL_VECTOR3_ARRAY : {
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return " PoolVector3Array " ;
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} break ;
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case POOL_COLOR_ARRAY : {
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return " PoolColorArray " ;
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} break ;
default : { }
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}
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return " " ;
}
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bool Variant : : can_convert ( Variant : : Type p_type_from , Variant : : Type p_type_to ) {
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if ( p_type_from = = p_type_to )
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return true ;
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if ( p_type_to = = NIL & & p_type_from ! = NIL ) //nil can convert to anything
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return true ;
if ( p_type_from = = NIL ) {
return ( p_type_to = = OBJECT ) ;
} ;
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const Type * valid_types = NULL ;
const Type * invalid_types = NULL ;
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switch ( p_type_to ) {
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case BOOL : {
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static const Type valid [ ] = {
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INT ,
REAL ,
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STRING ,
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NIL ,
} ;
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valid_types = valid ;
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} break ;
case INT : {
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static const Type valid [ ] = {
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BOOL ,
REAL ,
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STRING ,
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NIL ,
} ;
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valid_types = valid ;
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} break ;
case REAL : {
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static const Type valid [ ] = {
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BOOL ,
INT ,
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STRING ,
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NIL ,
} ;
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valid_types = valid ;
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} break ;
case STRING : {
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static const Type invalid [ ] = {
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OBJECT ,
NIL
} ;
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invalid_types = invalid ;
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} break ;
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case TRANSFORM2D : {
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static const Type valid [ ] = {
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TRANSFORM ,
NIL
} ;
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valid_types = valid ;
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} break ;
case QUAT : {
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static const Type valid [ ] = {
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BASIS ,
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NIL
} ;
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valid_types = valid ;
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} break ;
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case BASIS : {
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static const Type valid [ ] = {
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QUAT ,
NIL
} ;
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valid_types = valid ;
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} break ;
case TRANSFORM : {
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static const Type valid [ ] = {
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TRANSFORM2D ,
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QUAT ,
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BASIS ,
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NIL
} ;
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valid_types = valid ;
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} break ;
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case COLOR : {
static const Type valid [ ] = {
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STRING ,
INT ,
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NIL ,
} ;
valid_types = valid ;
} break ;
case _RID : {
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static const Type valid [ ] = {
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OBJECT ,
NIL
} ;
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valid_types = valid ;
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} break ;
case OBJECT : {
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static const Type valid [ ] = {
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NIL
} ;
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valid_types = valid ;
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} break ;
case NODE_PATH : {
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static const Type valid [ ] = {
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STRING ,
NIL
} ;
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valid_types = valid ;
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} break ;
case ARRAY : {
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static const Type valid [ ] = {
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POOL_BYTE_ARRAY ,
POOL_INT_ARRAY ,
POOL_STRING_ARRAY ,
POOL_REAL_ARRAY ,
POOL_COLOR_ARRAY ,
POOL_VECTOR2_ARRAY ,
POOL_VECTOR3_ARRAY ,
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NIL
} ;
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valid_types = valid ;
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} break ;
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// arrays
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case POOL_BYTE_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_INT_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_REAL_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_STRING_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_VECTOR2_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_VECTOR3_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_COLOR_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
default : { }
}
if ( valid_types ) {
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int i = 0 ;
while ( valid_types [ i ] ! = NIL ) {
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if ( p_type_from = = valid_types [ i ] )
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return true ;
i + + ;
}
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} else if ( invalid_types ) {
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int i = 0 ;
while ( invalid_types [ i ] ! = NIL ) {
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if ( p_type_from = = invalid_types [ i ] )
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return false ;
i + + ;
}
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return true ;
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}
return false ;
}
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bool Variant : : can_convert_strict ( Variant : : Type p_type_from , Variant : : Type p_type_to ) {
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if ( p_type_from = = p_type_to )
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return true ;
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if ( p_type_to = = NIL & & p_type_from ! = NIL ) //nil can convert to anything
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return true ;
if ( p_type_from = = NIL ) {
return ( p_type_to = = OBJECT ) ;
} ;
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const Type * valid_types = NULL ;
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switch ( p_type_to ) {
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case BOOL : {
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static const Type valid [ ] = {
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INT ,
REAL ,
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//STRING,
NIL ,
} ;
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valid_types = valid ;
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} break ;
case INT : {
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static const Type valid [ ] = {
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BOOL ,
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REAL ,
//STRING,
NIL ,
} ;
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valid_types = valid ;
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} break ;
case REAL : {
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static const Type valid [ ] = {
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BOOL ,
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INT ,
//STRING,
NIL ,
} ;
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valid_types = valid ;
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} break ;
case STRING : {
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static const Type valid [ ] = {
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NODE_PATH ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case TRANSFORM2D : {
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static const Type valid [ ] = {
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TRANSFORM ,
NIL
} ;
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valid_types = valid ;
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} break ;
case QUAT : {
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static const Type valid [ ] = {
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BASIS ,
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NIL
} ;
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valid_types = valid ;
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} break ;
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case BASIS : {
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static const Type valid [ ] = {
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QUAT ,
NIL
} ;
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valid_types = valid ;
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} break ;
case TRANSFORM : {
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static const Type valid [ ] = {
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TRANSFORM2D ,
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QUAT ,
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BASIS ,
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NIL
} ;
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valid_types = valid ;
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} break ;
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case COLOR : {
static const Type valid [ ] = {
STRING ,
INT ,
NIL ,
} ;
valid_types = valid ;
} break ;
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case _RID : {
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static const Type valid [ ] = {
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OBJECT ,
NIL
} ;
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valid_types = valid ;
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} break ;
case OBJECT : {
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static const Type valid [ ] = {
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NIL
} ;
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valid_types = valid ;
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} break ;
case NODE_PATH : {
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static const Type valid [ ] = {
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STRING ,
NIL
} ;
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valid_types = valid ;
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} break ;
case ARRAY : {
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static const Type valid [ ] = {
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POOL_BYTE_ARRAY ,
POOL_INT_ARRAY ,
POOL_STRING_ARRAY ,
POOL_REAL_ARRAY ,
POOL_COLOR_ARRAY ,
POOL_VECTOR2_ARRAY ,
POOL_VECTOR3_ARRAY ,
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NIL
} ;
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valid_types = valid ;
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} break ;
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// arrays
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case POOL_BYTE_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_INT_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_REAL_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_STRING_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_VECTOR2_ARRAY : {
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2017-03-05 15:44:50 +00:00
static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_VECTOR3_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
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case POOL_COLOR_ARRAY : {
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static const Type valid [ ] = {
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ARRAY ,
NIL
} ;
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valid_types = valid ;
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} break ;
default : { }
}
if ( valid_types ) {
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int i = 0 ;
while ( valid_types [ i ] ! = NIL ) {
2014-02-10 01:10:30 +00:00
2017-03-05 15:44:50 +00:00
if ( p_type_from = = valid_types [ i ] )
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return true ;
i + + ;
}
}
return false ;
}
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bool Variant : : operator = = ( const Variant & p_variant ) const {
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if ( type ! = p_variant . type ) //evaluation of operator== needs to be more strict
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return false ;
bool v ;
Variant r ;
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evaluate ( OP_EQUAL , * this , p_variant , r , v ) ;
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return r ;
}
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bool Variant : : operator ! = ( const Variant & p_variant ) const {
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2017-03-05 15:44:50 +00:00
if ( type ! = p_variant . type ) //evaluation of operator== needs to be more strict
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return true ;
bool v ;
Variant r ;
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evaluate ( OP_NOT_EQUAL , * this , p_variant , r , v ) ;
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return r ;
}
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bool Variant : : operator < ( const Variant & p_variant ) const {
if ( type ! = p_variant . type ) //if types differ, then order by type first
return type < p_variant . type ;
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bool v ;
Variant r ;
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evaluate ( OP_LESS , * this , p_variant , r , v ) ;
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return r ;
}
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bool Variant : : is_zero ( ) const {
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switch ( type ) {
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case NIL : {
return true ;
} break ;
// atomic types
case BOOL : {
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return _data . _bool = = false ;
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} break ;
case INT : {
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return _data . _int = = 0 ;
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} break ;
case REAL : {
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return _data . _real = = 0 ;
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} break ;
case STRING : {
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return * reinterpret_cast < const String * > ( _data . _mem ) = = String ( ) ;
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} break ;
// math types
case VECTOR2 : {
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return * reinterpret_cast < const Vector2 * > ( _data . _mem ) = = Vector2 ( ) ;
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} break ;
case RECT2 : {
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return * reinterpret_cast < const Rect2 * > ( _data . _mem ) = = Rect2 ( ) ;
2014-02-10 01:10:30 +00:00
} break ;
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case TRANSFORM2D : {
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return * _data . _transform2d = = Transform2D ( ) ;
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} break ;
case VECTOR3 : {
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return * reinterpret_cast < const Vector3 * > ( _data . _mem ) = = Vector3 ( ) ;
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} break ;
case PLANE : {
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return * reinterpret_cast < const Plane * > ( _data . _mem ) = = Plane ( ) ;
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} break ;
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/*
2014-02-10 01:10:30 +00:00
case QUAT : {
} break ; */
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case RECT3 : {
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return * _data . _rect3 = = Rect3 ( ) ;
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} break ;
case QUAT : {
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return * reinterpret_cast < const Quat * > ( _data . _mem ) = = Quat ( ) ;
2014-02-10 01:10:30 +00:00
} break ;
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case BASIS : {
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return * _data . _basis = = Basis ( ) ;
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} break ;
case TRANSFORM : {
return * _data . _transform = = Transform ( ) ;
} break ;
// misc types
case COLOR : {
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return * reinterpret_cast < const Color * > ( _data . _mem ) = = Color ( ) ;
2014-02-10 01:10:30 +00:00
} break ;
case _RID : {
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return * reinterpret_cast < const RID * > ( _data . _mem ) = = RID ( ) ;
2014-02-10 01:10:30 +00:00
} break ;
case OBJECT : {
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return _get_obj ( ) . obj = = NULL ;
2014-02-10 01:10:30 +00:00
} break ;
case NODE_PATH : {
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return reinterpret_cast < const NodePath * > ( _data . _mem ) - > is_empty ( ) ;
2014-02-10 01:10:30 +00:00
} break ;
case DICTIONARY : {
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return reinterpret_cast < const Dictionary * > ( _data . _mem ) - > empty ( ) ;
2014-02-10 01:10:30 +00:00
} break ;
case ARRAY : {
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return reinterpret_cast < const Array * > ( _data . _mem ) - > empty ( ) ;
2014-02-10 01:10:30 +00:00
} break ;
// arrays
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case POOL_BYTE_ARRAY : {
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return reinterpret_cast < const PoolVector < uint8_t > * > ( _data . _mem ) - > size ( ) = = 0 ;
2014-02-10 01:10:30 +00:00
} break ;
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case POOL_INT_ARRAY : {
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return reinterpret_cast < const PoolVector < int > * > ( _data . _mem ) - > size ( ) = = 0 ;
2014-02-10 01:10:30 +00:00
} break ;
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case POOL_REAL_ARRAY : {
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return reinterpret_cast < const PoolVector < real_t > * > ( _data . _mem ) - > size ( ) = = 0 ;
2014-02-10 01:10:30 +00:00
} break ;
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case POOL_STRING_ARRAY : {
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return reinterpret_cast < const PoolVector < String > * > ( _data . _mem ) - > size ( ) = = 0 ;
2014-02-10 01:10:30 +00:00
} break ;
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case POOL_VECTOR2_ARRAY : {
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return reinterpret_cast < const PoolVector < Vector2 > * > ( _data . _mem ) - > size ( ) = = 0 ;
2014-02-10 01:10:30 +00:00
} break ;
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case POOL_VECTOR3_ARRAY : {
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return reinterpret_cast < const PoolVector < Vector3 > * > ( _data . _mem ) - > size ( ) = = 0 ;
2014-02-10 01:10:30 +00:00
} break ;
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case POOL_COLOR_ARRAY : {
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2017-03-05 15:44:50 +00:00
return reinterpret_cast < const PoolVector < Color > * > ( _data . _mem ) - > size ( ) = = 0 ;
2014-02-10 01:10:30 +00:00
} break ;
default : { }
}
return false ;
}
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bool Variant : : is_one ( ) const {
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switch ( type ) {
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case NIL : {
return true ;
} break ;
// atomic types
case BOOL : {
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return _data . _bool = = true ;
2015-06-29 03:29:49 +00:00
} break ;
case INT : {
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return _data . _int = = 1 ;
2015-06-29 03:29:49 +00:00
} break ;
case REAL : {
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return _data . _real = = 1 ;
2015-06-29 03:29:49 +00:00
} break ;
case VECTOR2 : {
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return * reinterpret_cast < const Vector2 * > ( _data . _mem ) = = Vector2 ( 1 , 1 ) ;
2015-06-29 03:29:49 +00:00
} break ;
case RECT2 : {
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return * reinterpret_cast < const Rect2 * > ( _data . _mem ) = = Rect2 ( 1 , 1 , 1 , 1 ) ;
2015-06-29 03:29:49 +00:00
} break ;
case VECTOR3 : {
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return * reinterpret_cast < const Vector3 * > ( _data . _mem ) = = Vector3 ( 1 , 1 , 1 ) ;
2015-06-29 03:29:49 +00:00
} break ;
case PLANE : {
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return * reinterpret_cast < const Plane * > ( _data . _mem ) = = Plane ( 1 , 1 , 1 , 1 ) ;
2015-06-29 03:29:49 +00:00
} break ;
case COLOR : {
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return * reinterpret_cast < const Color * > ( _data . _mem ) = = Color ( 1 , 1 , 1 , 1 ) ;
2015-06-29 03:29:49 +00:00
} break ;
default : { return ! is_zero ( ) ; }
}
return false ;
}
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void Variant : : reference ( const Variant & p_variant ) {
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
clear ( ) ;
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
type = p_variant . type ;
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
switch ( p_variant . type ) {
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case NIL : {
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2014-02-10 01:10:30 +00:00
// none
} break ;
2016-03-08 23:00:52 +00:00
// atomic types
2014-02-10 01:10:30 +00:00
case BOOL : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
_data . _bool = p_variant . _data . _bool ;
2014-02-10 01:10:30 +00:00
} break ;
case INT : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
_data . _int = p_variant . _data . _int ;
2014-02-10 01:10:30 +00:00
} break ;
case REAL : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
_data . _real = p_variant . _data . _real ;
2014-02-10 01:10:30 +00:00
} break ;
case STRING : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , String ( * reinterpret_cast < const String * > ( p_variant . _data . _mem ) ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
// math types
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
case VECTOR2 : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , Vector2 ( * reinterpret_cast < const Vector2 * > ( p_variant . _data . _mem ) ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
case RECT2 : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , Rect2 ( * reinterpret_cast < const Rect2 * > ( p_variant . _data . _mem ) ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
2017-01-11 03:52:51 +00:00
case TRANSFORM2D : {
2014-02-10 01:10:30 +00:00
2017-03-05 15:44:50 +00:00
_data . _transform2d = memnew ( Transform2D ( * p_variant . _data . _transform2d ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
case VECTOR3 : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , Vector3 ( * reinterpret_cast < const Vector3 * > ( p_variant . _data . _mem ) ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
case PLANE : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , Plane ( * reinterpret_cast < const Plane * > ( p_variant . _data . _mem ) ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
2016-03-08 23:00:52 +00:00
2017-01-11 03:52:51 +00:00
case RECT3 : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
_data . _rect3 = memnew ( Rect3 ( * p_variant . _data . _rect3 ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
case QUAT : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , Quat ( * reinterpret_cast < const Quat * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
2017-01-11 03:52:51 +00:00
case BASIS : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
_data . _basis = memnew ( Basis ( * p_variant . _data . _basis ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
case TRANSFORM : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
_data . _transform = memnew ( Transform ( * p_variant . _data . _transform ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
2016-03-08 23:00:52 +00:00
// misc types
2014-02-10 01:10:30 +00:00
case COLOR : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , Color ( * reinterpret_cast < const Color * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
case _RID : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , RID ( * reinterpret_cast < const RID * > ( p_variant . _data . _mem ) ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
case OBJECT : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , ObjData ( p_variant . _get_obj ( ) ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
case NODE_PATH : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , NodePath ( * reinterpret_cast < const NodePath * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
case DICTIONARY : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , Dictionary ( * reinterpret_cast < const Dictionary * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
case ARRAY : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , Array ( * reinterpret_cast < const Array * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
// arrays
2017-01-11 03:52:51 +00:00
case POOL_BYTE_ARRAY : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , PoolVector < uint8_t > ( * reinterpret_cast < const PoolVector < uint8_t > * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
2017-01-11 03:52:51 +00:00
case POOL_INT_ARRAY : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , PoolVector < int > ( * reinterpret_cast < const PoolVector < int > * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
2017-01-11 03:52:51 +00:00
case POOL_REAL_ARRAY : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , PoolVector < real_t > ( * reinterpret_cast < const PoolVector < real_t > * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
2017-01-11 03:52:51 +00:00
case POOL_STRING_ARRAY : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , PoolVector < String > ( * reinterpret_cast < const PoolVector < String > * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
2017-01-11 03:52:51 +00:00
case POOL_VECTOR2_ARRAY : {
2014-02-10 01:10:30 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , PoolVector < Vector2 > ( * reinterpret_cast < const PoolVector < Vector2 > * > ( p_variant . _data . _mem ) ) ) ;
2014-02-10 01:10:30 +00:00
} break ;
2017-01-11 03:52:51 +00:00
case POOL_VECTOR3_ARRAY : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , PoolVector < Vector3 > ( * reinterpret_cast < const PoolVector < Vector3 > * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
2017-01-11 03:52:51 +00:00
case POOL_COLOR_ARRAY : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
memnew_placement ( _data . _mem , PoolVector < Color > ( * reinterpret_cast < const PoolVector < Color > * > ( p_variant . _data . _mem ) ) ) ;
2016-03-08 23:00:52 +00:00
2014-02-10 01:10:30 +00:00
} break ;
default : { }
2016-03-08 23:00:52 +00:00
}
2014-02-10 01:10:30 +00:00
}
2017-09-18 23:46:48 +00:00
2016-02-18 03:34:49 +00:00
void Variant : : zero ( ) {
2017-03-05 15:44:50 +00:00
switch ( type ) {
2016-02-18 03:34:49 +00:00
case NIL : break ;
case BOOL : this - > _data . _bool = false ; break ;
case INT : this - > _data . _int = 0 ; break ;
case REAL : this - > _data . _real = 0 ; break ;
2017-03-05 15:44:50 +00:00
case VECTOR2 : * reinterpret_cast < Vector2 * > ( this - > _data . _mem ) = Vector2 ( ) ; break ;
case RECT2 : * reinterpret_cast < Rect2 * > ( this - > _data . _mem ) = Rect2 ( ) ; break ;
case VECTOR3 : * reinterpret_cast < Vector3 * > ( this - > _data . _mem ) = Vector3 ( ) ; break ;
case PLANE : * reinterpret_cast < Plane * > ( this - > _data . _mem ) = Plane ( ) ; break ;
case QUAT : * reinterpret_cast < Quat * > ( this - > _data . _mem ) = Quat ( ) ; break ;
case COLOR : * reinterpret_cast < Color * > ( this - > _data . _mem ) = Color ( ) ; break ;
2016-02-18 03:34:49 +00:00
default : this - > clear ( ) ; break ;
}
}
2017-09-18 23:46:48 +00:00
2014-02-10 01:10:30 +00:00
void Variant : : clear ( ) {
2017-03-05 15:44:50 +00:00
switch ( type ) {
2014-02-10 01:10:30 +00:00
case STRING : {
2016-03-08 23:00:52 +00:00
2017-03-05 15:44:50 +00:00
reinterpret_cast < String * > ( _data . _mem ) - > ~ String ( ) ;
2014-02-10 01:10:30 +00:00
} break ;
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/*
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// no point, they don't allocate memory
VECTOR3 ,
PLANE ,
QUAT ,
COLOR ,
VECTOR2 ,
RECT2
*/
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case TRANSFORM2D : {
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memdelete ( _data . _transform2d ) ;
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} break ;
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case RECT3 : {
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memdelete ( _data . _rect3 ) ;
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} break ;
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case BASIS : {
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memdelete ( _data . _basis ) ;
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} break ;
case TRANSFORM : {
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memdelete ( _data . _transform ) ;
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} break ;
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// misc types
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case NODE_PATH : {
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reinterpret_cast < NodePath * > ( _data . _mem ) - > ~ NodePath ( ) ;
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} break ;
case OBJECT : {
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_get_obj ( ) . obj = NULL ;
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_get_obj ( ) . ref . unref ( ) ;
} break ;
case _RID : {
// not much need probably
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reinterpret_cast < RID * > ( _data . _mem ) - > ~ RID ( ) ;
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} break ;
case DICTIONARY : {
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reinterpret_cast < Dictionary * > ( _data . _mem ) - > ~ Dictionary ( ) ;
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} break ;
case ARRAY : {
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reinterpret_cast < Array * > ( _data . _mem ) - > ~ Array ( ) ;
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} break ;
// arrays
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case POOL_BYTE_ARRAY : {
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reinterpret_cast < PoolVector < uint8_t > * > ( _data . _mem ) - > ~ PoolVector < uint8_t > ( ) ;
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} break ;
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case POOL_INT_ARRAY : {
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reinterpret_cast < PoolVector < int > * > ( _data . _mem ) - > ~ PoolVector < int > ( ) ;
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} break ;
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case POOL_REAL_ARRAY : {
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reinterpret_cast < PoolVector < real_t > * > ( _data . _mem ) - > ~ PoolVector < real_t > ( ) ;
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} break ;
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case POOL_STRING_ARRAY : {
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reinterpret_cast < PoolVector < String > * > ( _data . _mem ) - > ~ PoolVector < String > ( ) ;
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} break ;
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case POOL_VECTOR2_ARRAY : {
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reinterpret_cast < PoolVector < Vector2 > * > ( _data . _mem ) - > ~ PoolVector < Vector2 > ( ) ;
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} break ;
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case POOL_VECTOR3_ARRAY : {
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reinterpret_cast < PoolVector < Vector3 > * > ( _data . _mem ) - > ~ PoolVector < Vector3 > ( ) ;
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} break ;
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case POOL_COLOR_ARRAY : {
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reinterpret_cast < PoolVector < Color > * > ( _data . _mem ) - > ~ PoolVector < Color > ( ) ;
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} break ;
default : { } /* not needed */
}
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type = NIL ;
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}
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Variant : : operator signed int ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
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case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
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return 0 ;
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}
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}
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return 0 ;
}
Variant : : operator unsigned int ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
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case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
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return 0 ;
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}
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}
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return 0 ;
}
Variant : : operator int64_t ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
return 0 ;
}
/*
Variant : : operator long unsigned int ( ) const {
switch ( type ) {
case NIL : return 0 ;
case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
return 0 ;
} ;
*/
Variant : : operator uint64_t ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
return 0 ;
}
# ifdef NEED_LONG_INT
Variant : : operator signed long ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
return 0 ;
} ;
Variant : : operator unsigned long ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
return 0 ;
}
}
return 0 ;
} ;
# endif
Variant : : operator signed short ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
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case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
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return 0 ;
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}
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}
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return 0 ;
}
Variant : : operator unsigned short ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
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case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
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return 0 ;
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}
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}
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return 0 ;
}
Variant : : operator signed char ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
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case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
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return 0 ;
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}
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}
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return 0 ;
}
Variant : : operator unsigned char ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
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case BOOL : return _data . _bool ? 1 : 0 ;
case INT : return _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_int ( ) ;
default : {
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return 0 ;
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}
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}
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return 0 ;
}
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Variant : : operator CharType ( ) const {
return operator unsigned int ( ) ;
}
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Variant : : operator float ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
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case BOOL : return _data . _bool ? 1.0 : 0.0 ;
case INT : return ( float ) _data . _int ;
case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_double ( ) ;
default : {
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return 0 ;
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}
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}
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return 0 ;
}
Variant : : operator double ( ) const {
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switch ( type ) {
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case NIL : return 0 ;
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case BOOL : return _data . _bool ? 1.0 : 0.0 ;
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case INT : return ( double ) _data . _int ;
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case REAL : return _data . _real ;
case STRING : return operator String ( ) . to_double ( ) ;
default : {
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return 0 ;
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}
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}
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return true ;
}
Variant : : operator StringName ( ) const {
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if ( type = = NODE_PATH ) {
return reinterpret_cast < const NodePath * > ( _data . _mem ) - > get_sname ( ) ;
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}
return StringName ( operator String ( ) ) ;
}
struct _VariantStrPair {
String key ;
String value ;
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bool operator < ( const _VariantStrPair & p ) const {
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return key < p . key ;
}
} ;
Variant : : operator String ( ) const {
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switch ( type ) {
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case NIL : return " Null " ;
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case BOOL : return _data . _bool ? " True " : " False " ;
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case INT : return itos ( _data . _int ) ;
case REAL : return rtos ( _data . _real ) ;
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case STRING : return * reinterpret_cast < const String * > ( _data . _mem ) ;
case VECTOR2 : return " ( " + operator Vector2 ( ) + " ) " ;
case RECT2 : return " ( " + operator Rect2 ( ) + " ) " ;
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case TRANSFORM2D : {
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Transform2D mat32 = operator Transform2D ( ) ;
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return " ( " + Variant ( mat32 . elements [ 0 ] ) . operator String ( ) + " , " + Variant ( mat32 . elements [ 1 ] ) . operator String ( ) + " , " + Variant ( mat32 . elements [ 2 ] ) . operator String ( ) + " ) " ;
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} break ;
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case VECTOR3 : return " ( " + operator Vector3 ( ) + " ) " ;
case PLANE :
return operator Plane ( ) ;
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//case QUAT:
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case RECT3 : return operator Rect3 ( ) ;
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case QUAT : return " ( " + operator Quat ( ) + " ) " ;
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case BASIS : {
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Basis mat3 = operator Basis ( ) ;
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String mtx ( " ( " ) ;
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for ( int i = 0 ; i < 3 ; i + + ) {
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if ( i ! = 0 )
mtx + = " , " ;
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mtx + = " ( " ;
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for ( int j = 0 ; j < 3 ; j + + ) {
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if ( j ! = 0 )
mtx + = " , " ;
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mtx + = Variant ( mat3 . elements [ i ] [ j ] ) . operator String ( ) ;
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}
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mtx + = " ) " ;
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}
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return mtx + " ) " ;
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} break ;
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case TRANSFORM : return operator Transform ( ) ;
case NODE_PATH : return operator NodePath ( ) ;
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case COLOR : return String : : num ( operator Color ( ) . r ) + " , " + String : : num ( operator Color ( ) . g ) + " , " + String : : num ( operator Color ( ) . b ) + " , " + String : : num ( operator Color ( ) . a ) ;
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case DICTIONARY : {
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const Dictionary & d = * reinterpret_cast < const Dictionary * > ( _data . _mem ) ;
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//const String *K=NULL;
String str ;
List < Variant > keys ;
d . get_key_list ( & keys ) ;
Vector < _VariantStrPair > pairs ;
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for ( List < Variant > : : Element * E = keys . front ( ) ; E ; E = E - > next ( ) ) {
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_VariantStrPair sp ;
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sp . key = String ( E - > get ( ) ) ;
sp . value = d [ E - > get ( ) ] ;
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pairs . push_back ( sp ) ;
}
pairs . sort ( ) ;
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for ( int i = 0 ; i < pairs . size ( ) ; i + + ) {
if ( i > 0 )
str + = " , " ;
str + = " ( " + pairs [ i ] . key + " : " + pairs [ i ] . value + " ) " ;
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}
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return str ;
} break ;
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case POOL_VECTOR2_ARRAY : {
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PoolVector < Vector2 > vec = operator PoolVector < Vector2 > ( ) ;
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String str ( " [ " ) ;
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for ( int i = 0 ; i < vec . size ( ) ; i + + ) {
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if ( i > 0 )
str + = " , " ;
str = str + Variant ( vec [ i ] ) ;
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}
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str + = " ] " ;
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return str ;
} break ;
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case POOL_VECTOR3_ARRAY : {
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PoolVector < Vector3 > vec = operator PoolVector < Vector3 > ( ) ;
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String str ( " [ " ) ;
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for ( int i = 0 ; i < vec . size ( ) ; i + + ) {
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if ( i > 0 )
str + = " , " ;
str = str + Variant ( vec [ i ] ) ;
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}
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str + = " ] " ;
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return str ;
} break ;
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case POOL_STRING_ARRAY : {
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PoolVector < String > vec = operator PoolVector < String > ( ) ;
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String str ( " [ " ) ;
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for ( int i = 0 ; i < vec . size ( ) ; i + + ) {
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if ( i > 0 )
str + = " , " ;
str = str + vec [ i ] ;
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}
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str + = " ] " ;
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return str ;
} break ;
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case POOL_INT_ARRAY : {
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PoolVector < int > vec = operator PoolVector < int > ( ) ;
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String str ( " [ " ) ;
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for ( int i = 0 ; i < vec . size ( ) ; i + + ) {
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if ( i > 0 )
str + = " , " ;
str = str + itos ( vec [ i ] ) ;
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}
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str + = " ] " ;
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return str ;
} break ;
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case POOL_REAL_ARRAY : {
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PoolVector < real_t > vec = operator PoolVector < real_t > ( ) ;
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String str ( " [ " ) ;
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for ( int i = 0 ; i < vec . size ( ) ; i + + ) {
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if ( i > 0 )
str + = " , " ;
str = str + rtos ( vec [ i ] ) ;
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}
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str + = " ] " ;
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return str ;
} break ;
case ARRAY : {
Array arr = operator Array ( ) ;
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String str ( " [ " ) ;
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for ( int i = 0 ; i < arr . size ( ) ; i + + ) {
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if ( i )
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str + = " , " ;
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str + = String ( arr [ i ] ) ;
} ;
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str + = " ] " ;
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return str ;
} break ;
case OBJECT : {
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if ( _get_obj ( ) . obj ) {
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# ifdef DEBUG_ENABLED
if ( ScriptDebugger : : get_singleton ( ) & & _get_obj ( ) . ref . is_null ( ) ) {
//only if debugging!
if ( ! ObjectDB : : instance_validate ( _get_obj ( ) . obj ) ) {
return " [Deleted Object] " ;
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} ;
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} ;
# endif
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return " [ " + _get_obj ( ) . obj - > get_class ( ) + " : " + itos ( _get_obj ( ) . obj - > get_instance_id ( ) ) + " ] " ;
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} else
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return " [Object:null] " ;
} break ;
default : {
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return " [ " + get_type_name ( type ) + " ] " ;
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}
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}
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return " " ;
}
Variant : : operator Vector2 ( ) const {
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if ( type = = VECTOR2 )
return * reinterpret_cast < const Vector2 * > ( _data . _mem ) ;
else if ( type = = VECTOR3 )
return Vector2 ( reinterpret_cast < const Vector3 * > ( _data . _mem ) - > x , reinterpret_cast < const Vector3 * > ( _data . _mem ) - > y ) ;
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else
return Vector2 ( ) ;
}
Variant : : operator Rect2 ( ) const {
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if ( type = = RECT2 )
return * reinterpret_cast < const Rect2 * > ( _data . _mem ) ;
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else
return Rect2 ( ) ;
}
Variant : : operator Vector3 ( ) const {
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if ( type = = VECTOR3 )
return * reinterpret_cast < const Vector3 * > ( _data . _mem ) ;
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else
return Vector3 ( ) ;
}
Variant : : operator Plane ( ) const {
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if ( type = = PLANE )
return * reinterpret_cast < const Plane * > ( _data . _mem ) ;
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else
return Plane ( ) ;
}
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Variant : : operator Rect3 ( ) const {
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if ( type = = RECT3 )
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return * _data . _rect3 ;
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else
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return Rect3 ( ) ;
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}
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Variant : : operator Basis ( ) const {
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if ( type = = BASIS )
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return * _data . _basis ;
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else if ( type = = QUAT )
return * reinterpret_cast < const Quat * > ( _data . _mem ) ;
else if ( type = = TRANSFORM )
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return _data . _transform - > basis ;
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else
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return Basis ( ) ;
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}
Variant : : operator Quat ( ) const {
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if ( type = = QUAT )
return * reinterpret_cast < const Quat * > ( _data . _mem ) ;
else if ( type = = BASIS )
return * _data . _basis ;
else if ( type = = TRANSFORM )
return _data . _transform - > basis ;
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else
return Quat ( ) ;
}
Variant : : operator Transform ( ) const {
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if ( type = = TRANSFORM )
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return * _data . _transform ;
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else if ( type = = BASIS )
return Transform ( * _data . _basis , Vector3 ( ) ) ;
else if ( type = = QUAT )
return Transform ( Basis ( * reinterpret_cast < const Quat * > ( _data . _mem ) ) , Vector3 ( ) ) ;
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else
return Transform ( ) ;
}
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Variant : : operator Transform2D ( ) const {
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if ( type = = TRANSFORM2D ) {
return * _data . _transform2d ;
} else if ( type = = TRANSFORM ) {
const Transform & t = * _data . _transform ;
Transform2D m ;
m . elements [ 0 ] [ 0 ] = t . basis . elements [ 0 ] [ 0 ] ;
m . elements [ 0 ] [ 1 ] = t . basis . elements [ 1 ] [ 0 ] ;
m . elements [ 1 ] [ 0 ] = t . basis . elements [ 0 ] [ 1 ] ;
m . elements [ 1 ] [ 1 ] = t . basis . elements [ 1 ] [ 1 ] ;
m . elements [ 2 ] [ 0 ] = t . origin [ 0 ] ;
m . elements [ 2 ] [ 1 ] = t . origin [ 1 ] ;
return m ;
} else
return Transform2D ( ) ;
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}
Variant : : operator Color ( ) const {
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if ( type = = COLOR )
return * reinterpret_cast < const Color * > ( _data . _mem ) ;
else if ( type = = STRING )
return Color : : html ( operator String ( ) ) ;
else if ( type = = INT )
return Color : : hex ( operator int ( ) ) ;
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else
return Color ( ) ;
}
Variant : : operator NodePath ( ) const {
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if ( type = = NODE_PATH )
return * reinterpret_cast < const NodePath * > ( _data . _mem ) ;
else if ( type = = STRING )
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return NodePath ( operator String ( ) ) ;
else
return NodePath ( ) ;
}
Variant : : operator RefPtr ( ) const {
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if ( type = = OBJECT )
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return _get_obj ( ) . ref ;
else
return RefPtr ( ) ;
}
Variant : : operator RID ( ) const {
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if ( type = = _RID )
return * reinterpret_cast < const RID * > ( _data . _mem ) ;
else if ( type = = OBJECT & & ! _get_obj ( ) . ref . is_null ( ) ) {
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return _get_obj ( ) . ref . get_rid ( ) ;
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} else if ( type = = OBJECT & & _get_obj ( ) . obj ) {
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Variant : : CallError ce ;
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Variant ret = _get_obj ( ) . obj - > call ( CoreStringNames : : get_singleton ( ) - > get_rid , NULL , 0 , ce ) ;
if ( ce . error = = Variant : : CallError : : CALL_OK & & ret . get_type ( ) = = Variant : : _RID ) {
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return ret ;
}
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return RID ( ) ;
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} else {
return RID ( ) ;
}
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}
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Variant : : operator Object * ( ) const {
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if ( type = = OBJECT )
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return _get_obj ( ) . obj ;
else
return NULL ;
}
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Variant : : operator Node * ( ) const {
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if ( type = = OBJECT )
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return Object : : cast_to < Node > ( _get_obj ( ) . obj ) ;
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else
return NULL ;
}
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Variant : : operator Control * ( ) const {
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if ( type = = OBJECT )
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return Object : : cast_to < Control > ( _get_obj ( ) . obj ) ;
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else
return NULL ;
}
Variant : : operator Dictionary ( ) const {
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if ( type = = DICTIONARY )
return * reinterpret_cast < const Dictionary * > ( _data . _mem ) ;
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else
return Dictionary ( ) ;
}
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template < class DA , class SA >
inline DA _convert_array ( const SA & p_array ) {
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DA da ;
da . resize ( p_array . size ( ) ) ;
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for ( int i = 0 ; i < p_array . size ( ) ; i + + ) {
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da . set ( i , Variant ( p_array . get ( i ) ) ) ;
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}
return da ;
}
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template < class DA >
inline DA _convert_array_from_variant ( const Variant & p_variant ) {
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switch ( p_variant . get_type ( ) ) {
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case Variant : : ARRAY : {
return _convert_array < DA , Array > ( p_variant . operator Array ( ) ) ;
}
case Variant : : POOL_BYTE_ARRAY : {
return _convert_array < DA , PoolVector < uint8_t > > ( p_variant . operator PoolVector < uint8_t > ( ) ) ;
}
case Variant : : POOL_INT_ARRAY : {
return _convert_array < DA , PoolVector < int > > ( p_variant . operator PoolVector < int > ( ) ) ;
}
case Variant : : POOL_REAL_ARRAY : {
return _convert_array < DA , PoolVector < real_t > > ( p_variant . operator PoolVector < real_t > ( ) ) ;
}
case Variant : : POOL_STRING_ARRAY : {
return _convert_array < DA , PoolVector < String > > ( p_variant . operator PoolVector < String > ( ) ) ;
}
case Variant : : POOL_VECTOR2_ARRAY : {
return _convert_array < DA , PoolVector < Vector2 > > ( p_variant . operator PoolVector < Vector2 > ( ) ) ;
}
case Variant : : POOL_VECTOR3_ARRAY : {
return _convert_array < DA , PoolVector < Vector3 > > ( p_variant . operator PoolVector < Vector3 > ( ) ) ;
}
case Variant : : POOL_COLOR_ARRAY : {
return _convert_array < DA , PoolVector < Color > > ( p_variant . operator PoolVector < Color > ( ) ) ;
}
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default : { return DA ( ) ; }
}
return DA ( ) ;
}
Variant : : operator Array ( ) const {
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if ( type = = ARRAY )
return * reinterpret_cast < const Array * > ( _data . _mem ) ;
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else
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return _convert_array_from_variant < Array > ( * this ) ;
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}
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Variant : : operator PoolVector < uint8_t > ( ) const {
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if ( type = = POOL_BYTE_ARRAY )
return * reinterpret_cast < const PoolVector < uint8_t > * > ( _data . _mem ) ;
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else
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return _convert_array_from_variant < PoolVector < uint8_t > > ( * this ) ;
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}
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Variant : : operator PoolVector < int > ( ) const {
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if ( type = = POOL_INT_ARRAY )
return * reinterpret_cast < const PoolVector < int > * > ( _data . _mem ) ;
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else
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return _convert_array_from_variant < PoolVector < int > > ( * this ) ;
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}
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Variant : : operator PoolVector < real_t > ( ) const {
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if ( type = = POOL_REAL_ARRAY )
return * reinterpret_cast < const PoolVector < real_t > * > ( _data . _mem ) ;
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else
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return _convert_array_from_variant < PoolVector < real_t > > ( * this ) ;
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}
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Variant : : operator PoolVector < String > ( ) const {
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if ( type = = POOL_STRING_ARRAY )
return * reinterpret_cast < const PoolVector < String > * > ( _data . _mem ) ;
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else
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return _convert_array_from_variant < PoolVector < String > > ( * this ) ;
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}
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Variant : : operator PoolVector < Vector3 > ( ) const {
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if ( type = = POOL_VECTOR3_ARRAY )
return * reinterpret_cast < const PoolVector < Vector3 > * > ( _data . _mem ) ;
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else
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return _convert_array_from_variant < PoolVector < Vector3 > > ( * this ) ;
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}
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Variant : : operator PoolVector < Vector2 > ( ) const {
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if ( type = = POOL_VECTOR2_ARRAY )
return * reinterpret_cast < const PoolVector < Vector2 > * > ( _data . _mem ) ;
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else
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return _convert_array_from_variant < PoolVector < Vector2 > > ( * this ) ;
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}
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Variant : : operator PoolVector < Color > ( ) const {
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if ( type = = POOL_COLOR_ARRAY )
return * reinterpret_cast < const PoolVector < Color > * > ( _data . _mem ) ;
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else
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return _convert_array_from_variant < PoolVector < Color > > ( * this ) ;
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}
/* helpers */
Variant : : operator Vector < RID > ( ) const {
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Array va = operator Array ( ) ;
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Vector < RID > rids ;
rids . resize ( va . size ( ) ) ;
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for ( int i = 0 ; i < rids . size ( ) ; i + + )
rids [ i ] = va [ i ] ;
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return rids ;
}
Variant : : operator Vector < Vector2 > ( ) const {
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PoolVector < Vector2 > from = operator PoolVector < Vector2 > ( ) ;
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Vector < Vector2 > to ;
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int len = from . size ( ) ;
if ( len = = 0 )
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return Vector < Vector2 > ( ) ;
to . resize ( len ) ;
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PoolVector < Vector2 > : : Read r = from . read ( ) ;
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Vector2 * w = & to [ 0 ] ;
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for ( int i = 0 ; i < len ; i + + ) {
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w [ i ] = r [ i ] ;
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}
return to ;
}
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Variant : : operator PoolVector < Plane > ( ) const {
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Array va = operator Array ( ) ;
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PoolVector < Plane > planes ;
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int va_size = va . size ( ) ;
if ( va_size = = 0 )
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return planes ;
planes . resize ( va_size ) ;
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PoolVector < Plane > : : Write w = planes . write ( ) ;
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for ( int i = 0 ; i < va_size ; i + + )
w [ i ] = va [ i ] ;
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return planes ;
}
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Variant : : operator PoolVector < Face3 > ( ) const {
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PoolVector < Vector3 > va = operator PoolVector < Vector3 > ( ) ;
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PoolVector < Face3 > faces ;
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int va_size = va . size ( ) ;
if ( va_size = = 0 )
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return faces ;
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faces . resize ( va_size / 3 ) ;
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PoolVector < Face3 > : : Write w = faces . write ( ) ;
PoolVector < Vector3 > : : Read r = va . read ( ) ;
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for ( int i = 0 ; i < va_size ; i + + )
w [ i / 3 ] . vertex [ i % 3 ] = r [ i ] ;
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return faces ;
}
Variant : : operator Vector < Plane > ( ) const {
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Array va = operator Array ( ) ;
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Vector < Plane > planes ;
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int va_size = va . size ( ) ;
if ( va_size = = 0 )
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return planes ;
planes . resize ( va_size ) ;
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for ( int i = 0 ; i < va_size ; i + + )
planes [ i ] = va [ i ] ;
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return planes ;
}
Variant : : operator Vector < Variant > ( ) const {
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Array from = operator Array ( ) ;
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Vector < Variant > to ;
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int len = from . size ( ) ;
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to . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + ) {
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to [ i ] = from [ i ] ;
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}
return to ;
}
Variant : : operator Vector < uint8_t > ( ) const {
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PoolVector < uint8_t > from = operator PoolVector < uint8_t > ( ) ;
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Vector < uint8_t > to ;
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int len = from . size ( ) ;
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to . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + ) {
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to [ i ] = from [ i ] ;
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}
return to ;
}
Variant : : operator Vector < int > ( ) const {
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PoolVector < int > from = operator PoolVector < int > ( ) ;
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Vector < int > to ;
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int len = from . size ( ) ;
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to . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + ) {
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to [ i ] = from [ i ] ;
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}
return to ;
}
Variant : : operator Vector < real_t > ( ) const {
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PoolVector < real_t > from = operator PoolVector < real_t > ( ) ;
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Vector < real_t > to ;
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int len = from . size ( ) ;
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to . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + ) {
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to [ i ] = from [ i ] ;
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}
return to ;
}
Variant : : operator Vector < String > ( ) const {
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PoolVector < String > from = operator PoolVector < String > ( ) ;
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Vector < String > to ;
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int len = from . size ( ) ;
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to . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + ) {
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to [ i ] = from [ i ] ;
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}
return to ;
}
Variant : : operator Vector < Vector3 > ( ) const {
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PoolVector < Vector3 > from = operator PoolVector < Vector3 > ( ) ;
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Vector < Vector3 > to ;
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int len = from . size ( ) ;
if ( len = = 0 )
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return Vector < Vector3 > ( ) ;
to . resize ( len ) ;
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PoolVector < Vector3 > : : Read r = from . read ( ) ;
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Vector3 * w = & to [ 0 ] ;
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for ( int i = 0 ; i < len ; i + + ) {
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w [ i ] = r [ i ] ;
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}
return to ;
}
Variant : : operator Vector < Color > ( ) const {
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PoolVector < Color > from = operator PoolVector < Color > ( ) ;
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Vector < Color > to ;
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int len = from . size ( ) ;
if ( len = = 0 )
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return Vector < Color > ( ) ;
to . resize ( len ) ;
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PoolVector < Color > : : Read r = from . read ( ) ;
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Color * w = & to [ 0 ] ;
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for ( int i = 0 ; i < len ; i + + ) {
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w [ i ] = r [ i ] ;
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}
return to ;
}
Variant : : operator Margin ( ) const {
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return ( Margin ) operator int ( ) ;
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}
Variant : : operator Orientation ( ) const {
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return ( Orientation ) operator int ( ) ;
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}
Variant : : operator IP_Address ( ) const {
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if ( type = = POOL_REAL_ARRAY | | type = = POOL_INT_ARRAY | | type = = POOL_BYTE_ARRAY ) {
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PoolVector < int > addr = operator PoolVector < int > ( ) ;
if ( addr . size ( ) = = 4 ) {
return IP_Address ( addr . get ( 0 ) , addr . get ( 1 ) , addr . get ( 2 ) , addr . get ( 3 ) ) ;
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}
}
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return IP_Address ( operator String ( ) ) ;
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}
Variant : : Variant ( bool p_bool ) {
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type = BOOL ;
_data . _bool = p_bool ;
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}
/*
Variant : : Variant ( long unsigned int p_long ) {
type = INT ;
_data . _int = p_long ;
} ;
*/
Variant : : Variant ( signed int p_int ) {
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type = INT ;
_data . _int = p_int ;
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}
Variant : : Variant ( unsigned int p_int ) {
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type = INT ;
_data . _int = p_int ;
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}
# ifdef NEED_LONG_INT
Variant : : Variant ( signed long p_int ) {
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type = INT ;
_data . _int = p_int ;
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}
Variant : : Variant ( unsigned long p_int ) {
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type = INT ;
_data . _int = p_int ;
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}
# endif
Variant : : Variant ( int64_t p_int ) {
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type = INT ;
_data . _int = p_int ;
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}
Variant : : Variant ( uint64_t p_int ) {
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type = INT ;
_data . _int = p_int ;
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}
Variant : : Variant ( signed short p_short ) {
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type = INT ;
_data . _int = p_short ;
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}
Variant : : Variant ( unsigned short p_short ) {
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type = INT ;
_data . _int = p_short ;
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}
Variant : : Variant ( signed char p_char ) {
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type = INT ;
_data . _int = p_char ;
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}
Variant : : Variant ( unsigned char p_char ) {
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type = INT ;
_data . _int = p_char ;
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}
Variant : : Variant ( float p_float ) {
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type = REAL ;
_data . _real = p_float ;
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}
Variant : : Variant ( double p_double ) {
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type = REAL ;
_data . _real = p_double ;
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}
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Variant : : Variant ( const StringName & p_string ) {
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type = STRING ;
memnew_placement ( _data . _mem , String ( p_string . operator String ( ) ) ) ;
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}
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Variant : : Variant ( const String & p_string ) {
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type = STRING ;
memnew_placement ( _data . _mem , String ( p_string ) ) ;
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}
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Variant : : Variant ( const char * const p_cstring ) {
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type = STRING ;
memnew_placement ( _data . _mem , String ( ( const char * ) p_cstring ) ) ;
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}
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Variant : : Variant ( const CharType * p_wstring ) {
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type = STRING ;
memnew_placement ( _data . _mem , String ( p_wstring ) ) ;
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}
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Variant : : Variant ( const Vector3 & p_vector3 ) {
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type = VECTOR3 ;
memnew_placement ( _data . _mem , Vector3 ( p_vector3 ) ) ;
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}
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Variant : : Variant ( const Vector2 & p_vector2 ) {
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type = VECTOR2 ;
memnew_placement ( _data . _mem , Vector2 ( p_vector2 ) ) ;
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}
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Variant : : Variant ( const Rect2 & p_rect2 ) {
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type = RECT2 ;
memnew_placement ( _data . _mem , Rect2 ( p_rect2 ) ) ;
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}
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Variant : : Variant ( const Plane & p_plane ) {
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type = PLANE ;
memnew_placement ( _data . _mem , Plane ( p_plane ) ) ;
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}
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Variant : : Variant ( const Rect3 & p_aabb ) {
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type = RECT3 ;
_data . _rect3 = memnew ( Rect3 ( p_aabb ) ) ;
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}
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Variant : : Variant ( const Basis & p_matrix ) {
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type = BASIS ;
_data . _basis = memnew ( Basis ( p_matrix ) ) ;
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}
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Variant : : Variant ( const Quat & p_quat ) {
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type = QUAT ;
memnew_placement ( _data . _mem , Quat ( p_quat ) ) ;
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}
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Variant : : Variant ( const Transform & p_transform ) {
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type = TRANSFORM ;
_data . _transform = memnew ( Transform ( p_transform ) ) ;
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}
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Variant : : Variant ( const Transform2D & p_transform ) {
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type = TRANSFORM2D ;
_data . _transform2d = memnew ( Transform2D ( p_transform ) ) ;
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}
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Variant : : Variant ( const Color & p_color ) {
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type = COLOR ;
memnew_placement ( _data . _mem , Color ( p_color ) ) ;
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}
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Variant : : Variant ( const NodePath & p_node_path ) {
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type = NODE_PATH ;
memnew_placement ( _data . _mem , NodePath ( p_node_path ) ) ;
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}
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Variant : : Variant ( const RefPtr & p_resource ) {
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type = OBJECT ;
memnew_placement ( _data . _mem , ObjData ) ;
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REF * ref = reinterpret_cast < REF * > ( p_resource . get_data ( ) ) ;
_get_obj ( ) . obj = ref - > ptr ( ) ;
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_get_obj ( ) . ref = p_resource ;
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}
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Variant : : Variant ( const RID & p_rid ) {
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type = _RID ;
memnew_placement ( _data . _mem , RID ( p_rid ) ) ;
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}
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Variant : : Variant ( const Object * p_object ) {
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type = OBJECT ;
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memnew_placement ( _data . _mem , ObjData ) ;
_get_obj ( ) . obj = const_cast < Object * > ( p_object ) ;
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}
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Variant : : Variant ( const Dictionary & p_dictionary ) {
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type = DICTIONARY ;
memnew_placement ( _data . _mem , ( Dictionary ) ( p_dictionary ) ) ;
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}
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Variant : : Variant ( const Array & p_array ) {
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type = ARRAY ;
memnew_placement ( _data . _mem , Array ( p_array ) ) ;
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}
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Variant : : Variant ( const PoolVector < Plane > & p_array ) {
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type = ARRAY ;
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Array * plane_array = memnew_placement ( _data . _mem , Array ) ;
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plane_array - > resize ( p_array . size ( ) ) ;
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for ( int i = 0 ; i < p_array . size ( ) ; i + + ) {
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plane_array - > operator [ ] ( i ) = Variant ( p_array [ i ] ) ;
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}
}
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Variant : : Variant ( const Vector < Plane > & p_array ) {
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type = ARRAY ;
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Array * plane_array = memnew_placement ( _data . _mem , Array ) ;
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plane_array - > resize ( p_array . size ( ) ) ;
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for ( int i = 0 ; i < p_array . size ( ) ; i + + ) {
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plane_array - > operator [ ] ( i ) = Variant ( p_array [ i ] ) ;
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}
}
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Variant : : Variant ( const Vector < RID > & p_array ) {
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type = ARRAY ;
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Array * rid_array = memnew_placement ( _data . _mem , Array ) ;
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rid_array - > resize ( p_array . size ( ) ) ;
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for ( int i = 0 ; i < p_array . size ( ) ; i + + ) {
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rid_array - > set ( i , Variant ( p_array [ i ] ) ) ;
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}
}
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Variant : : Variant ( const Vector < Vector2 > & p_array ) {
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type = NIL ;
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PoolVector < Vector2 > v ;
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int len = p_array . size ( ) ;
if ( len > 0 ) {
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v . resize ( len ) ;
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PoolVector < Vector2 > : : Write w = v . write ( ) ;
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const Vector2 * r = p_array . ptr ( ) ;
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for ( int i = 0 ; i < len ; i + + )
w [ i ] = r [ i ] ;
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}
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* this = v ;
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}
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Variant : : Variant ( const PoolVector < uint8_t > & p_raw_array ) {
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type = POOL_BYTE_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < uint8_t > ( p_raw_array ) ) ;
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}
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Variant : : Variant ( const PoolVector < int > & p_int_array ) {
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type = POOL_INT_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < int > ( p_int_array ) ) ;
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}
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Variant : : Variant ( const PoolVector < real_t > & p_real_array ) {
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type = POOL_REAL_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < real_t > ( p_real_array ) ) ;
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}
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Variant : : Variant ( const PoolVector < String > & p_string_array ) {
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type = POOL_STRING_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < String > ( p_string_array ) ) ;
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}
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Variant : : Variant ( const PoolVector < Vector3 > & p_vector3_array ) {
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type = POOL_VECTOR3_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Vector3 > ( p_vector3_array ) ) ;
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}
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Variant : : Variant ( const PoolVector < Vector2 > & p_vector2_array ) {
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type = POOL_VECTOR2_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Vector2 > ( p_vector2_array ) ) ;
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}
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Variant : : Variant ( const PoolVector < Color > & p_color_array ) {
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type = POOL_COLOR_ARRAY ;
memnew_placement ( _data . _mem , PoolVector < Color > ( p_color_array ) ) ;
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}
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Variant : : Variant ( const PoolVector < Face3 > & p_face_array ) {
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PoolVector < Vector3 > vertices ;
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int face_count = p_face_array . size ( ) ;
vertices . resize ( face_count * 3 ) ;
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if ( face_count ) {
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PoolVector < Face3 > : : Read r = p_face_array . read ( ) ;
PoolVector < Vector3 > : : Write w = vertices . write ( ) ;
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for ( int i = 0 ; i < face_count ; i + + ) {
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for ( int j = 0 ; j < 3 ; j + + )
w [ i * 3 + j ] = r [ i ] . vertex [ j ] ;
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}
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r = PoolVector < Face3 > : : Read ( ) ;
w = PoolVector < Vector3 > : : Write ( ) ;
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}
type = NIL ;
* this = vertices ;
}
/* helpers */
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Variant : : Variant ( const Vector < Variant > & p_array ) {
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type = NIL ;
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Array v ;
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int len = p_array . size ( ) ;
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v . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + )
v . set ( i , p_array [ i ] ) ;
* this = v ;
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}
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Variant : : Variant ( const Vector < uint8_t > & p_array ) {
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type = NIL ;
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PoolVector < uint8_t > v ;
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int len = p_array . size ( ) ;
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v . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + )
v . set ( i , p_array [ i ] ) ;
* this = v ;
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}
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Variant : : Variant ( const Vector < int > & p_array ) {
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type = NIL ;
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PoolVector < int > v ;
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int len = p_array . size ( ) ;
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v . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + )
v . set ( i , p_array [ i ] ) ;
* this = v ;
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}
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Variant : : Variant ( const Vector < real_t > & p_array ) {
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type = NIL ;
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PoolVector < real_t > v ;
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int len = p_array . size ( ) ;
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v . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + )
v . set ( i , p_array [ i ] ) ;
* this = v ;
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}
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Variant : : Variant ( const Vector < String > & p_array ) {
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type = NIL ;
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PoolVector < String > v ;
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int len = p_array . size ( ) ;
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v . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + )
v . set ( i , p_array [ i ] ) ;
* this = v ;
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}
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Variant : : Variant ( const Vector < Vector3 > & p_array ) {
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type = NIL ;
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PoolVector < Vector3 > v ;
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int len = p_array . size ( ) ;
if ( len > 0 ) {
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v . resize ( len ) ;
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PoolVector < Vector3 > : : Write w = v . write ( ) ;
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const Vector3 * r = p_array . ptr ( ) ;
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for ( int i = 0 ; i < len ; i + + )
w [ i ] = r [ i ] ;
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}
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* this = v ;
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}
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Variant : : Variant ( const Vector < Color > & p_array ) {
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type = NIL ;
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PoolVector < Color > v ;
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int len = p_array . size ( ) ;
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v . resize ( len ) ;
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for ( int i = 0 ; i < len ; i + + )
v . set ( i , p_array [ i ] ) ;
* this = v ;
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}
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void Variant : : operator = ( const Variant & p_variant ) {
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if ( this = = & p_variant )
return ;
if ( type ! = p_variant . type ) {
reference ( p_variant ) ;
return ;
}
switch ( p_variant . type ) {
case NIL : {
// none
} break ;
// atomic types
case BOOL : {
_data . _bool = p_variant . _data . _bool ;
} break ;
case INT : {
_data . _int = p_variant . _data . _int ;
} break ;
case REAL : {
_data . _real = p_variant . _data . _real ;
} break ;
case STRING : {
* reinterpret_cast < String * > ( _data . _mem ) = * reinterpret_cast < const String * > ( p_variant . _data . _mem ) ;
} break ;
// math types
case VECTOR2 : {
* reinterpret_cast < Vector2 * > ( _data . _mem ) = * reinterpret_cast < const Vector2 * > ( p_variant . _data . _mem ) ;
} break ;
case RECT2 : {
* reinterpret_cast < Rect2 * > ( _data . _mem ) = * reinterpret_cast < const Rect2 * > ( p_variant . _data . _mem ) ;
} break ;
case TRANSFORM2D : {
* _data . _transform2d = * ( p_variant . _data . _transform2d ) ;
} break ;
case VECTOR3 : {
* reinterpret_cast < Vector3 * > ( _data . _mem ) = * reinterpret_cast < const Vector3 * > ( p_variant . _data . _mem ) ;
} break ;
case PLANE : {
* reinterpret_cast < Plane * > ( _data . _mem ) = * reinterpret_cast < const Plane * > ( p_variant . _data . _mem ) ;
} break ;
case RECT3 : {
* _data . _rect3 = * ( p_variant . _data . _rect3 ) ;
} break ;
case QUAT : {
* reinterpret_cast < Quat * > ( _data . _mem ) = * reinterpret_cast < const Quat * > ( p_variant . _data . _mem ) ;
} break ;
case BASIS : {
* _data . _basis = * ( p_variant . _data . _basis ) ;
} break ;
case TRANSFORM : {
* _data . _transform = * ( p_variant . _data . _transform ) ;
} break ;
// misc types
case COLOR : {
* reinterpret_cast < Color * > ( _data . _mem ) = * reinterpret_cast < const Color * > ( p_variant . _data . _mem ) ;
} break ;
case _RID : {
* reinterpret_cast < RID * > ( _data . _mem ) = * reinterpret_cast < const RID * > ( p_variant . _data . _mem ) ;
} break ;
case OBJECT : {
* reinterpret_cast < ObjData * > ( _data . _mem ) = p_variant . _get_obj ( ) ;
} break ;
case NODE_PATH : {
* reinterpret_cast < NodePath * > ( _data . _mem ) = * reinterpret_cast < const NodePath * > ( p_variant . _data . _mem ) ;
} break ;
case DICTIONARY : {
* reinterpret_cast < Dictionary * > ( _data . _mem ) = * reinterpret_cast < const Dictionary * > ( p_variant . _data . _mem ) ;
} break ;
case ARRAY : {
* reinterpret_cast < Array * > ( _data . _mem ) = * reinterpret_cast < const Array * > ( p_variant . _data . _mem ) ;
} break ;
// arrays
case POOL_BYTE_ARRAY : {
* reinterpret_cast < PoolVector < uint8_t > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < uint8_t > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_INT_ARRAY : {
* reinterpret_cast < PoolVector < int > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < int > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_REAL_ARRAY : {
* reinterpret_cast < PoolVector < real_t > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < real_t > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_STRING_ARRAY : {
* reinterpret_cast < PoolVector < String > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < String > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_VECTOR2_ARRAY : {
* reinterpret_cast < PoolVector < Vector2 > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Vector2 > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_VECTOR3_ARRAY : {
* reinterpret_cast < PoolVector < Vector3 > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Vector3 > * > ( p_variant . _data . _mem ) ;
} break ;
case POOL_COLOR_ARRAY : {
* reinterpret_cast < PoolVector < Color > * > ( _data . _mem ) = * reinterpret_cast < const PoolVector < Color > * > ( p_variant . _data . _mem ) ;
} break ;
default : { }
}
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}
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Variant : : Variant ( const IP_Address & p_address ) {
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type = STRING ;
memnew_placement ( _data . _mem , String ( p_address ) ) ;
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}
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Variant : : Variant ( const Variant & p_variant ) {
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type = NIL ;
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reference ( p_variant ) ;
}
/*
Variant : : ~ Variant ( ) {
clear ( ) ;
} */
uint32_t Variant : : hash ( ) const {
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switch ( type ) {
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case NIL : {
return 0 ;
} break ;
case BOOL : {
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return _data . _bool ? 1 : 0 ;
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} break ;
case INT : {
return _data . _int ;
} break ;
case REAL : {
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return hash_djb2_one_float ( _data . _real ) ;
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} break ;
case STRING : {
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return reinterpret_cast < const String * > ( _data . _mem ) - > hash ( ) ;
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} break ;
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// math types
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case VECTOR2 : {
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uint32_t hash = hash_djb2_one_float ( reinterpret_cast < const Vector2 * > ( _data . _mem ) - > x ) ;
return hash_djb2_one_float ( reinterpret_cast < const Vector2 * > ( _data . _mem ) - > y , hash ) ;
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} break ;
case RECT2 : {
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uint32_t hash = hash_djb2_one_float ( reinterpret_cast < const Rect2 * > ( _data . _mem ) - > position . x ) ;
hash = hash_djb2_one_float ( reinterpret_cast < const Rect2 * > ( _data . _mem ) - > position . y , hash ) ;
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hash = hash_djb2_one_float ( reinterpret_cast < const Rect2 * > ( _data . _mem ) - > size . x , hash ) ;
return hash_djb2_one_float ( reinterpret_cast < const Rect2 * > ( _data . _mem ) - > size . y , hash ) ;
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} break ;
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case TRANSFORM2D : {
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uint32_t hash = 5831 ;
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for ( int i = 0 ; i < 3 ; i + + ) {
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for ( int j = 0 ; j < 2 ; j + + ) {
hash = hash_djb2_one_float ( _data . _transform2d - > elements [ i ] [ j ] , hash ) ;
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}
}
return hash ;
} break ;
case VECTOR3 : {
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uint32_t hash = hash_djb2_one_float ( reinterpret_cast < const Vector3 * > ( _data . _mem ) - > x ) ;
hash = hash_djb2_one_float ( reinterpret_cast < const Vector3 * > ( _data . _mem ) - > y , hash ) ;
return hash_djb2_one_float ( reinterpret_cast < const Vector3 * > ( _data . _mem ) - > z , hash ) ;
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} break ;
case PLANE : {
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uint32_t hash = hash_djb2_one_float ( reinterpret_cast < const Plane * > ( _data . _mem ) - > normal . x ) ;
hash = hash_djb2_one_float ( reinterpret_cast < const Plane * > ( _data . _mem ) - > normal . y , hash ) ;
hash = hash_djb2_one_float ( reinterpret_cast < const Plane * > ( _data . _mem ) - > normal . z , hash ) ;
return hash_djb2_one_float ( reinterpret_cast < const Plane * > ( _data . _mem ) - > d , hash ) ;
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} break ;
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/*
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case QUAT : {
} break ; */
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case RECT3 : {
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uint32_t hash = 5831 ;
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for ( int i = 0 ; i < 3 ; i + + ) {
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hash = hash_djb2_one_float ( _data . _rect3 - > position [ i ] , hash ) ;
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hash = hash_djb2_one_float ( _data . _rect3 - > size [ i ] , hash ) ;
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}
return hash ;
} break ;
case QUAT : {
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uint32_t hash = hash_djb2_one_float ( reinterpret_cast < const Quat * > ( _data . _mem ) - > x ) ;
hash = hash_djb2_one_float ( reinterpret_cast < const Quat * > ( _data . _mem ) - > y , hash ) ;
hash = hash_djb2_one_float ( reinterpret_cast < const Quat * > ( _data . _mem ) - > z , hash ) ;
return hash_djb2_one_float ( reinterpret_cast < const Quat * > ( _data . _mem ) - > w , hash ) ;
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} break ;
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case BASIS : {
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uint32_t hash = 5831 ;
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for ( int i = 0 ; i < 3 ; i + + ) {
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for ( int j = 0 ; j < 3 ; j + + ) {
hash = hash_djb2_one_float ( _data . _basis - > elements [ i ] [ j ] , hash ) ;
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}
}
return hash ;
} break ;
case TRANSFORM : {
uint32_t hash = 5831 ;
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for ( int i = 0 ; i < 3 ; i + + ) {
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for ( int j = 0 ; j < 3 ; j + + ) {
hash = hash_djb2_one_float ( _data . _transform - > basis . elements [ i ] [ j ] , hash ) ;
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}
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hash = hash_djb2_one_float ( _data . _transform - > origin [ i ] , hash ) ;
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}
return hash ;
} break ;
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// misc types
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case COLOR : {
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uint32_t hash = hash_djb2_one_float ( reinterpret_cast < const Color * > ( _data . _mem ) - > r ) ;
hash = hash_djb2_one_float ( reinterpret_cast < const Color * > ( _data . _mem ) - > g , hash ) ;
hash = hash_djb2_one_float ( reinterpret_cast < const Color * > ( _data . _mem ) - > b , hash ) ;
return hash_djb2_one_float ( reinterpret_cast < const Color * > ( _data . _mem ) - > a , hash ) ;
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} break ;
case _RID : {
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return hash_djb2_one_64 ( reinterpret_cast < const RID * > ( _data . _mem ) - > get_id ( ) ) ;
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} break ;
case OBJECT : {
return hash_djb2_one_64 ( make_uint64_t ( _get_obj ( ) . obj ) ) ;
} break ;
case NODE_PATH : {
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return reinterpret_cast < const NodePath * > ( _data . _mem ) - > hash ( ) ;
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} break ;
case DICTIONARY : {
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return reinterpret_cast < const Dictionary * > ( _data . _mem ) - > hash ( ) ;
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} break ;
case ARRAY : {
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const Array & arr = * reinterpret_cast < const Array * > ( _data . _mem ) ;
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return arr . hash ( ) ;
} break ;
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case POOL_BYTE_ARRAY : {
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const PoolVector < uint8_t > & arr = * reinterpret_cast < const PoolVector < uint8_t > * > ( _data . _mem ) ;
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int len = arr . size ( ) ;
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PoolVector < uint8_t > : : Read r = arr . read ( ) ;
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return hash_djb2_buffer ( ( uint8_t * ) & r [ 0 ] , len ) ;
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} break ;
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case POOL_INT_ARRAY : {
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const PoolVector < int > & arr = * reinterpret_cast < const PoolVector < int > * > ( _data . _mem ) ;
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int len = arr . size ( ) ;
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PoolVector < int > : : Read r = arr . read ( ) ;
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return hash_djb2_buffer ( ( uint8_t * ) & r [ 0 ] , len * sizeof ( int ) ) ;
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} break ;
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case POOL_REAL_ARRAY : {
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const PoolVector < real_t > & arr = * reinterpret_cast < const PoolVector < real_t > * > ( _data . _mem ) ;
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int len = arr . size ( ) ;
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PoolVector < real_t > : : Read r = arr . read ( ) ;
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return hash_djb2_buffer ( ( uint8_t * ) & r [ 0 ] , len * sizeof ( real_t ) ) ;
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} break ;
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case POOL_STRING_ARRAY : {
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uint32_t hash = 5831 ;
const PoolVector < String > & arr = * reinterpret_cast < const PoolVector < String > * > ( _data . _mem ) ;
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int len = arr . size ( ) ;
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PoolVector < String > : : Read r = arr . read ( ) ;
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for ( int i = 0 ; i < len ; i + + ) {
hash = hash_djb2_one_32 ( r [ i ] . hash ( ) , hash ) ;
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}
return hash ;
} break ;
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case POOL_VECTOR2_ARRAY : {
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uint32_t hash = 5831 ;
const PoolVector < Vector2 > & arr = * reinterpret_cast < const PoolVector < Vector2 > * > ( _data . _mem ) ;
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int len = arr . size ( ) ;
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PoolVector < Vector2 > : : Read r = arr . read ( ) ;
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for ( int i = 0 ; i < len ; i + + ) {
hash = hash_djb2_one_float ( r [ i ] . x , hash ) ;
hash = hash_djb2_one_float ( r [ i ] . y , hash ) ;
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}
return hash ;
} break ;
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case POOL_VECTOR3_ARRAY : {
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uint32_t hash = 5831 ;
const PoolVector < Vector3 > & arr = * reinterpret_cast < const PoolVector < Vector3 > * > ( _data . _mem ) ;
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int len = arr . size ( ) ;
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PoolVector < Vector3 > : : Read r = arr . read ( ) ;
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for ( int i = 0 ; i < len ; i + + ) {
hash = hash_djb2_one_float ( r [ i ] . x , hash ) ;
hash = hash_djb2_one_float ( r [ i ] . y , hash ) ;
hash = hash_djb2_one_float ( r [ i ] . z , hash ) ;
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}
return hash ;
} break ;
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case POOL_COLOR_ARRAY : {
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uint32_t hash = 5831 ;
const PoolVector < Color > & arr = * reinterpret_cast < const PoolVector < Color > * > ( _data . _mem ) ;
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int len = arr . size ( ) ;
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PoolVector < Color > : : Read r = arr . read ( ) ;
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for ( int i = 0 ; i < len ; i + + ) {
hash = hash_djb2_one_float ( r [ i ] . r , hash ) ;
hash = hash_djb2_one_float ( r [ i ] . g , hash ) ;
hash = hash_djb2_one_float ( r [ i ] . b , hash ) ;
hash = hash_djb2_one_float ( r [ i ] . a , hash ) ;
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}
return hash ;
} break ;
default : { }
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}
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return 0 ;
}
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# define hash_compare_scalar(p_lhs, p_rhs) \
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( ( p_lhs ) = = ( p_rhs ) ) | | ( Math : : is_nan ( p_lhs ) & & Math : : is_nan ( p_rhs ) )
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# define hash_compare_vector2(p_lhs, p_rhs) \
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( hash_compare_scalar ( ( p_lhs ) . x , ( p_rhs ) . x ) ) & & \
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( hash_compare_scalar ( ( p_lhs ) . y , ( p_rhs ) . y ) )
# define hash_compare_vector3(p_lhs, p_rhs) \
( hash_compare_scalar ( ( p_lhs ) . x , ( p_rhs ) . x ) ) & & \
( hash_compare_scalar ( ( p_lhs ) . y , ( p_rhs ) . y ) ) & & \
( hash_compare_scalar ( ( p_lhs ) . z , ( p_rhs ) . z ) )
# define hash_compare_quat(p_lhs, p_rhs) \
( hash_compare_scalar ( ( p_lhs ) . x , ( p_rhs ) . x ) ) & & \
( hash_compare_scalar ( ( p_lhs ) . y , ( p_rhs ) . y ) ) & & \
( hash_compare_scalar ( ( p_lhs ) . z , ( p_rhs ) . z ) ) & & \
( hash_compare_scalar ( ( p_lhs ) . w , ( p_rhs ) . w ) )
# define hash_compare_color(p_lhs, p_rhs) \
( hash_compare_scalar ( ( p_lhs ) . r , ( p_rhs ) . r ) ) & & \
( hash_compare_scalar ( ( p_lhs ) . g , ( p_rhs ) . g ) ) & & \
( hash_compare_scalar ( ( p_lhs ) . b , ( p_rhs ) . b ) ) & & \
( hash_compare_scalar ( ( p_lhs ) . a , ( p_rhs ) . a ) )
# define hash_compare_pool_array(p_lhs, p_rhs, p_type, p_compare_func) \
const PoolVector < p_type > & l = * reinterpret_cast < const PoolVector < p_type > * > ( p_lhs ) ; \
const PoolVector < p_type > & r = * reinterpret_cast < const PoolVector < p_type > * > ( p_rhs ) ; \
\
if ( l . size ( ) ! = r . size ( ) ) \
return false ; \
\
PoolVector < p_type > : : Read lr = l . read ( ) ; \
PoolVector < p_type > : : Read rr = r . read ( ) ; \
\
for ( int i = 0 ; i < l . size ( ) ; + + i ) { \
if ( ! p_compare_func ( ( lr [ i ] ) , ( rr [ i ] ) ) ) \
return false ; \
} \
\
return true
bool Variant : : hash_compare ( const Variant & p_variant ) const {
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if ( type ! = p_variant . type )
return false ;
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switch ( type ) {
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case REAL : {
return hash_compare_scalar ( _data . _real , p_variant . _data . _real ) ;
} break ;
case VECTOR2 : {
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const Vector2 * l = reinterpret_cast < const Vector2 * > ( _data . _mem ) ;
const Vector2 * r = reinterpret_cast < const Vector2 * > ( p_variant . _data . _mem ) ;
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return hash_compare_vector2 ( * l , * r ) ;
} break ;
case RECT2 : {
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const Rect2 * l = reinterpret_cast < const Rect2 * > ( _data . _mem ) ;
const Rect2 * r = reinterpret_cast < const Rect2 * > ( p_variant . _data . _mem ) ;
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return ( hash_compare_vector2 ( l - > position , r - > position ) ) & &
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( hash_compare_vector2 ( l - > size , r - > size ) ) ;
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} break ;
case TRANSFORM2D : {
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Transform2D * l = _data . _transform2d ;
Transform2D * r = p_variant . _data . _transform2d ;
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for ( int i = 0 ; i < 3 ; i + + ) {
if ( ! ( hash_compare_vector2 ( l - > elements [ i ] , r - > elements [ i ] ) ) )
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return false ;
}
return true ;
} break ;
case VECTOR3 : {
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const Vector3 * l = reinterpret_cast < const Vector3 * > ( _data . _mem ) ;
const Vector3 * r = reinterpret_cast < const Vector3 * > ( p_variant . _data . _mem ) ;
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return hash_compare_vector3 ( * l , * r ) ;
} break ;
case PLANE : {
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const Plane * l = reinterpret_cast < const Plane * > ( _data . _mem ) ;
const Plane * r = reinterpret_cast < const Plane * > ( p_variant . _data . _mem ) ;
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return ( hash_compare_vector3 ( l - > normal , r - > normal ) ) & &
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( hash_compare_scalar ( l - > d , r - > d ) ) ;
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} break ;
case RECT3 : {
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const Rect3 * l = _data . _rect3 ;
const Rect3 * r = p_variant . _data . _rect3 ;
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return ( hash_compare_vector3 ( l - > position , r - > position ) & &
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( hash_compare_vector3 ( l - > size , r - > size ) ) ) ;
} break ;
case QUAT : {
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const Quat * l = reinterpret_cast < const Quat * > ( _data . _mem ) ;
const Quat * r = reinterpret_cast < const Quat * > ( p_variant . _data . _mem ) ;
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return hash_compare_quat ( * l , * r ) ;
} break ;
case BASIS : {
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const Basis * l = _data . _basis ;
const Basis * r = p_variant . _data . _basis ;
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for ( int i = 0 ; i < 3 ; i + + ) {
if ( ! ( hash_compare_vector3 ( l - > elements [ i ] , r - > elements [ i ] ) ) )
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return false ;
}
return true ;
} break ;
case TRANSFORM : {
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const Transform * l = _data . _transform ;
const Transform * r = p_variant . _data . _transform ;
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for ( int i = 0 ; i < 3 ; i + + ) {
if ( ! ( hash_compare_vector3 ( l - > basis . elements [ i ] , r - > basis . elements [ i ] ) ) )
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return false ;
}
return hash_compare_vector3 ( l - > origin , r - > origin ) ;
} break ;
case COLOR : {
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const Color * l = reinterpret_cast < const Color * > ( _data . _mem ) ;
const Color * r = reinterpret_cast < const Color * > ( p_variant . _data . _mem ) ;
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return hash_compare_color ( * l , * r ) ;
} break ;
case ARRAY : {
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const Array & l = * ( reinterpret_cast < const Array * > ( _data . _mem ) ) ;
const Array & r = * ( reinterpret_cast < const Array * > ( p_variant . _data . _mem ) ) ;
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if ( l . size ( ) ! = r . size ( ) )
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return false ;
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for ( int i = 0 ; i < l . size ( ) ; + + i ) {
if ( ! l [ i ] . hash_compare ( r [ i ] ) )
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return false ;
}
return true ;
} break ;
case POOL_REAL_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , real_t , hash_compare_scalar ) ;
} break ;
case POOL_VECTOR2_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Vector2 , hash_compare_vector2 ) ;
} break ;
case POOL_VECTOR3_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Vector3 , hash_compare_vector3 ) ;
} break ;
case POOL_COLOR_ARRAY : {
hash_compare_pool_array ( _data . _mem , p_variant . _data . _mem , Color , hash_compare_color ) ;
} break ;
default :
bool v ;
Variant r ;
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evaluate ( OP_EQUAL , * this , p_variant , r , v ) ;
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return r ;
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}
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return false ;
}
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bool Variant : : is_ref ( ) const {
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return type = = OBJECT & & ! _get_obj ( ) . ref . is_null ( ) ;
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}
Vector < Variant > varray ( ) {
return Vector < Variant > ( ) ;
}
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Vector < Variant > varray ( const Variant & p_arg1 ) {
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Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
return v ;
}
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Vector < Variant > varray ( const Variant & p_arg1 , const Variant & p_arg2 ) {
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Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
v . push_back ( p_arg2 ) ;
return v ;
}
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Vector < Variant > varray ( const Variant & p_arg1 , const Variant & p_arg2 , const Variant & p_arg3 ) {
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Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
v . push_back ( p_arg2 ) ;
v . push_back ( p_arg3 ) ;
return v ;
}
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Vector < Variant > varray ( const Variant & p_arg1 , const Variant & p_arg2 , const Variant & p_arg3 , const Variant & p_arg4 ) {
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Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
v . push_back ( p_arg2 ) ;
v . push_back ( p_arg3 ) ;
v . push_back ( p_arg4 ) ;
return v ;
}
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Vector < Variant > varray ( const Variant & p_arg1 , const Variant & p_arg2 , const Variant & p_arg3 , const Variant & p_arg4 , const Variant & p_arg5 ) {
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Vector < Variant > v ;
v . push_back ( p_arg1 ) ;
v . push_back ( p_arg2 ) ;
v . push_back ( p_arg3 ) ;
v . push_back ( p_arg4 ) ;
v . push_back ( p_arg5 ) ;
return v ;
}
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void Variant : : static_assign ( const Variant & p_variant ) {
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}
bool Variant : : is_shared ( ) const {
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switch ( type ) {
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case OBJECT : return true ;
case ARRAY : return true ;
case DICTIONARY : return true ;
default : { }
}
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return false ;
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}
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Variant Variant : : call ( const StringName & p_method , VARIANT_ARG_DECLARE ) {
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VARIANT_ARGPTRS ;
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int argc = 0 ;
for ( int i = 0 ; i < VARIANT_ARG_MAX ; i + + ) {
if ( argptr [ i ] - > get_type ( ) = = Variant : : NIL )
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break ;
argc + + ;
}
CallError error ;
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Variant ret = call ( p_method , argptr , argc , error ) ;
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switch ( error . error ) {
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case CallError : : CALL_ERROR_INVALID_ARGUMENT : {
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String err = " Invalid type for argument # " + itos ( error . argument ) + " , expected ' " + Variant : : get_type_name ( error . expected ) + " '. " ;
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ERR_PRINT ( err . utf8 ( ) . get_data ( ) ) ;
} break ;
case CallError : : CALL_ERROR_INVALID_METHOD : {
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String err = " Invalid method ' " + p_method + " ' for type ' " + Variant : : get_type_name ( type ) + " '. " ;
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ERR_PRINT ( err . utf8 ( ) . get_data ( ) ) ;
} break ;
case CallError : : CALL_ERROR_TOO_MANY_ARGUMENTS : {
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String err = " Too many arguments for method ' " + p_method + " ' " ;
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ERR_PRINT ( err . utf8 ( ) . get_data ( ) ) ;
} break ;
default : { }
}
return ret ;
}
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void Variant : : construct_from_string ( const String & p_string , Variant & r_value , ObjectConstruct p_obj_construct , void * p_construct_ud ) {
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r_value = Variant ( ) ;
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}
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String Variant : : get_construct_string ( ) const {
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String vars ;
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VariantWriter : : write_to_string ( * this , vars ) ;
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return vars ;
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}
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String Variant : : get_call_error_text ( Object * p_base , const StringName & p_method , const Variant * * p_argptrs , int p_argcount , const Variant : : CallError & ce ) {
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String err_text ;
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if ( ce . error = = Variant : : CallError : : CALL_ERROR_INVALID_ARGUMENT ) {
int errorarg = ce . argument ;
err_text = " Cannot convert argument " + itos ( errorarg + 1 ) + " from " + Variant : : get_type_name ( p_argptrs [ errorarg ] - > get_type ( ) ) + " to " + Variant : : get_type_name ( ce . expected ) + " . " ;
} else if ( ce . error = = Variant : : CallError : : CALL_ERROR_TOO_MANY_ARGUMENTS ) {
err_text = " Method expected " + itos ( ce . argument ) + " arguments, but called with " + itos ( p_argcount ) + " . " ;
} else if ( ce . error = = Variant : : CallError : : CALL_ERROR_TOO_FEW_ARGUMENTS ) {
err_text = " Method expected " + itos ( ce . argument ) + " arguments, but called with " + itos ( p_argcount ) + " . " ;
} else if ( ce . error = = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ) {
err_text = " Method not found. " ;
} else if ( ce . error = = Variant : : CallError : : CALL_ERROR_INSTANCE_IS_NULL ) {
err_text = " Instance is null " ;
} else if ( ce . error = = Variant : : CallError : : CALL_OK ) {
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return " Call OK " ;
}
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String class_name = p_base - > get_class ( ) ;
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Ref < Script > script = p_base - > get_script ( ) ;
if ( script . is_valid ( ) & & script - > get_path ( ) . is_resource_file ( ) ) {
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class_name + = " ( " + script - > get_path ( ) . get_file ( ) + " ) " ;
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}
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return " ' " + class_name + " :: " + String ( p_method ) + " ': " + err_text ;
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}
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String vformat ( const String & p_text , const Variant & p1 , const Variant & p2 , const Variant & p3 , const Variant & p4 , const Variant & p5 ) {
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Array args ;
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if ( p1 . get_type ( ) ! = Variant : : NIL ) {
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args . push_back ( p1 ) ;
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if ( p2 . get_type ( ) ! = Variant : : NIL ) {
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args . push_back ( p2 ) ;
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if ( p3 . get_type ( ) ! = Variant : : NIL ) {
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args . push_back ( p3 ) ;
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if ( p4 . get_type ( ) ! = Variant : : NIL ) {
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args . push_back ( p4 ) ;
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if ( p5 . get_type ( ) ! = Variant : : NIL ) {
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args . push_back ( p5 ) ;
}
}
}
}
}
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bool error = false ;
String fmt = p_text . sprintf ( args , & error ) ;
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ERR_FAIL_COND_V ( error , String ( ) ) ;
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return fmt ;
}