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/*************************************************************************/
/* visual_script_func_nodes.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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# include "visual_script_func_nodes.h"
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# include "global_config.h"
# include "io/resource_loader.h"
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# include "os/os.h"
# include "scene/main/node.h"
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# include "scene/main/scene_main_loop.h"
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# include "visual_script_nodes.h"
//////////////////////////////////////////
////////////////CALL//////////////////////
//////////////////////////////////////////
int VisualScriptFunctionCall : : get_output_sequence_port_count ( ) const {
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if ( method_cache . flags & METHOD_FLAG_CONST | | call_mode = = CALL_MODE_BASIC_TYPE )
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return 0 ;
else
return 1 ;
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}
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bool VisualScriptFunctionCall : : has_input_sequence_port ( ) const {
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if ( method_cache . flags & METHOD_FLAG_CONST | | call_mode = = CALL_MODE_BASIC_TYPE )
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return false ;
else
return true ;
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}
# ifdef TOOLS_ENABLED
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static Node * _find_script_node ( Node * p_edited_scene , Node * p_current_node , const Ref < Script > & script ) {
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if ( p_edited_scene ! = p_current_node & & p_current_node - > get_owner ( ) ! = p_edited_scene )
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return NULL ;
Ref < Script > scr = p_current_node - > get_script ( ) ;
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if ( scr . is_valid ( ) & & scr = = script )
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return p_current_node ;
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for ( int i = 0 ; i < p_current_node - > get_child_count ( ) ; i + + ) {
Node * n = _find_script_node ( p_edited_scene , p_current_node - > get_child ( i ) , script ) ;
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if ( n )
return n ;
}
return NULL ;
}
# endif
Node * VisualScriptFunctionCall : : _get_base_node ( ) const {
# ifdef TOOLS_ENABLED
Ref < Script > script = get_visual_script ( ) ;
if ( ! script . is_valid ( ) )
return NULL ;
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MainLoop * main_loop = OS : : get_singleton ( ) - > get_main_loop ( ) ;
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if ( ! main_loop )
return NULL ;
SceneTree * scene_tree = main_loop - > cast_to < SceneTree > ( ) ;
if ( ! scene_tree )
return NULL ;
Node * edited_scene = scene_tree - > get_edited_scene_root ( ) ;
if ( ! edited_scene )
return NULL ;
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Node * script_node = _find_script_node ( edited_scene , edited_scene , script ) ;
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if ( ! script_node )
return NULL ;
if ( ! script_node - > has_node ( base_path ) )
return NULL ;
Node * path_to = script_node - > get_node ( base_path ) ;
return path_to ;
# else
return NULL ;
# endif
}
StringName VisualScriptFunctionCall : : _get_base_type ( ) const {
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if ( call_mode = = CALL_MODE_SELF & & get_visual_script ( ) . is_valid ( ) )
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return get_visual_script ( ) - > get_instance_base_type ( ) ;
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else if ( call_mode = = CALL_MODE_NODE_PATH & & get_visual_script ( ) . is_valid ( ) ) {
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Node * path = _get_base_node ( ) ;
if ( path )
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return path - > get_class ( ) ;
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}
return base_type ;
}
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int VisualScriptFunctionCall : : get_input_value_port_count ( ) const {
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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Vector < StringName > names = Variant : : get_method_argument_names ( basic_type , function ) ;
return names . size ( ) + ( rpc_call_mode > = RPC_RELIABLE_TO_ID ? 1 : 0 ) + 1 ;
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} else {
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MethodBind * mb = ClassDB : : get_method ( _get_base_type ( ) , function ) ;
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if ( mb ) {
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return mb - > get_argument_count ( ) + ( call_mode = = CALL_MODE_INSTANCE ? 1 : 0 ) + ( rpc_call_mode > = RPC_RELIABLE_TO_ID ? 1 : 0 ) - use_default_args ;
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}
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return method_cache . arguments . size ( ) + ( call_mode = = CALL_MODE_INSTANCE ? 1 : 0 ) + ( rpc_call_mode > = RPC_RELIABLE_TO_ID ? 1 : 0 ) - use_default_args ;
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}
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}
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int VisualScriptFunctionCall : : get_output_value_port_count ( ) const {
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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bool returns = false ;
Variant : : get_method_return_type ( basic_type , function , & returns ) ;
return returns ? 1 : 0 ;
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} else {
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int ret ;
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MethodBind * mb = ClassDB : : get_method ( _get_base_type ( ) , function ) ;
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if ( mb ) {
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ret = mb - > has_return ( ) ? 1 : 0 ;
} else
ret = 1 ; //it is assumed that script always returns something
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if ( call_mode = = CALL_MODE_INSTANCE ) {
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ret + + ;
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}
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return ret ;
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}
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}
String VisualScriptFunctionCall : : get_output_sequence_port_text ( int p_port ) const {
return String ( ) ;
}
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PropertyInfo VisualScriptFunctionCall : : get_input_value_port_info ( int p_idx ) const {
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if ( call_mode = = CALL_MODE_INSTANCE | | call_mode = = CALL_MODE_BASIC_TYPE ) {
if ( p_idx = = 0 ) {
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PropertyInfo pi ;
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pi . type = ( call_mode = = CALL_MODE_INSTANCE ? Variant : : OBJECT : basic_type ) ;
pi . name = ( call_mode = = CALL_MODE_INSTANCE ? String ( " instance " ) : Variant : : get_type_name ( basic_type ) . to_lower ( ) ) ;
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return pi ;
} else {
p_idx - - ;
}
}
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if ( rpc_call_mode > = RPC_RELIABLE_TO_ID ) {
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if ( p_idx = = 0 ) {
return PropertyInfo ( Variant : : INT , " peer_id " ) ;
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} else {
p_idx - - ;
}
}
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# ifdef DEBUG_METHODS_ENABLED
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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Vector < StringName > names = Variant : : get_method_argument_names ( basic_type , function ) ;
Vector < Variant : : Type > types = Variant : : get_method_argument_types ( basic_type , function ) ;
return PropertyInfo ( types [ p_idx ] , names [ p_idx ] ) ;
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} else {
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MethodBind * mb = ClassDB : : get_method ( _get_base_type ( ) , function ) ;
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if ( mb ) {
return mb - > get_argument_info ( p_idx ) ;
}
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if ( p_idx > = 0 & & p_idx < method_cache . arguments . size ( ) ) {
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return method_cache . arguments [ p_idx ] ;
}
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return PropertyInfo ( ) ;
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}
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# else
return PropertyInfo ( ) ;
# endif
}
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PropertyInfo VisualScriptFunctionCall : : get_output_value_port_info ( int p_idx ) const {
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# ifdef DEBUG_METHODS_ENABLED
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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return PropertyInfo ( Variant : : get_method_return_type ( basic_type , function ) , " " ) ;
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} else {
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if ( call_mode = = CALL_MODE_INSTANCE ) {
if ( p_idx = = 0 ) {
return PropertyInfo ( Variant : : OBJECT , " pass " ) ;
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} else {
p_idx - - ;
}
}
PropertyInfo ret ;
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/*MethodBind *mb = ClassDB::get_method(_get_base_type(),function);
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if ( mb ) {
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ret = mb - > get_argument_info ( - 1 ) ;
} else { */
ret = method_cache . return_val ;
//}
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if ( call_mode = = CALL_MODE_INSTANCE ) {
ret . name = " return " ;
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} else {
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ret . name = " " ;
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}
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return ret ;
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}
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# else
return PropertyInfo ( ) ;
# endif
}
String VisualScriptFunctionCall : : get_caption ( ) const {
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static const char * cname [ 5 ] = {
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" CallSelf " ,
" CallNode " ,
" CallInstance " ,
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" CallBasic " ,
" CallSingleton "
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} ;
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String caption = cname [ call_mode ] ;
if ( rpc_call_mode ) {
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caption + = " (RPC) " ;
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}
return caption ;
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}
String VisualScriptFunctionCall : : get_text ( ) const {
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if ( call_mode = = CALL_MODE_SELF )
return " " + String ( function ) + " () " ;
if ( call_mode = = CALL_MODE_SINGLETON )
return String ( singleton ) + " : " + String ( function ) + " () " ;
else if ( call_mode = = CALL_MODE_BASIC_TYPE )
return Variant : : get_type_name ( basic_type ) + " . " + String ( function ) + " () " ;
else if ( call_mode = = CALL_MODE_NODE_PATH )
return " [ " + String ( base_path . simplified ( ) ) + " ]. " + String ( function ) + " () " ;
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else
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return " " + base_type + " . " + String ( function ) + " () " ;
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}
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void VisualScriptFunctionCall : : set_basic_type ( Variant : : Type p_type ) {
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if ( basic_type = = p_type )
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return ;
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basic_type = p_type ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
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Variant : : Type VisualScriptFunctionCall : : get_basic_type ( ) const {
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return basic_type ;
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}
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void VisualScriptFunctionCall : : set_base_type ( const StringName & p_type ) {
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if ( base_type = = p_type )
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return ;
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base_type = p_type ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
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StringName VisualScriptFunctionCall : : get_base_type ( ) const {
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return base_type ;
}
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void VisualScriptFunctionCall : : set_base_script ( const String & p_path ) {
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if ( base_script = = p_path )
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return ;
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base_script = p_path ;
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_change_notify ( ) ;
ports_changed_notify ( ) ;
}
String VisualScriptFunctionCall : : get_base_script ( ) const {
return base_script ;
}
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void VisualScriptFunctionCall : : set_singleton ( const StringName & p_path ) {
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if ( singleton = = p_path )
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return ;
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singleton = p_path ;
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Object * obj = GlobalConfig : : get_singleton ( ) - > get_singleton_object ( singleton ) ;
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if ( obj ) {
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base_type = obj - > get_class ( ) ;
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}
_change_notify ( ) ;
ports_changed_notify ( ) ;
}
StringName VisualScriptFunctionCall : : get_singleton ( ) const {
return singleton ;
}
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void VisualScriptFunctionCall : : _update_method_cache ( ) {
StringName type ;
Ref < Script > script ;
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if ( call_mode = = CALL_MODE_NODE_PATH ) {
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Node * node = _get_base_node ( ) ;
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if ( node ) {
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type = node - > get_class ( ) ;
base_type = type ; //cache, too
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script = node - > get_script ( ) ;
}
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} else if ( call_mode = = CALL_MODE_SELF ) {
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if ( get_visual_script ( ) . is_valid ( ) ) {
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type = get_visual_script ( ) - > get_instance_base_type ( ) ;
base_type = type ; //cache, too
script = get_visual_script ( ) ;
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}
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} else if ( call_mode = = CALL_MODE_SINGLETON ) {
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Object * obj = GlobalConfig : : get_singleton ( ) - > get_singleton_object ( singleton ) ;
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if ( obj ) {
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type = obj - > get_class ( ) ;
script = obj - > get_script ( ) ;
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}
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} else if ( call_mode = = CALL_MODE_INSTANCE ) {
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type = base_type ;
if ( base_script ! = String ( ) ) {
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if ( ! ResourceCache : : has ( base_script ) & & ScriptServer : : edit_request_func ) {
ScriptServer : : edit_request_func ( base_script ) ; //make sure it's loaded
}
if ( ResourceCache : : has ( base_script ) ) {
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script = Ref < Resource > ( ResourceCache : : get ( base_script ) ) ;
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} else {
return ;
}
}
}
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//print_line("BASE: "+String(type)+" FUNC: "+String(function));
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MethodBind * mb = ClassDB : : get_method ( type , function ) ;
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if ( mb ) {
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use_default_args = mb - > get_default_argument_count ( ) ;
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method_cache = MethodInfo ( ) ;
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for ( int i = 0 ; i < mb - > get_argument_count ( ) ; i + + ) {
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# ifdef DEBUG_METHODS_ENABLED
method_cache . arguments . push_back ( mb - > get_argument_info ( i ) ) ;
# else
method_cache . arguments . push_back ( PropertyInfo ( ) ) ;
# endif
}
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if ( mb - > is_const ( ) ) {
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method_cache . flags | = METHOD_FLAG_CONST ;
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}
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# ifdef DEBUG_METHODS_ENABLED
method_cache . return_val = mb - > get_argument_info ( - 1 ) ;
# endif
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if ( mb - > is_vararg ( ) ) {
//for vararg just give it 10 arguments (should be enough for most use cases)
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for ( int i = 0 ; i < 10 ; i + + ) {
method_cache . arguments . push_back ( PropertyInfo ( Variant : : NIL , " arg " + itos ( i ) ) ) ;
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use_default_args + + ;
}
}
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} else if ( script . is_valid ( ) & & script - > has_method ( function ) ) {
method_cache = script - > get_method_info ( function ) ;
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use_default_args = method_cache . default_arguments . size ( ) ;
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}
}
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void VisualScriptFunctionCall : : set_function ( const StringName & p_type ) {
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if ( function = = p_type )
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return ;
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function = p_type ;
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
use_default_args = Variant : : get_method_default_arguments ( basic_type , function ) . size ( ) ;
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} else {
//update all caches
_update_method_cache ( ) ;
}
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
StringName VisualScriptFunctionCall : : get_function ( ) const {
return function ;
}
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void VisualScriptFunctionCall : : set_base_path ( const NodePath & p_type ) {
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if ( base_path = = p_type )
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return ;
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base_path = p_type ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
NodePath VisualScriptFunctionCall : : get_base_path ( ) const {
return base_path ;
}
void VisualScriptFunctionCall : : set_call_mode ( CallMode p_mode ) {
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if ( call_mode = = p_mode )
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return ;
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call_mode = p_mode ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
VisualScriptFunctionCall : : CallMode VisualScriptFunctionCall : : get_call_mode ( ) const {
return call_mode ;
}
void VisualScriptFunctionCall : : set_use_default_args ( int p_amount ) {
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if ( use_default_args = = p_amount )
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return ;
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use_default_args = p_amount ;
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ports_changed_notify ( ) ;
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}
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void VisualScriptFunctionCall : : set_rpc_call_mode ( VisualScriptFunctionCall : : RPCCallMode p_mode ) {
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if ( rpc_call_mode = = p_mode )
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return ;
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rpc_call_mode = p_mode ;
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ports_changed_notify ( ) ;
_change_notify ( ) ;
}
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VisualScriptFunctionCall : : RPCCallMode VisualScriptFunctionCall : : get_rpc_call_mode ( ) const {
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return rpc_call_mode ;
}
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int VisualScriptFunctionCall : : get_use_default_args ( ) const {
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return use_default_args ;
}
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void VisualScriptFunctionCall : : set_validate ( bool p_amount ) {
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validate = p_amount ;
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}
bool VisualScriptFunctionCall : : get_validate ( ) const {
return validate ;
}
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void VisualScriptFunctionCall : : _set_argument_cache ( const Dictionary & p_cache ) {
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//so everything works in case all else fails
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method_cache = MethodInfo : : from_dict ( p_cache ) ;
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}
Dictionary VisualScriptFunctionCall : : _get_argument_cache ( ) const {
return method_cache ;
}
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void VisualScriptFunctionCall : : _validate_property ( PropertyInfo & property ) const {
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if ( property . name = = " function/base_type " ) {
if ( call_mode ! = CALL_MODE_INSTANCE ) {
property . usage = PROPERTY_USAGE_NOEDITOR ;
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}
}
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if ( property . name = = " function/base_script " ) {
if ( call_mode ! = CALL_MODE_INSTANCE ) {
property . usage = 0 ;
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}
}
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if ( property . name = = " function/basic_type " ) {
if ( call_mode ! = CALL_MODE_BASIC_TYPE ) {
property . usage = 0 ;
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}
}
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if ( property . name = = " function/singleton " ) {
if ( call_mode ! = CALL_MODE_SINGLETON ) {
property . usage = 0 ;
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} else {
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List < GlobalConfig : : Singleton > names ;
GlobalConfig : : get_singleton ( ) - > get_singletons ( & names ) ;
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property . hint = PROPERTY_HINT_ENUM ;
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String sl ;
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for ( List < GlobalConfig : : Singleton > : : Element * E = names . front ( ) ; E ; E = E - > next ( ) ) {
if ( sl ! = String ( ) )
sl + = " , " ;
sl + = E - > get ( ) . name ;
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}
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property . hint_string = sl ;
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}
}
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if ( property . name = = " function/node_path " ) {
if ( call_mode ! = CALL_MODE_NODE_PATH ) {
property . usage = 0 ;
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} else {
Node * bnode = _get_base_node ( ) ;
if ( bnode ) {
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property . hint_string = bnode - > get_path ( ) ; //convert to loong string
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} else {
}
}
}
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if ( property . name = = " function/function " ) {
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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property . hint = PROPERTY_HINT_METHOD_OF_VARIANT_TYPE ;
property . hint_string = Variant : : get_type_name ( basic_type ) ;
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} else if ( call_mode = = CALL_MODE_SELF & & get_visual_script ( ) . is_valid ( ) ) {
property . hint = PROPERTY_HINT_METHOD_OF_SCRIPT ;
property . hint_string = itos ( get_visual_script ( ) - > get_instance_ID ( ) ) ;
} else if ( call_mode = = CALL_MODE_SINGLETON ) {
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Object * obj = GlobalConfig : : get_singleton ( ) - > get_singleton_object ( singleton ) ;
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if ( obj ) {
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property . hint = PROPERTY_HINT_METHOD_OF_INSTANCE ;
property . hint_string = itos ( obj - > get_instance_ID ( ) ) ;
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} else {
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property . hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE ;
property . hint_string = base_type ; //should be cached
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}
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} else if ( call_mode = = CALL_MODE_INSTANCE ) {
property . hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE ;
property . hint_string = base_type ;
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if ( base_script ! = String ( ) ) {
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if ( ! ResourceCache : : has ( base_script ) & & ScriptServer : : edit_request_func ) {
ScriptServer : : edit_request_func ( base_script ) ; //make sure it's loaded
}
if ( ResourceCache : : has ( base_script ) ) {
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Ref < Script > script = Ref < Resource > ( ResourceCache : : get ( base_script ) ) ;
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if ( script . is_valid ( ) ) {
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property . hint = PROPERTY_HINT_METHOD_OF_SCRIPT ;
property . hint_string = itos ( script - > get_instance_ID ( ) ) ;
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}
}
}
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} else if ( call_mode = = CALL_MODE_NODE_PATH ) {
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Node * node = _get_base_node ( ) ;
if ( node ) {
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property . hint = PROPERTY_HINT_METHOD_OF_INSTANCE ;
property . hint_string = itos ( node - > get_instance_ID ( ) ) ;
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} else {
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property . hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE ;
property . hint_string = get_base_type ( ) ;
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}
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}
}
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if ( property . name = = " function/use_default_args " ) {
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property . hint = PROPERTY_HINT_RANGE ;
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int mc = 0 ;
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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mc = Variant : : get_method_default_arguments ( basic_type , function ) . size ( ) ;
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} else {
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MethodBind * mb = ClassDB : : get_method ( _get_base_type ( ) , function ) ;
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if ( mb ) {
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mc = mb - > get_default_argument_count ( ) ;
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}
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}
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if ( mc = = 0 ) {
property . usage = 0 ; //do not show
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} else {
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property . hint_string = " 0, " + itos ( mc ) + " ,1 " ;
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}
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}
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if ( property . name = = " rpc/call_mode " ) {
if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
property . usage = 0 ;
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}
}
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}
void VisualScriptFunctionCall : : _bind_methods ( ) {
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ClassDB : : bind_method ( D_METHOD ( " set_base_type " , " base_type " ) , & VisualScriptFunctionCall : : set_base_type ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_type " ) , & VisualScriptFunctionCall : : get_base_type ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_base_script " , " base_script " ) , & VisualScriptFunctionCall : : set_base_script ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_script " ) , & VisualScriptFunctionCall : : get_base_script ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_basic_type " , " basic_type " ) , & VisualScriptFunctionCall : : set_basic_type ) ;
ClassDB : : bind_method ( D_METHOD ( " get_basic_type " ) , & VisualScriptFunctionCall : : get_basic_type ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_singleton " , " singleton " ) , & VisualScriptFunctionCall : : set_singleton ) ;
ClassDB : : bind_method ( D_METHOD ( " get_singleton " ) , & VisualScriptFunctionCall : : get_singleton ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_function " , " function " ) , & VisualScriptFunctionCall : : set_function ) ;
ClassDB : : bind_method ( D_METHOD ( " get_function " ) , & VisualScriptFunctionCall : : get_function ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_call_mode " , " mode " ) , & VisualScriptFunctionCall : : set_call_mode ) ;
ClassDB : : bind_method ( D_METHOD ( " get_call_mode " ) , & VisualScriptFunctionCall : : get_call_mode ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_base_path " , " base_path " ) , & VisualScriptFunctionCall : : set_base_path ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_path " ) , & VisualScriptFunctionCall : : get_base_path ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_use_default_args " , " amount " ) , & VisualScriptFunctionCall : : set_use_default_args ) ;
ClassDB : : bind_method ( D_METHOD ( " get_use_default_args " ) , & VisualScriptFunctionCall : : get_use_default_args ) ;
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ClassDB : : bind_method ( D_METHOD ( " _set_argument_cache " , " argument_cache " ) , & VisualScriptFunctionCall : : _set_argument_cache ) ;
ClassDB : : bind_method ( D_METHOD ( " _get_argument_cache " ) , & VisualScriptFunctionCall : : _get_argument_cache ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_rpc_call_mode " , " mode " ) , & VisualScriptFunctionCall : : set_rpc_call_mode ) ;
ClassDB : : bind_method ( D_METHOD ( " get_rpc_call_mode " ) , & VisualScriptFunctionCall : : get_rpc_call_mode ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_validate " , " enable " ) , & VisualScriptFunctionCall : : set_validate ) ;
ClassDB : : bind_method ( D_METHOD ( " get_validate " ) , & VisualScriptFunctionCall : : get_validate ) ;
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String bt ;
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for ( int i = 0 ; i < Variant : : VARIANT_MAX ; i + + ) {
if ( i > 0 )
bt + = " , " ;
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bt + = Variant : : get_type_name ( Variant : : Type ( i ) ) ;
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}
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List < String > script_extensions ;
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for ( int i = 0 ; i < ScriptServer : : get_language_count ( ) ; i + + ) {
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ScriptServer : : get_language ( i ) - > get_recognized_extensions ( & script_extensions ) ;
}
String script_ext_hint ;
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for ( List < String > : : Element * E = script_extensions . front ( ) ; E ; E = E - > next ( ) ) {
if ( script_ext_hint ! = String ( ) )
script_ext_hint + = " , " ;
script_ext_hint + = " *. " + E - > get ( ) ;
}
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " function/call_mode " , PROPERTY_HINT_ENUM , " Self,Node Path,Instance,Basic Type,Singleton " ) , " set_call_mode " , " get_call_mode " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " function/base_type " , PROPERTY_HINT_TYPE_STRING , " Object " ) , " set_base_type " , " get_base_type " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " function/base_script " , PROPERTY_HINT_FILE , script_ext_hint ) , " set_base_script " , " get_base_script " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " function/singleton " ) , " set_singleton " , " get_singleton " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " function/basic_type " , PROPERTY_HINT_ENUM , bt ) , " set_basic_type " , " get_basic_type " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : NODE_PATH , " function/node_path " , PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE ) , " set_base_path " , " get_base_path " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : DICTIONARY , " function/argument_cache " , PROPERTY_HINT_NONE , " " , PROPERTY_USAGE_NOEDITOR ) , " _set_argument_cache " , " _get_argument_cache " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " function/function " ) , " set_function " , " get_function " ) ; //when set, if loaded properly, will override argument count.
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " function/use_default_args " ) , " set_use_default_args " , " get_use_default_args " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL , " function/validate " ) , " set_validate " , " get_validate " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " rpc/call_mode " , PROPERTY_HINT_ENUM , " Disabled,Reliable,Unreliable,ReliableToID,UnreliableToID " ) , " set_rpc_call_mode " , " get_rpc_call_mode " ) ; //when set, if loaded properly, will override argument count.
BIND_CONSTANT ( CALL_MODE_SELF ) ;
BIND_CONSTANT ( CALL_MODE_NODE_PATH ) ;
BIND_CONSTANT ( CALL_MODE_INSTANCE ) ;
BIND_CONSTANT ( CALL_MODE_BASIC_TYPE ) ;
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}
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class VisualScriptNodeInstanceFunctionCall : public VisualScriptNodeInstance {
public :
VisualScriptFunctionCall : : CallMode call_mode ;
NodePath node_path ;
int input_args ;
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bool validate ;
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bool returns ;
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VisualScriptFunctionCall : : RPCCallMode rpc_mode ;
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StringName function ;
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StringName singleton ;
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VisualScriptFunctionCall * node ;
VisualScriptInstance * instance ;
//virtual int get_working_memory_size() const { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
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_FORCE_INLINE_ bool call_rpc ( Object * p_base , const Variant * * p_args , int p_argcount ) {
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if ( ! p_base )
return false ;
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Node * node = p_base - > cast_to < Node > ( ) ;
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if ( ! node )
return false ;
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int to_id = 0 ;
bool reliable = true ;
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if ( rpc_mode > = VisualScriptFunctionCall : : RPC_RELIABLE_TO_ID ) {
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to_id = * p_args [ 0 ] ;
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p_args + = 1 ;
p_argcount - = 1 ;
if ( rpc_mode = = VisualScriptFunctionCall : : RPC_UNRELIABLE_TO_ID ) {
reliable = false ;
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}
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} else if ( rpc_mode = = VisualScriptFunctionCall : : RPC_UNRELIABLE ) {
reliable = false ;
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}
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node - > rpcp ( to_id , ! reliable , function , p_args , p_argcount ) ;
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return true ;
}
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virtual int step ( const Variant * * p_inputs , Variant * * p_outputs , StartMode p_start_mode , Variant * p_working_mem , Variant : : CallError & r_error , String & r_error_str ) {
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switch ( call_mode ) {
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case VisualScriptFunctionCall : : CALL_MODE_SELF : {
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Object * object = instance - > get_owner_ptr ( ) ;
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if ( rpc_mode ) {
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call_rpc ( object , p_inputs , input_args ) ;
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} else if ( returns ) {
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* p_outputs [ 0 ] = object - > call ( function , p_inputs , input_args , r_error ) ;
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} else {
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object - > call ( function , p_inputs , input_args , r_error ) ;
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}
} break ;
case VisualScriptFunctionCall : : CALL_MODE_NODE_PATH : {
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Node * node = instance - > get_owner_ptr ( ) - > cast_to < Node > ( ) ;
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if ( ! node ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = " Base object is not a Node! " ;
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return 0 ;
}
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Node * another = node - > get_node ( node_path ) ;
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if ( ! node ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = " Path does not lead Node! " ;
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return 0 ;
}
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if ( rpc_mode ) {
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call_rpc ( node , p_inputs , input_args ) ;
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} else if ( returns ) {
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* p_outputs [ 0 ] = another - > call ( function , p_inputs , input_args , r_error ) ;
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} else {
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another - > call ( function , p_inputs , input_args , r_error ) ;
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}
} break ;
case VisualScriptFunctionCall : : CALL_MODE_INSTANCE :
case VisualScriptFunctionCall : : CALL_MODE_BASIC_TYPE : {
Variant v = * p_inputs [ 0 ] ;
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if ( rpc_mode ) {
Object * obj = v ;
if ( obj ) {
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call_rpc ( obj , p_inputs + 1 , input_args - 1 ) ;
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}
} else if ( returns ) {
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if ( call_mode = = VisualScriptFunctionCall : : CALL_MODE_INSTANCE ) {
* p_outputs [ 1 ] = v . call ( function , p_inputs + 1 , input_args , r_error ) ;
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} else {
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* p_outputs [ 0 ] = v . call ( function , p_inputs + 1 , input_args , r_error ) ;
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}
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} else {
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v . call ( function , p_inputs + 1 , input_args , r_error ) ;
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}
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if ( call_mode = = VisualScriptFunctionCall : : CALL_MODE_INSTANCE ) {
* p_outputs [ 0 ] = * p_inputs [ 0 ] ;
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}
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} break ;
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case VisualScriptFunctionCall : : CALL_MODE_SINGLETON : {
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Object * object = GlobalConfig : : get_singleton ( ) - > get_singleton_object ( singleton ) ;
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if ( ! object ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = " Invalid singleton name: ' " + String ( singleton ) + " ' " ;
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return 0 ;
}
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if ( rpc_mode ) {
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call_rpc ( object , p_inputs , input_args ) ;
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} else if ( returns ) {
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* p_outputs [ 0 ] = object - > call ( function , p_inputs , input_args , r_error ) ;
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} else {
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object - > call ( function , p_inputs , input_args , r_error ) ;
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}
} break ;
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}
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if ( ! validate ) {
//ignore call errors if validation is disabled
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r_error . error = Variant : : CallError : : CALL_OK ;
r_error_str = String ( ) ;
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}
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return 0 ;
}
} ;
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VisualScriptNodeInstance * VisualScriptFunctionCall : : instance ( VisualScriptInstance * p_instance ) {
VisualScriptNodeInstanceFunctionCall * instance = memnew ( VisualScriptNodeInstanceFunctionCall ) ;
instance - > node = this ;
instance - > instance = p_instance ;
instance - > singleton = singleton ;
instance - > function = function ;
instance - > call_mode = call_mode ;
instance - > returns = get_output_value_port_count ( ) ;
instance - > node_path = base_path ;
instance - > input_args = get_input_value_port_count ( ) - ( ( call_mode = = CALL_MODE_BASIC_TYPE | | call_mode = = CALL_MODE_INSTANCE ) ? 1 : 0 ) ;
instance - > rpc_mode = rpc_call_mode ;
instance - > validate = validate ;
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return instance ;
}
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VisualScriptFunctionCall : : TypeGuess VisualScriptFunctionCall : : guess_output_type ( TypeGuess * p_inputs , int p_output ) const {
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if ( p_output = = 0 & & call_mode = = CALL_MODE_INSTANCE ) {
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return p_inputs [ 0 ] ;
}
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return VisualScriptNode : : guess_output_type ( p_inputs , p_output ) ;
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}
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VisualScriptFunctionCall : : VisualScriptFunctionCall ( ) {
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validate = true ;
call_mode = CALL_MODE_SELF ;
basic_type = Variant : : NIL ;
use_default_args = 0 ;
base_type = " Object " ;
rpc_call_mode = RPC_DISABLED ;
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}
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template < VisualScriptFunctionCall : : CallMode cmode >
static Ref < VisualScriptNode > create_function_call_node ( const String & p_name ) {
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Ref < VisualScriptFunctionCall > node ;
node . instance ( ) ;
node - > set_call_mode ( cmode ) ;
return node ;
}
//////////////////////////////////////////
////////////////SET//////////////////////
//////////////////////////////////////////
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static const char * event_type_names [ InputEvent : : TYPE_MAX ] = {
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" None " ,
" Key " ,
" MouseMotion " ,
" MouseButton " ,
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" JoypadMotion " ,
" JoypadButton " ,
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" ScreenTouch " ,
" ScreenDrag " ,
" Action "
} ;
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int VisualScriptPropertySet : : get_output_sequence_port_count ( ) const {
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return call_mode ! = CALL_MODE_BASIC_TYPE ? 1 : 0 ;
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}
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bool VisualScriptPropertySet : : has_input_sequence_port ( ) const {
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return call_mode ! = CALL_MODE_BASIC_TYPE ? true : false ;
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}
Node * VisualScriptPropertySet : : _get_base_node ( ) const {
# ifdef TOOLS_ENABLED
Ref < Script > script = get_visual_script ( ) ;
if ( ! script . is_valid ( ) )
return NULL ;
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MainLoop * main_loop = OS : : get_singleton ( ) - > get_main_loop ( ) ;
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if ( ! main_loop )
return NULL ;
SceneTree * scene_tree = main_loop - > cast_to < SceneTree > ( ) ;
if ( ! scene_tree )
return NULL ;
Node * edited_scene = scene_tree - > get_edited_scene_root ( ) ;
if ( ! edited_scene )
return NULL ;
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Node * script_node = _find_script_node ( edited_scene , edited_scene , script ) ;
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if ( ! script_node )
return NULL ;
if ( ! script_node - > has_node ( base_path ) )
return NULL ;
Node * path_to = script_node - > get_node ( base_path ) ;
return path_to ;
# else
return NULL ;
# endif
}
StringName VisualScriptPropertySet : : _get_base_type ( ) const {
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if ( call_mode = = CALL_MODE_SELF & & get_visual_script ( ) . is_valid ( ) )
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return get_visual_script ( ) - > get_instance_base_type ( ) ;
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else if ( call_mode = = CALL_MODE_NODE_PATH & & get_visual_script ( ) . is_valid ( ) ) {
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Node * path = _get_base_node ( ) ;
if ( path )
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return path - > get_class ( ) ;
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}
return base_type ;
}
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int VisualScriptPropertySet : : get_input_value_port_count ( ) const {
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int pc = ( call_mode = = CALL_MODE_BASIC_TYPE | | call_mode = = CALL_MODE_INSTANCE ) ? 2 : 1 ;
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return pc ;
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}
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int VisualScriptPropertySet : : get_output_value_port_count ( ) const {
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return ( call_mode = = CALL_MODE_BASIC_TYPE | | call_mode = = CALL_MODE_INSTANCE ) ? 1 : 0 ;
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}
String VisualScriptPropertySet : : get_output_sequence_port_text ( int p_port ) const {
return String ( ) ;
}
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PropertyInfo VisualScriptPropertySet : : get_input_value_port_info ( int p_idx ) const {
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if ( call_mode = = CALL_MODE_INSTANCE | | call_mode = = CALL_MODE_BASIC_TYPE ) {
if ( p_idx = = 0 ) {
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PropertyInfo pi ;
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pi . type = ( call_mode = = CALL_MODE_INSTANCE ? Variant : : OBJECT : basic_type ) ;
pi . name = ( call_mode = = CALL_MODE_INSTANCE ? String ( " instance " ) : Variant : : get_type_name ( basic_type ) . to_lower ( ) ) ;
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return pi ;
} else {
p_idx - - ;
}
}
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PropertyInfo pinfo = type_cache ;
pinfo . name = " value " ;
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return pinfo ;
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}
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PropertyInfo VisualScriptPropertySet : : get_output_value_port_info ( int p_idx ) const {
if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
return PropertyInfo ( basic_type , " out " ) ;
} else if ( call_mode = = CALL_MODE_INSTANCE ) {
return PropertyInfo ( Variant : : OBJECT , " pass " ) ;
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} else {
return PropertyInfo ( ) ;
}
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}
String VisualScriptPropertySet : : get_caption ( ) const {
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static const char * cname [ 4 ] = {
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" SelfSet " ,
" NodeSet " ,
" InstanceSet " ,
" BasicSet "
} ;
return cname [ call_mode ] ;
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}
String VisualScriptPropertySet : : get_text ( ) const {
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String prop ;
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if ( call_mode = = CALL_MODE_BASIC_TYPE )
prop = Variant : : get_type_name ( basic_type ) + " . " + property ;
else if ( call_mode = = CALL_MODE_NODE_PATH )
prop = String ( base_path ) + " : " + property ;
else if ( call_mode = = CALL_MODE_SELF )
prop = property ;
else if ( call_mode = = CALL_MODE_INSTANCE )
prop = String ( base_type ) + " : " + property ;
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return prop ;
}
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void VisualScriptPropertySet : : _update_base_type ( ) {
//cache it because this information may not be available on load
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if ( call_mode = = CALL_MODE_NODE_PATH ) {
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Node * node = _get_base_node ( ) ;
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if ( node ) {
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base_type = node - > get_class ( ) ;
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}
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} else if ( call_mode = = CALL_MODE_SELF ) {
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if ( get_visual_script ( ) . is_valid ( ) ) {
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base_type = get_visual_script ( ) - > get_instance_base_type ( ) ;
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}
}
}
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void VisualScriptPropertySet : : set_basic_type ( Variant : : Type p_type ) {
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if ( basic_type = = p_type )
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return ;
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basic_type = p_type ;
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_change_notify ( ) ;
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_update_base_type ( ) ;
ports_changed_notify ( ) ;
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}
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Variant : : Type VisualScriptPropertySet : : get_basic_type ( ) const {
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return basic_type ;
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}
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void VisualScriptPropertySet : : set_event_type ( InputEvent : : Type p_type ) {
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if ( event_type = = p_type )
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return ;
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event_type = p_type ;
if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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_update_cache ( ) ;
}
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_change_notify ( ) ;
_update_base_type ( ) ;
ports_changed_notify ( ) ;
}
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InputEvent : : Type VisualScriptPropertySet : : get_event_type ( ) const {
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return event_type ;
}
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void VisualScriptPropertySet : : set_base_type ( const StringName & p_type ) {
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if ( base_type = = p_type )
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return ;
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base_type = p_type ;
_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
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StringName VisualScriptPropertySet : : get_base_type ( ) const {
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return base_type ;
}
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void VisualScriptPropertySet : : set_base_script ( const String & p_path ) {
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if ( base_script = = p_path )
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return ;
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base_script = p_path ;
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_change_notify ( ) ;
ports_changed_notify ( ) ;
}
String VisualScriptPropertySet : : get_base_script ( ) const {
return base_script ;
}
void VisualScriptPropertySet : : _update_cache ( ) {
if ( ! OS : : get_singleton ( ) - > get_main_loop ( ) )
return ;
if ( ! OS : : get_singleton ( ) - > get_main_loop ( ) - > cast_to < SceneTree > ( ) )
return ;
if ( ! OS : : get_singleton ( ) - > get_main_loop ( ) - > cast_to < SceneTree > ( ) - > is_editor_hint ( ) ) //only update cache if editor exists, it's pointless otherwise
return ;
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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//not super efficient..
Variant v ;
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if ( basic_type = = Variant : : INPUT_EVENT ) {
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InputEvent ev ;
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ev . type = event_type ;
v = ev ;
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} else {
Variant : : CallError ce ;
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v = Variant : : construct ( basic_type , NULL , 0 , ce ) ;
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}
List < PropertyInfo > pinfo ;
v . get_property_list ( & pinfo ) ;
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for ( List < PropertyInfo > : : Element * E = pinfo . front ( ) ; E ; E = E - > next ( ) ) {
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if ( E - > get ( ) . name = = property ) {
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type_cache = E - > get ( ) ;
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}
}
} else {
StringName type ;
Ref < Script > script ;
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Node * node = NULL ;
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if ( call_mode = = CALL_MODE_NODE_PATH ) {
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node = _get_base_node ( ) ;
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if ( node ) {
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type = node - > get_class ( ) ;
base_type = type ; //cache, too
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script = node - > get_script ( ) ;
}
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} else if ( call_mode = = CALL_MODE_SELF ) {
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if ( get_visual_script ( ) . is_valid ( ) ) {
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type = get_visual_script ( ) - > get_instance_base_type ( ) ;
base_type = type ; //cache, too
script = get_visual_script ( ) ;
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}
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} else if ( call_mode = = CALL_MODE_INSTANCE ) {
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type = base_type ;
if ( base_script ! = String ( ) ) {
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if ( ! ResourceCache : : has ( base_script ) & & ScriptServer : : edit_request_func ) {
ScriptServer : : edit_request_func ( base_script ) ; //make sure it's loaded
}
if ( ResourceCache : : has ( base_script ) ) {
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script = Ref < Resource > ( ResourceCache : : get ( base_script ) ) ;
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} else {
return ;
}
}
}
List < PropertyInfo > pinfo ;
if ( node ) {
node - > get_property_list ( & pinfo ) ;
} else {
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ClassDB : : get_property_list ( type , & pinfo ) ;
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}
if ( script . is_valid ( ) ) {
script - > get_script_property_list ( & pinfo ) ;
}
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for ( List < PropertyInfo > : : Element * E = pinfo . front ( ) ; E ; E = E - > next ( ) ) {
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if ( E - > get ( ) . name = = property ) {
type_cache = E - > get ( ) ;
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return ;
}
}
}
}
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void VisualScriptPropertySet : : set_property ( const StringName & p_type ) {
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if ( property = = p_type )
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return ;
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property = p_type ;
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_update_cache ( ) ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
StringName VisualScriptPropertySet : : get_property ( ) const {
return property ;
}
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void VisualScriptPropertySet : : set_base_path ( const NodePath & p_type ) {
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if ( base_path = = p_type )
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return ;
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base_path = p_type ;
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_update_base_type ( ) ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
NodePath VisualScriptPropertySet : : get_base_path ( ) const {
return base_path ;
}
void VisualScriptPropertySet : : set_call_mode ( CallMode p_mode ) {
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if ( call_mode = = p_mode )
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return ;
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call_mode = p_mode ;
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_update_base_type ( ) ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
VisualScriptPropertySet : : CallMode VisualScriptPropertySet : : get_call_mode ( ) const {
return call_mode ;
}
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void VisualScriptPropertySet : : _set_type_cache ( const Dictionary & p_type ) {
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type_cache = PropertyInfo : : from_dict ( p_type ) ;
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}
Dictionary VisualScriptPropertySet : : _get_type_cache ( ) const {
return type_cache ;
}
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void VisualScriptPropertySet : : _validate_property ( PropertyInfo & property ) const {
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if ( property . name = = " property/base_type " ) {
if ( call_mode ! = CALL_MODE_INSTANCE ) {
property . usage = PROPERTY_USAGE_NOEDITOR ;
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}
}
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if ( property . name = = " property/base_script " ) {
if ( call_mode ! = CALL_MODE_INSTANCE ) {
property . usage = 0 ;
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}
}
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if ( property . name = = " property/basic_type " ) {
if ( call_mode ! = CALL_MODE_BASIC_TYPE ) {
property . usage = 0 ;
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}
}
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if ( property . name = = " property/event_type " ) {
if ( call_mode ! = CALL_MODE_BASIC_TYPE | | basic_type ! = Variant : : INPUT_EVENT ) {
property . usage = 0 ;
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}
}
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if ( property . name = = " property/node_path " ) {
if ( call_mode ! = CALL_MODE_NODE_PATH ) {
property . usage = 0 ;
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} else {
Node * bnode = _get_base_node ( ) ;
if ( bnode ) {
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property . hint_string = bnode - > get_path ( ) ; //convert to loong string
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} else {
}
}
}
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if ( property . name = = " property/property " ) {
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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property . hint = PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE ;
property . hint_string = Variant : : get_type_name ( basic_type ) ;
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} else if ( call_mode = = CALL_MODE_SELF & & get_visual_script ( ) . is_valid ( ) ) {
property . hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT ;
property . hint_string = itos ( get_visual_script ( ) - > get_instance_ID ( ) ) ;
} else if ( call_mode = = CALL_MODE_INSTANCE ) {
property . hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE ;
property . hint_string = base_type ;
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if ( base_script ! = String ( ) ) {
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if ( ! ResourceCache : : has ( base_script ) & & ScriptServer : : edit_request_func ) {
ScriptServer : : edit_request_func ( base_script ) ; //make sure it's loaded
}
if ( ResourceCache : : has ( base_script ) ) {
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Ref < Script > script = Ref < Resource > ( ResourceCache : : get ( base_script ) ) ;
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if ( script . is_valid ( ) ) {
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property . hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT ;
property . hint_string = itos ( script - > get_instance_ID ( ) ) ;
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}
}
}
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} else if ( call_mode = = CALL_MODE_NODE_PATH ) {
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Node * node = _get_base_node ( ) ;
if ( node ) {
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property . hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE ;
property . hint_string = itos ( node - > get_instance_ID ( ) ) ;
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} else {
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property . hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE ;
property . hint_string = get_base_type ( ) ;
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}
}
}
}
void VisualScriptPropertySet : : _bind_methods ( ) {
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ClassDB : : bind_method ( D_METHOD ( " set_base_type " , " base_type " ) , & VisualScriptPropertySet : : set_base_type ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_type " ) , & VisualScriptPropertySet : : get_base_type ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_base_script " , " base_script " ) , & VisualScriptPropertySet : : set_base_script ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_script " ) , & VisualScriptPropertySet : : get_base_script ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_basic_type " , " basic_type " ) , & VisualScriptPropertySet : : set_basic_type ) ;
ClassDB : : bind_method ( D_METHOD ( " get_basic_type " ) , & VisualScriptPropertySet : : get_basic_type ) ;
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ClassDB : : bind_method ( D_METHOD ( " _set_type_cache " , " type_cache " ) , & VisualScriptPropertySet : : _set_type_cache ) ;
ClassDB : : bind_method ( D_METHOD ( " _get_type_cache " ) , & VisualScriptPropertySet : : _get_type_cache ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_event_type " , " event_type " ) , & VisualScriptPropertySet : : set_event_type ) ;
ClassDB : : bind_method ( D_METHOD ( " get_event_type " ) , & VisualScriptPropertySet : : get_event_type ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_property " , " property " ) , & VisualScriptPropertySet : : set_property ) ;
ClassDB : : bind_method ( D_METHOD ( " get_property " ) , & VisualScriptPropertySet : : get_property ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_call_mode " , " mode " ) , & VisualScriptPropertySet : : set_call_mode ) ;
ClassDB : : bind_method ( D_METHOD ( " get_call_mode " ) , & VisualScriptPropertySet : : get_call_mode ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_base_path " , " base_path " ) , & VisualScriptPropertySet : : set_base_path ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_path " ) , & VisualScriptPropertySet : : get_base_path ) ;
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String bt ;
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for ( int i = 0 ; i < Variant : : VARIANT_MAX ; i + + ) {
if ( i > 0 )
bt + = " , " ;
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bt + = Variant : : get_type_name ( Variant : : Type ( i ) ) ;
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}
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String et ;
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for ( int i = 0 ; i < InputEvent : : TYPE_MAX ; i + + ) {
if ( i > 0 )
et + = " , " ;
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et + = event_type_names [ i ] ;
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}
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List < String > script_extensions ;
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for ( int i = 0 ; i < ScriptServer : : get_language_count ( ) ; i + + ) {
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ScriptServer : : get_language ( i ) - > get_recognized_extensions ( & script_extensions ) ;
}
String script_ext_hint ;
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for ( List < String > : : Element * E = script_extensions . front ( ) ; E ; E = E - > next ( ) ) {
if ( script_ext_hint ! = String ( ) )
script_ext_hint + = " , " ;
script_ext_hint + = " *. " + E - > get ( ) ;
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}
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ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " property/set_mode " , PROPERTY_HINT_ENUM , " Self,Node Path,Instance,Basic Type " ) , " set_call_mode " , " get_call_mode " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " property/base_type " , PROPERTY_HINT_TYPE_STRING , " Object " ) , " set_base_type " , " get_base_type " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " property/base_script " , PROPERTY_HINT_FILE , script_ext_hint ) , " set_base_script " , " get_base_script " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " property/type_cache " , PROPERTY_HINT_NONE , " " , PROPERTY_USAGE_NOEDITOR ) , " _set_type_cache " , " _get_type_cache " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " property/basic_type " , PROPERTY_HINT_ENUM , bt ) , " set_basic_type " , " get_basic_type " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " property/event_type " , PROPERTY_HINT_ENUM , et ) , " set_event_type " , " get_event_type " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : NODE_PATH , " property/node_path " , PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE ) , " set_base_path " , " get_base_path " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " property/property " ) , " set_property " , " get_property " ) ;
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BIND_CONSTANT ( CALL_MODE_SELF ) ;
BIND_CONSTANT ( CALL_MODE_NODE_PATH ) ;
BIND_CONSTANT ( CALL_MODE_INSTANCE ) ;
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}
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class VisualScriptNodeInstancePropertySet : public VisualScriptNodeInstance {
public :
VisualScriptPropertySet : : CallMode call_mode ;
NodePath node_path ;
StringName property ;
VisualScriptPropertySet * node ;
VisualScriptInstance * instance ;
//virtual int get_working_memory_size() const { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
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virtual int step ( const Variant * * p_inputs , Variant * * p_outputs , StartMode p_start_mode , Variant * p_working_mem , Variant : : CallError & r_error , String & r_error_str ) {
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switch ( call_mode ) {
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case VisualScriptPropertySet : : CALL_MODE_SELF : {
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Object * object = instance - > get_owner_ptr ( ) ;
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bool valid ;
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object - > set ( property , * p_inputs [ 0 ] , & valid ) ;
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if ( ! valid ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = " Invalid set value ' " + String ( * p_inputs [ 0 ] ) + " ' on property ' " + String ( property ) + " ' of type " + object - > get_class ( ) ;
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}
} break ;
case VisualScriptPropertySet : : CALL_MODE_NODE_PATH : {
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Node * node = instance - > get_owner_ptr ( ) - > cast_to < Node > ( ) ;
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if ( ! node ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = " Base object is not a Node! " ;
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return 0 ;
}
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Node * another = node - > get_node ( node_path ) ;
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if ( ! node ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = " Path does not lead Node! " ;
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return 0 ;
}
bool valid ;
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another - > set ( property , * p_inputs [ 0 ] , & valid ) ;
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if ( ! valid ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = " Invalid set value ' " + String ( * p_inputs [ 0 ] ) + " ' on property ' " + String ( property ) + " ' of type " + another - > get_class ( ) ;
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}
} break ;
case VisualScriptPropertySet : : CALL_MODE_INSTANCE :
case VisualScriptPropertySet : : CALL_MODE_BASIC_TYPE : {
Variant v = * p_inputs [ 0 ] ;
bool valid ;
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v . set ( property , * p_inputs [ 1 ] , & valid ) ;
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if ( ! valid ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = " Invalid set value ' " + String ( * p_inputs [ 1 ] ) + " ' ( " + Variant : : get_type_name ( p_inputs [ 1 ] - > get_type ( ) ) + " ) on property ' " + String ( property ) + " ' of type " + Variant : : get_type_name ( v . get_type ( ) ) ;
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}
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* p_outputs [ 0 ] = v ;
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} break ;
}
return 0 ;
}
} ;
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VisualScriptNodeInstance * VisualScriptPropertySet : : instance ( VisualScriptInstance * p_instance ) {
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VisualScriptNodeInstancePropertySet * instance = memnew ( VisualScriptNodeInstancePropertySet ) ;
instance - > node = this ;
instance - > instance = p_instance ;
instance - > property = property ;
instance - > call_mode = call_mode ;
instance - > node_path = base_path ;
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return instance ;
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}
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VisualScriptPropertySet : : TypeGuess VisualScriptPropertySet : : guess_output_type ( TypeGuess * p_inputs , int p_output ) const {
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if ( p_output = = 0 & & call_mode = = CALL_MODE_INSTANCE ) {
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return p_inputs [ 0 ] ;
}
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return VisualScriptNode : : guess_output_type ( p_inputs , p_output ) ;
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}
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VisualScriptPropertySet : : VisualScriptPropertySet ( ) {
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call_mode = CALL_MODE_SELF ;
base_type = " Object " ;
basic_type = Variant : : NIL ;
event_type = InputEvent : : NONE ;
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}
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template < VisualScriptPropertySet : : CallMode cmode >
static Ref < VisualScriptNode > create_property_set_node ( const String & p_name ) {
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Ref < VisualScriptPropertySet > node ;
node . instance ( ) ;
node - > set_call_mode ( cmode ) ;
return node ;
}
//////////////////////////////////////////
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////////////////GET//////////////////////
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//////////////////////////////////////////
int VisualScriptPropertyGet : : get_output_sequence_port_count ( ) const {
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return 0 ; // (call_mode==CALL_MODE_SELF || call_mode==CALL_MODE_NODE_PATH)?0:1;
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}
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bool VisualScriptPropertyGet : : has_input_sequence_port ( ) const {
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return false ; //(call_mode==CALL_MODE_SELF || call_mode==CALL_MODE_NODE_PATH)?false:true;
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}
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void VisualScriptPropertyGet : : _update_base_type ( ) {
//cache it because this information may not be available on load
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if ( call_mode = = CALL_MODE_NODE_PATH ) {
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Node * node = _get_base_node ( ) ;
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if ( node ) {
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base_type = node - > get_class ( ) ;
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}
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} else if ( call_mode = = CALL_MODE_SELF ) {
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if ( get_visual_script ( ) . is_valid ( ) ) {
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base_type = get_visual_script ( ) - > get_instance_base_type ( ) ;
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}
}
}
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Node * VisualScriptPropertyGet : : _get_base_node ( ) const {
# ifdef TOOLS_ENABLED
Ref < Script > script = get_visual_script ( ) ;
if ( ! script . is_valid ( ) )
return NULL ;
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MainLoop * main_loop = OS : : get_singleton ( ) - > get_main_loop ( ) ;
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if ( ! main_loop )
return NULL ;
SceneTree * scene_tree = main_loop - > cast_to < SceneTree > ( ) ;
if ( ! scene_tree )
return NULL ;
Node * edited_scene = scene_tree - > get_edited_scene_root ( ) ;
if ( ! edited_scene )
return NULL ;
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Node * script_node = _find_script_node ( edited_scene , edited_scene , script ) ;
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if ( ! script_node )
return NULL ;
if ( ! script_node - > has_node ( base_path ) )
return NULL ;
Node * path_to = script_node - > get_node ( base_path ) ;
return path_to ;
# else
return NULL ;
# endif
}
StringName VisualScriptPropertyGet : : _get_base_type ( ) const {
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if ( call_mode = = CALL_MODE_SELF & & get_visual_script ( ) . is_valid ( ) )
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return get_visual_script ( ) - > get_instance_base_type ( ) ;
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else if ( call_mode = = CALL_MODE_NODE_PATH & & get_visual_script ( ) . is_valid ( ) ) {
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Node * path = _get_base_node ( ) ;
if ( path )
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return path - > get_class ( ) ;
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}
return base_type ;
}
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int VisualScriptPropertyGet : : get_input_value_port_count ( ) const {
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return ( call_mode = = CALL_MODE_BASIC_TYPE | | call_mode = = CALL_MODE_INSTANCE ) ? 1 : 0 ;
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}
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int VisualScriptPropertyGet : : get_output_value_port_count ( ) const {
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return 1 ;
}
String VisualScriptPropertyGet : : get_output_sequence_port_text ( int p_port ) const {
return String ( ) ;
}
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PropertyInfo VisualScriptPropertyGet : : get_input_value_port_info ( int p_idx ) const {
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if ( call_mode = = CALL_MODE_INSTANCE | | call_mode = = CALL_MODE_BASIC_TYPE ) {
if ( p_idx = = 0 ) {
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PropertyInfo pi ;
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pi . type = ( call_mode = = CALL_MODE_INSTANCE ? Variant : : OBJECT : basic_type ) ;
pi . name = ( call_mode = = CALL_MODE_INSTANCE ? String ( " instance " ) : Variant : : get_type_name ( basic_type ) . to_lower ( ) ) ;
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return pi ;
} else {
p_idx - - ;
}
}
return PropertyInfo ( ) ;
}
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PropertyInfo VisualScriptPropertyGet : : get_output_value_port_info ( int p_idx ) const {
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return PropertyInfo ( type_cache , " value " ) ;
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}
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String VisualScriptPropertyGet : : get_caption ( ) const {
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static const char * cname [ 4 ] = {
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" SelfGet " ,
" NodeGet " ,
" InstanceGet " ,
" BasicGet "
} ;
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return cname [ call_mode ] ;
}
String VisualScriptPropertyGet : : get_text ( ) const {
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String prop ;
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if ( call_mode = = CALL_MODE_BASIC_TYPE )
prop = Variant : : get_type_name ( basic_type ) + " . " + property ;
else if ( call_mode = = CALL_MODE_NODE_PATH )
prop = String ( base_path ) + " : " + property ;
else if ( call_mode = = CALL_MODE_SELF )
prop = property ;
else if ( call_mode = = CALL_MODE_INSTANCE )
prop = String ( base_type ) + " : " + property ;
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return prop ;
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}
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void VisualScriptPropertyGet : : set_base_type ( const StringName & p_type ) {
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if ( base_type = = p_type )
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return ;
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base_type = p_type ;
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_change_notify ( ) ;
ports_changed_notify ( ) ;
}
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StringName VisualScriptPropertyGet : : get_base_type ( ) const {
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return base_type ;
}
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void VisualScriptPropertyGet : : set_base_script ( const String & p_path ) {
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if ( base_script = = p_path )
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return ;
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base_script = p_path ;
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_change_notify ( ) ;
ports_changed_notify ( ) ;
}
String VisualScriptPropertyGet : : get_base_script ( ) const {
return base_script ;
}
void VisualScriptPropertyGet : : _update_cache ( ) {
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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//not super efficient..
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Variant v ;
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if ( basic_type = = Variant : : INPUT_EVENT ) {
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InputEvent ev ;
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ev . type = event_type ;
v = ev ;
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} else {
Variant : : CallError ce ;
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v = Variant : : construct ( basic_type , NULL , 0 , ce ) ;
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}
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List < PropertyInfo > pinfo ;
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v . get_property_list ( & pinfo ) ;
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for ( List < PropertyInfo > : : Element * E = pinfo . front ( ) ; E ; E = E - > next ( ) ) {
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if ( E - > get ( ) . name = = property ) {
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type_cache = E - > get ( ) . type ;
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return ;
}
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}
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} else {
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StringName type ;
Ref < Script > script ;
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Node * node = NULL ;
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if ( call_mode = = CALL_MODE_NODE_PATH ) {
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node = _get_base_node ( ) ;
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if ( node ) {
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type = node - > get_class ( ) ;
base_type = type ; //cache, too
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script = node - > get_script ( ) ;
}
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} else if ( call_mode = = CALL_MODE_SELF ) {
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if ( get_visual_script ( ) . is_valid ( ) ) {
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type = get_visual_script ( ) - > get_instance_base_type ( ) ;
base_type = type ; //cache, too
script = get_visual_script ( ) ;
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}
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} else if ( call_mode = = CALL_MODE_INSTANCE ) {
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type = base_type ;
if ( base_script ! = String ( ) ) {
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if ( ! ResourceCache : : has ( base_script ) & & ScriptServer : : edit_request_func ) {
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ScriptServer : : edit_request_func ( base_script ) ; //make sure it's loaded
}
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if ( ResourceCache : : has ( base_script ) ) {
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script = Ref < Resource > ( ResourceCache : : get ( base_script ) ) ;
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} else {
return ;
}
}
}
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bool valid = false ;
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Variant : : Type type_ret ;
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type_ret = ClassDB : : get_property_type ( base_type , property , & valid ) ;
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if ( valid ) {
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type_cache = type_ret ;
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return ; //all dandy
}
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if ( node ) {
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Variant prop = node - > get ( property , & valid ) ;
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if ( valid ) {
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type_cache = prop . get_type ( ) ;
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return ; //all dandy again
}
}
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if ( script . is_valid ( ) ) {
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type_ret = script - > get_static_property_type ( property , & valid ) ;
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if ( valid ) {
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type_cache = type_ret ;
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return ; //all dandy
}
}
}
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}
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void VisualScriptPropertyGet : : set_property ( const StringName & p_type ) {
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if ( property = = p_type )
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return ;
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property = p_type ;
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_update_cache ( ) ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
StringName VisualScriptPropertyGet : : get_property ( ) const {
return property ;
}
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void VisualScriptPropertyGet : : set_base_path ( const NodePath & p_type ) {
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if ( base_path = = p_type )
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return ;
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base_path = p_type ;
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_change_notify ( ) ;
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_update_base_type ( ) ;
ports_changed_notify ( ) ;
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}
NodePath VisualScriptPropertyGet : : get_base_path ( ) const {
return base_path ;
}
void VisualScriptPropertyGet : : set_call_mode ( CallMode p_mode ) {
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if ( call_mode = = p_mode )
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return ;
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call_mode = p_mode ;
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_change_notify ( ) ;
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_update_base_type ( ) ;
ports_changed_notify ( ) ;
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}
VisualScriptPropertyGet : : CallMode VisualScriptPropertyGet : : get_call_mode ( ) const {
return call_mode ;
}
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void VisualScriptPropertyGet : : set_basic_type ( Variant : : Type p_type ) {
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if ( basic_type = = p_type )
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return ;
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basic_type = p_type ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
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Variant : : Type VisualScriptPropertyGet : : get_basic_type ( ) const {
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return basic_type ;
}
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void VisualScriptPropertyGet : : set_event_type ( InputEvent : : Type p_type ) {
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if ( event_type = = p_type )
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return ;
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event_type = p_type ;
if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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_update_cache ( ) ;
}
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_change_notify ( ) ;
_update_base_type ( ) ;
ports_changed_notify ( ) ;
}
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InputEvent : : Type VisualScriptPropertyGet : : get_event_type ( ) const {
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return event_type ;
}
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void VisualScriptPropertyGet : : _set_type_cache ( Variant : : Type p_type ) {
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type_cache = p_type ;
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}
Variant : : Type VisualScriptPropertyGet : : _get_type_cache ( ) const {
return type_cache ;
}
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void VisualScriptPropertyGet : : _validate_property ( PropertyInfo & property ) const {
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if ( property . name = = " property/base_type " ) {
if ( call_mode ! = CALL_MODE_INSTANCE ) {
property . usage = PROPERTY_USAGE_NOEDITOR ;
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}
}
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if ( property . name = = " property/base_script " ) {
if ( call_mode ! = CALL_MODE_INSTANCE ) {
property . usage = 0 ;
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}
}
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if ( property . name = = " property/basic_type " ) {
if ( call_mode ! = CALL_MODE_BASIC_TYPE ) {
property . usage = 0 ;
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}
}
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if ( property . name = = " property/event_type " ) {
if ( call_mode ! = CALL_MODE_BASIC_TYPE | | basic_type ! = Variant : : INPUT_EVENT ) {
property . usage = 0 ;
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}
}
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if ( property . name = = " property/node_path " ) {
if ( call_mode ! = CALL_MODE_NODE_PATH ) {
property . usage = 0 ;
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} else {
Node * bnode = _get_base_node ( ) ;
if ( bnode ) {
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property . hint_string = bnode - > get_path ( ) ; //convert to loong string
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} else {
}
}
}
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if ( property . name = = " property/property " ) {
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if ( call_mode = = CALL_MODE_BASIC_TYPE ) {
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property . hint = PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE ;
property . hint_string = Variant : : get_type_name ( basic_type ) ;
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} else if ( call_mode = = CALL_MODE_SELF & & get_visual_script ( ) . is_valid ( ) ) {
property . hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT ;
property . hint_string = itos ( get_visual_script ( ) - > get_instance_ID ( ) ) ;
} else if ( call_mode = = CALL_MODE_INSTANCE ) {
property . hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE ;
property . hint_string = base_type ;
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if ( base_script ! = String ( ) ) {
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if ( ! ResourceCache : : has ( base_script ) & & ScriptServer : : edit_request_func ) {
ScriptServer : : edit_request_func ( base_script ) ; //make sure it's loaded
}
if ( ResourceCache : : has ( base_script ) ) {
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Ref < Script > script = Ref < Resource > ( ResourceCache : : get ( base_script ) ) ;
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if ( script . is_valid ( ) ) {
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property . hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT ;
property . hint_string = itos ( script - > get_instance_ID ( ) ) ;
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}
}
}
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} else if ( call_mode = = CALL_MODE_NODE_PATH ) {
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Node * node = _get_base_node ( ) ;
if ( node ) {
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property . hint = PROPERTY_HINT_PROPERTY_OF_INSTANCE ;
property . hint_string = itos ( node - > get_instance_ID ( ) ) ;
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} else {
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property . hint = PROPERTY_HINT_PROPERTY_OF_BASE_TYPE ;
property . hint_string = get_base_type ( ) ;
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}
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}
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}
}
void VisualScriptPropertyGet : : _bind_methods ( ) {
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ClassDB : : bind_method ( D_METHOD ( " set_base_type " , " base_type " ) , & VisualScriptPropertyGet : : set_base_type ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_type " ) , & VisualScriptPropertyGet : : get_base_type ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_base_script " , " base_script " ) , & VisualScriptPropertyGet : : set_base_script ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_script " ) , & VisualScriptPropertyGet : : get_base_script ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_basic_type " , " basic_type " ) , & VisualScriptPropertyGet : : set_basic_type ) ;
ClassDB : : bind_method ( D_METHOD ( " get_basic_type " ) , & VisualScriptPropertyGet : : get_basic_type ) ;
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ClassDB : : bind_method ( D_METHOD ( " _set_type_cache " , " type_cache " ) , & VisualScriptPropertyGet : : _set_type_cache ) ;
ClassDB : : bind_method ( D_METHOD ( " _get_type_cache " ) , & VisualScriptPropertyGet : : _get_type_cache ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_event_type " , " event_type " ) , & VisualScriptPropertyGet : : set_event_type ) ;
ClassDB : : bind_method ( D_METHOD ( " get_event_type " ) , & VisualScriptPropertyGet : : get_event_type ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_property " , " property " ) , & VisualScriptPropertyGet : : set_property ) ;
ClassDB : : bind_method ( D_METHOD ( " get_property " ) , & VisualScriptPropertyGet : : get_property ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_call_mode " , " mode " ) , & VisualScriptPropertyGet : : set_call_mode ) ;
ClassDB : : bind_method ( D_METHOD ( " get_call_mode " ) , & VisualScriptPropertyGet : : get_call_mode ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_base_path " , " base_path " ) , & VisualScriptPropertyGet : : set_base_path ) ;
ClassDB : : bind_method ( D_METHOD ( " get_base_path " ) , & VisualScriptPropertyGet : : get_base_path ) ;
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String bt ;
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for ( int i = 0 ; i < Variant : : VARIANT_MAX ; i + + ) {
if ( i > 0 )
bt + = " , " ;
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bt + = Variant : : get_type_name ( Variant : : Type ( i ) ) ;
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}
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String et ;
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for ( int i = 0 ; i < InputEvent : : TYPE_MAX ; i + + ) {
if ( i > 0 )
et + = " , " ;
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et + = event_type_names [ i ] ;
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}
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List < String > script_extensions ;
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for ( int i = 0 ; i < ScriptServer : : get_language_count ( ) ; i + + ) {
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ScriptServer : : get_language ( i ) - > get_recognized_extensions ( & script_extensions ) ;
}
String script_ext_hint ;
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for ( List < String > : : Element * E = script_extensions . front ( ) ; E ; E = E - > next ( ) ) {
if ( script_ext_hint ! = String ( ) )
script_ext_hint + = " , " ;
script_ext_hint + = " . " + E - > get ( ) ;
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}
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ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " property/set_mode " , PROPERTY_HINT_ENUM , " Self,Node Path,Instance,Basic Type " ) , " set_call_mode " , " get_call_mode " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " property/base_type " , PROPERTY_HINT_TYPE_STRING , " Object " ) , " set_base_type " , " get_base_type " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " property/base_script " , PROPERTY_HINT_FILE , script_ext_hint ) , " set_base_script " , " get_base_script " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " property/type_cache " , PROPERTY_HINT_NONE , " " , PROPERTY_USAGE_NOEDITOR ) , " _set_type_cache " , " _get_type_cache " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " property/basic_type " , PROPERTY_HINT_ENUM , bt ) , " set_basic_type " , " get_basic_type " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : INT , " property/event_type " , PROPERTY_HINT_ENUM , et ) , " set_event_type " , " get_event_type " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : NODE_PATH , " property/node_path " , PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE ) , " set_base_path " , " get_base_path " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " property/property " ) , " set_property " , " get_property " ) ;
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BIND_CONSTANT ( CALL_MODE_SELF ) ;
BIND_CONSTANT ( CALL_MODE_NODE_PATH ) ;
BIND_CONSTANT ( CALL_MODE_INSTANCE ) ;
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}
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class VisualScriptNodeInstancePropertyGet : public VisualScriptNodeInstance {
public :
VisualScriptPropertyGet : : CallMode call_mode ;
NodePath node_path ;
StringName property ;
VisualScriptPropertyGet * node ;
VisualScriptInstance * instance ;
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virtual int step ( const Variant * * p_inputs , Variant * * p_outputs , StartMode p_start_mode , Variant * p_working_mem , Variant : : CallError & r_error , String & r_error_str ) {
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switch ( call_mode ) {
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case VisualScriptPropertyGet : : CALL_MODE_SELF : {
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Object * object = instance - > get_owner_ptr ( ) ;
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bool valid ;
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* p_outputs [ 0 ] = object - > get ( property , & valid ) ;
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if ( ! valid ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = RTR ( " Invalid index property name. " ) ;
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return 0 ;
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}
} break ;
case VisualScriptPropertyGet : : CALL_MODE_NODE_PATH : {
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Node * node = instance - > get_owner_ptr ( ) - > cast_to < Node > ( ) ;
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if ( ! node ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = RTR ( " Base object is not a Node! " ) ;
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return 0 ;
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}
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Node * another = node - > get_node ( node_path ) ;
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if ( ! node ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = RTR ( " Path does not lead Node! " ) ;
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return 0 ;
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}
bool valid ;
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* p_outputs [ 0 ] = another - > get ( property , & valid ) ;
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if ( ! valid ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = vformat ( RTR ( " Invalid index property name '%s' in node %s. " ) , String ( property ) , another - > get_name ( ) ) ;
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return 0 ;
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}
} break ;
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default : {
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bool valid ;
Variant v = * p_inputs [ 0 ] ;
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* p_outputs [ 0 ] = v . get ( property , & valid ) ;
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if ( ! valid ) {
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r_error . error = Variant : : CallError : : CALL_ERROR_INVALID_METHOD ;
r_error_str = RTR ( " Invalid index property name. " ) ;
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}
} ;
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}
return 0 ;
}
} ;
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VisualScriptNodeInstance * VisualScriptPropertyGet : : instance ( VisualScriptInstance * p_instance ) {
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VisualScriptNodeInstancePropertyGet * instance = memnew ( VisualScriptNodeInstancePropertyGet ) ;
instance - > node = this ;
instance - > instance = p_instance ;
instance - > property = property ;
instance - > call_mode = call_mode ;
instance - > node_path = base_path ;
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return instance ;
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}
VisualScriptPropertyGet : : VisualScriptPropertyGet ( ) {
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call_mode = CALL_MODE_SELF ;
base_type = " Object " ;
basic_type = Variant : : NIL ;
event_type = InputEvent : : NONE ;
type_cache = Variant : : NIL ;
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}
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template < VisualScriptPropertyGet : : CallMode cmode >
static Ref < VisualScriptNode > create_property_get_node ( const String & p_name ) {
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Ref < VisualScriptPropertyGet > node ;
node . instance ( ) ;
node - > set_call_mode ( cmode ) ;
return node ;
}
//////////////////////////////////////////
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////////////////EMIT//////////////////////
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//////////////////////////////////////////
int VisualScriptEmitSignal : : get_output_sequence_port_count ( ) const {
return 1 ;
}
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bool VisualScriptEmitSignal : : has_input_sequence_port ( ) const {
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return true ;
}
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int VisualScriptEmitSignal : : get_input_value_port_count ( ) const {
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Ref < VisualScript > vs = get_visual_script ( ) ;
if ( vs . is_valid ( ) ) {
if ( ! vs - > has_custom_signal ( name ) )
return 0 ;
return vs - > custom_signal_get_argument_count ( name ) ;
}
return 0 ;
}
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int VisualScriptEmitSignal : : get_output_value_port_count ( ) const {
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return 0 ;
}
String VisualScriptEmitSignal : : get_output_sequence_port_text ( int p_port ) const {
return String ( ) ;
}
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PropertyInfo VisualScriptEmitSignal : : get_input_value_port_info ( int p_idx ) const {
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Ref < VisualScript > vs = get_visual_script ( ) ;
if ( vs . is_valid ( ) ) {
if ( ! vs - > has_custom_signal ( name ) )
return PropertyInfo ( ) ;
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return PropertyInfo ( vs - > custom_signal_get_argument_type ( name , p_idx ) , vs - > custom_signal_get_argument_name ( name , p_idx ) ) ;
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}
return PropertyInfo ( ) ;
}
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PropertyInfo VisualScriptEmitSignal : : get_output_value_port_info ( int p_idx ) const {
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return PropertyInfo ( ) ;
}
String VisualScriptEmitSignal : : get_caption ( ) const {
return " EmitSignal " ;
}
String VisualScriptEmitSignal : : get_text ( ) const {
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return " emit " + String ( name ) ;
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}
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void VisualScriptEmitSignal : : set_signal ( const StringName & p_type ) {
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if ( name = = p_type )
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return ;
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name = p_type ;
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_change_notify ( ) ;
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ports_changed_notify ( ) ;
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}
StringName VisualScriptEmitSignal : : get_signal ( ) const {
return name ;
}
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void VisualScriptEmitSignal : : _validate_property ( PropertyInfo & property ) const {
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if ( property . name = = " signal/signal " ) {
property . hint = PROPERTY_HINT_ENUM ;
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List < StringName > sigs ;
Ref < VisualScript > vs = get_visual_script ( ) ;
if ( vs . is_valid ( ) ) {
vs - > get_custom_signal_list ( & sigs ) ;
}
String ml ;
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for ( List < StringName > : : Element * E = sigs . front ( ) ; E ; E = E - > next ( ) ) {
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if ( ml ! = String ( ) )
ml + = " , " ;
ml + = E - > get ( ) ;
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}
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property . hint_string = ml ;
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}
}
void VisualScriptEmitSignal : : _bind_methods ( ) {
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ClassDB : : bind_method ( D_METHOD ( " set_signal " , " name " ) , & VisualScriptEmitSignal : : set_signal ) ;
ClassDB : : bind_method ( D_METHOD ( " get_signal " ) , & VisualScriptEmitSignal : : get_signal ) ;
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ADD_PROPERTY ( PropertyInfo ( Variant : : STRING , " signal/signal " ) , " set_signal " , " get_signal " ) ;
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}
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class VisualScriptNodeInstanceEmitSignal : public VisualScriptNodeInstance {
public :
VisualScriptEmitSignal * node ;
VisualScriptInstance * instance ;
int argcount ;
StringName name ;
//virtual int get_working_memory_size() const { return 0; }
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
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virtual int step ( const Variant * * p_inputs , Variant * * p_outputs , StartMode p_start_mode , Variant * p_working_mem , Variant : : CallError & r_error , String & r_error_str ) {
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Object * obj = instance - > get_owner_ptr ( ) ;
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obj - > emit_signal ( name , p_inputs , argcount ) ;
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return 0 ;
}
} ;
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VisualScriptNodeInstance * VisualScriptEmitSignal : : instance ( VisualScriptInstance * p_instance ) {
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VisualScriptNodeInstanceEmitSignal * instance = memnew ( VisualScriptNodeInstanceEmitSignal ) ;
instance - > node = this ;
instance - > instance = p_instance ;
instance - > name = name ;
instance - > argcount = get_input_value_port_count ( ) ;
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return instance ;
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}
VisualScriptEmitSignal : : VisualScriptEmitSignal ( ) {
}
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static Ref < VisualScriptNode > create_basic_type_call_node ( const String & p_name ) {
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Vector < String > path = p_name . split ( " / " ) ;
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ERR_FAIL_COND_V ( path . size ( ) < 4 , Ref < VisualScriptNode > ( ) ) ;
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String base_type = path [ 2 ] ;
String method = path [ 3 ] ;
Ref < VisualScriptFunctionCall > node ;
node . instance ( ) ;
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Variant : : Type type = Variant : : VARIANT_MAX ;
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for ( int i = 0 ; i < Variant : : VARIANT_MAX ; i + + ) {
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if ( Variant : : get_type_name ( Variant : : Type ( i ) ) = = base_type ) {
type = Variant : : Type ( i ) ;
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break ;
}
}
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ERR_FAIL_COND_V ( type = = Variant : : VARIANT_MAX , Ref < VisualScriptNode > ( ) ) ;
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node - > set_call_mode ( VisualScriptFunctionCall : : CALL_MODE_BASIC_TYPE ) ;
node - > set_basic_type ( type ) ;
node - > set_function ( method ) ;
return node ;
}
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void register_visual_script_func_nodes ( ) {
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VisualScriptLanguage : : singleton - > add_register_func ( " functions/call " , create_node_generic < VisualScriptFunctionCall > ) ;
VisualScriptLanguage : : singleton - > add_register_func ( " functions/set " , create_node_generic < VisualScriptPropertySet > ) ;
VisualScriptLanguage : : singleton - > add_register_func ( " functions/get " , create_node_generic < VisualScriptPropertyGet > ) ;
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//VisualScriptLanguage::singleton->add_register_func("functions/call_script/call_self",create_script_call_node<VisualScriptScriptCall::CALL_MODE_SELF>);
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//VisualScriptLanguage::singleton->add_register_func("functions/call_script/call_node",create_script_call_node<VisualScriptScriptCall::CALL_MODE_NODE_PATH>);
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VisualScriptLanguage : : singleton - > add_register_func ( " functions/emit_signal " , create_node_generic < VisualScriptEmitSignal > ) ;
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for ( int i = 0 ; i < Variant : : VARIANT_MAX ; i + + ) {
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Variant : : Type t = Variant : : Type ( i ) ;
String type_name = Variant : : get_type_name ( t ) ;
Variant : : CallError ce ;
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Variant vt = Variant : : construct ( t , NULL , 0 , ce ) ;
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List < MethodInfo > ml ;
vt . get_method_list ( & ml ) ;
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for ( List < MethodInfo > : : Element * E = ml . front ( ) ; E ; E = E - > next ( ) ) {
VisualScriptLanguage : : singleton - > add_register_func ( " functions/by_type/ " + type_name + " / " + E - > get ( ) . name , create_basic_type_call_node ) ;
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}
}
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}