2016-10-17 06:50:25 +00:00
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#!/usr/bin/env python
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2014-02-10 01:10:30 +00:00
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Import('env')
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files = [
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2017-08-04 00:07:16 +00:00
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'crash_handler_osx.mm',
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2016-11-02 21:26:55 +00:00
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'os_osx.mm',
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'godot_main_osx.mm',
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'audio_driver_osx.cpp',
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'sem_osx.cpp',
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# 'context_gl_osx.cpp',
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'dir_access_osx.mm',
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'joystick_osx.cpp',
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]
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2014-02-10 01:10:30 +00:00
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2017-08-04 00:07:16 +00:00
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prog = env.Program('#bin/godot', files)
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2017-11-27 13:43:00 +00:00
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env.NoCache(prog)
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2017-08-04 00:07:16 +00:00
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if (env['target'] == "debug" or env['target'] == "release_debug"):
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# Build the .dSYM file for atos
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action = "dsymutil " + File(prog)[0].path + " -o " + File(prog)[0].path + ".dSYM"
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env.AddPostAction(prog, action)
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