2021-03-05 23:12:42 +00:00
|
|
|
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
|
|
|
|
<PropertyGroup>
|
2022-02-27 20:57:50 +00:00
|
|
|
<TargetFramework>net6.0</TargetFramework>
|
2023-12-25 22:21:09 +00:00
|
|
|
<LangVersion>11</LangVersion>
|
2021-03-05 23:12:42 +00:00
|
|
|
</PropertyGroup>
|
|
|
|
|
|
|
|
<PropertyGroup>
|
|
|
|
<!-- $(GodotProjectDir) would normally be defined by the Godot.NET.Sdk -->
|
|
|
|
<GodotProjectDir>$(MSBuildProjectDirectory)</GodotProjectDir>
|
2023-03-06 10:54:42 +00:00
|
|
|
<GodotProjectDirBase64 Condition=" $([MSBuild]::VersionGreaterThanOrEquals($(MSBuildAssemblyVersion), '17.3')) ">$([MSBuild]::ConvertToBase64('$(GodotProjectDir)'))</GodotProjectDirBase64>
|
2022-02-27 20:57:30 +00:00
|
|
|
<!-- For compiling GetGodotPropertyDefaultValues. -->
|
|
|
|
<DefineConstants>$(DefineConstants);TOOLS</DefineConstants>
|
2021-03-05 23:12:42 +00:00
|
|
|
</PropertyGroup>
|
|
|
|
|
|
|
|
<PropertyGroup>
|
|
|
|
<!-- The emitted files are not part of the compilation nor design.
|
|
|
|
They're only for peeking at the generated sources. Sometimes the
|
|
|
|
emitted files get corrupted, but that won't break anything. -->
|
|
|
|
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
|
|
|
|
<CompilerGeneratedFilesOutputPath>$(BaseIntermediateOutputPath)\GeneratedFiles</CompilerGeneratedFilesOutputPath>
|
|
|
|
</PropertyGroup>
|
|
|
|
|
|
|
|
<ItemGroup>
|
|
|
|
<ProjectReference Include="..\..\..\glue\GodotSharp\GodotSharp\GodotSharp.csproj">
|
|
|
|
<Private>False</Private>
|
|
|
|
</ProjectReference>
|
|
|
|
<ProjectReference Include="..\Godot.SourceGenerators\Godot.SourceGenerators.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
|
|
|
|
</ItemGroup>
|
|
|
|
|
|
|
|
<!-- This file is imported automatically when using PackageReference to
|
|
|
|
reference Godot.SourceGenerators, but not when using ProjectReference -->
|
|
|
|
<Import Project="..\Godot.SourceGenerators\Godot.SourceGenerators.props" />
|
|
|
|
|
|
|
|
</Project>
|