2017-10-02 21:24:00 +00:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2019-04-25 12:00:31 +00:00
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<class name="GodotSharp" inherits="Object" category="Core" version="3.1.1">
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2017-10-02 21:24:00 +00:00
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="attach_thread">
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<return type="void">
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</return>
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<description>
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Attaches the current thread to the mono runtime.
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</description>
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</method>
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<method name="detach_thread">
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<return type="void">
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</return>
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<description>
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Detaches the current thread from the mono runtime.
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</description>
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</method>
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2018-10-07 13:52:07 +00:00
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<method name="get_domain_id">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_scripts_domain_id">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="is_domain_finalizing_for_unload">
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<return type="bool">
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</return>
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<argument index="0" name="domain_id" type="int">
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</argument>
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<description>
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Returns whether the domain is being finalized.
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</description>
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</method>
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<method name="is_runtime_initialized">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="is_runtime_shutting_down">
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2017-10-02 21:24:00 +00:00
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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2018-10-07 13:52:07 +00:00
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<method name="is_scripts_domain_loaded">
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2017-10-02 21:24:00 +00:00
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<return type="bool">
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</return>
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<description>
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2018-10-07 13:52:07 +00:00
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Returns whether the scripts domain is loaded.
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2017-10-02 21:24:00 +00:00
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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