2017-12-21 02:13:23 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* lws_server.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
2017-12-21 02:47:16 +00:00
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
2017-12-21 02:13:23 +00:00
|
|
|
/*************************************************************************/
|
2017-12-21 02:47:16 +00:00
|
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
2017-12-21 02:13:23 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
#ifndef LWSSERVER_H
|
|
|
|
#define LWSSERVER_H
|
|
|
|
|
|
|
|
#ifndef JAVASCRIPT_ENABLED
|
|
|
|
|
|
|
|
#include "core/reference.h"
|
|
|
|
#include "lws_helper.h"
|
|
|
|
#include "lws_peer.h"
|
|
|
|
#include "websocket_server.h"
|
|
|
|
|
|
|
|
class LWSServer : public WebSocketServer {
|
|
|
|
|
|
|
|
GDCIIMPL(LWSServer, WebSocketServer);
|
|
|
|
|
|
|
|
LWS_HELPER(LWSServer);
|
|
|
|
|
|
|
|
private:
|
|
|
|
Map<int, Ref<LWSPeer> > peer_map;
|
|
|
|
|
|
|
|
public:
|
|
|
|
Error listen(int p_port, PoolVector<String> p_protocols = PoolVector<String>(), bool gd_mp_api = false);
|
|
|
|
void stop();
|
|
|
|
bool is_listening() const;
|
|
|
|
bool has_peer(int p_id) const;
|
|
|
|
Ref<WebSocketPeer> get_peer(int p_id) const;
|
|
|
|
virtual void poll() { _lws_poll(); }
|
|
|
|
|
|
|
|
LWSServer();
|
|
|
|
~LWSServer();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // JAVASCRIPT_ENABLED
|
|
|
|
|
|
|
|
#endif // LWSSERVER_H
|