2018-08-29 20:38:13 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* resource_importer_layered_texture.cpp */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
2022-01-13 08:45:09 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2018-08-29 20:38:13 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
2018-08-06 17:56:06 +00:00
|
|
|
#include "resource_importer_layered_texture.h"
|
|
|
|
|
|
|
|
#include "resource_importer_texture.h"
|
|
|
|
|
2018-09-11 16:13:45 +00:00
|
|
|
#include "core/io/config_file.h"
|
|
|
|
#include "core/io/image_loader.h"
|
2018-08-06 17:56:06 +00:00
|
|
|
#include "editor/editor_file_system.h"
|
|
|
|
#include "editor/editor_node.h"
|
|
|
|
#include "scene/resources/texture.h"
|
|
|
|
|
|
|
|
String ResourceImporterLayeredTexture::get_importer_name() const {
|
|
|
|
return is_3d ? "texture_3d" : "texture_array";
|
|
|
|
}
|
|
|
|
|
|
|
|
String ResourceImporterLayeredTexture::get_visible_name() const {
|
|
|
|
return is_3d ? "Texture3D" : "TextureArray";
|
|
|
|
}
|
|
|
|
void ResourceImporterLayeredTexture::get_recognized_extensions(List<String> *p_extensions) const {
|
|
|
|
ImageLoader::get_recognized_extensions(p_extensions);
|
|
|
|
}
|
|
|
|
String ResourceImporterLayeredTexture::get_save_extension() const {
|
|
|
|
return is_3d ? "tex3d" : "texarr";
|
|
|
|
}
|
|
|
|
|
|
|
|
String ResourceImporterLayeredTexture::get_resource_type() const {
|
|
|
|
return is_3d ? "Texture3D" : "TextureArray";
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ResourceImporterLayeredTexture::get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const {
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
int ResourceImporterLayeredTexture::get_preset_count() const {
|
|
|
|
return 3;
|
|
|
|
}
|
|
|
|
String ResourceImporterLayeredTexture::get_preset_name(int p_idx) const {
|
|
|
|
static const char *preset_names[] = {
|
|
|
|
"3D",
|
|
|
|
"2D",
|
|
|
|
"ColorCorrect"
|
|
|
|
};
|
|
|
|
|
|
|
|
return preset_names[p_idx];
|
|
|
|
}
|
|
|
|
|
|
|
|
void ResourceImporterLayeredTexture::get_import_options(List<ImportOption> *r_options, int p_preset) const {
|
2020-09-14 07:36:46 +00:00
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless (PNG),Video RAM (S3TC/ETC/BPTC),Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 1 : 0));
|
2018-08-27 00:21:27 +00:00
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress/no_bptc_if_rgb"), false));
|
2018-08-06 17:56:06 +00:00
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), 0));
|
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), true));
|
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_COLOR_CORRECT ? 0 : 1));
|
2021-08-08 17:55:31 +00:00
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/anisotropic"), false));
|
2018-08-06 17:56:06 +00:00
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/srgb", PROPERTY_HINT_ENUM, "Disable,Enable"), p_preset == PRESET_3D ? 1 : 0));
|
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/horizontal", PROPERTY_HINT_RANGE, "1,256,1"), p_preset == PRESET_COLOR_CORRECT ? 16 : 8));
|
|
|
|
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/vertical", PROPERTY_HINT_RANGE, "1,256,1"), p_preset == PRESET_COLOR_CORRECT ? 1 : 8));
|
|
|
|
}
|
|
|
|
|
2021-05-04 12:20:36 +00:00
|
|
|
void ResourceImporterLayeredTexture::_save_tex(const Vector<Ref<Image>> &p_images, const String &p_to_path, int p_compress_mode, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags) {
|
2018-08-06 17:56:06 +00:00
|
|
|
FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
|
|
|
|
f->store_8('G');
|
|
|
|
f->store_8('D');
|
|
|
|
if (is_3d) {
|
|
|
|
f->store_8('3');
|
|
|
|
} else {
|
|
|
|
f->store_8('A');
|
|
|
|
}
|
|
|
|
f->store_8('T'); //godot streamable texture
|
|
|
|
|
|
|
|
f->store_32(p_images[0]->get_width());
|
|
|
|
f->store_32(p_images[0]->get_height());
|
|
|
|
f->store_32(p_images.size()); //depth
|
|
|
|
f->store_32(p_texture_flags);
|
2020-12-19 17:17:22 +00:00
|
|
|
|
|
|
|
if ((p_compress_mode == COMPRESS_LOSSLESS) && p_images[0]->get_format() > Image::FORMAT_RGBA8) {
|
|
|
|
p_compress_mode = COMPRESS_UNCOMPRESSED; //these can't go as lossy
|
|
|
|
}
|
|
|
|
|
2018-08-06 17:56:06 +00:00
|
|
|
if (p_compress_mode != COMPRESS_VIDEO_RAM) {
|
|
|
|
//vram needs to do a first compression to tell what the format is, for the rest its ok
|
|
|
|
f->store_32(p_images[0]->get_format());
|
|
|
|
f->store_32(p_compress_mode); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < p_images.size(); i++) {
|
|
|
|
switch (p_compress_mode) {
|
|
|
|
case COMPRESS_LOSSLESS: {
|
|
|
|
Ref<Image> image = p_images[i]->duplicate();
|
|
|
|
if (p_mipmaps) {
|
|
|
|
image->generate_mipmaps();
|
|
|
|
} else {
|
|
|
|
image->clear_mipmaps();
|
|
|
|
}
|
|
|
|
|
|
|
|
int mmc = image->get_mipmap_count() + 1;
|
|
|
|
f->store_32(mmc);
|
|
|
|
|
2019-02-12 20:10:08 +00:00
|
|
|
for (int j = 0; j < mmc; j++) {
|
|
|
|
if (j > 0) {
|
2018-08-06 17:56:06 +00:00
|
|
|
image->shrink_x2();
|
|
|
|
}
|
|
|
|
|
2021-05-08 17:14:41 +00:00
|
|
|
// we have to use png here for backward compatibility.
|
|
|
|
// in 3.x, we don't store type information here
|
|
|
|
PoolVector<uint8_t> data = Image::png_packer(image);
|
2018-08-06 17:56:06 +00:00
|
|
|
int data_len = data.size();
|
|
|
|
f->store_32(data_len);
|
|
|
|
|
|
|
|
PoolVector<uint8_t>::Read r = data.read();
|
|
|
|
f->store_buffer(r.ptr(), data_len);
|
|
|
|
}
|
|
|
|
|
|
|
|
} break;
|
|
|
|
case COMPRESS_VIDEO_RAM: {
|
|
|
|
Ref<Image> image = p_images[i]->duplicate();
|
|
|
|
image->generate_mipmaps(false);
|
|
|
|
|
|
|
|
Image::CompressSource csource = Image::COMPRESS_SOURCE_LAYERED;
|
|
|
|
image->compress(p_vram_compression, csource, 0.7);
|
|
|
|
|
|
|
|
if (i == 0) {
|
|
|
|
//hack so we can properly tell the format
|
|
|
|
f->store_32(image->get_format());
|
|
|
|
f->store_32(p_compress_mode); // 0 - lossless (PNG), 1 - vram, 2 - uncompressed
|
|
|
|
}
|
|
|
|
|
|
|
|
PoolVector<uint8_t> data = image->get_data();
|
|
|
|
int dl = data.size();
|
|
|
|
|
|
|
|
PoolVector<uint8_t>::Read r = data.read();
|
|
|
|
f->store_buffer(r.ptr(), dl);
|
|
|
|
} break;
|
|
|
|
case COMPRESS_UNCOMPRESSED: {
|
|
|
|
Ref<Image> image = p_images[i]->duplicate();
|
|
|
|
|
|
|
|
if (p_mipmaps) {
|
|
|
|
image->generate_mipmaps();
|
|
|
|
} else {
|
|
|
|
image->clear_mipmaps();
|
|
|
|
}
|
|
|
|
|
|
|
|
PoolVector<uint8_t> data = image->get_data();
|
|
|
|
int dl = data.size();
|
|
|
|
|
|
|
|
PoolVector<uint8_t>::Read r = data.read();
|
|
|
|
|
|
|
|
f->store_buffer(r.ptr(), dl);
|
|
|
|
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
memdelete(f);
|
|
|
|
}
|
|
|
|
|
2019-02-26 21:43:37 +00:00
|
|
|
Error ResourceImporterLayeredTexture::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
|
2018-08-06 17:56:06 +00:00
|
|
|
int compress_mode = p_options["compress/mode"];
|
2018-08-22 02:56:04 +00:00
|
|
|
int no_bptc_if_rgb = p_options["compress/no_bptc_if_rgb"];
|
2018-08-06 17:56:06 +00:00
|
|
|
int repeat = p_options["flags/repeat"];
|
|
|
|
bool filter = p_options["flags/filter"];
|
|
|
|
bool mipmaps = p_options["flags/mipmaps"];
|
2021-08-08 17:55:31 +00:00
|
|
|
bool anisotropic = p_options["flags/anisotropic"];
|
2018-08-06 17:56:06 +00:00
|
|
|
int srgb = p_options["flags/srgb"];
|
|
|
|
int hslices = p_options["slices/horizontal"];
|
|
|
|
int vslices = p_options["slices/vertical"];
|
|
|
|
|
|
|
|
Ref<Image> image;
|
|
|
|
image.instance();
|
2021-05-04 14:00:45 +00:00
|
|
|
Error err = ImageLoader::load_image(p_source_file, image, nullptr, false, 1.0);
|
2021-05-05 10:44:11 +00:00
|
|
|
if (err != OK) {
|
2018-08-06 17:56:06 +00:00
|
|
|
return err;
|
2021-05-05 10:44:11 +00:00
|
|
|
}
|
2018-08-06 17:56:06 +00:00
|
|
|
|
|
|
|
int tex_flags = 0;
|
2021-05-05 10:44:11 +00:00
|
|
|
if (repeat > 0) {
|
2018-08-06 17:56:06 +00:00
|
|
|
tex_flags |= Texture::FLAG_REPEAT;
|
2021-05-05 10:44:11 +00:00
|
|
|
}
|
|
|
|
if (repeat == 2) {
|
2018-08-06 17:56:06 +00:00
|
|
|
tex_flags |= Texture::FLAG_MIRRORED_REPEAT;
|
2021-05-05 10:44:11 +00:00
|
|
|
}
|
|
|
|
if (filter) {
|
2018-08-06 17:56:06 +00:00
|
|
|
tex_flags |= Texture::FLAG_FILTER;
|
2021-05-05 10:44:11 +00:00
|
|
|
}
|
|
|
|
if (mipmaps || compress_mode == COMPRESS_VIDEO_RAM) {
|
2018-08-06 17:56:06 +00:00
|
|
|
tex_flags |= Texture::FLAG_MIPMAPS;
|
2021-05-05 10:44:11 +00:00
|
|
|
}
|
2021-08-08 17:55:31 +00:00
|
|
|
if (anisotropic) {
|
|
|
|
tex_flags |= Texture::FLAG_ANISOTROPIC_FILTER;
|
|
|
|
}
|
2021-05-05 10:44:11 +00:00
|
|
|
if (srgb == 1) {
|
2018-08-06 17:56:06 +00:00
|
|
|
tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR;
|
2021-05-05 10:44:11 +00:00
|
|
|
}
|
2018-08-06 17:56:06 +00:00
|
|
|
|
2021-05-04 12:20:36 +00:00
|
|
|
Vector<Ref<Image>> slices;
|
2018-08-06 17:56:06 +00:00
|
|
|
|
|
|
|
int slice_w = image->get_width() / hslices;
|
|
|
|
int slice_h = image->get_height() / vslices;
|
|
|
|
|
|
|
|
//optimize
|
|
|
|
if (compress_mode == COMPRESS_VIDEO_RAM) {
|
|
|
|
//if using video ram, optimize
|
|
|
|
if (srgb) {
|
|
|
|
//remove alpha if not needed, so compression is more efficient
|
|
|
|
if (image->get_format() == Image::FORMAT_RGBA8 && !image->detect_alpha()) {
|
|
|
|
image->convert(Image::FORMAT_RGB8);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
image->optimize_channels();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < vslices; i++) {
|
|
|
|
for (int j = 0; j < hslices; j++) {
|
|
|
|
int x = slice_w * j;
|
|
|
|
int y = slice_h * i;
|
|
|
|
Ref<Image> slice = image->get_rect(Rect2(x, y, slice_w, slice_h));
|
|
|
|
ERR_CONTINUE(slice.is_null() || slice->empty());
|
|
|
|
if (slice->get_width() != slice_w || slice->get_height() != slice_h) {
|
|
|
|
slice->resize(slice_w, slice_h);
|
|
|
|
}
|
|
|
|
slices.push_back(slice);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
String extension = get_save_extension();
|
2019-02-26 21:43:37 +00:00
|
|
|
Array formats_imported;
|
2018-08-06 17:56:06 +00:00
|
|
|
|
|
|
|
if (compress_mode == COMPRESS_VIDEO_RAM) {
|
|
|
|
//must import in all formats, in order of priority (so platform choses the best supported one. IE, etc2 over etc).
|
|
|
|
//Android, GLES 2.x
|
|
|
|
|
|
|
|
bool ok_on_pc = false;
|
2018-08-22 02:56:04 +00:00
|
|
|
bool encode_bptc = false;
|
|
|
|
|
|
|
|
if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_bptc")) {
|
|
|
|
encode_bptc = true;
|
|
|
|
|
|
|
|
if (no_bptc_if_rgb) {
|
|
|
|
Image::DetectChannels channels = image->get_detected_channels();
|
|
|
|
if (channels != Image::DETECTED_LA && channels != Image::DETECTED_RGBA) {
|
|
|
|
encode_bptc = false;
|
|
|
|
}
|
|
|
|
}
|
2019-02-26 21:43:37 +00:00
|
|
|
|
|
|
|
formats_imported.push_back("bptc");
|
2018-08-22 02:56:04 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (encode_bptc) {
|
|
|
|
_save_tex(slices, p_save_path + ".bptc." + extension, compress_mode, Image::COMPRESS_BPTC, mipmaps, tex_flags);
|
|
|
|
r_platform_variants->push_back("bptc");
|
|
|
|
ok_on_pc = true;
|
|
|
|
}
|
2018-08-06 17:56:06 +00:00
|
|
|
|
|
|
|
if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_s3tc")) {
|
|
|
|
_save_tex(slices, p_save_path + ".s3tc." + extension, compress_mode, Image::COMPRESS_S3TC, mipmaps, tex_flags);
|
|
|
|
r_platform_variants->push_back("s3tc");
|
|
|
|
ok_on_pc = true;
|
2019-02-26 21:43:37 +00:00
|
|
|
formats_imported.push_back("s3tc");
|
2018-08-06 17:56:06 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc2")) {
|
|
|
|
_save_tex(slices, p_save_path + ".etc2." + extension, compress_mode, Image::COMPRESS_ETC2, mipmaps, tex_flags);
|
|
|
|
r_platform_variants->push_back("etc2");
|
2019-02-26 21:43:37 +00:00
|
|
|
formats_imported.push_back("etc2");
|
2018-08-06 17:56:06 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_etc")) {
|
|
|
|
_save_tex(slices, p_save_path + ".etc." + extension, compress_mode, Image::COMPRESS_ETC, mipmaps, tex_flags);
|
|
|
|
r_platform_variants->push_back("etc");
|
2019-02-26 21:43:37 +00:00
|
|
|
formats_imported.push_back("etc");
|
2018-08-06 17:56:06 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (ProjectSettings::get_singleton()->get("rendering/vram_compression/import_pvrtc")) {
|
|
|
|
_save_tex(slices, p_save_path + ".pvrtc." + extension, compress_mode, Image::COMPRESS_PVRTC4, mipmaps, tex_flags);
|
|
|
|
r_platform_variants->push_back("pvrtc");
|
2019-02-26 21:43:37 +00:00
|
|
|
formats_imported.push_back("pvrtc");
|
2018-08-06 17:56:06 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (!ok_on_pc) {
|
2018-09-13 01:38:39 +00:00
|
|
|
EditorNode::add_io_error("Warning, no suitable PC VRAM compression enabled in Project Settings. This texture will not display correctly on PC.");
|
2018-08-06 17:56:06 +00:00
|
|
|
}
|
|
|
|
} else {
|
|
|
|
//import normally
|
|
|
|
_save_tex(slices, p_save_path + "." + extension, compress_mode, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags);
|
|
|
|
}
|
|
|
|
|
2019-02-26 21:43:37 +00:00
|
|
|
if (r_metadata) {
|
|
|
|
Dictionary metadata;
|
|
|
|
metadata["vram_texture"] = compress_mode == COMPRESS_VIDEO_RAM;
|
|
|
|
if (formats_imported.size()) {
|
|
|
|
metadata["imported_formats"] = formats_imported;
|
|
|
|
}
|
|
|
|
*r_metadata = metadata;
|
|
|
|
}
|
|
|
|
|
2018-08-06 17:56:06 +00:00
|
|
|
return OK;
|
|
|
|
}
|
|
|
|
|
2019-02-26 21:43:37 +00:00
|
|
|
const char *ResourceImporterLayeredTexture::compression_formats[] = {
|
|
|
|
"bptc",
|
|
|
|
"s3tc",
|
|
|
|
"etc",
|
|
|
|
"etc2",
|
|
|
|
"pvrtc",
|
2021-05-04 14:00:45 +00:00
|
|
|
nullptr
|
2019-02-26 21:43:37 +00:00
|
|
|
};
|
|
|
|
String ResourceImporterLayeredTexture::get_import_settings_string() const {
|
|
|
|
String s;
|
|
|
|
|
|
|
|
int index = 0;
|
|
|
|
while (compression_formats[index]) {
|
|
|
|
String setting_path = "rendering/vram_compression/import_" + String(compression_formats[index]);
|
|
|
|
bool test = ProjectSettings::get_singleton()->get(setting_path);
|
|
|
|
if (test) {
|
|
|
|
s += String(compression_formats[index]);
|
|
|
|
}
|
|
|
|
index++;
|
|
|
|
}
|
|
|
|
|
|
|
|
return s;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ResourceImporterLayeredTexture::are_import_settings_valid(const String &p_path) const {
|
|
|
|
//will become invalid if formats are missing to import
|
|
|
|
Dictionary metadata = ResourceFormatImporter::get_singleton()->get_resource_metadata(p_path);
|
|
|
|
|
|
|
|
if (!metadata.has("vram_texture")) {
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool vram = metadata["vram_texture"];
|
|
|
|
if (!vram) {
|
|
|
|
return true; //do not care about non vram
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector<String> formats_imported;
|
|
|
|
if (metadata.has("imported_formats")) {
|
|
|
|
formats_imported = metadata["imported_formats"];
|
|
|
|
}
|
|
|
|
|
|
|
|
int index = 0;
|
|
|
|
bool valid = true;
|
|
|
|
while (compression_formats[index]) {
|
|
|
|
String setting_path = "rendering/vram_compression/import_" + String(compression_formats[index]);
|
|
|
|
bool test = ProjectSettings::get_singleton()->get(setting_path);
|
|
|
|
if (test) {
|
|
|
|
if (formats_imported.find(compression_formats[index]) == -1) {
|
|
|
|
valid = false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
index++;
|
|
|
|
}
|
|
|
|
|
|
|
|
return valid;
|
|
|
|
}
|
|
|
|
|
2021-05-04 14:00:45 +00:00
|
|
|
ResourceImporterLayeredTexture *ResourceImporterLayeredTexture::singleton = nullptr;
|
2018-08-06 17:56:06 +00:00
|
|
|
|
|
|
|
ResourceImporterLayeredTexture::ResourceImporterLayeredTexture() {
|
|
|
|
singleton = this;
|
|
|
|
is_3d = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
ResourceImporterLayeredTexture::~ResourceImporterLayeredTexture() {
|
|
|
|
}
|