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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "GLTFMesh" inherits= "Resource" version= "3.6" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../../../doc/class.xsd" >
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<brief_description >
</brief_description>
<description >
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[b]Note:[/b] This class is only compiled in editor builds. Run-time glTF loading and saving is [i]not[/i] available in exported projects. References to [GLTFMesh] within a script will cause an error in an exported project.
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</description>
<tutorials >
</tutorials>
<methods >
</methods>
<members >
<member name= "blend_weights" type= "PoolRealArray" setter= "set_blend_weights" getter= "get_blend_weights" default= "PoolRealArray( )" >
</member>
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<member name= "instance_materials" type= "Array" setter= "set_instance_materials" getter= "get_instance_materials" default= "[ ]" >
</member>
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<member name= "mesh" type= "ArrayMesh" setter= "set_mesh" getter= "get_mesh" >
</member>
</members>
<constants >
</constants>
</class>