godot/.github/workflows/android_builds.yml

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name: 🤖 Android Builds
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on: [push, pull_request]
# Global Settings
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env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no module_text_server_fb_enabled=yes
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concurrency:
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group: ci-${{github.actor}}-${{github.head_ref || github.run_number}}-${{github.ref}}-android
cancel-in-progress: true
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jobs:
android-template:
runs-on: "ubuntu-20.04"
name: Template (target=release, tools=no)
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steps:
- uses: actions/checkout@v2
# Azure repositories are not reliable, we need to prevent azure giving us packages.
- name: Make apt sources.list use the default Ubuntu repositories
run: |
sudo rm -f /etc/apt/sources.list.d/*
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sudo cp -f misc/ci/sources.list /etc/apt/sources.list
sudo apt-get update
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- name: Set up Java 11
uses: actions/setup-java@v1
with:
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java-version: 11
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- name: Setup Godot build cache
uses: ./.github/actions/godot-cache
continue-on-error: true
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- name: Setup python and scons
uses: ./.github/actions/godot-deps
- name: Compilation (arm32)
uses: ./.github/actions/godot-build
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with:
sconsflags: ${{ env.SCONSFLAGS }} arch=arm32
platform: android
target: release
tools: false
tests: false
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- name: Compilation (arm64)
uses: ./.github/actions/godot-build
with:
sconsflags: ${{ env.SCONSFLAGS }} arch=arm64
platform: android
target: release
tools: false
tests: false
- name: Generate Godot templates
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run: |
cd platform/android/java
./gradlew generateGodotTemplates
cd ../../..
ls -l bin/
- name: Upload artifact
uses: ./.github/actions/upload-artifact