2018-05-13 19:27:56 +00:00
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/**************************************************************************/
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2024-02-26 06:15:31 +00:00
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/* pin_joint_3d.h */
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2018-05-13 19:27:56 +00:00
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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2024-02-26 06:15:31 +00:00
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#ifndef PIN_JOINT_3D_H
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#define PIN_JOINT_3D_H
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2018-05-13 19:27:56 +00:00
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#include "scene/3d/physics/joints/joint_3d.h"
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class PinJoint3D : public Joint3D {
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GDCLASS(PinJoint3D, Joint3D);
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public:
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enum Param {
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PARAM_BIAS = PhysicsServer3D::PIN_JOINT_BIAS,
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PARAM_DAMPING = PhysicsServer3D::PIN_JOINT_DAMPING,
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PARAM_IMPULSE_CLAMP = PhysicsServer3D::PIN_JOINT_IMPULSE_CLAMP
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};
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protected:
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real_t params[3];
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virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override;
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static void _bind_methods();
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public:
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void set_param(Param p_param, real_t p_value);
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real_t get_param(Param p_param) const;
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PinJoint3D();
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};
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VARIANT_ENUM_CAST(PinJoint3D::Param);
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#endif // PIN_JOINT_3D_H
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