2016-06-18 12:46:12 +00:00
|
|
|
/**************************************************************************/
|
|
|
|
/* ios.h */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/**************************************************************************/
|
|
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/**************************************************************************/
|
2018-01-04 23:50:27 +00:00
|
|
|
|
2016-04-29 13:50:56 +00:00
|
|
|
#ifndef IOS_H
|
|
|
|
#define IOS_H
|
|
|
|
|
2020-11-07 22:33:38 +00:00
|
|
|
#include "core/object/class_db.h"
|
2023-06-08 12:51:32 +00:00
|
|
|
|
2022-04-20 16:37:36 +00:00
|
|
|
#import <CoreHaptics/CoreHaptics.h>
|
2016-04-29 13:50:56 +00:00
|
|
|
|
|
|
|
class iOS : public Object {
|
2017-01-03 02:03:46 +00:00
|
|
|
GDCLASS(iOS, Object);
|
2016-04-29 13:50:56 +00:00
|
|
|
|
|
|
|
static void _bind_methods();
|
|
|
|
|
2022-04-20 16:37:36 +00:00
|
|
|
private:
|
|
|
|
CHHapticEngine *haptic_engine API_AVAILABLE(ios(13)) = nullptr;
|
|
|
|
|
|
|
|
CHHapticEngine *get_haptic_engine_instance() API_AVAILABLE(ios(13));
|
|
|
|
void start_haptic_engine();
|
|
|
|
void stop_haptic_engine();
|
|
|
|
|
2016-04-29 13:50:56 +00:00
|
|
|
public:
|
2017-05-25 15:30:36 +00:00
|
|
|
static void alert(const char *p_alert, const char *p_title);
|
|
|
|
|
2022-04-20 16:37:36 +00:00
|
|
|
bool supports_haptic_engine();
|
|
|
|
void vibrate_haptic_engine(float p_duration_seconds);
|
|
|
|
|
2019-09-24 07:29:02 +00:00
|
|
|
String get_model() const;
|
2016-04-29 13:50:56 +00:00
|
|
|
String get_rate_url(int p_app_id) const;
|
|
|
|
|
|
|
|
iOS();
|
|
|
|
};
|
|
|
|
|
2022-07-23 21:41:51 +00:00
|
|
|
#endif // IOS_H
|