2017-09-12 20:42:36 +00:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2023-07-06 08:08:05 +00:00
|
|
|
<class name="SphereShape3D" inherits="Shape3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2017-09-12 20:42:36 +00:00
|
|
|
<brief_description>
|
2023-04-28 20:59:03 +00:00
|
|
|
A 3D sphere shape used for physics collision.
|
2017-09-12 20:42:36 +00:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2023-04-28 20:59:03 +00:00
|
|
|
A 3D sphere shape, intended for use in physics. Usually used to provide a shape for a [CollisionShape3D].
|
|
|
|
[b]Performance:[/b] [SphereShape3D] is fast to check collisions against. It is faster than [BoxShape3D], [CapsuleShape3D], and [CylinderShape3D].
|
2017-09-12 20:42:36 +00:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
2024-03-25 01:20:59 +00:00
|
|
|
<link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/2747</link>
|
2017-09-12 20:42:36 +00:00
|
|
|
</tutorials>
|
|
|
|
<members>
|
2022-05-22 06:23:23 +00:00
|
|
|
<member name="radius" type="float" setter="set_radius" getter="get_radius" default="0.5">
|
2017-09-23 11:12:30 +00:00
|
|
|
The sphere's radius. The shape's diameter is double the radius.
|
2017-09-12 20:42:36 +00:00
|
|
|
</member>
|
|
|
|
</members>
|
|
|
|
</class>
|