2017-09-12 20:42:36 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
2020-02-01 01:03:48 +00:00
<class name= "Listener" inherits= "Spatial" version= "4.0" >
2017-09-12 20:42:36 +00:00
<brief_description >
2019-12-03 08:34:42 +00:00
Overrides the location sounds are heard from.
2017-09-12 20:42:36 +00:00
</brief_description>
<description >
2019-12-03 09:26:20 +00:00
Once added to the scene tree and enabled using [method make_current], this node will override the location sounds are heard from. This can be used to listen from a location different from the [Camera].
2019-12-03 08:34:42 +00:00
[b]Note:[/b] There is no 2D equivalent for this node yet.
2017-09-12 20:42:36 +00:00
</description>
<tutorials >
</tutorials>
<methods >
<method name= "clear_current" >
<return type= "void" >
</return>
<description >
2019-12-03 08:34:42 +00:00
Disables the listener to use the current camera's listener instead.
2017-09-12 20:42:36 +00:00
</description>
</method>
<method name= "get_listener_transform" qualifiers= "const" >
<return type= "Transform" >
</return>
<description >
2019-12-03 08:34:42 +00:00
Returns the listener's global orthonormalized [Transform].
2017-09-12 20:42:36 +00:00
</description>
</method>
<method name= "is_current" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
2019-12-03 09:26:20 +00:00
Returns [code]true[/code] if the listener was made current using [method make_current], [code]false[/code] otherwise.
2019-12-03 08:34:42 +00:00
[b]Note:[/b] There may be more than one Listener marked as "current" in the scene tree, but only the one that was made current last will be used.
2017-09-12 20:42:36 +00:00
</description>
</method>
<method name= "make_current" >
<return type= "void" >
</return>
<description >
2019-12-03 08:34:42 +00:00
Enables the listener. This will override the current camera's listener.
2017-09-12 20:42:36 +00:00
</description>
</method>
</methods>
<constants >
</constants>
</class>