2017-09-12 20:42:36 +00:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2022-08-05 16:51:38 +00:00
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<class name="SphereShape" inherits="Shape" version="3.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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2017-09-12 20:42:36 +00:00
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<brief_description>
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2017-09-23 11:12:30 +00:00
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Sphere shape for 3D collisions.
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2017-09-12 20:42:36 +00:00
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</brief_description>
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<description>
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2017-09-23 11:12:30 +00:00
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Sphere shape for 3D collisions, which can be set into a [PhysicsBody] or [Area]. This shape is useful for modeling sphere-like 3D objects.
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2017-09-12 20:42:36 +00:00
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</description>
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<tutorials>
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2020-10-01 08:34:47 +00:00
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<link title="3D Physics Tests Demo">https://godotengine.org/asset-library/asset/675</link>
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2017-09-12 20:42:36 +00:00
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</tutorials>
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<methods>
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</methods>
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<members>
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2019-06-29 10:38:01 +00:00
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<member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
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2017-09-23 11:12:30 +00:00
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The sphere's radius. The shape's diameter is double the radius.
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2017-09-12 20:42:36 +00:00
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</member>
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</members>
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<constants>
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</constants>
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</class>
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