Merge pull request #60009 from timothyqiu/disable-item
Disable "Open in Inspector" when there is no animation
This commit is contained in:
commit
0002af9732
@ -783,6 +783,7 @@ void AnimationPlayerEditor::_update_player() {
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ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM);
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ITEM_CHECK_DISABLED(TOOL_RENAME_ANIM);
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ITEM_CHECK_DISABLED(TOOL_EDIT_TRANSITIONS);
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ITEM_CHECK_DISABLED(TOOL_EDIT_TRANSITIONS);
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ITEM_CHECK_DISABLED(TOOL_REMOVE_ANIM);
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ITEM_CHECK_DISABLED(TOOL_REMOVE_ANIM);
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ITEM_CHECK_DISABLED(TOOL_EDIT_RESOURCE);
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#undef ITEM_CHECK_DISABLED
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#undef ITEM_CHECK_DISABLED
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@ -1079,15 +1080,9 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
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_animation_remove();
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_animation_remove();
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} break;
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} break;
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case TOOL_EDIT_RESOURCE: {
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case TOOL_EDIT_RESOURCE: {
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if (!animation->has_selectable_items()) {
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if (anim.is_valid()) {
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error_dialog->set_text(TTR("No animation to edit!"));
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EditorNode::get_singleton()->edit_resource(anim);
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error_dialog->popup_centered();
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return;
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}
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}
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String current2 = animation->get_item_text(animation->get_selected());
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Ref<Animation> anim2 = player->get_animation(current2);
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EditorNode::get_singleton()->edit_resource(anim2);
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} break;
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} break;
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}
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}
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}
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}
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