Merge pull request #53822 from vnen/gdscript-await-issues
Fix a few issues with await in GDScript
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commit
027d1f1551
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@ -1069,7 +1069,7 @@ void GDScriptAnalyzer::resolve_node(GDScriptParser::Node *p_node) {
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case GDScriptParser::Node::SUBSCRIPT:
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case GDScriptParser::Node::TERNARY_OPERATOR:
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case GDScriptParser::Node::UNARY_OPERATOR:
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reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node));
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reduce_expression(static_cast<GDScriptParser::ExpressionNode *>(p_node), true);
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break;
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case GDScriptParser::Node::BREAK:
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case GDScriptParser::Node::BREAKPOINT:
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@ -1658,7 +1658,7 @@ void GDScriptAnalyzer::resolve_return(GDScriptParser::ReturnNode *p_return) {
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p_return->set_datatype(result);
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}
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void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression) {
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void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root) {
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// This one makes some magic happen.
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if (p_expression == nullptr) {
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@ -1686,7 +1686,7 @@ void GDScriptAnalyzer::reduce_expression(GDScriptParser::ExpressionNode *p_expre
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reduce_binary_op(static_cast<GDScriptParser::BinaryOpNode *>(p_expression));
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break;
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case GDScriptParser::Node::CALL:
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reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression));
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reduce_call(static_cast<GDScriptParser::CallNode *>(p_expression), p_is_root);
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break;
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case GDScriptParser::Node::CAST:
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reduce_cast(static_cast<GDScriptParser::CastNode *>(p_expression));
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@ -1927,16 +1927,25 @@ void GDScriptAnalyzer::reduce_await(GDScriptParser::AwaitNode *p_await) {
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p_await->set_datatype(await_type);
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return;
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}
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GDScriptParser::DataType awaiting_type;
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if (p_await->to_await->type == GDScriptParser::Node::CALL) {
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reduce_call(static_cast<GDScriptParser::CallNode *>(p_await->to_await), true);
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awaiting_type = p_await->to_await->get_datatype();
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} else {
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reduce_expression(p_await->to_await);
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}
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if (p_await->to_await->is_constant) {
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p_await->is_constant = p_await->to_await->is_constant;
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p_await->reduced_value = p_await->to_await->reduced_value;
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GDScriptParser::DataType awaiting_type = p_await->to_await->get_datatype();
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awaiting_type = p_await->to_await->get_datatype();
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} else {
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awaiting_type.kind = GDScriptParser::DataType::VARIANT;
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awaiting_type.type_source = GDScriptParser::DataType::UNDETECTED;
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}
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p_await->set_datatype(awaiting_type);
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@ -2056,7 +2065,7 @@ void GDScriptAnalyzer::reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_o
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p_binary_op->set_datatype(result);
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}
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void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_await) {
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void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await, bool p_is_root) {
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bool all_is_constant = true;
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Map<int, GDScriptParser::ArrayNode *> arrays; // For array literal to potentially type when passing.
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for (int i = 0; i < p_call->arguments.size(); i++) {
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@ -2415,7 +2424,7 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
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}
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}
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if (call_type.is_coroutine && !is_await) {
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if (call_type.is_coroutine && !p_is_await && !p_is_root) {
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push_error(vformat(R"*(Function "%s()" is a coroutine, so it must be called with "await".)*", p_call->function_name), p_call->callee);
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}
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@ -78,12 +78,12 @@ class GDScriptAnalyzer {
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void resolve_return(GDScriptParser::ReturnNode *p_return);
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// Reduction functions.
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void reduce_expression(GDScriptParser::ExpressionNode *p_expression);
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void reduce_expression(GDScriptParser::ExpressionNode *p_expression, bool p_is_root = false);
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void reduce_array(GDScriptParser::ArrayNode *p_array);
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void reduce_assignment(GDScriptParser::AssignmentNode *p_assignment);
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void reduce_await(GDScriptParser::AwaitNode *p_await);
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void reduce_binary_op(GDScriptParser::BinaryOpNode *p_binary_op);
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void reduce_call(GDScriptParser::CallNode *p_call, bool is_await = false);
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void reduce_call(GDScriptParser::CallNode *p_call, bool p_is_await = false, bool p_is_root = false);
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void reduce_cast(GDScriptParser::CastNode *p_cast);
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void reduce_dictionary(GDScriptParser::DictionaryNode *p_dictionary);
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void reduce_get_node(GDScriptParser::GetNodeNode *p_get_node);
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@ -488,6 +488,9 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
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const GDScriptParser::CallNode *call = static_cast<const GDScriptParser::CallNode *>(p_expression);
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GDScriptDataType type = _gdtype_from_datatype(call->get_datatype());
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GDScriptCodeGenerator::Address result = codegen.add_temporary(type);
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GDScriptCodeGenerator::Address nil = GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::NIL);
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GDScriptCodeGenerator::Address return_addr = p_root ? nil : result;
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Vector<GDScriptCodeGenerator::Address> arguments;
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for (int i = 0; i < call->arguments.size(); i++) {
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@ -538,13 +541,13 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
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if (within_await) {
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gen->write_call_async(result, self, call->function_name, arguments);
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} else {
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gen->write_call(result, self, call->function_name, arguments);
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gen->write_call(return_addr, self, call->function_name, arguments);
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}
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} else {
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if (within_await) {
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gen->write_call_self_async(result, call->function_name, arguments);
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} else {
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gen->write_call_self(result, call->function_name, arguments);
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gen->write_call_self(return_addr, call->function_name, arguments);
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}
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}
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} else if (callee->type == GDScriptParser::Node::SUBSCRIPT) {
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@ -579,12 +582,12 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
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gen->write_call_method_bind(result, base, method, arguments);
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}
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} else {
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gen->write_call(result, base, call->function_name, arguments);
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gen->write_call(return_addr, base, call->function_name, arguments);
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}
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} else if (base.type.has_type && base.type.kind == GDScriptDataType::BUILTIN) {
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gen->write_call_builtin_type(result, base, base.type.builtin_type, call->function_name, arguments);
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} else {
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gen->write_call(result, base, call->function_name, arguments);
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gen->write_call(return_addr, base, call->function_name, arguments);
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}
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if (base.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
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gen->pop_temporary();
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@ -2098,8 +2098,10 @@ Variant GDScriptFunction::call(GDScriptInstance *p_instance, const Variant **p_a
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}
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if (result.get_type() != Variant::SIGNAL) {
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// Not async, return immediately using the target from OPCODE_AWAIT_RESUME.
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GET_VARIANT_PTR(target, 3);
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*target = result;
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ip += 4; // Skip OPCODE_AWAIT_RESUME and its data.
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// The stack pointer should be the same, so we don't need to set a return value.
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is_signal = false;
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} else {
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sig = result;
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@ -0,0 +1,8 @@
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# https://github.com/godotengine/godot/issues/50894
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func test():
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print(await not_coroutine())
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func not_coroutine():
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return "awaited"
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@ -0,0 +1,6 @@
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GDTEST_OK
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>> WARNING
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>> Line: 4
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>> REDUNDANT_AWAIT
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>> "await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.
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awaited
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