Update WebXR tutorial link to point at the Godot 4 version

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David Snopek 2023-01-25 13:20:53 -06:00
parent e93266b9ff
commit 055045af18
1 changed files with 1 additions and 1 deletions

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@ -90,7 +90,7 @@
You can use both methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices. You can use both methods to allow your game or app to support a wider or narrower set of devices and input methods, or to allow more advanced interactions with more advanced devices.
</description> </description>
<tutorials> <tutorials>
<link title="How to make a VR game for WebXR with Godot">https://www.snopekgames.com/blog/2020/how-make-vr-game-webxr-godot</link> <link title="How to make a VR game for WebXR with Godot 4">https://www.snopekgames.com/tutorial/2023/how-make-vr-game-webxr-godot-4</link>
</tutorials> </tutorials>
<methods> <methods>
<method name="get_input_source_target_ray_mode" qualifiers="const"> <method name="get_input_source_target_ray_mode" qualifiers="const">