Merge pull request #17878 from karroffel/nativescript-1.1-bughunt

[GDNative] fixed issue with library unloading order and header update
This commit is contained in:
Thomas Herzog 2018-03-31 11:41:09 +02:00 committed by GitHub
commit 098c7ba4f9
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2 changed files with 28 additions and 16 deletions

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@ -220,10 +220,10 @@ const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object);
// instance binding API
typedef struct {
void *(*alloc_instance_binding_data)(void *, godot_object *);
void (*free_instance_binding_data)(void *, void *);
GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, godot_object *);
GDCALLINGCONV void (*free_instance_binding_data)(void *, void *);
void *data;
void (*free_func)(void *);
GDCALLINGCONV void (*free_func)(void *);
} godot_instance_binding_functions;
int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions);

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@ -881,6 +881,9 @@ NativeScriptInstance::~NativeScriptInstance() {
NativeScriptLanguage *NativeScriptLanguage::singleton;
void NativeScriptLanguage::_unload_stuff(bool p_reload) {
Map<String, Ref<GDNative> > erase_and_unload;
for (Map<String, Map<StringName, NativeScriptDesc> >::Element *L = library_classes.front(); L; L = L->next()) {
String lib_path = L->key();
@ -916,18 +919,6 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
gdn = E->get();
}
if (gdn.is_valid() && gdn->get_library().is_valid()) {
Ref<GDNativeLibrary> lib = gdn->get_library();
void *terminate_fn;
Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true);
if (err == OK) {
void (*terminate)(void *) = (void (*)(void *))terminate_fn;
terminate((void *)&lib_path);
}
}
for (Map<StringName, NativeScriptDesc>::Element *C = classes.front(); C; C = C->next()) {
// free property stuff first
@ -952,6 +943,27 @@ void NativeScriptLanguage::_unload_stuff(bool p_reload) {
if (C->get().destroy_func.free_func)
C->get().destroy_func.free_func(C->get().destroy_func.method_data);
}
erase_and_unload.insert(lib_path, gdn);
}
for (Map<String, Ref<GDNative> >::Element *E = erase_and_unload.front(); E; E = E->next()) {
String lib_path = E->key();
Ref<GDNative> gdn = E->get();
library_classes.erase(lib_path);
if (gdn.is_valid() && gdn->get_library().is_valid()) {
Ref<GDNativeLibrary> lib = gdn->get_library();
void *terminate_fn;
Error err = gdn->get_symbol(lib->get_symbol_prefix() + _terminate_call_name, terminate_fn, true);
if (err == OK) {
void (*terminate)(void *) = (void (*)(void *))terminate_fn;
terminate((void *)&lib_path);
}
}
}
}
@ -1363,6 +1375,7 @@ void NativeReloadNode::_notification(int p_what) {
MutexLock lock(NSL->mutex);
#endif
NSL->_unload_stuff(true);
for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
Ref<GDNative> gdn = L->get();
@ -1376,7 +1389,6 @@ void NativeReloadNode::_notification(int p_what) {
}
gdn->terminate();
NSL->library_classes.erase(L->key());
}
unloaded = true;