Merge pull request #52736 from aaronfranke/lgtm-mult
Fix some LGTM errors of "Multiplication result converted to larger type"
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0fd50ff217
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@ -233,7 +233,7 @@ uint64_t FileAccessCompressed::get_position() const {
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if (writing) {
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return write_pos;
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} else {
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return read_block * block_size + read_pos;
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return (uint64_t)read_block * block_size + read_pos;
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}
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}
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@ -99,7 +99,7 @@ static int godot_testerror(voidpf opaque, voidpf stream) {
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}
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static voidpf godot_alloc(voidpf opaque, uInt items, uInt size) {
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return memalloc(items * size);
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return memalloc((size_t)items * size);
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}
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static void godot_free(voidpf opaque, voidpf address) {
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@ -100,7 +100,7 @@ int zipio_testerror(voidpf opaque, voidpf stream) {
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}
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voidpf zipio_alloc(voidpf opaque, uInt items, uInt size) {
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voidpf ptr = memalloc(items * size);
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voidpf ptr = memalloc((size_t)items * size);
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memset(ptr, 0, items * size);
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return ptr;
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}
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@ -2488,17 +2488,17 @@ bool Main::iteration() {
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iterating++;
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uint64_t ticks = OS::get_singleton()->get_ticks_usec();
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const uint64_t ticks = OS::get_singleton()->get_ticks_usec();
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Engine::get_singleton()->_frame_ticks = ticks;
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main_timer_sync.set_cpu_ticks_usec(ticks);
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main_timer_sync.set_fixed_fps(fixed_fps);
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uint64_t ticks_elapsed = ticks - last_ticks;
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const uint64_t ticks_elapsed = ticks - last_ticks;
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int physics_ticks_per_second = Engine::get_singleton()->get_physics_ticks_per_second();
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float physics_step = 1.0 / physics_ticks_per_second;
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const int physics_ticks_per_second = Engine::get_singleton()->get_physics_ticks_per_second();
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const double physics_step = 1.0 / physics_ticks_per_second;
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float time_scale = Engine::get_singleton()->get_time_scale();
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const double time_scale = Engine::get_singleton()->get_time_scale();
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MainFrameTime advance = main_timer_sync.advance(physics_step, physics_ticks_per_second);
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double process_step = advance.process_step;
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@ -65,7 +65,7 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
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Vector<uint8_t> imgdata;
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imgdata.resize(height * width * sizeof(uint32_t));
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imgdata.resize(height * width * (int)sizeof(uint32_t));
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{
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uint8_t *w = imgdata.ptrw();
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@ -75,7 +75,7 @@ Error ImageLoaderHDR::load_image(Ref<Image> p_image, FileAccess *f, bool p_force
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if (width < 8 || width >= 32768) {
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// Read flat data
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f->get_buffer(ptr, width * height * 4);
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f->get_buffer(ptr, (uint64_t)width * height * 4);
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} else {
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// Read RLE-encoded data
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@ -112,7 +112,7 @@ void AudioStreamPlaybackMP3::seek(float p_time) {
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}
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frames_mixed = uint32_t(mp3_stream->sample_rate * p_time);
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mp3dec_ex_seek(mp3d, frames_mixed * mp3_stream->channels);
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mp3dec_ex_seek(mp3d, (uint64_t)frames_mixed * mp3_stream->channels);
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}
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AudioStreamPlaybackMP3::~AudioStreamPlaybackMP3() {
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@ -117,14 +117,15 @@ Error AudioDriverJavaScript::init() {
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if (output_rb) {
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memdelete_arr(output_rb);
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}
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output_rb = memnew_arr(float, buffer_length *channel_count);
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const size_t array_size = buffer_length * (size_t)channel_count;
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output_rb = memnew_arr(float, array_size);
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if (!output_rb) {
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return ERR_OUT_OF_MEMORY;
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}
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if (input_rb) {
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memdelete_arr(input_rb);
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}
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input_rb = memnew_arr(float, buffer_length *channel_count);
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input_rb = memnew_arr(float, array_size);
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if (!input_rb) {
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return ERR_OUT_OF_MEMORY;
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}
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@ -123,12 +123,12 @@ void ParallaxLayer::set_base_offset_and_scale(const Point2 &p_offset, real_t p_s
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Point2 new_ofs = (screen_offset + (p_offset - screen_offset) * motion_scale) + motion_offset * p_scale + orig_offset * p_scale;
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if (mirroring.x) {
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double den = mirroring.x * p_scale;
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real_t den = mirroring.x * p_scale;
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new_ofs.x -= den * ceil(new_ofs.x / den);
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}
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if (mirroring.y) {
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double den = mirroring.y * p_scale;
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real_t den = mirroring.y * p_scale;
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new_ofs.y -= den * ceil(new_ofs.y / den);
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}
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@ -475,7 +475,7 @@ Ref<Image> GPUParticlesCollisionSDF::bake() {
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_create_bvh(bvh, face_pos.ptr(), face_pos.size(), faces.ptr(), th);
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Vector<uint8_t> data;
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data.resize(sdf_size.z * sdf_size.y * sdf_size.x * sizeof(float));
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data.resize(sdf_size.z * sdf_size.y * sdf_size.x * (int)sizeof(float));
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if (bake_step_function) {
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bake_step_function(0, "Baking SDF");
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@ -46,7 +46,7 @@ Error AudioDriverDummy::init() {
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int latency = GLOBAL_GET("audio/driver/output_latency");
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buffer_frames = closest_power_of_2(latency * mix_rate / 1000);
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samples_in = memnew_arr(int32_t, buffer_frames * channels);
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samples_in = memnew_arr(int32_t, (size_t)buffer_frames * channels);
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thread.start(AudioDriverDummy::thread_func, this);
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@ -176,8 +176,9 @@ Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_m
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rb_bits = desired_rb_bits;
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rb_len = (1 << rb_bits);
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rb_mask = rb_len - 1;
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rb = memnew_arr(float, rb_len *p_channels);
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read_buf = memnew_arr(float, rb_len *p_channels);
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const size_t array_size = rb_len * (size_t)p_channels;
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rb = memnew_arr(float, array_size);
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read_buf = memnew_arr(float, array_size);
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}
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src_mix_rate = p_src_mix_rate;
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@ -3959,7 +3959,7 @@ void RendererStorageRD::_multimesh_make_local(MultiMesh *multimesh) const {
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memcpy(w, r, buffer.size());
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}
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} else {
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memset(w, 0, multimesh->instances * multimesh->stride_cache * sizeof(float));
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memset(w, 0, (size_t)multimesh->instances * multimesh->stride_cache * sizeof(float));
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}
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}
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uint32_t data_cache_dirty_region_count = (multimesh->instances - 1) / MULTIMESH_DIRTY_REGION_SIZE + 1;
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@ -4372,13 +4372,13 @@ void RendererStorageRD::_update_dirty_multimeshes() {
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if (multimesh->data_cache_used_dirty_regions > 32 || multimesh->data_cache_used_dirty_regions > visible_region_count / 2) {
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//if there too many dirty regions, or represent the majority of regions, just copy all, else transfer cost piles up too much
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RD::get_singleton()->buffer_update(multimesh->buffer, 0, MIN(visible_region_count * region_size, multimesh->instances * multimesh->stride_cache * sizeof(float)), data);
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RD::get_singleton()->buffer_update(multimesh->buffer, 0, MIN(visible_region_count * region_size, multimesh->instances * (uint32_t)multimesh->stride_cache * (uint32_t)sizeof(float)), data);
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} else {
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//not that many regions? update them all
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for (uint32_t i = 0; i < visible_region_count; i++) {
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if (multimesh->data_cache_dirty_regions[i]) {
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uint64_t offset = i * region_size;
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uint64_t size = multimesh->stride_cache * multimesh->instances * sizeof(float);
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uint32_t offset = i * region_size;
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uint32_t size = multimesh->stride_cache * (uint32_t)multimesh->instances * (uint32_t)sizeof(float);
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RD::get_singleton()->buffer_update(multimesh->buffer, offset, MIN(region_size, size - offset), &data[i * region_size]);
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}
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}
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