Make system information for issue reports single-line
Additionally:
* for custom builds, add commit hash
* added a tooltip to help mitigate potential/understandable confusion whether the single-line output might be a bug
* prettify driver name
(cherry picked from commit ca1ee316b5
)
This commit is contained in:
parent
78773b74f0
commit
101adc3853
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@ -21,7 +21,7 @@ body:
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validations:
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required: true
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- type: textarea
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- type: input
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attributes:
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label: System information
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description: |
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@ -29,15 +29,8 @@ body:
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- For issues that are likely OS-specific and/or graphics-related, please specify the CPU model and architecture.
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- For graphics-related issues, specify the GPU model, driver version, and the rendering backend (GLES2, GLES3, Vulkan).
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- **Bug reports not including the required information may be closed at the maintainers' discretion.** If in doubt, always include all the requested information; it's better to include too much information than not enough information.
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- **Starting from Godot 4.1, you can copy this information to your clipboard by using *Help > Copy System Info* at the top of the editor window.**```
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placeholder: |
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- OS: Windows 10
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- Godot Version: 3.5.stable, 4.0.dev (3041becc6)
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- Rendering Driver: GLES3, Vulkan
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- Rendering Method: Forward+, Mobile, Compatibility
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- Graphics Card: Intel HD Graphics 620 (27.20.100.9616)
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- Graphics Card Driver: nvidia, version 510.85.02
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- CPU: Intel Core i5-7200U
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- **Starting from Godot 4.1, you can copy this information to your clipboard by using *Help > Copy System Info* at the top of the editor window.**
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placeholder: Windows 10 - Godot v4.0.3.stable - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 970 (nvidia, 510.85.02) - Intel Core i7-10700KF CPU @ 3.80GHz (16 Threads)
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validations:
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required: true
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@ -4664,9 +4664,14 @@ String EditorNode::_get_system_info() const {
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}
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const String distribution_version = OS::get_singleton()->get_version();
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const String godot_version = String(VERSION_FULL_BUILD);
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String godot_version = "Godot v" + String(VERSION_FULL_CONFIG);
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if (String(VERSION_BUILD) != "official") {
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String hash = String(VERSION_HASH);
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hash = hash.is_empty() ? String("unknown") : vformat("(%s)", hash.left(9));
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godot_version += " " + hash;
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}
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const String driver_name = GLOBAL_GET("rendering/rendering_device/driver");
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String driver_name = GLOBAL_GET("rendering/rendering_device/driver");
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String rendering_method = GLOBAL_GET("rendering/renderer/rendering_method");
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const String rendering_device_name = RenderingServer::get_singleton()->get_rendering_device()->get_device_name();
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@ -4684,7 +4689,7 @@ String EditorNode::_get_system_info() const {
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device_type_string = "virtual";
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break;
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case RenderingDevice::DeviceType::DEVICE_TYPE_CPU:
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device_type_string = "software emulation on CPU";
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device_type_string = "(software emulation on CPU)";
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break;
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case RenderingDevice::DeviceType::DEVICE_TYPE_OTHER:
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case RenderingDevice::DeviceType::DEVICE_TYPE_MAX:
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@ -4697,6 +4702,11 @@ String EditorNode::_get_system_info() const {
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const int processor_count = OS::get_singleton()->get_processor_count();
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// Prettify
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if (driver_name == "vulkan") {
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driver_name = "Vulkan";
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} else if (driver_name == "opengl3") {
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driver_name = "GLES3";
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}
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if (rendering_method == "forward_plus") {
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rendering_method = "Forward+";
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} else if (rendering_method == "mobile") {
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@ -4707,32 +4717,33 @@ String EditorNode::_get_system_info() const {
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// Join info.
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Vector<String> info;
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const String prefix = "*";
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info.push_back(godot_version);
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if (!distribution_version.is_empty()) {
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info.push_back(vformat("%s OS: %s %s", prefix, distribution_name, distribution_version));
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info.push_back(distribution_name + " " + distribution_version);
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} else {
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info.push_back(vformat("%s OS: %s", prefix, distribution_name));
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info.push_back(distribution_name);
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}
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info.push_back(vformat("%s Godot Version: %s", prefix, godot_version));
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info.push_back(vformat("%s Rendering Driver: %s", prefix, driver_name));
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info.push_back(vformat("%s Rendering Method: %s", prefix, rendering_method));
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if (device_type_string.is_empty()) {
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info.push_back(vformat("%s Graphics Card: %s", prefix, rendering_device_name));
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} else {
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info.push_back(vformat("%s Graphics Card: %s (%s)", prefix, rendering_device_name, device_type_string));
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info.push_back(vformat("%s (%s)", driver_name, rendering_method));
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String graphics;
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if (!device_type_string.is_empty()) {
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graphics = device_type_string + " ";
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}
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graphics += rendering_device_name;
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if (video_adapter_driver_info.size() == 2) { // This vector is always either of length 0 or 2.
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String vad_name = video_adapter_driver_info[0];
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String vad_version = video_adapter_driver_info[1]; // Version could be potentially empty on Linux/BSD.
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if (!vad_version.is_empty()) {
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info.push_back(vformat("%s Graphics Card Driver: %s, version %s", prefix, vad_name, vad_version));
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graphics += vformat(" (%s; %s)", vad_name, vad_version);
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} else {
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info.push_back(vformat("%s Graphics Card Driver: %s", prefix, vad_name));
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graphics += vformat(" (%s)", vad_name);
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}
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}
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info.push_back(vformat("%s CPU: %s (%d Threads)", prefix, processor_name, processor_count));
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info.push_back(graphics);
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return String("\n").join(info);
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info.push_back(vformat("%s (%d Threads)", processor_name, processor_count));
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return String(" - ").join(info);
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}
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Ref<Texture2D> EditorNode::_file_dialog_get_icon(const String &p_path) {
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@ -7584,6 +7595,7 @@ EditorNode::EditorNode() {
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help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA);
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help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG);
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help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/copy_system_info", TTR("Copy System Info")), HELP_COPY_SYSTEM_INFO);
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help_menu->set_item_tooltip(-1, TTR("Copies the system info as a single-line text into the clipboard."));
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help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE);
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help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK);
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help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY);
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