Fix several bugs related to node duplication and signals, closes #5405
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@ -1513,7 +1513,7 @@ int Node::get_position_in_parent() const {
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Node *Node::duplicate(bool p_use_instancing) const {
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Node *Node::_duplicate(bool p_use_instancing) const {
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Node *node=NULL;
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@ -1592,9 +1592,21 @@ Node *Node::duplicate(bool p_use_instancing) const {
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node->add_child(dup);
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}
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return node;
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}
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Node *Node::duplicate(bool p_use_instancing) const {
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Node* dupe = _duplicate(p_use_instancing);
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if (dupe) {
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_duplicate_signals(this,dupe);
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}
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return dupe;
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}
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void Node::_duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const {
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@ -1664,12 +1676,13 @@ void Node::_duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_re
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void Node::_duplicate_signals(const Node* p_original,Node* p_copy) const {
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if (this!=p_original && get_owner()!=p_original)
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if (this!=p_original && (get_owner()!=p_original && get_owner()!=p_original->get_owner()))
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return;
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List<Connection> conns;
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get_all_signal_connections(&conns);
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for (List<Connection>::Element *E=conns.front();E;E=E->next()) {
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if (E->get().flags&CONNECT_PERSIST) {
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@ -1678,14 +1691,17 @@ void Node::_duplicate_signals(const Node* p_original,Node* p_copy) const {
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Node *copy = p_copy->get_node(p);
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Node *target = E->get().target->cast_to<Node>();
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if (!target)
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if (!target) {
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continue;
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}
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NodePath ptarget = p_original->get_path_to(target);
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Node *copytarget = p_copy->get_node(ptarget);
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if (copy && copytarget) {
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copy->connect(E->get().signal,copytarget,E->get().method,E->get().binds,CONNECT_PERSIST);
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}
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}
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}
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@ -138,6 +138,8 @@ private:
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void _duplicate_signals(const Node* p_original,Node* p_copy) const;
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void _duplicate_and_reown(Node* p_new_parent, const Map<Node*,Node*>& p_reown_map) const;
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Node *_duplicate(bool p_use_instancing) const;
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Array _get_children() const;
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Array _get_groups() const;
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